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This repository has been archived by the owner on Jun 6, 2023. It is now read-only.

Releases: SolidRusT/srt-nolag-platform

SRT v1.6.1

03 Aug 17:09
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Suparious — 07/05/2021
SRT v1.5.7 final release is live!

  • updated Stack Size controller mod
  • resolved Wounding upon respawn bug
  • resolved stacking of weapon body components
  • resolved crafting using weapon body components
  • added recoil and other anti-cheat detection mods
  • Fixed raidable base spawning above ground or floating bases
  • Removed Random Respawning, default beach spawning now
  • Added sedan using /spawncar
  • Changed physics for Modular cars and Sedan
  • Removed patrol helicopter and airstrike from the game

Suparious — 07/08/2021
SRT v1.5.8 is live

  • removed map markers for NPC bases
  • updated kits:
    • nerfed solidplayer: changed pump to sar
    • nerfed legendary: changed ak to m39
    • buffed nightmare tier base
  • buffed the limit of teleporting to stuff
    • default 10, up from 5 for guest role
    • home teleport saves upped from 2 to 5 for guest role
  • updated furnace splitter options in /fs
  • buffed ore smelting and meat cooking speed
  • buffed loot tables for barrels and crates to have items for crafting and puzzle solving
  • fixed auto-meat burning / cooking waste
  • nerfed the braking/stopping power on the sedan
  • enabled mounts to enter NPC base raids
  • enabled purchasing NPC raid bases

Suparious — 07/11/2021
SRT v1.5.9 release will be deployed tomorrow, before the wipe. Here are the changes:

  • crafting bonuses: enhances the stats on crafted items, based on your crafting level
    the idea here, is that uncraftable overpowered weapons would become less useful once your crafting levels are high enough to give a bonus to the weapon, armor or gathering tool.
  • SRT NPC raiders : each to use a custom kit with melee weapon, a beancan, 2 rockets and 2 c4. they roam freely around the map, and will raid you if they see you going into your base. they stay in hordes (packs). Hordes can merge, and they grow +1 each time they kill a player.
  • updated the admin tools
  • re-enabled patrol heli, with a 15min lifetime
  • buffed oil rig loot again
  • added red berry seed to the farmer kit
  • removed box sorter mod that would block access to the backpack icon
  • added green card puzzle to dome and gas station
  • changed settings to do with NPC AI, such as tickrate and reaction speed
  • added a casino that currently supports a pro Blackjack game, for up to 8 players
  • updated anti-cheats and admin tools
  • added in all the latest skins from this week's twitch drops
  • removed WhoKnocks plugin
  • nerfed /heal to only be 75HP and have a 60sec cooldown
  • disabled teleporting from Oil Rig
  • re-enabled /airstrike plugin that converts supply signals
  • allowed SAM sites to target patrol heli
  • added 4 new dances to /dance
  • added /sleep to put your character back to sleep

SmokeQc — 07/18/2021
SRT v1.6.0 release will be deployed tomorrow, Here are the changes:

  • upgraded Sedan physics, added storage and fuel requirements /spawncar let's go!
  • removed DeepWater event as it is broken and needs work.
  • removed guarded crates event.
  • increased random raidable bases and enabled /rb command to see the ones near you.
  • Enabled map markers for every deployed tool cupboard on the map, 5m refresh.
  • tweaked the random raiding zombies that go around and try to find player bases.
  • updated Bradley and Patrol Heli loot to have less shit.
  • increased amount of NPC raidable bases by 3x.
  • enabled base upgrade feature directly from the Tool Cupboard.
  • removed Rust:IO integration, as this was getting us blacklisted from top server lists.

TODO:

  • update /info
  • remove useless plugins
  • create smaller custom maps
  • create Human NPC vendors for heli, mini, sedan, ect...
  • update website for discord / steam logins + steam group join

SmokeQc — 07/27/2021
SRT Release v1.6.1 is currently in testing on nine modded-5x

  • reduced Decay Scale by 25%
  • increased resource density by 240%
  • increased resource respawn by 240%
  • extended workbenches to cover the building privilege of nearest TC
  • removed spawnkits, created role-based kits that have cooldows (5x only)
  • revamped loot table to promote item crafting and recycling (5x only)
  • removed GuardedCrates event (5x only)
  • Enabled NPC raidable bases on day 2 of wipe, until wipe (5x only).
  • decreased population of boars, bears, wolves, increased population of stags and removed chickens (5x only)
  • removed custom map, enabled map voting in discord #map-voting
  • configured anti-cheat notifications, player reporting and ban-hammers
  • increased Melee and Bow damage by 50% (5x only)
  • increased melee damage by 50% (vanilla only)
  • disabled patrol heli
  • enabled SAM sites to target Chinook (CH.47)
  • added /recycler.craft for crafting your own recycler
  • added /buildcar to craft your own sedan, with storage and keylocks
  • added /inspect to give details about the item you are holding
  • added /stats to show current player statistics and rankings
  • enabled wipes of backpack and bank on first Thursday of each month. (5x only)
  • enabled blueprint wipes for the first thursday of next month (vanilla only)
  • removed random skins from crafted items, NPC gun drop is still random
  • enabled backpacks to drop their loot on death (5x only)
  • enabled discord and steam linking from https://solidrust.net/ for the survivor and solidplayer roles, which unlock additional kits, backpack rows and bank slots.

SRT v1.5.5

14 Jun 08:05
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Adding automation
updated Kits
permissions update
wipe scripts updated
enabled custom maps
improved update scripts

Zombie Practice

08 Feb 23:41
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v1.0.0

cool perms