- StatBonuses.(Strength|StrengthMultiplier|Intelligence|IntelligenceMultilplier) no longer apply to enemies
- RL2.API no longer tries to load mods that don't specify being loaded after it
new-mod
command is now called viarl2.api:new-mod
- ModSystem.ModifyAbilityData:
- Allows modifying AbilityData depending on the provided AbilityType
- ModSystem.ModifyEnemyData:
- Allows modifying EnemyData depending on the provided EnemyType and EnemyRank
- ModSystem.ModifyEnemyBehaviour:
- Allows modifying the enemy AI script and logic controller depending on the provided EnemyType and EnemyRank (needs detailed documentation)