From 54e7a1651d4885c5c53a319353005d11a5dcce11 Mon Sep 17 00:00:00 2001 From: Ozone Date: Fri, 22 Mar 2013 13:06:46 +0100 Subject: [PATCH] Reload from inventory: Monsters get one extra move now if using this method. --- game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.cpp b/game.cpp index 95b8543d54656..7b2f6058e507e 100644 --- a/game.cpp +++ b/game.cpp @@ -6755,7 +6755,7 @@ void game::reload(char chInput) if (bSwitch || u.weapon.invlet == chInput) { reload(); - u.activity.moves_left = 0; //Not entirely sure how this effects other actions + monmove(); process_activity(); }