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Shift to repair barriers? #97
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yess :) is it possible to use a placeholder for your ingame points? |
Currently no. What is listed under the placeholders wiki page is all there is |
This would be a great feature you could maybe play a title that indicates that you are repairing the barrier |
yes I would prefer shift |
I think it should be the way it is so that players that don't have a shift function can still repair barriers. |
I disagree almost all platforms have the function to shift plus the plugin doesn't recognise the button being pressed it will just look for players crouching in a radius and all platforms have the ability to crouch |
* Fix sign text corrupts. Do not pass `org.bukkit.block.Sign` around since there is no guaranty that it is valid after `org.bukkit.block.Sign#update()`. * Fix thread-safety issue with `onPlayerChat`. * Fix gun fires when repairing barrier via sign. * Fix player was able to change text on sign. * Fix zombie spawnpoint selection logic. * Add barrier break and repair progress display. * Use barrier block count - 1 as max break/fix level. * Replace RNG with the more modern one. * And many other low-level fixes, refactors and improvements. Resolve TheTurkeyDev#97.
Should we use shifting as the mechanic to repair barriers instead of breaking a sign?
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