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I would love to see support for the SDF heightmap geometry type. It is one of the most powerfull ways to randomly generate textured terrain, and therefore essential for simulation purposes.
Thanks in advance!
The text was updated successfully, but these errors were encountered:
Hey @Erumeldor! We have an eye on handling terrain, but this is not planned for the near future for RGL Gazebo Plugin. However, this feature is already available in our other plugins (RGL Gem for O3DE here, and RGL Unity Plugin here) - this may help if you will decide to do it by yourself. In such case, we will obviously be willing to help you!
Hello Team behind the RGL Plugin,
I would love to see support for the SDF heightmap geometry type. It is one of the most powerfull ways to randomly generate textured terrain, and therefore essential for simulation purposes.
Thanks in advance!
The text was updated successfully, but these errors were encountered: