fix(FaceMeasurement): handle world.isDisposing when setting visibility #416
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Description
The FaceMeasurement component throws during
components.dispose()
.This occurs when the components are being disposed and the world is disposed
before the
FaceMeasurement
.components.dispose()
callsenabled = false
before disposingindividual components which causes issues because
FaceMeasurement
callssetVisibility(false)
whenenabled
is set.Additional context
N/A
What is the purpose of this pull request?