From 5ef9df5e2435184bbddc67856468dc147cfb6eb8 Mon Sep 17 00:00:00 2001 From: Travis Kehrli Date: Tue, 12 Dec 2023 11:56:54 -0800 Subject: [PATCH] hotfix bad translation params --- src/plugins/i18n/statesTranslations/en_states.json | 6 +++--- src/plugins/i18n/statesTranslations/es_states.json | 6 +++--- src/plugins/i18n/statesTranslations/fr_states.json | 6 +++--- 3 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/plugins/i18n/statesTranslations/en_states.json b/src/plugins/i18n/statesTranslations/en_states.json index 9f57daa..066a489 100644 --- a/src/plugins/i18n/statesTranslations/en_states.json +++ b/src/plugins/i18n/statesTranslations/en_states.json @@ -172,7 +172,7 @@ "5885_1": "Negative masteries are not inverted", "5886_name": "Eternity", "5886_0": "At the start of each of the state bearer's turns, they gain (per element):", - "5886_1": "-{num_0} for a hit taken or +{num_{num_2}} for a hit given (1x per turn)", + "5886_1": "-{num_0} for a hit taken or +{num_2} for a hit given (1x per turn)", "5976_name": "Light Weapon", "5976_0": "Light Weapon", "5980_name": "Ruin", @@ -263,7 +263,7 @@ "6014_name": "Slow Evasion", "6014_0": "{num_0}% Blocks per turn (max {num_1})", "6016_name": "Distant Ambush", - "6016_0": "{num_0}% Damage Inflicted on targets {num_{num_2}} cells away (1 cell between the state bearer and the target)", + "6016_0": "{num_0}% Damage Inflicted on targets {num_2} cells away (1 cell between the state bearer and the target)", "6017_name": "Spines", "6017_0": "Preparation", "6018_name": "Berserk Dodge", @@ -372,7 +372,7 @@ "6712_2": "Rebirth Bonus", "6714_name": "Peaceful", "6714_0": "For each movement, per MP used:", - "6714_1": "+{num_0}% Block (max. {num_{num_2}}) (1 turn)", + "6714_1": "+{num_0}% Block (max. {num_2}) (1 turn)", "6714_2": "If the state bearer performs a Block when it's not their turn:", "6714_3": "The bonus is transformed into Critical Hits on the next turn", "6731_name": "Turquoise Dofus", diff --git a/src/plugins/i18n/statesTranslations/es_states.json b/src/plugins/i18n/statesTranslations/es_states.json index 812ce4a..40c7f3c 100644 --- a/src/plugins/i18n/statesTranslations/es_states.json +++ b/src/plugins/i18n/statesTranslations/es_states.json @@ -172,7 +172,7 @@ "5885_1": "Los dominios negativos no se invierten", "5886_name": "Eternidad", "5886_0": "Al principio de cada turno del portador del estado, gana, por elemento:", - "5886_1": "-{num_0} a un golpe recibido o +{num_{num_2}} a un golpe dado (1x por turno)", + "5886_1": "-{num_0} a un golpe recibido o +{num_2} a un golpe dado (1x por turno)", "5976_name": "Arma de Luz", "5976_0": "Arma de Luz", "5980_name": "Ruina", @@ -263,7 +263,7 @@ "6014_name": "Escapatoria lenta", "6014_0": "{num_0}% de anticipación por turno (máx. {num_1})", "6016_name": "Emboscada alejada", - "6016_0": "{num_0}% daños infligidos a los objetivos a {num_{num_2}} casillas (1 casilla entre el portador del estado y su objetivo)", + "6016_0": "{num_0}% daños infligidos a los objetivos a {num_2} casillas (1 casilla entre el portador del estado y su objetivo)", "6017_name": "Espinas", "6017_0": "Preparación", "6018_name": "Esquiva Berserker", @@ -372,7 +372,7 @@ "6712_2": "Resurrección Bonus", "6714_name": "Apacible", "6714_0": "En cada movimiento, por PM utilizado:", - "6714_1": "+{num_0}% de anticipación (máx. {num_{num_2}}) (1 turno)", + "6714_1": "+{num_0}% de anticipación (máx. {num_2}) (1 turno)", "6714_2": "Si el portador del estado efectúa una anticipación fuera de su turno:", "6714_3": "El bonus se transforma en golpe crítico en el próximo turno", "6731_name": "Dofus Turquesa", diff --git a/src/plugins/i18n/statesTranslations/fr_states.json b/src/plugins/i18n/statesTranslations/fr_states.json index c11f798..5c5b714 100644 --- a/src/plugins/i18n/statesTranslations/fr_states.json +++ b/src/plugins/i18n/statesTranslations/fr_states.json @@ -174,7 +174,7 @@ "5885_1": "Les maîtrises négatives ne sont pas inversées", "5886_name": "Eternité", "5886_0": "Au début de chaque tour du porteur de l'état, il gagne, par élément :", - "5886_1": "-{num_0} à un coup reçu ou +{num_{num_2}} à un coup donné (1x par tour)", + "5886_1": "-{num_0} à un coup reçu ou +{num_2} à un coup donné (1x par tour)", "5976_name": "Arme de Lumière", "5976_0": "Arme de Lumière", "5980_name": "Ruine", @@ -266,7 +266,7 @@ "6014_name": "Dérobade lente", "6014_0": "{num_0}% Parade par tour (max {num_1})", "6016_name": "Embuscade écartée", - "6016_0": "{num_0}% Dommages Infligés aux cibles à {num_{num_2}} cases (1 case entre le porteur de l'état et sa cible)", + "6016_0": "{num_0}% Dommages Infligés aux cibles à {num_2} cases (1 case entre le porteur de l'état et sa cible)", "6017_name": "Epines", "6017_0": "Préparation", "6018_name": "Esquive Berserk", @@ -375,7 +375,7 @@ "6712_2": "Renaissance Bonus", "6714_name": "Paisible", "6714_0": "À chaque mouvement, par PM utilisé :", - "6714_1": "+{num_0}% Parade (max {num_{num_2}}) (1 tour)", + "6714_1": "+{num_0}% Parade (max {num_2}) (1 tour)", "6714_2": "Si le porteur de l'état effectue une parade hors de son tour :", "6714_3": "Le bonus est transformé en Coup critique au prochain tour", "6731_name": "Dofus Turquoise",