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star.js
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star.js
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function Star() {
this.x = random(-width, width);
this.y = random(-height, height);
this.z = random(width);
this.pz = this.z;
// let newSpeed = map(mouseX, 0, width, 0, 70);
this.update = function (speed) {
this.z = this.z - speed;
if (this.z < 1) {
this.z = width;
this.x = random(-width, width);
this.y = random(-height, height);
}
};
this.show = function () {
// let color = map(mouseX, 0, width, 0, 255);
fill(255);
noStroke();
let r = map(this.z, 0, width, 16, 0);
let sx = map(this.x / this.z, 0, 1, 0, width);
let sy = map(this.y / this.z, 0, 1, 0, height);
ellipse(sx, sy, r, r);
var px = map(this.x / this.pz, 0, 1, 0, width);
var py = map(this.y / this.pz, 0, 1, 0, height);
this.pz = this.z;
stroke(255);
line(px, py, sx, sy);
};
}