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CMakeLists.txt
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cmake_minimum_required(VERSION 3.16)
# Sets project name
project(pixel-grove LANGUAGES CXX C)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
# added for clion - might not need idk
# set(CMAKE_PREFIX_PATH /Users/spago/Qt/6.5.1/macos)
# set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
# Sets C++ standard
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Specifies required Qt components
find_package(Qt6 REQUIRED COMPONENTS Core)
find_package(Qt6 REQUIRED COMPONENTS Widgets)
find_package(Qt6 REQUIRED COMPONENTS OpenGL)
find_package(Qt6 REQUIRED COMPONENTS OpenGLWidgets)
find_package(Qt6 REQUIRED COMPONENTS Gui)
# Specifies .cpp and .h files to be passed to the compiler
add_executable(${PROJECT_NAME}
src/main.cpp
src/realtime.cpp
src/mainwindow.cpp
src/settings.cpp
src/utils/sceneparser.cpp
src/mainwindow.h
src/realtime.h
src/settings.h
src/utils/scenedata.h
src/utils/sceneparser.h
src/utils/shaderloader.h
src/utils/aspectratiowidget/aspectratiowidget.hpp
src/terrain/terrain.cpp
src/terrain/terrain.h
src/camera/camera.cpp
src/camera/camera.h
src/camera/camera.cpp
src/flowergen/lily.cpp
src/skybox/skybox_utils.h
src/flowergen/stem.cpp
src/utils/mesh.cpp
src/utils/emissive_s.h
src/utils/emissive_s.cpp
src/flowergen/flowers.cpp
src/utils/ctm_utils.h
)
# Specifies other files
qt_add_resources(${PROJECT_NAME} "Resources"
PREFIX
"/"
FILES
resources/images/back.jpg
resources/images/bottom.jpg
resources/images/front.jpg
resources/images/left.jpg
resources/images/right.jpg
resources/images/top.jpg
resources/textures/terrain-rock1.png
resources/textures/terrain-sandgrass1.png
resources/shaders/terrain.frag
resources/shaders/terrain.vert
resources/shaders/skybox.frag
resources/shaders/skybox.vert
resources/shaders/flower.frag
resources/shaders/flower.vert
resources/assets/tulip.obj
resources/assets/t_leaf.obj
)
# GLEW: this creates its library and allows you to `#include "GL/glew.h"`
add_library(StaticGLEW STATIC glew/src/glew.c)
include_directories(${PROJECT_NAME} PRIVATE glew/include)
# Specifies libraries to be linked (Qt components, glew, etc)
target_link_libraries(${PROJECT_NAME} PRIVATE
Qt::Core
Qt::Widgets
Qt::OpenGL
Qt::OpenGLWidgets
Qt::Gui
StaticGLEW
)
# GLEW: this provides support for Windows (including 64-bit)
if (WIN32)
add_compile_definitions(GLEW_STATIC)
target_link_libraries(${PROJECT_NAME} PRIVATE
opengl32
glu32
)
endif()
# Set this flag to silence warnings on Windows
if (MSVC OR MSYS OR MINGW)
set(CMAKE_CXX_FLAGS "-Wno-volatile")
endif()
# Set this flag to silence warnings on MacOS
if (APPLE)
set(CMAKE_CXX_FLAGS "-Wno-deprecated-volatile")
endif()
# Set this flag to silence warnings on Windows
if (MSVC OR MSYS OR MINGW)
set(CMAKE_CXX_FLAGS "-Wno-volatile")
endif()
# Set this flag to silence warnings on MacOS
if (APPLE)
set(CMAKE_CXX_FLAGS "-Wno-deprecated-volatile")
endif()