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Info

This GitHub organization is based around modding - Sleeping Dogs: Definitive Edition.

Tip

Modding

If you're interested in modding the game yourself, we provide enough repositories at this organization that will give you enough information to do mods by yourself.

  • Modifying game files:
  • Writing own plugins/mods:
    • You will need to have knowledge of C/C++ and take some time to understand how the game engine works.
    • We provide repository that is essentially SDK "dev-kit" for the game itself.
    • You will essentially need to use reverse-engineering tool like Ghidra or IDA for finding desired hooks to run/add code to the game.
    • Here you can find base project made especially for using the SDK if you don't know how to begin with: Base Project.
  • Writing own tools:
    • If you're trying to write own tool, we recommend to use TheoryEngine, which is essentially re-implementation of the game engine.
    • The ModelScriber is based on it and could be useful to understand how the file structure even works in general.