Most recent test run completed around 2025-01-11 for a release with emscripten 3.1.74
Versions:
- Windows 10
- Git for Windows: 2.47.1
- CMake: 3.31.3
- Python: 3.13.1
- Visual Studio 2022: 17.12.3
- Visual Studio toolchain: 14.42.34435
- Windows SDK: 10.0.26100
Steps:
- Built AdhocCombat C++ project Development regularly and tested locally in Chromium.
- Built AdhocCombat C++ project Shipping, deployed to https://adhoccombat.com, and ran in Chromium and/or Firefox. This ensures multiplayer works when the client is served over HTTPS.
Versions:
- Windows 10
- Git for Windows: 2.47.1
- CMake: 3.31.3
- Python: 3.13.1
- Visual Studio 2022: 17.12.3
- Visual Studio toolchain: 14.42.34435
- Windows SDK: 10.0.26100
Steps:
- Built FirstPerson Blueprint project in Development and ran in Chromium.
- Built FirstPerson Blueprint project in Shipping and ran in Chromium.
- Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
- Tested multiplayer using enabled websocket plugin with at least one of the above.
Versions:
- Windows 10
- Git for Windows: 2.47.1
- CMake: 3.31.3
- Python: 3.13.1
- Visual Studio 2019: 16.11.42
- Visual Studio toolchain: 14.29.30157
- Windows 11 SDK: 10.0.22000
Steps:
- Built FirstPerson Blueprint project in Development and ran in Chromium.
- Built FirstPerson Blueprint project in Shipping and ran in Chromium.
- Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
- Tested multiplayer using enabled websocket plugin with at least one of the above.