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XPMP2 Remote Client

Build all Platforms

Synchronizing Planes across the Network

Planes displayed in X-Plane using XPMP2 can by synchronized across the network. The XPMP2 Remote Client needs to run on all remote computers, receives aircraft data from any number of XPMP2-based plugins anywhere in the network, and displays the aircraft using the same CSL model, at the same world location with the same animation dataRefs.

This supports usage in setups like

One of many possible setups: XPMP2 in a Standard Networked Setup

Download latest official version from X-Plane.org.

For end user documentation refer to LiveTraffic/XPMP2 Remote Client documentation.

For more technical background information refer to GitHub XPMP2 documentation.

Building this software is done essentially the same way as documented for XPMP2-Sample in the Building XPMP2 documentation.