From 21d378e4cb2d4a615b2d617d5b44002783bbff31 Mon Sep 17 00:00:00 2001 From: KebsCS Date: Wed, 2 Oct 2024 17:25:14 +0200 Subject: [PATCH] Fix switch overlay text order --- src/game/client/components/maplayers.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 681e6d777ac..5d8176266ad 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -1750,9 +1750,9 @@ void CMapLayers::OnRender() RenderTileLayer(TileLayerCounter - 3, Color, pTMap, pGroup); if(g_Config.m_ClTextEntities) { - Graphics()->TextureSet(m_pImages->GetOverlayBottom()); - RenderTileLayer(TileLayerCounter - 2, Color, pTMap, pGroup); Graphics()->TextureSet(m_pImages->GetOverlayTop()); + RenderTileLayer(TileLayerCounter - 2, Color, pTMap, pGroup); + Graphics()->TextureSet(m_pImages->GetOverlayBottom()); RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup); } }