From 98b73fb8870d3414f96be1380a691e4926095301 Mon Sep 17 00:00:00 2001 From: Drevet Florian Date: Tue, 26 May 2020 14:21:57 +0200 Subject: [PATCH] coorectino toogle bouton otion et incident --- Game/Interface/MainMenu.cs | 1 + Game/Vehicules/Vehicules.cs | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Game/Interface/MainMenu.cs b/Game/Interface/MainMenu.cs index 8c85bb6..225511f 100644 --- a/Game/Interface/MainMenu.cs +++ b/Game/Interface/MainMenu.cs @@ -79,6 +79,7 @@ public void load_game() public void menu_options() { + Options.Pressed = false; HideAll(); options = true; Parametres.param_pressed(); diff --git a/Game/Vehicules/Vehicules.cs b/Game/Vehicules/Vehicules.cs index 39270bd..96b633e 100644 --- a/Game/Vehicules/Vehicules.cs +++ b/Game/Vehicules/Vehicules.cs @@ -241,7 +241,7 @@ public void Collision(Area2D area2D) { if (area2D.CollisionMask == 1) { - if (incidents.Nbaccident < incidents.MAX_ACCIDENT) + if (incidents.Nbaccident < incidents.MAX_ACCIDENT+1) { incidents.Nbaccident++; Vector2 position = _planInitial.TileMap2.WorldToMap(Position) - new Vector2(1, 1);