From 8e6a3c12c42b36b97212cfb257956443f1df6696 Mon Sep 17 00:00:00 2001 From: Silverlan Date: Thu, 24 Aug 2023 16:25:46 +0200 Subject: [PATCH] feat(locale): add italian and polish localization files --- assets/scripts/localization/it/language.udm | 4 + .../scripts/localization/it/texts/colors.txt | 140 ++++++++ .../localization/it/texts/components.txt | 303 ++++++++++++++++++ .../scripts/localization/it/texts/inputs.txt | 79 +++++ assets/scripts/localization/it/texts/menu.txt | 148 +++++++++ assets/scripts/localization/it/texts/misc.txt | 247 ++++++++++++++ .../it/texts/physics_materials.txt | 80 +++++ assets/scripts/localization/pl/language.udm | 4 + .../scripts/localization/pl/texts/colors.txt | 140 ++++++++ .../localization/pl/texts/components.txt | 303 ++++++++++++++++++ .../scripts/localization/pl/texts/inputs.txt | 79 +++++ assets/scripts/localization/pl/texts/menu.txt | 148 +++++++++ assets/scripts/localization/pl/texts/misc.txt | 247 ++++++++++++++ .../pl/texts/physics_materials.txt | 80 +++++ 14 files changed, 2002 insertions(+) create mode 100644 assets/scripts/localization/it/language.udm create mode 100644 assets/scripts/localization/it/texts/colors.txt create mode 100644 assets/scripts/localization/it/texts/components.txt create mode 100644 assets/scripts/localization/it/texts/inputs.txt create mode 100644 assets/scripts/localization/it/texts/menu.txt create mode 100644 assets/scripts/localization/it/texts/misc.txt create mode 100644 assets/scripts/localization/it/texts/physics_materials.txt create mode 100644 assets/scripts/localization/pl/language.udm create mode 100644 assets/scripts/localization/pl/texts/colors.txt create mode 100644 assets/scripts/localization/pl/texts/components.txt create mode 100644 assets/scripts/localization/pl/texts/inputs.txt create mode 100644 assets/scripts/localization/pl/texts/menu.txt create mode 100644 assets/scripts/localization/pl/texts/misc.txt create mode 100644 assets/scripts/localization/pl/texts/physics_materials.txt diff --git a/assets/scripts/localization/it/language.udm b/assets/scripts/localization/it/language.udm new file mode 100644 index 000000000..2e836b429 --- /dev/null +++ b/assets/scripts/localization/it/language.udm @@ -0,0 +1,4 @@ +"it" +{ + $string displayName "Italiano" +} \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/colors.txt b/assets/scripts/localization/it/texts/colors.txt new file mode 100644 index 000000000..26ca8fa94 --- /dev/null +++ b/assets/scripts/localization/it/texts/colors.txt @@ -0,0 +1,140 @@ +color_preset_alice_blue = "Alice Blu" +color_preset_antique_white = "Antico Bianco" +color_preset_aqua = "Aqua" +color_preset_aquamarine = "Acquamarina" +color_preset_azure = "Azzurro" +color_preset_beige = "Beige" +color_preset_bisque = "Bisque" +color_preset_black = "Nero" +color_preset_blanched_almond = "Mandorla sbiancata" +color_preset_blue = "Blu" +color_preset_blue_violet = "Blu Viola" +color_preset_brown = "Marrone" +color_preset_burly_wood = "Marrone chiaro" +color_preset_cadet_blue = "Blu cadetto" +color_preset_chartreuse = "Chartreuse" +color_preset_chocolate = "Cioccolato" +color_preset_coral = "Coral" +color_preset_cornflower_blue = "Azzurro fiordaliso" +color_preset_cornsilk = "Cornsilk" +color_preset_crimson = "Crimson" +color_preset_cyan = "Ciano" +color_preset_dark_blue = "Blu scuro" +color_preset_dark_cyan = "Ciano scuro" +color_preset_dark_goldenrod = "Scuro Orovecchio" +color_preset_dark_gray = "Grigio scuro" +color_preset_dark_green = "Verde scuro" +color_preset_dark_khaki = "ScuroCaqui" +color_preset_dark_magenta = "Magenta scuro" +color_preset_dark_olive_green = "Verde Oliva Scuro" +color_preset_dark_orange = "Arancione scuro" +color_preset_dark_orchid = "Orchidea scura" +color_preset_dark_red = "Rosso scuro" +color_preset_dark_salmon = "Salmone scuro" +color_preset_dark_sea_green = "Verde Mare Scuro" +color_preset_dark_slate_blue = "Blu Scuro Ardesia" +color_preset_dark_slate_gray = "Grigio Ardesia Scuro" +color_preset_dark_turquoise = "Turchese scuro" +color_preset_dark_violet = "Viola scuro" +color_preset_deep_pink = "Rosa intenso" +color_preset_deep_sky_blue = "Blu Cielo Profondo" +color_preset_dim_gray = "Grigio scuro" +color_preset_dodger_blue = "Dodger Blu" +color_preset_fire_brick = "Mattoni di fuoco" +color_preset_floral_white = "Bianco Floreale" +color_preset_forest_green = "Verde Foresta" +color_preset_fuchsia = "Fucsia" +color_preset_gainsboro = "Gainsboro" +color_preset_ghost_white = "Bianco Fantasma" +color_preset_gold = "Oro" +color_preset_goldenrod = "Goldenrod" +color_preset_gray = "Grigio" +color_preset_green = "Verde" +color_preset_green_yellow = "Verde Giallo" +color_preset_honeydew = "Melone" +color_preset_hot_pink = "Rosa acceso" +color_preset_indian_red = "Rosso Indiana" +color_preset_indigo = "Indaco" +color_preset_ivory = "Avorio" +color_preset_khaki = "Khaki" +color_preset_lavender = "Lavanda" +color_preset_lavender_blush = "Lavanda Impallidita" +color_preset_lawn_green = "Verde Prato" +color_preset_lemon_chiffon = "Lemon Chiffon" +color_preset_light_blue = "Azzurro Chiaro" +color_preset_light_coral = "Corallo Chiaro" +color_preset_light_cyan = "Ciano Chiaro" +color_preset_light_goldenrod_yellow = "Giallo Oro Chiaro" +color_preset_light_green = "Verde Chiaro" +color_preset_light_grey = "Grigio chiaro" +color_preset_light_pink = "Rosa Chiaro" +color_preset_light_salmon = "Salmone chiaro." +color_preset_light_sea_green = "Verde Mare Chiaro" +color_preset_light_sky_blue = "Azzurro Cielo Chiaro" +color_preset_light_slate_gray = "Grigio Ardesia Chiaro" +color_preset_light_steel_blue = "Azzurro Acciaio Chiaro" +color_preset_light_yellow = "Giallo Chiaro" +color_preset_lime = "Lime" +color_preset_lime_green = "Verde Lime" +color_preset_linen = "Lino" +color_preset_magenta = "Magenta" +color_preset_maroon = "Marrone" +color_preset_medium_aquamarine = "Medio Acquamarina" +color_preset_medium_blue = "Blu Medio" +color_preset_medium_orchid = "Medio Orchidea" +color_preset_medium_purple = "Viola Media" +color_preset_medium_sea_green = "Medio Mare Verde" +color_preset_medium_slate_blue = "Medium Slate Blue" +color_preset_medium_spring_green = "Medio Verde Primavera" +color_preset_medium_turquoise = "Medio Turchese." +color_preset_medium_violet_red = "Medio Violetto Rosso" +color_preset_midnight_blue = "Blu Mezzanotte" +color_preset_mint_cream = "Crema di Menta" +color_preset_misty_rose = "Rosa Nebbiosa" +color_preset_moccasin = "Mocassino" +color_preset_navajo_white = "Bianco Navajo" +color_preset_navy = "Marina" +color_preset_old_lace = "Vecchio Pizzo" +color_preset_olive = "Oliva" +color_preset_olive_drab = "Olive Drab" +color_preset_orange = "Arancione" +color_preset_orange_red = "Arancione Rosso" +color_preset_orchid = "Orchidea" +color_preset_pale_goldenrod = "Giallo Dorato Chiaro" +color_preset_pale_green = "Verde Pallido" +color_preset_pale_turquoise = "Turchese Pallido" +color_preset_pale_violet_red = "Rosso Violetto Pallido" +color_preset_papaya_whip = "Papaya Whip" +color_preset_peach_puff = "Puff Pesca" +color_preset_peru = "Perù" +color_preset_pink = "Rosa" +color_preset_plum = "Prugna" +color_preset_powder_blue = "Blu polvere" +color_preset_purple = "Viola" +color_preset_red = "Rosso" +color_preset_rosy_brown = "Rosy Brown" +color_preset_royal_blue = "Blu Reale" +color_preset_saddle_brown = "Sella Marrone" +color_preset_salmon = "Salmone" +color_preset_sandy_brown = "Sabbia Marrone" +color_preset_sea_green = "Verde Mare" +color_preset_seashell = "Conchiglia" +color_preset_sienna = "Sienna" +color_preset_silver = "Argento" +color_preset_sky_blue = "Azzurro cielo" +color_preset_slate_blue = "Blu Ardesia" +color_preset_slate_gray = "Grigio Ardesia" +color_preset_snow = "Neve" +color_preset_spring_green = "Verde primavera" +color_preset_steel_blue = "Blu Acciaio" +color_preset_tan = "Marrone scuro" +color_preset_teal = "Teal" +color_preset_thistle = "Cardo" +color_preset_tomato = "Pomodoro" +color_preset_turquoise = "Turchese" +color_preset_violet = "Viola" +color_preset_wheat = "Grano" +color_preset_white = "Bianco" +color_preset_white_smoke = "Fumo bianco" +color_preset_yellow = "Giallo" +color_preset_yellow_green = "Giallo Verde" \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/components.txt b/assets/scripts/localization/it/texts/components.txt new file mode 100644 index 000000000..e893a7c79 --- /dev/null +++ b/assets/scripts/localization/it/texts/components.txt @@ -0,0 +1,303 @@ +c_ai = "Intelligenza Artificiale" +c_animated = "Animato" +c_animated_bvh = "Animato BVH" +c_animation_driver = "Animazione Driver" +c_attachable = "Attaccabile" +c_bot = "Bot" +c_brush = "Pennello" +c_bsp = "BSP" +c_bsp_leaf = "Foglia BSP" +c_buoyancy = "Galleggiabilità" +c_button = "Pulsante" +c_bvh = "BVH" +c_camera = "Camera" +c_camera_p_farz = "Distanza del piano lontano" +c_camera_p_farz_desc = "Distanza dal piano di clip lontano. Tutto ciò che si trova dietro di questo piano non verrà renderizzato." +c_camera_p_focal_distance = "Distanza focale" +c_camera_p_focal_distance_desc = "Distanza dal punto focale, che è il punto nella scena che sarà a fuoco." +c_camera_p_fov = "Campo di vista" +c_camera_p_fov_desc = "Campo visivo orizzontale." +c_camera_p_nearz = "Distanza del Piano Vicino" +c_camera_p_nearz_desc = "Distanza dal piano di riquadro prossimo. Tutto ciò che si trova davanti a questo piano non verrà renderizzato." +c_character = "Personaggio" +c_click = "Clicca" +c_color = "Colore" +c_color_p_color = "Colore" +c_composite = "Composito" +c_constraint = "Vincolo" +c_constraint_ball_socket = "Vincolo a sfera sferica" +c_constraint_cone_twist = "Cone Twist Constraint" +c_constraint_copy_location = "Copia posizione" +c_constraint_copy_rotation = "Copia Rotazione" +c_constraint_copy_scale = "Copia Dimensione" +c_constraint_dof = "Vincolo di Grado di Libertà" +c_constraint_fixed = "Vincolo fisso" +c_constraint_hinge = "Vincolo di cerniera" +c_constraint_limit_distance = "Limitare Distanza" +c_constraint_limit_distance_p_clamp_region = "Regione di clampaggio" +c_constraint_limit_distance_p_distance = "Distanza" +c_constraint_limit_location = "Limite Posizione" +c_constraint_limit_location_p_maximum_x = "Massimo X" +c_constraint_limit_location_p_maximum_x_enabled = "Abilita X massimo" +c_constraint_limit_location_p_maximum_y = "Massimo Y" +c_constraint_limit_location_p_maximum_y_enabled = "Abilita Y massimo" +c_constraint_limit_location_p_maximum_z = "Massima Z" +c_constraint_limit_location_p_maximum_z_enabled = "Abilita Z Massima" +c_constraint_limit_location_p_minimum_x = "Minimo X" +c_constraint_limit_location_p_minimum_x_enabled = "Abilita minimo X" +c_constraint_limit_location_p_minimum_y = "Minimo Y" +c_constraint_limit_location_p_minimum_y_enabled = "Abilita Y Minimo" +c_constraint_limit_location_p_minimum_z = "Minimo Z" +c_constraint_limit_location_p_minimum_z_enabled = "Abilita Z minimo" +c_constraint_limit_rotation = "Limita Rotazione" +c_constraint_limit_rotation_p_limit_x = "Limite X" +c_constraint_limit_rotation_p_limit_x_enabled = "Abilita limite X" +c_constraint_limit_rotation_p_limit_y = "Limite Y" +c_constraint_limit_rotation_p_limit_y_enabled = "Abilita limite Y" +c_constraint_limit_rotation_p_limit_z = "Limite Z" +c_constraint_limit_rotation_p_limit_z_enabled = "Abilita limite Z" +c_constraint_limit_scale = "Limite di scala" +c_constraint_limit_scale_p_maximum_x = "Massimo X" +c_constraint_limit_scale_p_maximum_x_enabled = "Abilita X massimo" +c_constraint_limit_scale_p_maximum_y = "Massimo Y" +c_constraint_limit_scale_p_maximum_y_enabled = "Abilita massimo Y" +c_constraint_limit_scale_p_maximum_z = "Massimo Z" +c_constraint_limit_scale_p_maximum_z_enabled = "Abilita il massimo Z." +c_constraint_limit_scale_p_minimum_x = "Minimo X" +c_constraint_limit_scale_p_minimum_x_enabled = "Abilita X minimo." +c_constraint_limit_scale_p_minimum_y = "Minimo Y" +c_constraint_limit_scale_p_minimum_y_enabled = "Abilita Y Minimo" +c_constraint_limit_scale_p_minimum_z = "Minimo Z" +c_constraint_limit_scale_p_minimum_z_enabled = "Abilita Z minimo" +c_constraint_manager = "Gestore dei vincoli" +c_constraint_p_driven_object = "Proprietà guidata" +c_constraint_p_driven_object_space = "Spazio Proprietà Guidata" +c_constraint_p_driver = "Autista" +c_constraint_p_driver_space = "Spazio Guidatore" +c_constraint_p_influence = "Influenza" +c_constraint_p_order_index = "Indice Ordine" +c_constraint_slider = "Slider Constraint" +c_constraint_space = "Spazio del vincolo" +c_constraint_space_p_x_axis_enabled = "Abilita asse X" +c_constraint_space_p_x_axis_inverted = "Inverti l'asse X" +c_constraint_space_p_y_axis_enabled = "Abilita l'asse Y" +c_constraint_space_p_y_axis_inverted = "Inverti asse Y" +c_constraint_space_p_z_axis_enabled = "Abilita asse Z" +c_constraint_space_p_z_axis_inverted = "Inverti l'asse Z" +c_constraint_track_to = "Segui" +c_csm = "CSM" +c_damageable = "Danneggiabile" +c_debug_box = "Scatola di debug" +c_debug_cone = "Cone di debug" +c_debug_cylinder = "Cilindro di debug" +c_debug_line = "Linea di debug" +c_debug_plane = "Piano di debug" +c_debug_point = "Punto di debug" +c_debug_sphere = "Sfera di debug" +c_debug_text = "Testo di debug" +c_decal = "Decal" +c_decal_p_material = "Materiale" +c_decal_p_size = "Dimensione" +c_entity = "Entità" +c_env_time_scale = "Scala del Tempo dell'Ambiente" +c_explosion = "Esplosione" +c_eye = "Occhio" +c_eye_p_blink_duration = "Durata del blink" +c_eye_p_blinking_enabled = "Abilita il lampeggio" +c_eye_p_local_view_target_factor = "Fattore di mira vista locale" +c_eye_p_view_target = "Visualizza obiettivo" +c_field_angle = "Angolo di campo" +c_field_angle_p_cone_angle = "Angolo del cono" +c_fire = "Fuoco" +c_flammable = "Infiammabile" +c_flashlight = "Torcia elettrica" +c_flex = "Flessibilità" +c_fog_controller = "Controllore di nebbia" +c_fog_controller_p_density = "Densità" +c_fog_controller_p_end = "Distanza finale" +c_fog_controller_p_start = "Distanza iniziale" +c_fog_controller_p_type = "Tipo" +c_func_physics = "Funzione di fisica" +c_func_soft_physics = "Fisica Morbida" +c_game = "Gioco" +c_gamemode = "Modalità di gioco" +c_global = "Globale" +c_gm_generic = "Modalità di gioco generica" +c_gm_zen = "Modalità di gioco Zen" +c_gravity = "Gravità" +c_health = "Salute" +c_health_p_health = "Salute" +c_health_p_max_health = "Salute Massima" +c_ik = "IK" +c_ik_solver = "Cinematica inversa." +c_ik_solver_p_rig_config_file = "File di configurazione del rig IK" +c_io = "Input / Ouput -> Input / Output" +c_kinematic = "Cinetico" +c_light = "Luce." +c_light_directional = "Luce Direzionale" +c_light_map = "Mappa di illuminazione" +c_light_map_data_cache = "Cache dati della mappa di illuminazione." +c_light_map_data_cache_p_lightmap_data_cache = "File di cache dei dati" +c_light_map_p_exposure = "Esposizione" +c_light_map_p_lightmap_material = "Materiale Lightmap" +c_light_map_receiver = "Ricevitore di mappa di illuminazione" +c_light_p_baked = "Cotto" +c_light_p_cast_shadows = "Ombre proiettate" +c_light_p_falloff_exponent = "Esponente di attenuazione" +c_light_p_intensity = "Intensità" +c_light_p_intensity_type = "Tipo di intensità" +c_light_point = "Luce Puntiforme" +c_light_spot = "Luce Puntiforme" +c_light_spot_p_blend_fraction = "Combinazione frazionaria." +c_light_spot_p_cone_start_offset = "Offset di inizio cono" +c_light_spot_p_outer_cone_angle = "Angolo del cono esterno" +c_light_spot_vol = "Luce Spot Volumetrica" +c_light_spot_vol_p_intensity = "Intensità" +c_light_spot_volume = "Volume della Luce Spot" +c_liquid = "Liquido" +c_liquid_control = "Controllo Liquido" +c_liquid_surface = "Superficie Liquida" +c_liquid_surface_simulation = "Simulazione della superficie liquida" +c_liquid_volume = "Volume liquido" +c_listener = "Ascoltatore" +c_logic = "Logica" +c_lua_script = "Script Lua" +c_lua_script_p_code = "Codice Lua" +c_lua_script_p_script_file = "File di script Lua" +c_map = "Mappa" +c_microphone = "Microfono" +c_model = "Modello" +c_model_p_model = "Modello" +c_model_p_model_desc = "Il percorso del modello da utilizzare." +c_model_p_skin = "Pelle" +c_motion_blur_data = "Dati del Motion Blur" +c_name = "Nome" +c_networked = "Rete" +c_observable = "Osservabile" +c_occlusion_culler = "Occlusore di occultamento" +c_optical_camera = "Fotocamera Ottica" +c_optical_camera_p_aperture_blade_count = "Numero di lame dell'apertura" +c_optical_camera_p_aperture_blades_rotation = "Rotazione delle lamelle dell'apertura" +c_optical_camera_p_aperture_bokeh_ratio = "Apertura Rapporto Bokeh" +c_optical_camera_p_circle_of_confusion = "Cerchio di Confusione" +c_optical_camera_p_dither_amount = "Quantità di dither" +c_optical_camera_p_enable_vignette = "Vignetta" +c_optical_camera_p_focal_distance = "Distanza focale" +c_optical_camera_p_focal_distance_desc = "Distanza dal punto focale, che è il punto nella scena che sarà a fuoco." +c_optical_camera_p_focal_length = "Lunghezza Focale" +c_optical_camera_p_fstop = "FStop" +c_optical_camera_p_max_blur = "Massimo Sfocato" +c_optical_camera_p_pentagon_shape_feather = "Forma Pentagonale Piuma" +c_optical_camera_p_ring_count = "Numero di anelli" +c_optical_camera_p_ring_samples = "Campioni di anello" +c_optical_camera_p_sensor_size = "Dimensione del sensore" +c_optical_camera_p_show_debug_depth = "Mostra Profondità Debug" +c_optical_camera_p_show_debug_focus = "Mostra Debug Focus" +c_optical_camera_p_use_pentagon_bokeh_shape = "Utilizzare la forma di sfocatura a pentagono" +c_optical_camera_p_vignette_inner_border = "Bordo interno della vignetta" +c_optical_camera_p_vignette_outer_border = "Bordo esterno vignette" +c_origin = "Origine" +c_origin_p_pos = "Posizione" +c_origin_p_rot = "Rotazione" +c_origin_p_scale = "Scala" +c_ownable = "Possedibile" +c_panima = "Panima" +c_parent = "Genitore" +c_particle_system = "Sistema di particelle" +c_particle_system_p_continuous = "Continuo" +c_particle_system_p_particle_system = "Nome del sistema" +c_particle_system_p_particle_system_file = "Sistema di Particelle File" +c_pbr_converter = "Convertitore PBR" +c_physics = "Fisica" +c_player = "Giocatore" +c_point_at_target = "Punta al bersaglio" +c_pp_motion_blur = "Motion Blur" +c_pp_motion_blur_p_motion_blur_intensity = "Intensità" +c_prop = "Proposta" +c_prop_dynamic = "Prop Dinamico" +c_prop_physics = "Proprietà fisiche" +c_quake = "Terremoto" +c_radius = "Raggio" +c_radius_p_radius = "Raggio" +c_rasterization_renderer = "Rasterizzazione Renderer" +c_raytracing = "Raytracing" +c_raytracing_renderer = "Motore di rendering Raytracing" +c_reflection_probe = "Sonda di riflessione" +c_reflection_probe_p_ibl_material = "Materiale IBL" +c_reflection_probe_p_ibl_strength = "Forza IBL" +c_render = "Rendering" +c_render_p_cast_shadows = "Getta ombre" +c_renderer = "Motore di rendering" +c_renderer_pp_bloom = "Fioritura" +c_renderer_pp_dof = "Profondità di campo" +c_renderer_pp_fog = "Nebbia" +c_renderer_pp_fxaa = "FXAA" +c_renderer_pp_motion_blur = "Motion Blur" +c_renderer_pp_tone_mapping = "Tone Mapping" +c_renderer_pp_volumetric = "Illuminazione volumetrica" +c_retarget_rig = "Ritaglia rig" +c_scene = "Scena" +c_score = "Punteggio" +c_score_p_score = "Punteggio" +c_shadow_manager = "Gestore delle ombre" +c_shadow_map = "Mappa delle ombre" +c_shooter = "Sparatore" +c_sky_camera = "Telecamera del cielo" +c_skybox = "Skybox" +c_smoke_trail = "Fumo Traccia" +c_softbody = "Corpo morbido" +c_sound = "suono" +c_sound_dsp = "Sound DSP" +c_sound_dsp_chorus = "Effetto sonoro Chorus DSP" +c_sound_dsp_distortion = "Distorsione Suono DSP" +c_sound_dsp_eax_reverb = "EAX Riverbero Suono DSP" +c_sound_dsp_echo = "Echo Sound DSP" +c_sound_dsp_equalizer = "Equalizzatore audio DSP" +c_sound_dsp_flanger = "Flanger Suono DSP" +c_sound_emitter = "Emettitore audio" +c_sound_p_max_dist = "Distanza massima" +c_sound_p_pitch = "Pendenza" +c_sound_p_ref_dist = "Distanza di riferimento" +c_sound_p_rolloff_factor = "Fattore di attenuazione" +c_sound_p_sound = "Suono." +c_sound_p_volume = "Volume." +c_sound_probe = "Sonda audio" +c_sound_scape = "Paesaggio sonoro" +c_sprite = "Sprite" +c_static_bvh_cache = "Cache BVH statico" +c_static_bvh_user = "Utente BVH Statico" +c_submergible = "Submergible" +c_surface = "Superficie" +c_surface_p_distance = "Distanza" +c_surface_p_normal = "Normale" +c_surface_p_plane = "Aereo" +c_target = "Obiettivo" +c_time_scale = "Scala temporale" +c_time_scale_p_time_scale = "Scala temporale" +c_toggle = "Attiva/disattiva" +c_toggle_p_enabled = "Abilitato" +c_touch = "Tocca" +c_transform = "Trasforma" +c_transform_p_angles = "Angoli" +c_transform_p_angles_desc = "Angoli dell'entità nello spazio-mondo." +c_transform_p_pose = "Posa" +c_transform_p_pose_desc = "Posa dell'entità nello spazio mondiale." +c_transform_p_position = "Posizione" +c_transform_p_position_desc = "Posizione dell'entità nello spazio-mondo." +c_transform_p_rotation = "Rotazione" +c_transform_p_rotation_desc = "Rotazione dell'entità nello spazio mondiale." +c_transform_p_scale = "Scala" +c_transform_p_scale_desc = "Scala dell'entità." +c_usable = "Utilizzabile" +c_vehicle = "Veicolo" +c_velocity = "Velocità" +c_velocity_p_velocity = "Velocità" +c_vertex_animated = "Animato di vertici" +c_view_body = "Visualizza Corpo" +c_view_model = "Visualizza modello" +c_water_surface = "Superficie dell'acqua" +c_weapon = "Arma" +c_weather = "Meteo" +c_wheel = "Ruota" +c_wind = "Vento" +c_world = "Mondo" \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/inputs.txt b/assets/scripts/localization/it/texts/inputs.txt new file mode 100644 index 000000000..c57955c72 --- /dev/null +++ b/assets/scripts/localization/it/texts/inputs.txt @@ -0,0 +1,79 @@ +key = "Chiave" +key_alt = "Alt" +key_backspace = "Backspace" +key_capslock = "Caps Lock" +key_ctrl = "Ctrl" +key_del = "Elimina" +key_downarrow = "Giù" +key_drop_weapon = "Lascia l'arma" +key_duck = "Anatra" +key_end = "Fine" +key_enter = "Inserisci" +key_escape = "Esci" +key_flashlight = "Torcia elettrica" +key_function = "F" +key_home = "Casa" +key_ins = "Inserisci" +key_joystick = "Ctrl Pulsante" +key_joystick_axis = "Crtl {0} Asse {1}" +key_jump = "Saltellare" +key_kp = "Numero" +key_kp_del = "Decimale" +key_kp_enter = "Invio Kp" +key_kp_equal = "=" +key_kp_minus = "\"Impostor" +key_kp_multiply = "\"* File" +key_kp_plus = "\"Più" +key_kp_slash = "/" +key_lalt = "Sinistra Alt" +key_lctrl = "Controllo sinistro" +key_leftarrow = "Sinistra" +key_lshift = "Maiusc sinistro" +key_lsuper = "Sinistro Super" +key_move_back = "Muovi indietro" +key_move_forward = "Muovi avanti" +key_move_left = "Sposta a sinistra" +key_move_right = "Spostati a destra" +key_next_weapon = "Prossima arma" +key_noclip = "Noclip" +key_numlock = "Blocco Num" +key_pause = "Pausa" +key_pgdn = "Pagina giù" +key_pgup = "Pagina Su" +key_previous_weapon = "Arma precedente" +key_primary_attack = "Attacco primario" +key_printscreen = "Cattura Schermo" +key_quaternary_attack = "Attacco 4" +key_quit = "Esci dal gioco." +key_ralt = "Destra Alt" +key_rctrl = "Controllo destro" +key_reload = "Ricarica" +key_rightarrow = "Destra" +key_rshift = "Maiusc destro" +key_rsuper = "Destra Super" +key_screenshot = "Cattura schermata" +key_scroll_down = "Scorrere verso il basso" +key_scroll_up = "Scorrere verso l'alto" +key_scrolllock = "Blocco Scorrimento" +key_secondary_attack = "Attacco secondario" +key_space = "Spazio" +key_spraylogo = "Logo a spruzzo" +key_sprint = "Sprint" +key_strafe = "Strafe" +key_suicide = "Suicidio" +key_tab = "Scheda" +key_tertiary_attack = "Attacco terziario" +key_toggle_thirdperson = "Attiva terza persona" +key_toggle_vr_mirror_window = "Attiva finestra specchio VR" +key_toggle_vr_view = "Passa a vista VR" +key_turn_down = "Abbassa" +key_turn_left = "Gira a sinistra" +key_turn_right = "Gira verso destra" +key_turn_up = "Alza" +key_uparrow = "Su" +key_use = "Usa" +key_walk = "Cammina" +mouse = "Mouse" +mouse_left = "Sinistro Mouse" +mouse_middle = "Mouse centrale" +mouse_right = "Tasto destro del mouse" \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/menu.txt b/assets/scripts/localization/it/texts/menu.txt new file mode 100644 index 000000000..900acd278 --- /dev/null +++ b/assets/scripts/localization/it/texts/menu.txt @@ -0,0 +1,148 @@ +anti_aliasing = "Anti-Aliasing" +audio_device = "Dispositivo audio" +audio_engine = "Motore audio" +audio_engine_alure = "Alure" +audio_engine_dummy = "Manichino" +audio_engine_fmod = "FMOD" +audio_options = "Opzioni audio" +audio_streaming = "Streaming audio" +back = "Indietro" +capture_device = "Dispositivo di cattura" +chcplusplus = "CHC++ (Sperimentale)" +combat = "Combattimento" +confine_mouse_cursor = "Limita il cursore del mouse" +console = "Console" +control_options = "Opzioni di controllo" +depth_of_field = "Profondità di campo" +dynamic = "Dinamico" +edit = "Modifica" +effects_volume = "Volume degli effetti" +enable_controllers = "Abilita i Controllori" +enable_hrtf = "Abilita HRTF" +enable_microphone = "Abilita Microfono" +enable_propagation_delay = "Abilita ritardo di propagazione" +enable_steam_audio = "Abilita Steam Audio" +enable_steamworks = "Abilita Steamworks" +exit = "Uscita" +fetching_servers = "Recupero dei server..." +field_of_view = "Campo visivo" +fifo = "FIFO" +file = "File" +file_folder = "Cartella file" +file_name = "Nome del file" +fps_limit = "Limite FPS" +full = "Completo" +game_settings = "Impostazioni del gioco" +gameplay_options = "Opzioni di gioco" +general_options = "Opzioni generali" +gpu_memory_current_usage = "Utilizzo attuale della memoria" +gpu_memory_statistics = "Statistiche di memoria GPU" +gui_volume = "Volume GUI" +help = "Aiuto" +high = "Alto" +horizontal_fov = "FOV orizzontale" +immediate = "Immediato" +input_device = "Dispositivo di input" +invert_y_axis = "Inverti l'asse Y" +lighting_and_shadows = "Illuminazione e Ombre" +low = "Basso" +lua_memory_current_usage_client = "Utilizzo di memoria dello stato del cliente" +lua_memory_current_usage_gui = "Utilizzo di memoria dello stato dell'interfaccia utente" +lua_memory_current_usage_server = "Utilizzo della memoria dello stato del server" +lua_memory_statistics = "Statistiche di memoria Lua" +mailbox = "Cassetta delle lettere." +master_volume = "Volume principale" +max_players = "Max giocatori" +medium = "Medio" +menu_addons = "Aggiunte" +menu_apply_restart_required = "Alcuni dei cambiamenti non si applicheranno fino a quando il gioco non verrà riavviato." +menu_apply_restart_required_title = "Riavvio del gioco richiesto" +menu_credits = "Crediti" +menu_disconnect = "Disconnetti" +menu_find_servers = "Trova server" +menu_loadgame = "Carica gioco" +menu_newgame = "Nuovo gioco" +menu_options = "Opzioni" +menu_options_audio = "Audio" +menu_options_controls = "Controlli" +menu_options_general = "Generale" +menu_options_video = "Video" +menu_quit = "Esci" +menu_reset_defaults_confirm = "Sei sicuro di voler ripristinare i valori predefiniti?" +menu_reset_defaults_confirm_title = "Ripristina ai valori predefiniti" +menu_resumegame = "Riprendi gioco" +minimal = "Minimo" +model_quality = "Qualità del modello" +monitor = "Monitor" +mouse_acceleration = "Accelerazione del mouse" +mouse_sensitivity = "Sensibilità del mouse" +music_volume = "Volume della musica" +networking_library = "Libreria di rete" +networking_library_game_networking = "Game Networking Sockets" +networking_library_steam_networking = "Steamworks" +new = "Nuovo" +not_assigned = "Non assegnato" +occlusion_culling = "Occlusione Culling" +occlusion_quality = "Qualità dell'Occultamento" +open = "Apri" +particle_quality = "Qualità delle particelle" +physical_device = "Dispositivo fisico" +physics_engine = "Motore di fisica" +physics_engine_bullet = "Proiettile" +physics_engine_physx = "PhysX" +play_sounds_if_inactive = "Riproduci suoni in background" +player_name = "Nome Giocatore" +present_mode = "Modalità Presente" +preset = "Preset" +press_a_key = "Premere un tasto" +raw_input = "Input grezzo" +reflection_quality = "Qualità del riflesso" +reset_defaults = "Ripristina Predefiniti" +resolution = "Risoluzione" +save = "Salva" +save_as = "Salva come..." +server_browser = "Browser del server" +server_browser_connect_error = "Impossibile connettersi al server principale. Riprova più tardi." +server_browser_no_servers = "Nessun server disponibile in questo momento." +server_name = "Nome del server" +server_password = "Password del server" +shader_quality = "Qualità dello shader" +shadow_enable_dynamic = "Abilita ombre dinamiche" +shadow_pssm_split_count = "Divisione contatore PSSM" +shadow_pssm_update_frequency_offset = "Frequenza di aggiornamento offset ombra PSSM" +shadow_quality = "Qualità delle ombre" +shadow_resolution = "Risoluzione delle ombre" +shadow_update_frequency = "Frequenza di aggiornamento dell'ombra" +ssao = "SSAO" +start_game = "Inizia gioco" +static_only = "Solo statico" +steam_audio = "Steam Audio" +steam_audio_ambisonics_order = "Ordine Ambisonico" +steam_audio_ir_duration = "Durata" +steam_audio_number_of_bounces = "Numero di Rimbalzi" +steam_audio_number_of_rays = "Numero di raggi" +texfilter_anisotropic_filtering = "Filtro Anisotropico" +texfilter_bilinear_filtering = "Filtraggio bilineare" +texfilter_trilinear_filtering = "Filtraggio Trilineare" +texture_filtering = "Filtraggio delle texture" +texture_quality = "Qualità della texture" +texture_streaming = "Texture Streaming" +tone_mapping = "Tone Mapping" +tone_mapping_aces = "Assi" +tone_mapping_gran_turismo = "Gran Turismo" +tone_mapping_hejil_richard = "Hejil-Richard" +tone_mapping_reinhard = "Reinhard" +tone_mapping_uncharted = "Inesplorato 2" +vertical_sync = "Sincronizzazione Verticale" +very_high = "Molto elevato" +very_low = "Molto basso" +video_options = "Opzioni video" +virtual_reality = "Realtà Virtuale" +voice_volume = "Volume audio" +vr_resolution = "Risoluzione VR" +vr_support_enable = "Abilita il supporto VR" +window_mode = "Modalità finestra" +windowmode_fullscreen = "Schermo intero" +windowmode_noborder_window = "Finestra senza bordi" +windowmode_windowed = "Finestra" +windows = "Finestre" \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/misc.txt b/assets/scripts/localization/it/texts/misc.txt new file mode 100644 index 000000000..ac285c26c --- /dev/null +++ b/assets/scripts/localization/it/texts/misc.txt @@ -0,0 +1,247 @@ +about = "Informazioni" +accept = "Accetta" +action = "Azione" +actor = "Attore" +add_mapping = "Aggiungi Mappatura" +albedo_map = "Mappa Albedo" +alpha = "Alpha" +alpha_cutoff = "Taglio Alpha" +alpha_cutoff_desc = "Soglia opacità per scartare frammenti o pixel in base ai loro valori alfa." +alpha_factor = "Fattore alfa" +alpha_mode = "Modalità Alfa" +alpha_mode_blend = "Miscelare" +alpha_mode_mask = "Maschera" +alpha_mode_opaque = "Opaco" +ambient_occlusion = "Ombra ambientale" +angle = "Angolo" +angles = "Angoli" +animation = "Animazione" +animations = "Animazioni" +ao_factor = "Fattore di Ombreggiatura Ambientale" +apply = "Applica" +apply_changes = "Applica modifiche" +arguments = "Argomenti" +attachment = "Allegato" +attachments = "Allegati" +background_color = "Colore di sfondo" +blendcontrollers = "Controller di miscelazione" +bloom = "Fioritura" +blue = "Blu" +bodygroups = "Gruppi di corpo" +bone = "Ossa" +bones = "Ossa" +brightness = "Luminosità" +bruteforce = "Forza bruta" +bsp_and_octree = "BSP + Octree" +cancel = "Annulla" +candela = "Candela" +channel = "Canale" +chat = "Chat" +chest = "Cassa" +class = "Classe" +clear = "Cancella" +clear_animation_target = "Cancella destinazione animazione" +close = "Chiudi" +color = "Colore" +color_factor = "Fattore Colore" +color_mode = "Modalità colore" +concave = "Concavo" +connect = "Collega" +constraints = "Vincoli" +contrast = "Contrasto" +controller = "Controllore" +convex = "Convesso" +copy = "Copia" +copy_to_clipboard = "Copia negli appunti" +custom = "Personalizzato" +cut = "Taglia" +data = "Dati" +decline = "Rifiuta" +default = "Predefinito" +degree_x = "0 Gradi" +delete = "Elimina" +detach = "Separare" +detailed = "Dettagliato" +disabled = "Disabilitato" +duration = "Durata" +emission_factor = "Fattore di emissione" +emission_map = "Mappa di emissione" +emission_strength = "Intensità Emissione" +enabled = "Abilitato" +end = "Fine" +entities = "Entità" +environment = "Ambiente" +euler_pitch = "Passo" +euler_roll = "Rotazione" +euler_yaw = "Imbardata" +evaluation = "Valutazione" +event = "Evento" +events = "Eventi" +execute = "Esegui" +explorer_location = "Posizione" +fast = "Veloce" +favorites = "Preferiti" +filter = "Filtro" +flex_animation = "Animazione flessibile" +flex_controller_limits = "Limiti del controller di flessibilità" +flex_controllers = "Controlli di flessibilità" +flexes = "Flessioni" +flip = "Capovolgi" +formula = "Formula" +fps = "FPS" +frame = "Tela" +full = "Completo" +gamemode = "Modalità di gioco" +gameplay = "Gioco" +gamma_correction = "Correzione Gamma" +gear = "Ingranaggio" +glossiness = "Glossiness" +graphics_api = "API grafica" +graphics_api_opengl = "OpenGL" +graphics_api_vulkan = "Vulkan" +green = "Verde" +hdrr = "HDRR" +head = "Testa" +hex = "Esadecimale" +hitbox = "Hitbox" +hitboxes = "Hitboxes" +hitgroup = "Gruppo di colpo" +horizontal = "Orizzontale" +hsv = "HSV" +hsv_value = "Valore" +hue = "Tonalità" +icon = "Icona" +id = "ID" +import = "Importa" +info = "Informazioni" +intensity = "Intensità" +intensity_unit = "Unità di intensità" +lan_english = "Italiano" +lan_german = "Tedesco" +lan_portuguese = "Portoghese" +language = "Italian" +latency = "Latency" +layout = "Layout" +left = "Sinistra" +left_arm = "Braccio Sinistro" +left_leg = "Gamba sinistra" +light_unit = "Unità di Luce" +localization = "Localizzazione" +loop = "Loop - Ciclo" +lumen = "Lumen" +map = "Mappa" +mass = "Massa" +material = "Materiale" +materials = "Materiali" +max = "Max" +maximum = "Massimo" +metallic = "Metallico" +metalness = "Metallicità" +min = "Min" +minimum = "Minimo" +mirrored = "Specchiato" +mode = "Modalità" +model = "Modello" +mono = "Mono" +more = "Più" +more_list = "Più ({0}/{1})" +motion_blur = "Motion Blur" +movement = "Movimento" +music = "Musica" +name = "Nome" +no = "No" +no_limit = "Nessun limite" +none = "Nessuno" +normal_map = "Mappa normale" +not_found = "Non trovato." +npcs = "PNG" +octree = "Octree" +off = "Spento" +offset = "Offset" +ok = "OK" +origin = "Origine" +other = "Altro" +password_protected = "PW" +paste = "Incolla" +paste_from_clipboard = "Incolla dalla clipboard" +path = "Percorso" +patron = "Patron" +patrons = "Clienti" +pbr = "PBR" +perspective = "Prospettiva" +physics = "Fisica" +players = "Giocatori" +position = "Posizione" +powered_by = "Alimentato da" +preferences = "Preferenze" +preset = "Preset" +preview = "Anteprima" +progress = "Progresso" +properties = "Proprietà" +props = "Oggetti" +quality = "Qualità" +radius = "Raggio" +read_only = "Sola lettura" +recent_projects = "Apri Recenti" +red = "Rosso" +redo = "Rifai" +refresh = "Aggiorna" +remove = "Rimuovi" +rename = "Rinomina" +render = "Render" +reopen = "Riapri" +reset = "Reset" +rgb = "RGB" +right = "Destra" +right_arm = "Braccio destro" +right_leg = "Gamba destra" +rma_map = "Mappa RMA" +rotation = "Rotazione" +roughness = "Rugosità" +saturation = "Saturazione" +save_copy = "Salva Copia" +scale = "Scala" +server_name = "Nome del server" +set_animation_target = "Imposta destinazione animazione" +settings = "Impostazioni" +size = "Dimensione" +skeleton = "Scheletro" +skin = "Pelle" +skins = "Sfumature" +specular = "Speculare" +speed = "Velocità" +ssao = "SSAO" +sss_factor = "Fattore di scattering subsuperficiale" +start = "Inizio" +stereo = "Stereo" +stomach = "Stomaco" +surface_material = "Materiale Superficiale" +symbol_candela = "cd" +symbol_degree = "gradi" +symbol_lumen = "lm" +symbol_lux = "lx" +symbol_meters = "m" +texture = "Texture" +textures = "Testure" +tonemapping = "Mappatura dei toni" +tools = "Strumenti" +tree = "Albero" +type = "Tipo" +unbound = "Non vincolato" +undo = "Annulla" +unknown = "Sconosciuto" +unsupported_extension = "Estensione non supportata" +untitled = "Senza titolo" +value = "Valore" +vehicles = "Veicoli" +version = "Versione" +vertical = "Verticale" +view = "Vista" +viewport = "Viewport" +virtual_reality_abbreviation = "VR" +weapons = "Armi" +wetness = "Umidità" +windows = "Finestre" +wrinkle_compress_map = "Mappa di Compressione Rughe" +wrinkle_stretch_map = "Mappa di Stiramento delle Rughe" +yes = "Sì" \ No newline at end of file diff --git a/assets/scripts/localization/it/texts/physics_materials.txt b/assets/scripts/localization/it/texts/physics_materials.txt new file mode 100644 index 000000000..c320303e1 --- /dev/null +++ b/assets/scripts/localization/it/texts/physics_materials.txt @@ -0,0 +1,80 @@ +phys_material_acrylic_glass = "Vetro acrilico" +phys_material_agate = "Agata" +phys_material_air = "Aria" +phys_material_alcohol = "Alcool" +phys_material_aluminum = "Alluminio" +phys_material_amber = "Ambra" +phys_material_amethyst = "Amethyst" +phys_material_apple = "Mela" +phys_material_asphalt = "Asfalto" +phys_material_beer = "Birra" +phys_material_benzene = "Benzene" +phys_material_bouncy = "Rimbalzante" +phys_material_brick = "Mattone" +phys_material_bronze = "Bronzo" +phys_material_bubble = "Bolla" +phys_material_carpet = "Tappeto" +phys_material_ceramic = "Ceramica" +phys_material_chicken_01 = "Pollo 01" +phys_material_chicken_02 = "Pollo 02" +phys_material_clear_plastic = "Plastica trasparente" +phys_material_cloth = "Tessuto" +phys_material_concrete = "Beton" +phys_material_copper = "Rame" +phys_material_cream = "Crema" +phys_material_crown_glass = "Corona di vetro" +phys_material_crystal = "Cristallo" +phys_material_diamond = "Diamante" +phys_material_dirt = "Sporcizia" +phys_material_emerald = "Smeraldo" +phys_material_eye_lens = "Lente dell'occhio" +phys_material_flesh = "Carne" +phys_material_flint_glass = "Vetro Flint" +phys_material_generic = "Generica" +phys_material_glass = "Vetro" +phys_material_gold = "Oro" +phys_material_grass = "Erba" +phys_material_gravel = "Sassi" +phys_material_heavy_glass = "Vetro Pesante" +phys_material_ice = "Ghiaccio" +phys_material_iron = "Ferro" +phys_material_ivory = "Avorio" +phys_material_jade = "Giada" +phys_material_jasper = "Jasper" +phys_material_ketchup = "Ketchup" +phys_material_lead = "Guida" +phys_material_light_glass = "Luce Vetro" +phys_material_liquid_methane = "Metano Liquido" +phys_material_marble = "Marmo" +phys_material_mercury = "Mercurio" +phys_material_metal = "Metallo" +phys_material_milk = "Latte" +phys_material_nickel = "Nichel" +phys_material_nylon = "Nylon" +phys_material_obsidian = "Ossidiana" +phys_material_onyx = "Onice" +phys_material_pearl = "Perla" +phys_material_plant = "Pianta" +phys_material_plaster = "Intonaco" +phys_material_plastic = "Plastica" +phys_material_potato = "Patata" +phys_material_quartz = "Quarzo" +phys_material_rock = "Roccia" +phys_material_ruby = "Rubino" +phys_material_salt = "Sale" +phys_material_sapphire = "Zaffiro" +phys_material_skim_milk = "Latte scremato" +phys_material_skin_01 = "Pelle 01" +phys_material_skin_02 = "Pelle 02" +phys_material_slippery = "Scivoloso" +phys_material_snow = "Neve" +phys_material_snow_hard = "Neve dura" +phys_material_soundproof = "Insonorizzato" +phys_material_standard_glass = "Vetro Standard" +phys_material_sugar = "Zucchero" +phys_material_teflon = "Teflon" +phys_material_titanium = "Titanio" +phys_material_topaz = "Topazio" +phys_material_water = "Acqua" +phys_material_whole_milk = "Latte intero" +phys_material_wood = "Legno" \ No newline at end of file diff --git a/assets/scripts/localization/pl/language.udm b/assets/scripts/localization/pl/language.udm new file mode 100644 index 000000000..682c95b8f --- /dev/null +++ b/assets/scripts/localization/pl/language.udm @@ -0,0 +1,4 @@ +"pl" +{ + $string displayName "Polski" +} \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/colors.txt b/assets/scripts/localization/pl/texts/colors.txt new file mode 100644 index 000000000..5b62a36ad --- /dev/null +++ b/assets/scripts/localization/pl/texts/colors.txt @@ -0,0 +1,140 @@ +color_preset_alice_blue = "Niebieski Alicji" +color_preset_antique_white = "Antyczny Biały" +color_preset_aqua = "Aqua" +color_preset_aquamarine = "Akwen" +color_preset_azure = "Niebieski" +color_preset_beige = "Beżowy" +color_preset_bisque = "Biszkolet" +color_preset_black = "Czarny" +color_preset_blanched_almond = "Blanched Almond" +color_preset_blue = "Niebieski" +color_preset_blue_violet = "Niebieskofioletowy" +color_preset_brown = "Brązowy" +color_preset_burly_wood = "Burly Wood" +color_preset_cadet_blue = "Cadet Blue" +color_preset_chartreuse = "Chartreuse" +color_preset_chocolate = "Czekolada" +color_preset_coral = "Koral" +color_preset_cornflower_blue = "Niebieski chabrowy" +color_preset_cornsilk = "Cornsilk" +color_preset_crimson = "Czerwony" +color_preset_cyan = "Niebiesko-zielony" +color_preset_dark_blue = "Ciemnoniebieski" +color_preset_dark_cyan = "Ciemnozielony" +color_preset_dark_goldenrod = "Ciemny Złoty" +color_preset_dark_gray = "Ciemnoszary" +color_preset_dark_green = "Ciemnozielony" +color_preset_dark_khaki = "DarkKhaki" +color_preset_dark_magenta = "Ciemno magenta" +color_preset_dark_olive_green = "Ciemnozielony oliwkowy" +color_preset_dark_orange = "Ciemnopomarańczowy" +color_preset_dark_orchid = "Ciemna orchidea" +color_preset_dark_red = "Ciemnoczerwony" +color_preset_dark_salmon = "Ciemny łosoś" +color_preset_dark_sea_green = "Ciemna Morska Zieloność" +color_preset_dark_slate_blue = "Ciemny błękit łupkowy" +color_preset_dark_slate_gray = "Ciemny łupkowo-szary" +color_preset_dark_turquoise = "Ciemny turkus" +color_preset_dark_violet = "Ciemnofioletowy" +color_preset_deep_pink = "Głęboki różowy" +color_preset_deep_sky_blue = "Głęboki Niebieski Kosmiczny." +color_preset_dim_gray = "Ciemno szary" +color_preset_dodger_blue = "Niebieski Dodger" +color_preset_fire_brick = "Ceglasty ognia" +color_preset_floral_white = "Biały Kwiatowy" +color_preset_forest_green = "Zielony Las" +color_preset_fuchsia = "Fuchsia" +color_preset_gainsboro = "Gainsboro" +color_preset_ghost_white = "Duchowa biel" +color_preset_gold = "Złoto" +color_preset_goldenrod = "Złotożółty" +color_preset_gray = "Szary" +color_preset_green = "Zielony" +color_preset_green_yellow = "Zielony Żółty" +color_preset_honeydew = "Melon miód" +color_preset_hot_pink = "Gorący różowy" +color_preset_indian_red = "Czerwony Indyjski" +color_preset_indigo = "Indigo" +color_preset_ivory = "Kość słoniowa" +color_preset_khaki = "Khaki" +color_preset_lavender = "Lawenda" +color_preset_lavender_blush = "Liliowy Róż" +color_preset_lawn_green = "Trawa Zielona" +color_preset_lemon_chiffon = "Lemon Chiffon" +color_preset_light_blue = "Jasnoniebieski" +color_preset_light_coral = "Koralowa Światło" +color_preset_light_cyan = "Jasno niebieski" +color_preset_light_goldenrod_yellow = "Jasnożółte złoto piaskowe" +color_preset_light_green = "Jasnozielony" +color_preset_light_grey = "Jasnoszary" +color_preset_light_pink = "Jasny różowy" +color_preset_light_salmon = "Jasnołosośowy" +color_preset_light_sea_green = "Jasnomorska zielen" +color_preset_light_sky_blue = "Jasny Niebieski Niebo" +color_preset_light_slate_gray = "Jasnoszary Słatek" +color_preset_light_steel_blue = "Jasnoniebieski stalowy" +color_preset_light_yellow = "Jasnożółty" +color_preset_lime = "Wapń" +color_preset_lime_green = "Limonkowa Zielona" +color_preset_linen = "Len" +color_preset_magenta = "Magenta" +color_preset_maroon = "Kasztanowy" +color_preset_medium_aquamarine = "Średni akwamaryn" +color_preset_medium_blue = "Średni niebieski" +color_preset_medium_orchid = "Średni orchidea" +color_preset_medium_purple = "Średni Fioletowy" +color_preset_medium_sea_green = "Średni Morska Zieloność" +color_preset_medium_slate_blue = "Średni granatowy" +color_preset_medium_spring_green = "Średni wiosenny zieleń" +color_preset_medium_turquoise = "Średni turkusowy" +color_preset_medium_violet_red = "Średni fioletowy czerwony" +color_preset_midnight_blue = "Granatowe północne" +color_preset_mint_cream = "Miętowa kremowa" +color_preset_misty_rose = "Blady Różowy" +color_preset_moccasin = "Mokasyn" +color_preset_navajo_white = "Biały Navajo" +color_preset_navy = "Marynarka" +color_preset_old_lace = "Stara koronka" +color_preset_olive = "Oliwka" +color_preset_olive_drab = "Oliwkowa Drabina" +color_preset_orange = "Pomarańczowy" +color_preset_orange_red = "Pomarańczowy Czerwony" +color_preset_orchid = "Orchid" +color_preset_pale_goldenrod = "Blady złocistożółty" +color_preset_pale_green = "Blady Zielony" +color_preset_pale_turquoise = "Blady Turkusowy" +color_preset_pale_violet_red = "Blady fioletowy czerwony" +color_preset_papaya_whip = "Papaya Whip" +color_preset_peach_puff = "Peach Puff" +color_preset_peru = "Peru" +color_preset_pink = "Różowy" +color_preset_plum = "Śliwka" +color_preset_powder_blue = "Niebieski proszek" +color_preset_purple = "Fioletowy." +color_preset_red = "Czerwony" +color_preset_rosy_brown = "Brąz Różowy" +color_preset_royal_blue = "Królewski niebieski" +color_preset_saddle_brown = "Siodłowy Brązowy" +color_preset_salmon = "Łosoś" +color_preset_sandy_brown = "Piaskowy Brązowy" +color_preset_sea_green = "Morska zieleń" +color_preset_seashell = "Muszelka" +color_preset_sienna = "Sienna" +color_preset_silver = "Srebrny" +color_preset_sky_blue = "Niebieskie niebo" +color_preset_slate_blue = "Szarobłękitowy" +color_preset_slate_gray = "Szarosławniowy" +color_preset_snow = "Śnieg" +color_preset_spring_green = "Zielona Wiosna" +color_preset_steel_blue = "Niebieski stalowy" +color_preset_tan = "Brązowy" +color_preset_teal = "Turkusowy" +color_preset_thistle = "Cierń" +color_preset_tomato = "Pomidor" +color_preset_turquoise = "Turkusowy" +color_preset_violet = "Fioletowy" +color_preset_wheat = "Pszenica" +color_preset_white = "Biały" +color_preset_white_smoke = "Biały dym" +color_preset_yellow = "Żółty" +color_preset_yellow_green = "Żółtozielony" \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/components.txt b/assets/scripts/localization/pl/texts/components.txt new file mode 100644 index 000000000..bf353c59b --- /dev/null +++ b/assets/scripts/localization/pl/texts/components.txt @@ -0,0 +1,303 @@ +c_ai = "Sztuczna inteligencja" +c_animated = "Animowany" +c_animated_bvh = "Animowany BVH" +c_animation_driver = "Sterownik animacji" +c_attachable = "Przyłączalny" +c_bot = "Bot" +c_brush = "Pędzel" +c_bsp = "BSP" +c_bsp_leaf = "Liść BSP" +c_buoyancy = "Pływalność" +c_button = "Przycisk" +c_bvh = "BVH" +c_camera = "Kamera" +c_camera_p_farz = "Odległość dalekiej płaszczyzny" +c_camera_p_farz_desc = "Odległość do dalej płaszczyzny przycinającej. Cokolwiek znajduje się za tą płaszczyzną nie będzie renderowane." +c_camera_p_focal_distance = "Odległość ogniskowa" +c_camera_p_focal_distance_desc = "Odległość do punktu ogniskowania, który jest punktem w scenie, który będzie w ognisku." +c_camera_p_fov = "Pole widzenia" +c_camera_p_fov_desc = "Pole widzenia poziomego." +c_camera_p_nearz = "Odległość płaszczyzny bliższej" +c_camera_p_nearz_desc = "Odległość do bliskiej płaszczyzny odcinania. Cokolwiek znajduje się przed tą płaszczyzną nie zostanie wyrenderowane." +c_character = "Postać" +c_click = "Kliknij" +c_color = "Kolor" +c_color_p_color = "Kolor" +c_composite = "Składnik" +c_constraint = "Ograniczenie" +c_constraint_ball_socket = "Ograniczenie obrotowe kuli" +c_constraint_cone_twist = "Ograniczenie stożka skrętu" +c_constraint_copy_location = "Kopiuj położenie" +c_constraint_copy_rotation = "Kopiuj Obroty" +c_constraint_copy_scale = "Skopiuj Skalę" +c_constraint_dof = "Ograniczenie stopnia swobody" +c_constraint_fixed = "Ograniczenie stałe" +c_constraint_hinge = "Więź zawiasowa" +c_constraint_limit_distance = "Ogranicz odległość" +c_constraint_limit_distance_p_clamp_region = "Ograniczenie zakresu" +c_constraint_limit_distance_p_distance = "Odległość" +c_constraint_limit_location = "Ograniczenie położenia" +c_constraint_limit_location_p_maximum_x = "Maksymalna X" +c_constraint_limit_location_p_maximum_x_enabled = "Włącz Maksymalne X" +c_constraint_limit_location_p_maximum_y = "Maksymalne Y" +c_constraint_limit_location_p_maximum_y_enabled = "Włącz maksymalne Y." +c_constraint_limit_location_p_maximum_z = "Maksymalna Z" +c_constraint_limit_location_p_maximum_z_enabled = "Włącz maksymalne Z" +c_constraint_limit_location_p_minimum_x = "Minimum X - Minimum X" +c_constraint_limit_location_p_minimum_x_enabled = "Włącz minimalne X" +c_constraint_limit_location_p_minimum_y = "Minimum Y" +c_constraint_limit_location_p_minimum_y_enabled = "Włącz minimalną wartość Y" +c_constraint_limit_location_p_minimum_z = "Minimum Z" +c_constraint_limit_location_p_minimum_z_enabled = "Włącz minimum Z" +c_constraint_limit_rotation = "Ograniczenie obrotu" +c_constraint_limit_rotation_p_limit_x = "Limit X" +c_constraint_limit_rotation_p_limit_x_enabled = "Włącz limit X" +c_constraint_limit_rotation_p_limit_y = "Ograniczenie Y" +c_constraint_limit_rotation_p_limit_y_enabled = "Włącz limit Y" +c_constraint_limit_rotation_p_limit_z = "Ograniczenie Z" +c_constraint_limit_rotation_p_limit_z_enabled = "Włącz limit Z" +c_constraint_limit_scale = "Ogranicz skalę" +c_constraint_limit_scale_p_maximum_x = "Maksymalne X" +c_constraint_limit_scale_p_maximum_x_enabled = "Włącz maksymalny X" +c_constraint_limit_scale_p_maximum_y = "Maksymalna Y" +c_constraint_limit_scale_p_maximum_y_enabled = "Włącz maksymalne Y" +c_constraint_limit_scale_p_maximum_z = "Maksymalna Z" +c_constraint_limit_scale_p_maximum_z_enabled = "Włącz maksymalne Z" +c_constraint_limit_scale_p_minimum_x = "Minimum X" +c_constraint_limit_scale_p_minimum_x_enabled = "Włącz minimum X." +c_constraint_limit_scale_p_minimum_y = "Minimalna wartość Y" +c_constraint_limit_scale_p_minimum_y_enabled = "Włącz Minimalne Y" +c_constraint_limit_scale_p_minimum_z = "Minimum Z" +c_constraint_limit_scale_p_minimum_z_enabled = "Włącz minimalną wartość Z" +c_constraint_manager = "Menadżer ograniczeń" +c_constraint_p_driven_object = "Właściwość zależna" +c_constraint_p_driven_object_space = "Przestrzeń Właściwości Sterowanej" +c_constraint_p_driver = "Sterownik" +c_constraint_p_driver_space = "Przestrzeń sterownika" +c_constraint_p_influence = "Wpływ" +c_constraint_p_order_index = "Indeks zamówienia" +c_constraint_slider = "Ograniczenie suwaka" +c_constraint_space = "Przestrzeń ograniczenia" +c_constraint_space_p_x_axis_enabled = "Włącz oś X" +c_constraint_space_p_x_axis_inverted = "Odwróć oś X" +c_constraint_space_p_y_axis_enabled = "Włącz oś Y" +c_constraint_space_p_y_axis_inverted = "Odwróć oś Y" +c_constraint_space_p_z_axis_enabled = "Włącz oś Z" +c_constraint_space_p_z_axis_inverted = "Odwróć oś Z" +c_constraint_track_to = "Śledź do" +c_csm = "CSM" +c_damageable = "Uszkodzalne" +c_debug_box = "Pudełko debugowania" +c_debug_cone = "Konica debugowania" +c_debug_cylinder = "Debug Cylinder" +c_debug_line = "Linia debugowania" +c_debug_plane = "Debuguj płaszczyznę" +c_debug_point = "Punkt debugowania" +c_debug_sphere = "Debugowa sfera" +c_debug_text = "Tekst debugowania" +c_decal = "Naklejka" +c_decal_p_material = "Materiał" +c_decal_p_size = "Rozmiar" +c_entity = "Encja" +c_env_time_scale = "Skala czasu środowiska" +c_explosion = "Eksplozja" +c_eye = "Oko" +c_eye_p_blink_duration = "Czas mrugnięcia" +c_eye_p_blinking_enabled = "Włącz miganie" +c_eye_p_local_view_target_factor = "Czynnik lokalnego widoku docelowego" +c_eye_p_view_target = "Widok Celu" +c_field_angle = "Pole kąta" +c_field_angle_p_cone_angle = "Kąt stożka" +c_fire = "Ogień" +c_flammable = "Palny." +c_flashlight = "Latarka" +c_flex = "Elastyczność" +c_fog_controller = "Kontroler mgły" +c_fog_controller_p_density = "Gęstość" +c_fog_controller_p_end = "Koniec odległości" +c_fog_controller_p_start = "Początkowa odległość" +c_fog_controller_p_type = "Typ:" +c_func_physics = "Funkcja fizyczna" +c_func_soft_physics = "Miękka Fizyka" +c_game = "Gra" +c_gamemode = "Tryb gry" +c_global = "Global" +c_gm_generic = "Tryb gry ogólny" +c_gm_zen = "Zen Tryb Gry" +c_gravity = "Grawitacja" +c_health = "Zdrowie" +c_health_p_health = "Zdrowie" +c_health_p_max_health = "Maksymalne zdrowie" +c_ik = "IK" +c_ik_solver = "Kinematyka odwrotna" +c_ik_solver_p_rig_config_file = "Plik konfiguracyjny IK Rig" +c_io = "Wejście / Wyjście" +c_kinematic = "Kinematyczny" +c_light = "Światło" +c_light_directional = "Światło kierunkowe" +c_light_map = "Mapa oświetlenia" +c_light_map_data_cache = "Pamięć podręczna danych mapy świetlnej" +c_light_map_data_cache_p_lightmap_data_cache = "Plik pamięci podręcznej danych" +c_light_map_p_exposure = "Ekspozycja" +c_light_map_p_lightmap_material = "Materiał mapy świetlnej" +c_light_map_receiver = "Odbiornik map oświetlenia" +c_light_p_baked = "Wypieczone" +c_light_p_cast_shadows = "Rzucać cienie" +c_light_p_falloff_exponent = "Wykładnik zaniku" +c_light_p_intensity = "Intensywność" +c_light_p_intensity_type = "Typ intensywności" +c_light_point = "Punktowe światło" +c_light_spot = "Reflektor" +c_light_spot_p_blend_fraction = "Mieszanka ułamkowa" +c_light_spot_p_cone_start_offset = "Przesunięcie początkowe stożka" +c_light_spot_p_outer_cone_angle = "Kąt zewnętrznego stożka" +c_light_spot_vol = "Światło kierunkowe o natężeniu światła" +c_light_spot_vol_p_intensity = "Intensywność" +c_light_spot_volume = "Objętość światła punktowego" +c_liquid = "Ciecz" +c_liquid_control = "Sterowanie cieczą" +c_liquid_surface = "Powierzchnia cieczy" +c_liquid_surface_simulation = "Symulacja powierzchni cieczy" +c_liquid_volume = "Objętość cieczy" +c_listener = "Słuchacz" +c_logic = "Logika" +c_lua_script = "Skrypt Lua" +c_lua_script_p_code = "Kod Lua" +c_lua_script_p_script_file = "Plik skryptu Lua" +c_map = "Mapa" +c_microphone = "Mikrofon" +c_model = "Model" +c_model_p_model = "Model" +c_model_p_model_desc = "Ścieżka do modelu do użycia." +c_model_p_skin = "Skóra" +c_motion_blur_data = "Dane rozmycia ruchu" +c_name = "Nazwa" +c_networked = "Sieć" +c_observable = "Obserwowalny" +c_occlusion_culler = "Occlusion Culler" +c_optical_camera = "Optyczna kamera" +c_optical_camera_p_aperture_blade_count = "Liczba ostrzy przysłony" +c_optical_camera_p_aperture_blades_rotation = "Obrót ostrza przysłony" +c_optical_camera_p_aperture_bokeh_ratio = "Stosunek otwarcia przysłony do rozmycia tła" +c_optical_camera_p_circle_of_confusion = "Koło zamieszania." +c_optical_camera_p_dither_amount = "Ilość rozmycia" +c_optical_camera_p_enable_vignette = "Winieta" +c_optical_camera_p_focal_distance = "Odległość ogniskowa" +c_optical_camera_p_focal_distance_desc = "Odległość do punktu ogniskowego, który jest punktem na scenie, który będzie w ostrości." +c_optical_camera_p_focal_length = "Długość ogniskowej" +c_optical_camera_p_fstop = "FStop" +c_optical_camera_p_max_blur = "Maksymalne Rozmycie" +c_optical_camera_p_pentagon_shape_feather = "Kształt pięciokąta Feather." +c_optical_camera_p_ring_count = "Liczba pierścieni" +c_optical_camera_p_ring_samples = "Próbki pierścieni" +c_optical_camera_p_sensor_size = "Rozmiar czujnika" +c_optical_camera_p_show_debug_depth = "Pokaż głębokość debugowania" +c_optical_camera_p_show_debug_focus = "Pokaż tryb debugowania" +c_optical_camera_p_use_pentagon_bokeh_shape = "Użyj kształtu Pentagon Bokeh." +c_optical_camera_p_vignette_inner_border = "Obramowanie wewnętrzne winiety" +c_optical_camera_p_vignette_outer_border = "Ramka zewnętrzna winiety" +c_origin = "Pochodzenie" +c_origin_p_pos = "Pozycja" +c_origin_p_rot = "Obrót" +c_origin_p_scale = "Skala" +c_ownable = "Własne" +c_panima = "Panima" +c_parent = "Rodzic" +c_particle_system = "System cząsteczkowy" +c_particle_system_p_continuous = "Ciągły" +c_particle_system_p_particle_system = "Nazwa systemu" +c_particle_system_p_particle_system_file = "Plik systemu cząsteczkowego" +c_pbr_converter = "Konwerter PBR" +c_physics = "Fizyka" +c_player = "Odtwarzacz" +c_point_at_target = "Punktuj na cel" +c_pp_motion_blur = "Rozmycie ruchu" +c_pp_motion_blur_p_motion_blur_intensity = "Intensywność" +c_prop = "Prop" +c_prop_dynamic = "Dynamic Prop" +c_prop_physics = "Fizyka Prop" +c_quake = "Trzęsienie ziemi" +c_radius = "Promień" +c_radius_p_radius = "Promień" +c_rasterization_renderer = "Renderowanie rastrowe" +c_raytracing = "Raytracing" +c_raytracing_renderer = "Silnik renderowania metodą śledzenia promieniowego" +c_reflection_probe = "Sonda odbicia" +c_reflection_probe_p_ibl_material = "Materiał IBL" +c_reflection_probe_p_ibl_strength = "Siła IBL" +c_render = "Render" +c_render_p_cast_shadows = "Rzucaj cienie" +c_renderer = "Silnik renderujący" +c_renderer_pp_bloom = "Kwitnienie" +c_renderer_pp_dof = "Głębia ostrości" +c_renderer_pp_fog = "Mgła" +c_renderer_pp_fxaa = "FXAA" +c_renderer_pp_motion_blur = "Rozmycie ruchu" +c_renderer_pp_tone_mapping = "Mapowanie tonów" +c_renderer_pp_volumetric = "Oświetlenie objętościowe" +c_retarget_rig = "Przenieś docelowy rig" +c_scene = "Scena" +c_score = "Wynik" +c_score_p_score = "Wynik" +c_shadow_manager = "Menedżer Cieni" +c_shadow_map = "Mapa cieni" +c_shooter = "Strzelec" +c_sky_camera = "Kamera nieba" +c_skybox = "Skybox" +c_smoke_trail = "Smuga dymu" +c_softbody = "Miękki obiekt" +c_sound = "dźwięk" +c_sound_dsp = "Procesor dźwięku" +c_sound_dsp_chorus = "Dźwiękowy procesor Chorus DSP" +c_sound_dsp_distortion = "Distortion Dźwięku DSP" +c_sound_dsp_eax_reverb = "EAX Reverb Sound DSP" +c_sound_dsp_echo = "Echo Sound DSP" +c_sound_dsp_equalizer = "Equalizer Dźwięku DSP" +c_sound_dsp_flanger = "Efekt flangera - DSP dźwięku" +c_sound_emitter = "Emitor dźwięku" +c_sound_p_max_dist = "Maksymalna odległość" +c_sound_p_pitch = "Położenie" +c_sound_p_ref_dist = "Odległość odniesienia" +c_sound_p_rolloff_factor = "Współczynnik tłumienia" +c_sound_p_sound = "Dźwięk" +c_sound_p_volume = "Objętość" +c_sound_probe = "Sonda dźwiękowa" +c_sound_scape = "Dźwiękowa przestrzeń" +c_sprite = "Sprite" +c_static_bvh_cache = "Statyczna pamięć podręczna BVH" +c_static_bvh_user = "Użytkownik statycznego BVH" +c_submergible = "Zanurzalny" +c_surface = "Powierzchnia" +c_surface_p_distance = "Odległość" +c_surface_p_normal = "Normal" +c_surface_p_plane = "Samolot" +c_target = "Cel" +c_time_scale = "Skala czasu" +c_time_scale_p_time_scale = "Skala czasu" +c_toggle = "Przełącz" +c_toggle_p_enabled = "Włączone" +c_touch = "Dotyk" +c_transform = "Transformacja" +c_transform_p_angles = "Kąty" +c_transform_p_angles_desc = "Kąty obiektu w przestrzeni świata." +c_transform_p_pose = "Pozycja" +c_transform_p_pose_desc = "Pozycja obiektu w przestrzeni świata." +c_transform_p_position = "Pozycja" +c_transform_p_position_desc = "Pozycja jednostki w przestrzeni świata." +c_transform_p_rotation = "Obrót" +c_transform_p_rotation_desc = "Obrót obiektu w przestrzeni świata." +c_transform_p_scale = "Skala" +c_transform_p_scale_desc = "Skala obiektu." +c_usable = "Użytkowy" +c_vehicle = "Pojazd" +c_velocity = "Prędkość" +c_velocity_p_velocity = "Prędkość" +c_vertex_animated = "Animowany wierzchołek" +c_view_body = "Widok Ciała" +c_view_model = "Widok modelu" +c_water_surface = "Powierzchnia wody" +c_weapon = "Broń" +c_weather = "Pogoda" +c_wheel = "Koło" +c_wind = "Wiatr" +c_world = "Świat" \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/inputs.txt b/assets/scripts/localization/pl/texts/inputs.txt new file mode 100644 index 000000000..689ab6a47 --- /dev/null +++ b/assets/scripts/localization/pl/texts/inputs.txt @@ -0,0 +1,79 @@ +key = "Klucz" +key_alt = "Alternatywa" +key_backspace = "Backspace" +key_capslock = "Blokada Caps Lock" +key_ctrl = "Ctrl" +key_del = "Usunąć" +key_downarrow = "Dół" +key_drop_weapon = "Upuść broń" +key_duck = "Kaczka" +key_end = "Koniec" +key_enter = "Wprowadź" +key_escape = "Ucieczka" +key_flashlight = "Latarka" +key_function = "F" +key_home = "Dom" +key_ins = "Wstaw" +key_joystick = "Przycisk Ctrl {0} Przycisk {1}" +key_joystick_axis = "Ctrl {0} Oś {1}" +key_jump = "Skok" +key_kp = "Liczba" +key_kp_del = "Dziesiętny" +key_kp_enter = "Wprowadź" +key_kp_equal = "=" +key_kp_minus = "\"Import" +key_kp_multiply = "\"Now rendering" +key_kp_plus = "\"Dodaj" +key_kp_slash = "/" +key_lalt = "Lewy Alt" +key_lctrl = "Lewy Control" +key_leftarrow = "Lewo" +key_lshift = "Lewy Shift" +key_lsuper = "Lewy Super" +key_move_back = "Przesuń wstecz" +key_move_forward = "Przesuń w przód" +key_move_left = "Przesuń w lewo" +key_move_right = "Przesuń w prawo" +key_next_weapon = "Następna broń" +key_noclip = "Noclip" +key_numlock = "Num Lock" +key_pause = "Pauza" +key_pgdn = "Przejdź do następnej strony" +key_pgup = "Strona w górę" +key_previous_weapon = "Poprzednia broń" +key_primary_attack = "Atak podstawowy" +key_printscreen = "Drukuj ekran" +key_quaternary_attack = "Atak 4" +key_quit = "Wyjdź z gry" +key_ralt = "Prawy Alt" +key_rctrl = "Prawy Control" +key_reload = "Przeładuj" +key_rightarrow = "Prawo" +key_rshift = "Prawy Shift" +key_rsuper = "Prawy Super" +key_screenshot = "Zrób zrzut ekranu" +key_scroll_down = "Przewiń w dół" +key_scroll_up = "Przewiń w górę" +key_scrolllock = "Blokada przewijania" +key_secondary_attack = "Atak wtórny" +key_space = "Przestrzeń" +key_spraylogo = "Logo natryskowe" +key_sprint = "Sprint" +key_strafe = "Strafe" +key_suicide = "Samobójstwo" +key_tab = "Karta" +key_tertiary_attack = "Atak trzeciorzędny" +key_toggle_thirdperson = "Włącz tryb widoku z trzeciej osoby" +key_toggle_vr_mirror_window = "Przełącz okno lustrzanego widoku VR" +key_toggle_vr_view = "Włącz/wyłącz widok VR" +key_turn_down = "Obróć w dół" +key_turn_left = "Obróć w lewo" +key_turn_right = "Obróć w prawo" +key_turn_up = "Obróć w górę" +key_uparrow = "Do góry" +key_use = "Użyj" +key_walk = "Chodzić" +mouse = "Mysz" +mouse_left = "Lewy przycisk myszy" +mouse_middle = "Środkowy przycisk myszy" +mouse_right = "Prawy przycisk myszy" \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/menu.txt b/assets/scripts/localization/pl/texts/menu.txt new file mode 100644 index 000000000..5dcf75957 --- /dev/null +++ b/assets/scripts/localization/pl/texts/menu.txt @@ -0,0 +1,148 @@ +anti_aliasing = "Anti-Aliasing" +audio_device = "Urządzenie audio" +audio_engine = "Silnik dźwiękowy" +audio_engine_alure = "Alure" +audio_engine_dummy = "Manekin" +audio_engine_fmod = "FMOD" +audio_options = "Opcje dźwięku" +audio_streaming = "Przesyłanie dźwięku" +back = "Wstecz" +capture_device = "Urządzenie do przechwytywania" +chcplusplus = "CHC++ (Eksperymentalne)" +combat = "Walka" +confine_mouse_cursor = "Ogranicz kursor myszy" +console = "Konsola" +control_options = "Opcje Kontroli" +depth_of_field = "Głębia ostrości" +dynamic = "Dynamic" +edit = "Edytuj" +effects_volume = "Głośność efektów" +enable_controllers = "Włącz kontrolery" +enable_hrtf = "Włącz HRTF" +enable_microphone = "Włącz mikrofon" +enable_propagation_delay = "Włącz opóźnienie propagacji" +enable_steam_audio = "Włącz Steam Audio" +enable_steamworks = "Włącz Steamworks" +exit = "Wyjście" +fetching_servers = "Pobieranie serwerów..." +field_of_view = "Pole widzenia" +fifo = "FIFO" +file = "Plik" +file_folder = "Folder plików" +file_name = "Nazwa pliku" +fps_limit = "Limit FPS" +full = "Pełny" +game_settings = "Ustawienia gry" +gameplay_options = "Opcje rozgrywki" +general_options = "Opcje ogólne" +gpu_memory_current_usage = "Aktualne użycie pamięci" +gpu_memory_statistics = "Statystyki Pamięci GPU" +gui_volume = "Objętość GUI" +help = "Pomoc" +high = "Wysokie" +horizontal_fov = "POZIOMY KĄT WIDZENIA" +immediate = "Natychmiastowy" +input_device = "Urządzenie wejściowe" +invert_y_axis = "Odwróć oś Y" +lighting_and_shadows = "Oświetlenie i cienie" +low = "Niski" +lua_memory_current_usage_client = "Użycie pamięci stanu klienta" +lua_memory_current_usage_gui = "Użycie pamięci stanu GUI" +lua_memory_current_usage_server = "Wykorzystanie pamięci stanu serwera" +lua_memory_statistics = "Statystyki pamięci Lua" +mailbox = "Poczta" +master_volume = "Główna głośność" +max_players = "Maksymalna liczba graczy" +medium = "Średni" +menu_addons = "Dodatki" +menu_apply_restart_required = "Niektóre zmiany nie będą obowiązywać dopóki gra nie zostanie ponownie uruchomiona." +menu_apply_restart_required_title = "Wymagany jest restart gry." +menu_credits = "Kredyty" +menu_disconnect = "Odłącz" +menu_find_servers = "Znajdź serwery" +menu_loadgame = "Wczytaj grę" +menu_newgame = "Nowa gra" +menu_options = "Opcje" +menu_options_audio = "Dźwięk" +menu_options_controls = "Sterowanie" +menu_options_general = "Ogólne" +menu_options_video = "Wideo" +menu_quit = "Zakończ" +menu_reset_defaults_confirm = "Czy na pewno chcesz przywrócić domyślne wartości?" +menu_reset_defaults_confirm_title = "Resetuj do domyślnych wartości" +menu_resumegame = "Wznów grę" +minimal = "Minimalny" +model_quality = "Jakość modelu" +monitor = "Monitor" +mouse_acceleration = "Przyspieszenie myszy" +mouse_sensitivity = "Czułość myszy" +music_volume = "Głośność muzyki" +networking_library = "Biblioteka sieciowa" +networking_library_game_networking = "Gniazda sieciowe gry" +networking_library_steam_networking = "Steamworks" +new = "Nowy" +not_assigned = "Nie przypisane" +occlusion_culling = "Occlusion Culling" +occlusion_quality = "Jakość oclusion" +open = "Otwórz" +particle_quality = "Jakość cząstek" +physical_device = "Fizyczne urządzenie" +physics_engine = "Silnik fizyki" +physics_engine_bullet = "Pocisk" +physics_engine_physx = "PhysX" +play_sounds_if_inactive = "Odtwarzaj dźwięki w tle" +player_name = "Nazwa gracza" +present_mode = "Tryb teraźniejszy" +preset = "Ustawienie wstępne" +press_a_key = "Naciśnij klawisz" +raw_input = "Surowe dane" +reflection_quality = "Jakość odbicia" +reset_defaults = "Przywróć domyślne" +resolution = "Rozdzielczość" +save = "Zapisz" +save_as = "Zapisz jako..." +server_browser = "Przeglądarka serwerów" +server_browser_connect_error = "Nie można połączyć się z serwerem głównym. Spróbuj ponownie później." +server_browser_no_servers = "Brak dostępnych serwerów w tym momencie." +server_name = "Nazwa serwera" +server_password = "Hasło serwera" +shader_quality = "Jakość shaderów" +shadow_enable_dynamic = "Włącz dynamiczne cienie" +shadow_pssm_split_count = "Liczba podziałów PSSM" +shadow_pssm_update_frequency_offset = "Przesunięcie częstotliwości aktualizacji cienia PSSM" +shadow_quality = "Jakość cieni" +shadow_resolution = "Rozdzielczość cieni" +shadow_update_frequency = "Częstotliwość aktualizacji cienia" +ssao = "SSAO" +start_game = "Rozpocznij grę" +static_only = "Tylko statyczne" +steam_audio = "Steam Audio" +steam_audio_ambisonics_order = "Porządek Ambisonics" +steam_audio_ir_duration = "Czas trwania" +steam_audio_number_of_bounces = "Liczba odbić" +steam_audio_number_of_rays = "Liczba promieni" +texfilter_anisotropic_filtering = "Filtrowanie anizotropowe" +texfilter_bilinear_filtering = "Filtrowanie dwuliniowe" +texfilter_trilinear_filtering = "Filtrowanie trójliniowe" +texture_filtering = "Filtrowanie tekstur" +texture_quality = "Jakość tekstury" +texture_streaming = "Strumieniowanie tekstur" +tone_mapping = "Mapowanie tonów" +tone_mapping_aces = "Asoy" +tone_mapping_gran_turismo = "Gran Turismo" +tone_mapping_hejil_richard = "Hejil-Richard" +tone_mapping_reinhard = "Reinhard" +tone_mapping_uncharted = "Nieodkryte 2" +vertical_sync = "Synchronizacja pionowa" +very_high = "Bardzo wysoka" +very_low = "Bardzo niski" +video_options = "Opcje wideo" +virtual_reality = "Rzeczywistość wirtualna" +voice_volume = "Głośność głosu" +vr_resolution = "Rozdzielczość VR" +vr_support_enable = "Włącz wsparcie dla VR" +window_mode = "Tryb okna" +windowmode_fullscreen = "Pełny ekran" +windowmode_noborder_window = "Okno bez obramowania" +windowmode_windowed = "Okno" +windows = "Okna" \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/misc.txt b/assets/scripts/localization/pl/texts/misc.txt new file mode 100644 index 000000000..6d5e179e0 --- /dev/null +++ b/assets/scripts/localization/pl/texts/misc.txt @@ -0,0 +1,247 @@ +about = "O programie" +accept = "Akceptuj" +action = "Akcja" +actor = "Aktor" +add_mapping = "Dodaj mapowanie" +albedo_map = "Mapa albedo" +alpha = "Alfa" +alpha_cutoff = "Próg alfa" +alpha_cutoff_desc = "Próg przezroczystości do odrzucania fragmentów lub pikseli na podstawie ich wartości alfa." +alpha_factor = "Współczynnik Alpha" +alpha_mode = "Tryb Alpha" +alpha_mode_blend = "Mieszanka" +alpha_mode_mask = "Mask" +alpha_mode_opaque = "Nieprzezroczysty" +ambient_occlusion = "Okluzja otoczenia" +angle = "Kąt" +angles = "Kąty" +animation = "Animacja" +animations = "Animacje" +ao_factor = "Współczynnik oświetlenia otoczenia" +apply = "Zastosuj" +apply_changes = "Zastosuj zmiany" +arguments = "Argumenty" +attachment = "Załącznik" +attachments = "Załączniki" +background_color = "Kolor tła" +blendcontrollers = "Kontrolery mieszania" +bloom = "kwiatostan" +blue = "Niebieski" +bodygroups = "Grupy ciała" +bone = "Kość" +bones = "Kość." +brightness = "Jasność" +bruteforce = "Brute-Force" +bsp_and_octree = "BSP + Octree" +cancel = "Anuluj" +candela = "Candela" +channel = "Kanał" +chat = "Czat" +chest = "Skrzynia" +class = "Klasa" +clear = "Wyczyść" +clear_animation_target = "Wyczyść cel animacji" +close = "Zamknij" +color = "Kolor" +color_factor = "Współczynnik koloru" +color_mode = "Tryb koloru" +concave = "Wklęsły" +connect = "Połącz" +constraints = "Ograniczenia" +contrast = "Kontrast" +controller = "Kontroler" +convex = "Wypukły" +copy = "Kopiuj" +copy_to_clipboard = "Skopiuj do schowka" +custom = "Niestandardowy" +cut = "Wyciąć" +data = "Dane" +decline = "Odmów" +default = "Domyślny" +degree_x = "{0} Stopień" +delete = "Usuń" +detach = "Odłącz" +detailed = "Szczegółowy" +disabled = "Wyłączony" +duration = "Czas trwania" +emission_factor = "Współczynnik emisji" +emission_map = "Mapa emisji" +emission_strength = "Siła emisji" +enabled = "Włączone" +end = "Koniec" +entities = "Encje" +environment = "Środowisko" +euler_pitch = "Tona" +euler_roll = "Rotacja" +euler_yaw = "Yaw" +evaluation = "Ocena" +event = "Wydarzenie" +events = "Wydarzenia" +execute = "Wykonaj" +explorer_location = "Lokalizacja" +fast = "Szybko" +favorites = "Ulubione" +filter = "Filtr" +flex_animation = "Animacja deformacji" +flex_controller_limits = "Ograniczenia kontrolera elastycznego" +flex_controllers = "Kontrolery elastyczne" +flexes = "Ekspresje" +flip = "Obróć" +formula = "Formula" +fps = "klatki na sekundę" +frame = "Rama" +full = "Pełny" +gamemode = "Tryb gry" +gameplay = "Rozgrywka" +gamma_correction = "Korekta gamma" +gear = "Koło zębate" +glossiness = "Połysk" +graphics_api = "API graficzne" +graphics_api_opengl = "OpenGL" +graphics_api_vulkan = "Vulkan" +green = "Zielony" +hdrr = "HDRR" +head = "Głowa" +hex = "Sześciokąt" +hitbox = "Hitbox" +hitboxes = "Hitboksy" +hitgroup = "Grupa uderzeń" +horizontal = "Poziomy" +hsv = "HSV" +hsv_value = "Wartość" +hue = "Odcień" +icon = "Ikona" +id = "ID" +import = "Importuj" +info = "Informacje" +intensity = "Intensywność" +intensity_unit = "Jednostka intensywności" +lan_english = "Polish" +lan_german = "Niemiecki" +lan_portuguese = "Portugalski" +language = "język" +latency = "Opóźnienie" +layout = "Układ" +left = "Lewa" +left_arm = "Lewe ramię" +left_leg = "Lewa Noga" +light_unit = "Jednostka światła" +localization = "Lokalizacja" +loop = "Pętla" +lumen = "Lumen" +map = "Mapa" +mass = "Masa" +material = "Materiał" +materials = "Materiały" +max = "Maks" +maximum = "Maksimum" +metallic = "Metaliczny" +metalness = "Metaliczność" +min = "Min" +minimum = "Minimum" +mirrored = "Odbicie" +mode = "Tryb" +model = "Model" +mono = "Mono" +more = "Więcej" +more_list = "Więcej ({0}/{1})" +motion_blur = "Rozmycie ruchu" +movement = "Ruch" +music = "Muzyka" +name = "Nazwa" +no = "Nie" +no_limit = "Bez ograniczeń" +none = "Brak" +normal_map = "Mapa normalnych" +not_found = "Nie znaleziono" +npcs = "NPCs" +octree = "Octree" +off = "Wyłącz" +offset = "Przesunięcie" +ok = "OK" +origin = "Pochodzenie" +other = "Inny" +password_protected = "PW" +paste = "Wklej" +paste_from_clipboard = "Wklej z schowka" +path = "Ścieżka" +patron = "Patron" +patrons = "Patroni" +pbr = "PBR" +perspective = "Perspektywa" +physics = "Fizyka" +players = "Gracze" +position = "Pozycja" +powered_by = "Napędzane przez" +preferences = "Preferencje" +preset = "Przełącznik" +preview = "Podgląd" +progress = "Postęp" +properties = "Właściwości" +props = "Rekwizyty" +quality = "Jakość" +radius = "Promień" +read_only = "Tylko do odczytu" +recent_projects = "Otwórz ostatnie." +red = "Czerwony" +redo = "Powtórz" +refresh = "Odśwież" +remove = "Usuń" +rename = "Zmień nazwę" +render = "Render" +reopen = "Otwórz ponownie" +reset = "Reset" +rgb = "RGB" +right = "Prawo" +right_arm = "Prawa ręka" +right_leg = "Prawa noga" +rma_map = "Mapa RMA" +rotation = "Obrót" +roughness = "Chropowatość" +saturation = "Nasycenie" +save_copy = "Zapisz kopię" +scale = "Skala" +server_name = "Nazwa Serwera" +set_animation_target = "Ustaw cel animacji" +settings = "Ustawienia" +size = "Rozmiar" +skeleton = "Szkielet" +skin = "Skóra" +skins = "Skórki" +specular = "Specular" +speed = "Prędkość" +ssao = "SSAO" +sss_factor = "Współczynnik Rozpraszania Podpowierzchniowego" +start = "Rozpocznij" +stereo = "Stereo" +stomach = "Żołądek" +surface_material = "Powierzchniowy Materiał" +symbol_candela = "cd" +symbol_degree = "deg" +symbol_lumen = "lm" +symbol_lux = "lx" +symbol_meters = "m" +texture = "Tekstura" +textures = "Tekstury" +tonemapping = "Tone mapping" +tools = "Narzędzia" +tree = "Drzewo" +type = "Typ" +unbound = "Nieprzypisany" +undo = "Cofnij" +unknown = "Nieznane" +unsupported_extension = "Nieobsługiwane rozszerzenie" +untitled = "Bez nazwy" +value = "Wartość" +vehicles = "Pojazdy" +version = "Wersja" +vertical = "Pionowy" +view = "Widok" +viewport = "Widok" +virtual_reality_abbreviation = "VR" +weapons = "Bronie" +wetness = "Wilgotność" +windows = "Okna" +wrinkle_compress_map = "Mapa skurczu zmarszczek" +wrinkle_stretch_map = "Mapa rozciągania zmarszczek" +yes = "Tak" \ No newline at end of file diff --git a/assets/scripts/localization/pl/texts/physics_materials.txt b/assets/scripts/localization/pl/texts/physics_materials.txt new file mode 100644 index 000000000..d9c0422b3 --- /dev/null +++ b/assets/scripts/localization/pl/texts/physics_materials.txt @@ -0,0 +1,80 @@ +phys_material_acrylic_glass = "Szkło akrylowe" +phys_material_agate = "Agat" +phys_material_air = "Powietrze" +phys_material_alcohol = "Alkohol" +phys_material_aluminum = "Aluminium" +phys_material_amber = "Bursztyn" +phys_material_amethyst = "Amethyst" +phys_material_apple = "Jabłko" +phys_material_asphalt = "Asfalt" +phys_material_beer = "Piwo" +phys_material_benzene = "Benzene" +phys_material_bouncy = "Skoczny" +phys_material_brick = "Cegła" +phys_material_bronze = "Brąz" +phys_material_bubble = "Bańka" +phys_material_carpet = "Dywan" +phys_material_ceramic = "Ceramic" +phys_material_chicken_01 = "Kurczak 01" +phys_material_chicken_02 = "Kurczak 02" +phys_material_clear_plastic = "Przezroczysty plastik" +phys_material_cloth = "Tkanina" +phys_material_concrete = "Beton" +phys_material_copper = "Miedź" +phys_material_cream = "Krem" +phys_material_crown_glass = "Szkło koronowe" +phys_material_crystal = "Kryształ" +phys_material_diamond = "Diament" +phys_material_dirt = "Brud" +phys_material_emerald = "Szmaragd" +phys_material_eye_lens = "Soczewka oka" +phys_material_flesh = "Ciało" +phys_material_flint_glass = "Szklanka flintowa" +phys_material_generic = "Uniwersalny" +phys_material_glass = "Szkło" +phys_material_gold = "Złoto" +phys_material_grass = "Trawa" +phys_material_gravel = "Żwir" +phys_material_heavy_glass = "Ciężkie Szkło" +phys_material_ice = "Lód" +phys_material_iron = "Żelazo" +phys_material_ivory = "Kość słoniowa" +phys_material_jade = "Jade" +phys_material_jasper = "Jasper" +phys_material_ketchup = "Ketchup" +phys_material_lead = "Prowadź" +phys_material_light_glass = "Szklane oświetlenie" +phys_material_liquid_methane = "Methan ciekły" +phys_material_marble = "Marmur" +phys_material_mercury = "Merkury" +phys_material_metal = "Metal - Metal" +phys_material_milk = "Mleko" +phys_material_nickel = "Nikiel" +phys_material_nylon = "Nylon" +phys_material_obsidian = "Obsydian" +phys_material_onyx = "Onyx" +phys_material_pearl = "Perła" +phys_material_plant = "Roślina" +phys_material_plaster = "Gips" +phys_material_plastic = "Plastik" +phys_material_potato = "Ziemniak" +phys_material_quartz = "Kwarцz" +phys_material_rock = "Skała" +phys_material_ruby = "Rubin" +phys_material_salt = "Sól" +phys_material_sapphire = "Szafir" +phys_material_skim_milk = "Mleko odtłuszczone" +phys_material_skin_01 = "Skóra 01" +phys_material_skin_02 = "Skóra 02" +phys_material_slippery = "Śliski" +phys_material_snow = "Śnieg" +phys_material_snow_hard = "Twardy śnieg" +phys_material_soundproof = "Osłona akustyczna" +phys_material_standard_glass = "Standardowe Szkło" +phys_material_sugar = "Cukier" +phys_material_teflon = "Teflon" +phys_material_titanium = "Tytan" +phys_material_topaz = "Topaz" +phys_material_water = "Woda" +phys_material_whole_milk = "Całe mleko" +phys_material_wood = "Drewno" \ No newline at end of file