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default_bus_layout.tres
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[gd_resource type="AudioBusLayout" load_steps=3 format=2]
[sub_resource type="AudioEffectPanner" id=1]
resource_name = "Panner"
pan = -0.4
[sub_resource type="AudioEffectPanner" id=2]
resource_name = "Panner"
pan = 0.4
[resource]
bus/1/name = "Sound"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = "Master"
bus/2/name = "Left"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = "Sound"
bus/2/effect/0/effect = SubResource( 1 )
bus/2/effect/0/enabled = true
bus/3/name = "Right"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = "Sound"
bus/3/effect/0/effect = SubResource( 2 )
bus/3/effect/0/enabled = true
bus/4/name = "Music"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = 0.0
bus/4/send = "Master"