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Collision Series 5 Heightmap Collision with Normals
#Collision Series 5: Heightmap Collision with Normals#
Area Games: 3D Graphics, Games: Collision Submitted 1/10/2008 Code Sample
Description:
This sample demonstrates how to use information about a heightmap's vertex normals to follow the contour of the terrain.
Sample Overview
The [Collision Series 4: Collision with a Heightmap](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 4 Collision with a Heightmap) sample demonstrated how to make a sphere roll around on a heightmap. One way to improve this is by orienting the object to follow the contour of the terrain. This sample provides a more believable effect for objects such as vehicles, which won't always be pointing the same way up as they move around.
This sample demonstrates how to do this by moving a tank around on a heightmap. The code involved is similar to the [Collision Series 4: Collision with a Heightmap](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 4 Collision with a Heightmap) sample, and throughout this sample it's assumed that you're familiar with that sample. In addition, you'll use the technique described in the [Simple Animation](https://github.com/DDReaper/XNAGameStudio/wiki/Simple Animation) sample to animate the tank.
Other items in the Collision Series:
[Collision Series 1: 2D Rectangle Collision](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 1 2D Rectangle Collision)
[Collision Series 2: 2D Per-Pixel Collision](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 2 2D Per-Pixel Collision)
[Collision Series 3: 2D Collision with Transformed Objects](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 3 2D Collision with Transformed Objects)
[Collision Series 4: Collision with a Heightmap](https://github.com/DDReaper/XNAGameStudio/wiki/Collision Series 4 Collision with a Heightmap)
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
downloads
TankOnAHeightMapSample_4_0.zip
Size: 13.57MB
Source code and assets for the Collision Series 5: Heightmap with Normals Sample (XNA Game Studio 4.0).