-
Notifications
You must be signed in to change notification settings - Fork 8
/
Copy pathmain.go
129 lines (101 loc) · 2.8 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
/*
Copyright (C) 2021 Alexander Lunsford
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package main
import (
"image"
_ "image/color"
_ "image/png"
"log"
"math"
"math/rand"
"time"
//"github.com/pkg/profile"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/thetophatdemon/feta-feles-rebirth/assets"
"github.com/thetophatdemon/feta-feles-rebirth/audio"
)
const (
SCR_WIDTH = 320
SCR_WIDTH_H = SCR_WIDTH / 2
SCR_HEIGHT = 240
SCR_HEIGHT_H = SCR_HEIGHT / 2
)
type AppState interface {
Update(deltaTime float64)
Draw(screen *ebiten.Image)
Enter()
Leave()
}
type App struct{}
func (a *App) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
return SCR_WIDTH, SCR_HEIGHT
}
var __lastTime time.Time
var __appState AppState
func init() {
__lastTime = time.Now()
}
const FRAMERATE = 1.0 / 60.0
func (a *App) Update() error {
now := time.Now()
deltaTime := now.Sub(__lastTime).Seconds()
__lastTime = now
__appState.Update(math.Min(FRAMERATE, deltaTime))
audio.Update(deltaTime)
//Toggle fullscreen with alt + enter
if inpututil.IsKeyJustPressed(ebiten.KeyEnter) && ebiten.IsKeyPressed(ebiten.KeyAlt) {
ebiten.SetFullscreen(!ebiten.IsFullscreen())
}
return nil
}
// Draw ...
func (a *App) Draw(screen *ebiten.Image) {
__appState.Draw(screen)
}
func ChangeAppState(newState AppState) {
if newState == nil {
panic("Can't change into nil app state!")
}
if __appState != nil {
__appState.Leave()
}
__appState = newState
newState.Enter()
}
var __graphics *ebiten.Image
// Returns the graphics page and loads it if it isn't there
func GetGraphics() *ebiten.Image {
if __graphics == nil {
img, _, err := image.Decode(assets.ReadCompressedString(assets.PNG_GRAPHICS))
if err != nil {
log.Fatal(err)
}
__graphics = ebiten.NewImageFromImage(img)
}
return __graphics
}
func main() {
//defer profile.Start(profile.ProfilePath(".")).Stop()
seed := time.Now().UnixNano() % 1615698000000000000
rand.Seed(seed)
ebiten.SetWindowSize(640, 480)
ebiten.SetWindowResizable(true)
ebiten.SetWindowTitle("Feta Feles Rebirth")
ebiten.SetRunnableOnUnfocused(true)
ChangeAppState(new(TitleScreen))
if err := ebiten.RunGame(new(App)); err != nil {
log.Fatal(err)
}
}