From 62b5a111dfc69938fdaba0b8483087f751f8a5da Mon Sep 17 00:00:00 2001 From: Gizmotronn Date: Wed, 26 Jan 2022 17:31:26 +1100 Subject: [PATCH] Prev --- content/unity/login.md | 37 ++++++++++++++++++++++++++++++++++++- 1 file changed, 36 insertions(+), 1 deletion(-) diff --git a/content/unity/login.md b/content/unity/login.md index 336f635bf0333..a19fc9037ed33 100644 --- a/content/unity/login.md +++ b/content/unity/login.md @@ -1,2 +1,37 @@ +--- +title: Login Functionality +--- + +Contents: +- [Login scene](#login-scene) + - [Meta](#meta) + - [Plan](#plan) +- [Database & API](#database--api) + +# Login scene +## Meta [Notion Page](https://skinetics.notion.site/Login-Scene-699322f197b449099b837b636f942dcc) -[Public docs](https://docs.skinetics.tech/699322f197b449099b837b636f942dcc) \ No newline at end of file +[Public docs](https://docs.skinetics.tech/699322f197b449099b837b636f942dcc) +[Unity-Demo#5](https://github.com/signal-k/unity-demo/issues/5); [Unity-Demo#6](https://github.com/signal-k/unity-demo/issues/6) + +## Plan +Plan: let’s create a bit of a scene (after the player finishes the “orientation” or tutorial mission) where they log in to their wallet. Let’s also allow them to connect to an email address (as a backup). + +Start by integrating with Metamask before moving it to Moralis, allowing users to input an email address, username, and then a “profile” [(what they look like)](https://assetstore.unity.com/publishers/40050). + +Connecting email accounts to game wallet: [Fortmatic](https://betterprogramming.pub/enable-your-dapp-users-to-log-in-using-their-email-address-or-phone-number-c6d3b03a5b62) + +Some other questions we need to think about: + +- What happens if someone’s account is compromised? To transfer assets and progress, will we require proof of ID? + - How does this work in relation to email account signups → do we only allow from 99% safe providers? +- Can we use smart contracts for quests? Look more into some of the JS/Solidity game projects + +Note: I’ve removed the Moralis SDK for now as it was causing compile issues with the current Unity scene (metamask setup) + +# Database & API +(How does this integrate with the login function?) + +I’m setting up a scriptable objects db, using the current player controller (with camera attached) (I’ll create a new character later). + +I don’t know if the current one works for multiplayer, but either way let’s look into a [node & python api for this later integration](https://www.youtube.com/watch?v=zd0pBsmJI8s). \ No newline at end of file