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I've noticed that SM64 is rendered in less pixels horizontally when compared to PJ64 1.6, using GlideN64, 1600x1200, no overscan. I need to set windowed resolution to 1637x1200 instead in order to achieve proper 1600 px displayed.
The text was updated successfully, but these errors were encountered:
I've noticed that SM64 is rendered in less pixels horizontally when compared to PJ64 1.6, using GlideN64, 1600x1200, no overscan. I need to set windowed resolution to 1637x1200 instead in order to achieve proper 1600 px displayed.
The text was updated successfully, but these errors were encountered: