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When filling a RectangleF that doesn't overlap pixel boundries (i.e. RectangleF == Floor(RectangleF)) or filling a rectangle when anti-aliasing is disabled then we should use the faster FillProcessor rather than the vector rendering FillRegionProcessor.
FillProcessor will need updating to support passing the rectangle thru as the Source rectangle of the FillProcessor<TPixel> processor
The text was updated successfully, but these errors were encountered:
When filling a
RectangleF
that doesn't overlap pixel boundries (i.e. RectangleF == Floor(RectangleF)) or filling a rectangle when anti-aliasing is disabled then we should use the fasterFillProcessor
rather than the vector renderingFillRegionProcessor
.FillProcessor
will need updating to support passing the rectangle thru as the Source rectangle of theFillProcessor<TPixel>
processorThe text was updated successfully, but these errors were encountered: