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stack_04.cpp
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stack_04.cpp
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#include <iostream>
#include <string>
using namespace std;
int push_ele, i, size, choice, top; // declaring the global variable
class stack // create the class
{
private:
int stack_arr[100]; // initialize the array size
int top;
public:
stack() // constructor invoked
{
top = -1;
for (i = 0; i < size; i++) // for the size of that array
{
stack_arr[size] = 0;
}
}
bool isFull() // create the bool data type for checking
{
if (top == size - 1) // stack is full or not
{
return 1; // true
}
else
{
return 0; // flase
}
}
bool isEmpty()
{
if (top == -1) // stack is empty or not
{
return 1;
}
else
{
return 0;
}
}
void push(int push_ele) // for inserting the new element
{
if (isFull())
{
cout << "Stack is Overflow" << endl;
}
else
{
top++;
stack_arr[top] = push_ele;
}
}
int pop() // for deleting the top- most element
{
if (isEmpty())
{
cout << "Stack is Underflow" << endl;
}
else
{
stack_arr[top] = push_ele;
top--;
}
return push_ele;
}
int peek() // it returns the top-most element
{
if( isEmpty())
{
cout<<"Stack is Underflow "<<endl;
}
else
return top;
}
void display()
{
if (isEmpty())
{
cout << "Stack is underflow" << endl;
}
else
{
cout << "Elements in the stack " << endl;
for (i = top; i >= 0; i--)
{
cout << stack_arr[i];
}
}
}
};
int main()
{
class stack st;
cout << "Enter the size of the stack " << endl;
cin >> size;
do
{
cout << "\nEnter the Choice of Operation " << endl;
cin >> choice;
cout << "Operation of the Stack " << endl;
cout << "\t1. PUSH " << endl
<< "\t2. POP " << endl
<< "\t3. DISPLAY " << endl;
switch (choice)
{
case 1:
{
cout << "Enter the PUSH element : " << endl;
cin >> push_ele;
st.push(push_ele);
break;
}
case 2:
{
st.pop();
cout << push_ele << " is Pop element " << endl;
break;
}
case 3:
{
st.display();
break;
}
case 4:
{
st.peek();
cout<<"Top element is "<<push_ele<<endl;
break;
}
default:
{
cout << "Enter the Valid case Number " << endl;
break;
}
}
} while (choice != 5);
return 0;
}