diff --git a/LA BASE DE SKY/Data/Scripts/033_AI MoveEffects/002_AI_MoveEffects_Misc.rb b/LA BASE DE SKY/Data/Scripts/033_AI MoveEffects/002_AI_MoveEffects_Misc.rb index 58409834..e1d96086 100644 --- a/LA BASE DE SKY/Data/Scripts/033_AI MoveEffects/002_AI_MoveEffects_Misc.rb +++ b/LA BASE DE SKY/Data/Scripts/033_AI MoveEffects/002_AI_MoveEffects_Misc.rb @@ -833,12 +833,12 @@ next false } ) -Battle::AI::Handlers::MoveEffectScore.add("DamageTargetAddSpikesToFoeSide", - proc { |score, move, user, ai, battle| +Battle::AI::Handlers::MoveEffectAgainstTargetScore.add("DamageTargetAddSpikesToFoeSide", + proc { |score, move, user, target, ai, battle| score += 15 if Settings::MECHANICS_GENERATION >= 9 spike_score = Battle::AI::Handlers.apply_move_effect_against_target_score("AddSpikesToFoeSide", - 0, move, user, b, ai, battle) + 0, move, user, target, ai, battle) if spike_score != Battle::AI::MOVE_USELESS_SCORE score += spike_score if spike_score != Battle::AI::MOVE_USELESS_SCORE end