Lightweight free (as in free speech AND free beer) SDL2 based Game Engine/Framework to providing tools to make games resembling the computers of yesteryear.
Documentation can be found at https://raquet.sinislosion.net/
- 2D 4 Color Tile-Based Rendering
- Audio Playback using SDL Mixer
- Keyboard and Mouse Input Handling
- Collision Detection
- Video-Game-Specific Math Functions
- Palette Swapping
- Basic Game Object Management (Actors)
For Compilation instructions, please check the enclosed instruction book
- "2A03_Kevvviiinnn-Superfusion.wav" exported from Famitracker's demo included songs is licensed under the GPL v2.0 and was created by symfonikev
- Everything else is licensed under the WTFPL
- Palette is "Digital Prime" by FirebrandX at firebrandx.com and used with permission