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ProcFarm.tscn
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ProcFarm.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://ProcFarm.gd" type="Script" id=1]
[ext_resource path="res://UICanvas.tscn" type="PackedScene" id=2]
[ext_resource path="res://DeepZIndexHack.gd" type="Script" id=3]
[ext_resource path="res://ProcChunks.tscn" type="PackedScene" id=4]
[ext_resource path="res://Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://DayNightCycle.tscn" type="PackedScene" id=6]
[node name="ProcFarm" type="Node2D"]
script = ExtResource( 1 )
[node name="UICanvas" parent="." instance=ExtResource( 2 )]
[node name="DeepZIndexHack" type="Node2D" parent="."]
script = ExtResource( 3 )
[node name="ProcChunks" parent="DeepZIndexHack" instance=ExtResource( 4 )]
[node name="Player" parent="DeepZIndexHack" instance=ExtResource( 5 )]
position = Vector2( 180, 276 )
[node name="DayNightCycle" parent="." instance=ExtResource( 6 )]