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3D_Demo.tscn
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[gd_scene load_steps=9 format=3 uid="uid://c3tq0cqyb5rio"]
[ext_resource type="Script" path="res://SIGimbalCamera3D.gd" id="1_5axxq"]
[sub_resource type="SphereMesh" id="SphereMesh_qh2h7"]
[sub_resource type="CylinderMesh" id="CylinderMesh_n0qim"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ohikl"]
[sub_resource type="TorusMesh" id="TorusMesh_sd7e8"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_t0rq5"]
height = 0.333
radius = 1.0
[sub_resource type="BoxMesh" id="BoxMesh_x1vxx"]
[sub_resource type="BoxShape3D" id="BoxShape3D_i6fm5"]
[node name="SceneRoot" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
script = ExtResource("1_5axxq")
debug_mode = true
debug_mesh = SubResource("SphereMesh_qh2h7")
distance = 5.0
distance_target = 5.0
collide_camera = true
use_scroll_wheel = false
use_mouse_movement = true
require_middle_drag = true
allow_camera_movement = true
[node name="SpotLight3D" type="SpotLight3D" parent="Camera3D"]
spot_range = 25.0
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.32312, 0, -4.03292)
mesh = SubResource("CylinderMesh_n0qim")
[node name="LStaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/LStaticBody3D"]
shape = SubResource("CylinderShape3D_ohikl")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.69828, 0, -1.77135)
mesh = SubResource("TorusMesh_sd7e8")
[node name="TStaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/TStaticBody3D"]
shape = SubResource("CylinderShape3D_t0rq5")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.02284, 0, 1.61706)
mesh = SubResource("BoxMesh_x1vxx")
[node name="CStaticBody3D" type="StaticBody3D" parent="MeshInstance3D3"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D3/CStaticBody3D"]
shape = SubResource("BoxShape3D_i6fm5")