fix: rewrite demon hunter modules to correctly handle state #1015
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The demon hunter modules were not handling state correctly. In a
state module, the module registers for events to track what is
currently happening "live" in-game, and updates the current state
of the game based on those events. A state module also implements
the
StateModule
interface and does two things:resetState()
is called.applySpell*()
functions are called.
Lastly, script conditions that query information from state modules
should query that information from the simulator state, not the
current state.
Make these changes to the three demon hunter modules that track the
Demonic talent, sigils, and Soul Fragments, respectively.