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nec_martialarts.json
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[
{
"type": "martial_art",
"id": "style_nec_kung_fu",
"name": "Kung Fu",
"description": "Kung Fu is a kind of martial art, but it is also means - Skill achieved through hard work - in traditional Chinese. It is characterized by hard striking and flexible body handling, it is good at knocking your opponent off their feet.",
"initiate": [ "You stand and become vigilant against attacks *", "%s stands tell ande become vigilant" ],
"arm_block": 2,
"leg_block": 2,
"static_buffs": [
{
"id": "nec_kung_fu_breath",
"name": "Kung fu breath",
"description": "You can always keep calm by a unique breathing method. Bonus for avoidance and blow",
"unarmed_allowed": true,
"mult_bonuses": [ [ "damage", "bash", 1.1 ] ],
"flat_bonuses": [ [ "dodge", 1.0 ] ]
}
],
"onmove_buffs": [
{
"id": "nec_kung_fu_move",
"name": "Kung fu move",
"description": "Using footwork you can always turn to attack and avoid. Bonus to hit and avoid",
"unarmed_allowed": true,
"melee_allowed": true,
"min_unarmed": 1,
"buff_duration": 2,
"mult_bonuses": [ [ "dodge", 2.0 ], [ "hit", 2.0 ] ]
}
],
"ondodge_buffs": [
{
"id": "nec_kung_fu_dodge",
"name": "Kung fu dodge",
"description": "The moment of avoiding the attack is not necessarily a chance. Always hear the gap of counterattack. Bonus for avoidance and blow. Duplicate possible",
"unarmed_allowed": true,
"melee_allowed": true,
"min_unarmed": 1,
"buff_duration": 2,
"max_stacks": 3,
"mult_bonuses": [ [ "dodge", 2.0 ], [ "damage", "bash", 1.3 ] ]
}
],
"techniques": [ "tec_nec_hakkei", "tec_nec_senpukyaku", "tec_nec_tetsuzanko" ]
},
{
"type": "martial_art",
"copy-from": "style_niten",
"id": "style_niten",
"extend": { "weapons": [ "nec_fine_katana" ] }
}
]