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Generative Mesh Tutorial #98

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mikewesthad opened this issue Nov 22, 2013 · 8 comments
Open

Generative Mesh Tutorial #98

mikewesthad opened this issue Nov 22, 2013 · 8 comments

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@mikewesthad
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Hey all!

My tutorial, in mostly drafted form, is up here.

The third section still needs to be written up with code, and I need to reread the first two sections, but I'd love any feedback on what's up there.

@bakercp
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bakercp commented Nov 22, 2013

Rockin!


http://christopherbaker.net

On Thu, Nov 21, 2013 at 11:44 PM, Michael Hadley
notifications@github.comwrote:

Hey all!

My tutorial, in mostly drafted form, is up herehttps://github.com/mikewesthad/ofSite/blob/master/_tutorials/03_graphics/generativemesh.markdown
.

The third section still needs to be written up with code, and I need to
reread the first two sections, but I'd love any feedback on what's up there.


Reply to this email directly or view it on GitHubhttps://github.com/bakercp/ExperimentalMedia/issues/98
.

@mikewesthad
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Like you suggested @bakercp, I added a section at the end that includes some links to other generative meshy projects but images >>> pictures.

Is there a policy on showing images of other people's works in a tutorial? I don't imagine that anyone would have a problem with their work being shown - though I can email and ask for permission. I'm more worried that showing a couple projects means not showing everyone's projects. Then egos can get involved and all that.

@bakercp
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bakercp commented Dec 12, 2013

Don't worry about egos. Just make sure you find them compelling and make
sure the creators are cited. :)


http://christopherbaker.net

On Wed, Dec 11, 2013 at 9:27 PM, Michael Hadley notifications@github.comwrote:

Like you suggested @bakercp https://github.com/bakercp, I added a
section at the end that includes some links to other generative meshy
projects but images >>> pictures.

Is there a policy on showing images of other people's works in a tutorial?
I don't imagine that anyone would have a problem with their work being
shown - though I can email and ask for permission. I'm more worried that
showing a couple projects means not showing everyone's projects. Then egos
can get involved and all that.


Reply to this email directly or view it on GitHubhttps://github.com/bakercp/ExperimentalMedia/issues/98#issuecomment-30386687
.

@mikewesthad
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Mmm, compelling might be too stringent of a criteria. But citations will definitely be there.

@bakercp
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bakercp commented Dec 12, 2013

One thing -- quickly -- I just noticed that you cite "HubbleMesh.cpp" and
"HubbleMesh.h" -- I'm not completely sure that project generator will
automatically name the files like that ... which might cause confusion. I
think by default it would be ofApp.h/cpp or testApp.h/cpp ... perhaps I'm
wrong though?


http://christopherbaker.net

On Wed, Dec 11, 2013 at 9:47 PM, Michael Hadley notifications@github.comwrote:

Mmm, compelling might be too stringent of a criteria. But citations will
definitely be there.


Reply to this email directly or view it on GitHubhttps://github.com/bakercp/ExperimentalMedia/issues/98#issuecomment-30387375
.

@mikewesthad
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Doh, good point. The dev version defaults to ofApp and the public version defaults to testApp, right? I'll probably edit it to just say header (.h) and source file (.cpp)

@bakercp
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bakercp commented Dec 12, 2013

Yeah, that's good (header / source file).

Dude, this tutorial is amazing. I'm proud!

I suddenly understand how powerful indicies are in a way that I didn't
before :)

The animated gifs are really important.

http://www.bitforms.com/artists/quayola

is another good example if you're still looking.


http://christopherbaker.net

On Wed, Dec 11, 2013 at 10:08 PM, Michael Hadley
notifications@github.comwrote:

Doh, good point. The dev version defaults to ofApp and the public version
defaults to testApp, right? I'll probably edit it to just say header (.h)
and source file (.cpp)


Reply to this email directly or view it on GitHubhttps://github.com/bakercp/ExperimentalMedia/issues/98#issuecomment-30388048
.

@mikewesthad
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Thanks!

Oh, I completely forget about his work. It's so visually arresting that it definitely has to go in there.

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