diff --git a/docs/_audio_device_8hpp_source.html b/docs/_audio_device_8hpp_source.html index e55b901f..4f5c0848 100644 --- a/docs/_audio_device_8hpp_source.html +++ b/docs/_audio_device_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: AudioDevice.hpp Source File @@ -32,10 +32,10 @@ - + @@ -113,23 +113,22 @@
66  }
67 };
68 } // namespace raylib
-
69 
-
70 #endif // RAYLIB_CPP_INCLUDE_AUDIODEVICE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::AudioDevice::SetVolume
AudioDevice & SetVolume(float volume)
Set master volume (listener).
Definition: AudioDevice.hpp:63
-
raylib::AudioDevice::Init
bool Init()
Initialize audio device and context.
Definition: AudioDevice.hpp:39
-
raylib::AudioDevice::~AudioDevice
~AudioDevice()
Close the audio device and context.
Definition: AudioDevice.hpp:32
-
raylib::AudioDevice::AudioDevice
AudioDevice(bool lateInit=false)
Initialize audio device and context.
Definition: AudioDevice.hpp:21
+
69 using RAudioDevice = raylib::AudioDevice;
+
70 
+
71 #endif // RAYLIB_CPP_INCLUDE_AUDIODEVICE_HPP_
raylib::AudioDevice
Audio device management functions.
Definition: AudioDevice.hpp:12
raylib::AudioDevice::Close
void Close()
Close the audio device and context.
Definition: AudioDevice.hpp:47
raylib::AudioDevice::IsReady
bool IsReady() const
Check if audio device has been initialized successfully.
Definition: AudioDevice.hpp:54
+
raylib::AudioDevice::Init
bool Init()
Initialize audio device and context.
Definition: AudioDevice.hpp:39
+
raylib::AudioDevice::~AudioDevice
~AudioDevice()
Close the audio device and context.
Definition: AudioDevice.hpp:32
+
raylib::AudioDevice::AudioDevice
AudioDevice(bool lateInit=false)
Initialize audio device and context.
Definition: AudioDevice.hpp:21
+
raylib::AudioDevice::SetVolume
AudioDevice & SetVolume(float volume)
Set master volume (listener).
Definition: AudioDevice.hpp:63
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_audio_stream_8hpp_source.html b/docs/_audio_stream_8hpp_source.html index ba7b11fa..2db013e8 100644 --- a/docs/_audio_stream_8hpp_source.html +++ b/docs/_audio_stream_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: AudioStream.hpp Source File @@ -32,10 +32,10 @@ - + @@ -114,10 +114,10 @@
48  Unload();
49  }
50 
-
51  GETTERSETTER(rAudioBuffer *, Buffer, buffer)
-
52  GETTERSETTER(unsigned int, SampleRate, sampleRate)
-
53  GETTERSETTER(unsigned int, SampleSize, sampleSize)
-
54  GETTERSETTER(unsigned int, Channels, channels)
+
51  GETTERSETTER(rAudioBuffer *, Buffer, buffer)
+
52  GETTERSETTER(unsigned int, SampleRate, sampleRate)
+
53  GETTERSETTER(unsigned int, SampleSize, sampleSize)
+
54  GETTERSETTER(unsigned int, Channels, channels)
55 
56  AudioStream& operator=(const ::AudioStream& stream) {
57  set(stream);
@@ -211,31 +211,30 @@
186  }
187 };
188 } // namespace raylib
-
189 
-
190 #endif // RAYLIB_CPP_INCLUDE_AUDIOSTREAM_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::AudioStream::IsPlaying
bool IsPlaying() const
Check if audio stream is playing.
Definition: AudioStream.hpp:128
-
raylib::AudioStream::Stop
AudioStream & Stop()
Stop audio stream.
Definition: AudioStream.hpp:135
-
raylib::AudioStream::Update
AudioStream & Update(const void *data, int samplesCount)
Update audio stream buffers with data.
Definition: AudioStream.hpp:82
-
raylib::AudioStream::Resume
AudioStream & Resume()
Resume audio stream.
Definition: AudioStream.hpp:120
-
raylib::AudioStream::SetBufferSizeDefault
static void SetBufferSizeDefault(int size)
Default size for new audio streams.
Definition: AudioStream.hpp:159
-
raylib::AudioStream::AudioStream
AudioStream(unsigned int SampleRate, unsigned int SampleSize, unsigned int Channels=2)
Init audio stream (to stream raw audio pcm data)
Definition: AudioStream.hpp:30
-
raylib::AudioStream::Load
bool Load(unsigned int SampleRate, unsigned int SampleSize, unsigned int Channels=2)
Init audio stream (to stream raw audio pcm data)
Definition: AudioStream.hpp:175
-
raylib::AudioStream::Play
AudioStream & Play()
Play audio stream.
Definition: AudioStream.hpp:104
+
189 using RAudioStream = raylib::AudioStream;
+
190 
+
191 #endif // RAYLIB_CPP_INCLUDE_AUDIOSTREAM_HPP_
+
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
raylib::AudioStream::IsProcessed
bool IsProcessed() const
Check if any audio stream buffers requires refill.
Definition: AudioStream.hpp:97
-
raylib::AudioStream::Pause
AudioStream & Pause()
Pause audio stream.
Definition: AudioStream.hpp:112
+
raylib::AudioStream::Stop
AudioStream & Stop()
Stop audio stream.
Definition: AudioStream.hpp:135
raylib::AudioStream::SetPitch
AudioStream & SetPitch(float pitch)
Set pitch for audio stream (1.0 is base level)
Definition: AudioStream.hpp:151
-
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
+
raylib::AudioStream::IsPlaying
bool IsPlaying() const
Check if audio stream is playing.
Definition: AudioStream.hpp:128
+
raylib::AudioStream::Play
AudioStream & Play()
Play audio stream.
Definition: AudioStream.hpp:104
+
raylib::AudioStream::AudioStream
AudioStream(unsigned int SampleRate, unsigned int SampleSize, unsigned int Channels=2)
Init audio stream (to stream raw audio pcm data)
Definition: AudioStream.hpp:30
raylib::AudioStream::SetVolume
AudioStream & SetVolume(float volume)
Set volume for audio stream (1.0 is max level)
Definition: AudioStream.hpp:143
raylib::AudioStream::Unload
void Unload()
Unload audio stream and free memory.
Definition: AudioStream.hpp:90
+
raylib::AudioStream::SetBufferSizeDefault
static void SetBufferSizeDefault(int size)
Default size for new audio streams.
Definition: AudioStream.hpp:159
+
raylib::AudioStream::Pause
AudioStream & Pause()
Pause audio stream.
Definition: AudioStream.hpp:112
+
raylib::AudioStream::Resume
AudioStream & Resume()
Resume audio stream.
Definition: AudioStream.hpp:120
+
raylib::AudioStream::Update
AudioStream & Update(const void *data, int samplesCount)
Update audio stream buffers with data.
Definition: AudioStream.hpp:82
+
raylib::AudioStream::Load
bool Load(unsigned int SampleRate, unsigned int SampleSize, unsigned int Channels=2)
Init audio stream (to stream raw audio pcm data)
Definition: AudioStream.hpp:175
raylib::AudioStream::IsReady
bool IsReady()
Retrieve whether or not the audio stream is ready.
Definition: AudioStream.hpp:166
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_bounding_box_8hpp_source.html b/docs/_bounding_box_8hpp_source.html index b9d6d6c0..0289e0d8 100644 --- a/docs/_bounding_box_8hpp_source.html +++ b/docs/_bounding_box_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: BoundingBox.hpp Source File @@ -32,10 +32,10 @@ - + @@ -81,72 +81,85 @@
7 namespace raylib {
11 class BoundingBox : public ::BoundingBox {
12  public:
-
13  BoundingBox(const ::BoundingBox& box) {
-
14  set(box);
-
15  }
-
16 
-
20  BoundingBox(const ::Mesh& mesh) {
-
21  set(::GetMeshBoundingBox(mesh));
-
22  }
-
23 
-
24  BoundingBox(::Vector3 minMax) : ::BoundingBox{minMax, minMax} {}
-
25  BoundingBox(::Vector3 min, ::Vector3 max) : ::BoundingBox{min, max} {}
+
13  /*
+
14  * Set the bounding box to default: min (0, 0, 0) and max (0, 0, 0).
+
15  */
+
16  BoundingBox() : ::BoundingBox{::Vector3{0, 0, 0}, ::Vector3{ 0, 0, 0 }} {
+
17  // Nothing.
+
18  }
+
19 
+
20  /*
+
21  * Copy a bounding box from another bounding box.
+
22  */
+
23  BoundingBox(const ::BoundingBox& box) : ::BoundingBox{box.min, box.max} {
+
24  // Nothing.
+
25  }
26 
-
27  GETTERSETTER(::Vector3, Min, min)
-
28  GETTERSETTER(::Vector3, Max, max)
-
29 
-
30  BoundingBox& operator=(const ::BoundingBox& box) {
-
31  set(box);
-
32  return *this;
-
33  }
-
34 
-
38  inline BoundingBox& Draw(::Color color = {255, 255, 255, 255}) {
-
39  DrawBoundingBox(*this, color);
-
40  return *this;
-
41  }
-
42 
-
46  inline bool CheckCollision(const ::BoundingBox& box2) const {
-
47  return CheckCollisionBoxes(*this, box2);
-
48  }
-
49 
-
53  inline bool CheckCollision(::Vector3 center, float radius) const {
-
54  return CheckCollisionBoxSphere(*this, center, radius);
-
55  }
-
56 
-
60  inline bool CheckCollision(const ::Ray& ray) const {
-
61  return GetRayCollisionBox(ray, *this).hit;
-
62  }
-
63 
-
67  inline RayCollision GetCollision(const ::Ray& ray) const {
-
68  return GetRayCollisionBox(ray, *this);
-
69  }
-
70 
-
71  private:
-
72  void set(const ::BoundingBox& box) {
-
73  min = box.min;
-
74  max = box.max;
-
75  }
-
76 };
-
77 } // namespace raylib
-
78 
-
79 #endif // RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
30  BoundingBox(const ::Mesh& mesh) {
+
31  set(::GetMeshBoundingBox(mesh));
+
32  }
+
33 
+
34  BoundingBox(::Vector3 minMax) : ::BoundingBox{minMax, minMax} {}
+
35  BoundingBox(::Vector3 min, ::Vector3 max) : ::BoundingBox{min, max} {}
+
36 
+
37  GETTERSETTER(::Vector3, Min, min)
+
38  GETTERSETTER(::Vector3, Max, max)
+
39 
+
40  BoundingBox& operator=(const ::BoundingBox& box) {
+
41  set(box);
+
42  return *this;
+
43  }
+
44 
+
48  inline BoundingBox& Draw(::Color color = {255, 255, 255, 255}) {
+
49  DrawBoundingBox(*this, color);
+
50  return *this;
+
51  }
+
52 
+
56  inline bool CheckCollision(const ::BoundingBox& box2) const {
+
57  return CheckCollisionBoxes(*this, box2);
+
58  }
+
59 
+
63  inline bool CheckCollision(::Vector3 center, float radius) const {
+
64  return CheckCollisionBoxSphere(*this, center, radius);
+
65  }
+
66 
+
70  inline bool CheckCollision(const ::Ray& ray) const {
+
71  return GetRayCollisionBox(ray, *this).hit;
+
72  }
+
73 
+
77  inline RayCollision GetCollision(const ::Ray& ray) const {
+
78  return GetRayCollisionBox(ray, *this);
+
79  }
+
80 
+
81  private:
+
82  void set(const ::BoundingBox& box) {
+
83  min = box.min;
+
84  max = box.max;
+
85  }
+
86  void set(const ::Vector3& _min, const ::Vector3& _max) {
+
87  min = _min;
+
88  max = _max;
+
89  }
+
90 };
+
91 } // namespace raylib
+
92 using RBoundingBox = raylib::BoundingBox;
+
93 
+
94 #endif // RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_
+
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
+
raylib::BoundingBox::CheckCollision
bool CheckCollision(::Vector3 center, float radius) const
Detect collision between box and sphere.
Definition: BoundingBox.hpp:63
+
raylib::BoundingBox::GetCollision
RayCollision GetCollision(const ::Ray &ray) const
Get collision information between ray and bounding box.
Definition: BoundingBox.hpp:77
+
raylib::BoundingBox::BoundingBox
BoundingBox(const ::Mesh &mesh)
Compute mesh bounding box limits.
Definition: BoundingBox.hpp:30
+
raylib::BoundingBox::Draw
BoundingBox & Draw(::Color color={255, 255, 255, 255})
Draw a bounding box with wires.
Definition: BoundingBox.hpp:48
+
raylib::BoundingBox::CheckCollision
bool CheckCollision(const ::BoundingBox &box2) const
Detect collision between two boxes.
Definition: BoundingBox.hpp:56
+
raylib::BoundingBox::CheckCollision
bool CheckCollision(const ::Ray &ray) const
Detect collision between ray and bounding box.
Definition: BoundingBox.hpp:70
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
-
raylib::BoundingBox::BoundingBox
BoundingBox(const ::Mesh &mesh)
Compute mesh bounding box limits.
Definition: BoundingBox.hpp:20
-
raylib::BoundingBox::Draw
BoundingBox & Draw(::Color color={255, 255, 255, 255})
Draw a bounding box with wires.
Definition: BoundingBox.hpp:38
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::BoundingBox::CheckCollision
bool CheckCollision(::Vector3 center, float radius) const
Detect collision between box and sphere.
Definition: BoundingBox.hpp:53
-
raylib::BoundingBox::CheckCollision
bool CheckCollision(const ::BoundingBox &box2) const
Detect collision between two boxes.
Definition: BoundingBox.hpp:46
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
-
raylib::BoundingBox::CheckCollision
bool CheckCollision(const ::Ray &ray) const
Detect collision between ray and bounding box.
Definition: BoundingBox.hpp:60
-
raylib::BoundingBox::GetCollision
RayCollision GetCollision(const ::Ray &ray) const
Get collision information between ray and bounding box.
Definition: BoundingBox.hpp:67
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_camera2_d_8hpp_source.html b/docs/_camera2_d_8hpp_source.html index 1e1b1046..3ca1a877 100644 --- a/docs/_camera2_d_8hpp_source.html +++ b/docs/_camera2_d_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Camera2D.hpp Source File @@ -32,10 +32,10 @@ - + @@ -100,10 +100,10 @@
29  return *this;
30  }
31 
-
32  GETTERSETTER(::Vector2, Offset, offset)
-
33  GETTERSETTER(::Vector2, Target, target)
-
34  GETTERSETTER(float, Rotation, rotation)
-
35  GETTERSETTER(float, Zoom, zoom)
+
32  GETTERSETTER(::Vector2, Offset, offset)
+
33  GETTERSETTER(::Vector2, Target, target)
+
34  GETTERSETTER(float, Rotation, rotation)
+
35  GETTERSETTER(float, Zoom, zoom)
36 
37  Camera2D& operator=(const ::Camera2D& camera) {
38  set(camera);
@@ -131,21 +131,20 @@
69  }
70 };
71 } // namespace raylib
-
72 
-
73 #endif // RAYLIB_CPP_INCLUDE_CAMERA2D_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
+
72 using RCamera2D = raylib::Camera2D;
+
73 
+
74 #endif // RAYLIB_CPP_INCLUDE_CAMERA2D_HPP_
+
raylib::Camera2D
Camera2D type, defines a 2d camera.
Definition: Camera2D.hpp:12
raylib::Camera2D::GetScreenToWorld
Vector2 GetScreenToWorld(::Vector2 position) const
Returns the world space position for a 2d camera screen space position.
Definition: Camera2D.hpp:59
raylib::Camera2D::GetMatrix
Matrix GetMatrix() const
Returns camera 2d transform matrix.
Definition: Camera2D.hpp:45
-
raylib::Camera2D
Camera2D type, defines a 2d camera.
Definition: Camera2D.hpp:12
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
raylib::Camera2D::GetWorldToScreen
Vector2 GetWorldToScreen(::Vector2 position) const
Returns the screen space position for a 3d world space position.
Definition: Camera2D.hpp:52
+
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_camera3_d_8hpp_source.html b/docs/_camera3_d_8hpp_source.html index 200daa69..5e98bc89 100644 --- a/docs/_camera3_d_8hpp_source.html +++ b/docs/_camera3_d_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Camera3D.hpp Source File @@ -32,10 +32,10 @@ - + @@ -94,11 +94,11 @@
32 
33  Camera3D() {}
34 
-
35  GETTERSETTER(::Vector3, Position, position)
-
36  GETTERSETTER(::Vector3, Target, target)
-
37  GETTERSETTER(::Vector3, Up, up)
-
38  GETTERSETTER(float, Fovy, fovy)
-
39  GETTERSETTER(int, Projection, projection)
+
35  GETTERSETTER(::Vector3, Position, position)
+
36  GETTERSETTER(::Vector3, Target, target)
+
37  GETTERSETTER(::Vector3, Up, up)
+
38  GETTERSETTER(float, Fovy, fovy)
+
39  GETTERSETTER(int, Projection, projection)
40 
41  Camera3D& operator=(const ::Camera3D& camera) {
42  set(camera);
@@ -186,36 +186,36 @@
160 
161 typedef Camera3D Camera;
162 } // namespace raylib
-
163 
-
164 #endif // RAYLIB_CPP_INCLUDE_CAMERA3D_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
-
raylib::UpdateCamera
static void UpdateCamera(const ::Camera &camera)
Update camera depending on selected mode.
Definition: Functions.hpp:202
-
raylib::Camera3D::GetMouseRay
Ray GetMouseRay(::Vector2 mousePosition) const
Returns a ray trace from mouse position.
Definition: Camera3D.hpp:115
-
raylib::Camera3D::SetMode
Camera3D & SetMode(int mode)
Set camera mode (multiple camera modes available)
Definition: Camera3D.hpp:72
-
raylib::Camera3D::GetMatrix
Matrix GetMatrix() const
Get transform matrix for camera.
Definition: Camera3D.hpp:65
+
163 using RCamera = raylib::Camera;
+
164 using RCamera3D = raylib::Camera3D;
+
165 
+
166 #endif // RAYLIB_CPP_INCLUDE_CAMERA3D_HPP_
+
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
raylib::Camera3D::BeginMode
Camera3D & BeginMode()
Initializes 3D mode with custom camera (3D)
Definition: Camera3D.hpp:49
-
raylib::Camera3D::EndMode
Camera3D & EndMode()
Ends 3D mode and returns to default 2D orthographic mode.
Definition: Camera3D.hpp:57
-
raylib::Ray
Ray type (useful for raycast)
Definition: Ray.hpp:12
-
raylib::Camera3D::Update
Camera3D & Update()
Update camera position for selected mode.
Definition: Camera3D.hpp:107
-
raylib::Camera3D::SetMoveControls
Camera3D & SetMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey)
Set camera move controls (1st person and 3rd person cameras)
Definition: Camera3D.hpp:96
+
raylib::Camera3D::GetMatrix
Matrix GetMatrix() const
Get transform matrix for camera.
Definition: Camera3D.hpp:65
raylib::Camera3D::DrawBillboard
Camera3D & DrawBillboard(const ::Texture2D &texture, ::Rectangle sourceRec, ::Vector3 center, ::Vector2 size, ::Color tint={255, 255, 255, 255})
Draw a billboard texture defined by source.
Definition: Camera3D.hpp:141
-
raylib::Camera3D::SetAltControl
Camera3D & SetAltControl(int altKey)
Set camera alt key to combine with mouse movement (free camera)
Definition: Camera3D.hpp:80
raylib::Camera3D::DrawBillboard
Camera3D & DrawBillboard(const ::Texture2D &texture, ::Vector3 center, float size, ::Color tint={255, 255, 255, 255})
Draw a billboard texture.
Definition: Camera3D.hpp:129
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
+
raylib::Camera3D::GetWorldToScreen
Vector2 GetWorldToScreen(::Vector3 position) const
Returns the screen space position for a 3d world space position.
Definition: Camera3D.hpp:122
+
raylib::Camera3D::SetSmoothZoomControl
Camera3D & SetSmoothZoomControl(int szKey)
Set camera smooth zoom key to combine with mouse (free camera)
Definition: Camera3D.hpp:88
+
raylib::Camera3D::Update
Camera3D & Update()
Update camera position for selected mode.
Definition: Camera3D.hpp:107
+
raylib::Camera3D::SetMoveControls
Camera3D & SetMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey)
Set camera move controls (1st person and 3rd person cameras)
Definition: Camera3D.hpp:96
+
raylib::Camera3D::EndMode
Camera3D & EndMode()
Ends 3D mode and returns to default 2D orthographic mode.
Definition: Camera3D.hpp:57
+
raylib::Camera3D::SetMode
Camera3D & SetMode(int mode)
Set camera mode (multiple camera modes available)
Definition: Camera3D.hpp:72
raylib::Camera3D::Camera3D
Camera3D(::Vector3 position, ::Vector3 target=::Vector3{0.0f, 0.0f, 0.0f}, ::Vector3 up=::Vector3{0.0f, 1.0f, 0.0f}, float fovy=0, int projection=CAMERA_PERSPECTIVE)
Create a new Camera3D.
Definition: Camera3D.hpp:27
+
raylib::Camera3D::GetMouseRay
Ray GetMouseRay(::Vector2 mousePosition) const
Returns a ray trace from mouse position.
Definition: Camera3D.hpp:115
+
raylib::Camera3D::SetAltControl
Camera3D & SetAltControl(int altKey)
Set camera alt key to combine with mouse movement (free camera)
Definition: Camera3D.hpp:80
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
+
raylib::Ray
Ray type (useful for raycast)
Definition: Ray.hpp:12
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Camera3D::SetSmoothZoomControl
Camera3D & SetSmoothZoomControl(int szKey)
Set camera smooth zoom key to combine with mouse (free camera)
Definition: Camera3D.hpp:88
-
raylib::Camera3D::GetWorldToScreen
Vector2 GetWorldToScreen(::Vector3 position) const
Returns the screen space position for a 3d world space position.
Definition: Camera3D.hpp:122
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::UpdateCamera
static void UpdateCamera(const ::Camera &camera)
Update camera depending on selected mode.
Definition: Functions.hpp:202
+ diff --git a/docs/_color_8hpp_source.html b/docs/_color_8hpp_source.html index 06f9613f..47905e54 100644 --- a/docs/_color_8hpp_source.html +++ b/docs/_color_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Color.hpp Source File @@ -32,10 +32,10 @@ - + @@ -132,10 +132,10 @@
91  return ::ColorToHSV(*this);
92  }
93 
-
94  GETTERSETTER(unsigned char, R, r)
-
95  GETTERSETTER(unsigned char, G, g)
-
96  GETTERSETTER(unsigned char, B, b)
-
97  GETTERSETTER(unsigned char, A, a)
+
94  GETTERSETTER(unsigned char, R, r)
+
95  GETTERSETTER(unsigned char, G, g)
+
96  GETTERSETTER(unsigned char, B, b)
+
97  GETTERSETTER(unsigned char, A, a)
98 
99  Color& operator=(const ::Color& color) {
100  set(color);
@@ -280,35 +280,34 @@
254 };
255 
256 } // namespace raylib
-
257 
-
258 #endif // RAYLIB_CPP_INCLUDE_COLOR_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
-
raylib::Color::ClearBackground
Color & ClearBackground()
Set background color (framebuffer clear color)
Definition: Color.hpp:107
-
raylib::Color::Color
Color(unsigned int hexValue)
Get Color structure from hexadecimal value.
Definition: Color.hpp:48
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::Color::ToInt
int ToInt() const
Returns hexadecimal value for a Color.
Definition: Color.hpp:62
-
raylib::Color::ToHSV
Vector3 ToHSV() const
Returns HSV values for a Color.
Definition: Color.hpp:90
-
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
-
raylib::Color::Color
Color(::Vector3 hsv)
Returns a Color from HSV values.
Definition: Color.hpp:34
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Color::DrawPixel
Color & DrawPixel(::Vector2 pos)
Draw a pixel.
Definition: Color.hpp:120
-
raylib::Color::Color
Color(::Vector4 normalized)
Returns Color from normalized values [0..1].
Definition: Color.hpp:55
+
257 using RColor = raylib::Color;
+
258 
+
259 #endif // RAYLIB_CPP_INCLUDE_COLOR_HPP_
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Color::Color
Color()
Black.
Definition: Color.hpp:29
-
raylib::Color::FromHSV
::Color FromHSV(float hue, float saturation, float value)
Returns a Color from HSV values.
Definition: Color.hpp:41
-
raylib::Color::Alpha
Color Alpha(float alpha) const
Returns color with alpha applied, alpha goes from 0.0f to 1.0f.
Definition: Color.hpp:209
raylib::Color::AlphaBlend
Color AlphaBlend(::Color dst, ::Color tint) const
Returns src alpha-blended into dst color with tint.
Definition: Color.hpp:216
+
raylib::Color::DrawPixel
Color & DrawPixel(::Vector2 pos)
Draw a pixel.
Definition: Color.hpp:120
+
raylib::Color::Color
Color(::Vector3 hsv)
Returns a Color from HSV values.
Definition: Color.hpp:34
+
raylib::Color::FromHSV
::Color FromHSV(float hue, float saturation, float value)
Returns a Color from HSV values.
Definition: Color.hpp:41
raylib::Color::Normalize
Vector4 Normalize() const
Returns Color normalized as float [0..1].
Definition: Color.hpp:83
-
raylib::Color::DrawLine
Color & DrawLine(int startPosX, int startPosY, int endPosX, int endPosY)
Draw a line.
Definition: Color.hpp:128
raylib::Color::Fade
Color Fade(float alpha) const
Returns color with alpha applied, alpha goes from 0.0f to 1.0f.
Definition: Color.hpp:76
+
raylib::Color::ToInt
int ToInt() const
Returns hexadecimal value for a Color.
Definition: Color.hpp:62
+
raylib::Color::Color
Color(::Vector4 normalized)
Returns Color from normalized values [0..1].
Definition: Color.hpp:55
+
raylib::Color::DrawLine
Color & DrawLine(int startPosX, int startPosY, int endPosX, int endPosY)
Draw a line.
Definition: Color.hpp:128
+
raylib::Color::ToHSV
Vector3 ToHSV() const
Returns HSV values for a Color.
Definition: Color.hpp:90
+
raylib::Color::Color
Color()
Black.
Definition: Color.hpp:29
+
raylib::Color::ClearBackground
Color & ClearBackground()
Set background color (framebuffer clear color)
Definition: Color.hpp:107
+
raylib::Color::Alpha
Color Alpha(float alpha) const
Returns color with alpha applied, alpha goes from 0.0f to 1.0f.
Definition: Color.hpp:209
+
raylib::Color::Color
Color(unsigned int hexValue)
Get Color structure from hexadecimal value.
Definition: Color.hpp:48
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
raylib::DrawTextEx
static void DrawTextEx(const Font &font, const std::string &text, Vector2 position, float fontSize, float spacing, ::Color tint)
Draw text using font and additional parameters.
Definition: Functions.hpp:263
+ diff --git a/docs/_font_8hpp_source.html b/docs/_font_8hpp_source.html index 6af15ec1..435bce28 100644 --- a/docs/_font_8hpp_source.html +++ b/docs/_font_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Font.hpp Source File @@ -32,10 +32,10 @@ - + @@ -147,12 +147,12 @@
108  UnloadFont(*this);
109  }
110 
-
111  GETTERSETTER(int, BaseSize, baseSize)
-
112  GETTERSETTER(int, GlyphCount, glyphCount)
-
113  GETTERSETTER(int, GlyphPadding, glyphPadding)
-
114  GETTERSETTER(::Texture2D, Texture, texture)
-
115  GETTERSETTER(::Rectangle*, Recs, recs)
-
116  GETTERSETTER(::GlyphInfo*, Glyphs, glyphs)
+
111  GETTERSETTER(int, BaseSize, baseSize)
+
112  GETTERSETTER(int, GlyphCount, glyphCount)
+
113  GETTERSETTER(int, GlyphPadding, glyphPadding)
+
114  GETTERSETTER(::Texture2D, Texture, texture)
+
115  GETTERSETTER(::Rectangle*, Recs, recs)
+
116  GETTERSETTER(::GlyphInfo*, Glyphs, glyphs)
117 
118  Font& operator=(const ::Font& font) {
119  Unload();
@@ -252,36 +252,35 @@
247  }
248 };
249 } // namespace raylib
-
250 
-
251 #endif // RAYLIB_CPP_INCLUDE_FONT_HPP_
- +
250 using RFont = raylib::Font;
+
251 
+
252 #endif // RAYLIB_CPP_INCLUDE_FONT_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Font
Font type, includes texture and charSet array data.
Definition: Font.hpp:14
+
raylib::Font::Font
Font(const std::string &fileName, int fontSize, int *fontChars=0, int charCount=0)
Loads a Font from the given file, with generation parameters.
Definition: Font.hpp:55
+
raylib::Font::DrawText
Font & DrawText(int codepoint, ::Vector2 position, float fontSize, ::Color tint={ 255, 255, 255, 255 })
Draw one character (codepoint)
Definition: Font.hpp:209
+
raylib::Font::MeasureText
Vector2 MeasureText(const std::string &text, float fontSize, float spacing) const
Measure string size for Font.
Definition: Font.hpp:220
+
raylib::Font::Font
Font(const std::string &fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount)
Loads a font from memory, based on the given file type and file data.
Definition: Font.hpp:83
+
raylib::Font::GetGlyphIndex
int GetGlyphIndex(int character) const
Get index position for a unicode character on font.
Definition: Font.hpp:227
+
raylib::Font::Load
bool Load(const std::string &fileName)
Loads a font from a given file.
Definition: Font.hpp:153
raylib::Font::Font
Font(const std::string &fileName)
Loads a Font from the given file.
Definition: Font.hpp:40
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::Font::Load
bool Load(const std::string &fileName, int fontSize, int *fontChars, int charCount)
Loads a font from a given file with generation parameters.
Definition: Font.hpp:168
raylib::Font::DrawText
Font & DrawText(const std::string &text, ::Vector2 position, float fontSize, float spacing, ::Color tint=WHITE)
Draw text using font and additional parameters.
Definition: Font.hpp:188
-
raylib::LoadFont
static inline ::Font LoadFont(const std::string &fileName)
Load font from file (filename must include file extension)
Definition: Functions.hpp:279
raylib::Font::Font
Font(const ::Image &image, ::Color key, int firstChar)
Loads a Font from the given image with a color key.
Definition: Font.hpp:70
-
raylib::Font::DrawText
Font & DrawText(int codepoint, ::Vector2 position, float fontSize, ::Color tint={ 255, 255, 255, 255 })
Draw one character (codepoint)
Definition: Font.hpp:209
-
raylib::Font::Font
Font(const std::string &fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount)
Loads a font from memory, based on the given file type and file data.
Definition: Font.hpp:83
-
raylib::Font::Font
Font(const std::string &fileName, int fontSize, int *fontChars=0, int charCount=0)
Loads a Font from the given file, with generation parameters.
Definition: Font.hpp:55
-
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
+
raylib::Font::ImageText
inline ::Image ImageText(const std::string &text, float fontSize, float spacing, ::Color tint) const
Create an image from text (custom sprite font)
Definition: Font.hpp:234
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
-
raylib::Font
Font type, includes texture and charSet array data.
Definition: Font.hpp:14
-
raylib::Font::GetGlyphIndex
int GetGlyphIndex(int character) const
Get index position for a unicode character on font.
Definition: Font.hpp:227
+
raylib::Texture
Texture type.
Definition: Texture.hpp:16
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
raylib::LoadFontEx
static inline ::Font LoadFontEx(const std::string &fileName, int fontSize, int *fontChars, int charsCount)
Load font from file (filename must include file extension)
Definition: Functions.hpp:286
-
raylib::Font::ImageText
inline ::Image ImageText(const std::string &text, float fontSize, float spacing, ::Color tint) const
Create an image from text (custom sprite font)
Definition: Font.hpp:234
-
raylib::Font::Load
bool Load(const std::string &fileName, int fontSize, int *fontChars, int charCount)
Loads a font from a given file with generation parameters.
Definition: Font.hpp:168
-
raylib::Texture
Texture type.
Definition: Texture.hpp:16
-
raylib::Font::MeasureText
Vector2 MeasureText(const std::string &text, float fontSize, float spacing) const
Measure string size for Font.
Definition: Font.hpp:220
-
raylib::Font::Load
bool Load(const std::string &fileName)
Loads a font from a given file.
Definition: Font.hpp:153
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::LoadFont
static inline ::Font LoadFont(const std::string &fileName)
Load font from file (filename must include file extension)
Definition: Functions.hpp:279
+
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
raylib::DrawTextEx
static void DrawTextEx(const Font &font, const std::string &text, Vector2 position, float fontSize, float spacing, ::Color tint)
Draw text using font and additional parameters.
Definition: Functions.hpp:263
+ diff --git a/docs/_functions_8hpp_source.html b/docs/_functions_8hpp_source.html index 232eabd6..61d03ac5 100644 --- a/docs/_functions_8hpp_source.html +++ b/docs/_functions_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Functions.hpp Source File @@ -32,10 +32,10 @@ - + @@ -316,66 +316,64 @@
388 
389 } // namespace raylib
390 
-
391 #endif // RAYLIB_CPP_INCLUDE_FUNCTIONS_HPP_
- -
raylib::TextToPascal
RLAPI std::string TextToPascal(const std::string &text)
Get Pascal case notation version of provided string.
Definition: Functions.hpp:378
+
391 #endif // RAYLIB_CPP_INCLUDE_FUNCTIONS_HPP_
+
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Font
Font type, includes texture and charSet array data.
Definition: Font.hpp:14
+
raylib::Image
Image type, bpp always RGBA (32bit)
Definition: Image.hpp:16
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::GetDirectoryFiles
static std::vector< std::string > GetDirectoryFiles(const std::string &dirPath)
Get filenames in a directory path.
Definition: Functions.hpp:155
+
raylib::ExportImageAsCode
static bool ExportImageAsCode(const Image &image, const std::string &fileName)
Export image as code file (.h) defining an array of bytes.
Definition: Functions.hpp:249
+
raylib::GetDroppedFiles
static std::vector< std::string > GetDroppedFiles()
Get dropped files names.
Definition: Functions.hpp:174
+
raylib::TextToUpper
RLAPI std::string TextToUpper(const std::string &text)
Get upper case version of provided string.
Definition: Functions.hpp:364
+
raylib::DirectoryExists
static bool DirectoryExists(const std::string &dirPath)
Check if directory path exists.
Definition: Functions.hpp:98
+
raylib::TextToLower
RLAPI std::string TextToLower(const std::string &text)
Get lower case version of provided string.
Definition: Functions.hpp:371
raylib::LoadImage
static inline ::Image LoadImage(const std::string &fileName)
Load an image.
Definition: Functions.hpp:210
-
raylib::GetFileName
static std::string GetFileName(const std::string &filePath)
Get pointer to filename for a path string.
Definition: Functions.hpp:119
-
raylib::UpdateCamera
static void UpdateCamera(const ::Camera &camera)
Update camera depending on selected mode.
Definition: Functions.hpp:202
raylib::TextFindIndex
RLAPI int TextFindIndex(const std::string &text, const std::string &find)
Find first text occurrence within a string.
Definition: Functions.hpp:357
-
raylib::LoadImageRaw
static inline ::Image LoadImageRaw(const std::string &fileName, int width, int height, int format, int headerSize)
Load an image from RAW file data.
Definition: Functions.hpp:217
-
raylib::GetPrevDirectoryPath
static std::string GetPrevDirectoryPath(const std::string &dirPath)
Get previous directory path for a given path.
Definition: Functions.hpp:140
-
raylib::TextIsEqual
static bool TextIsEqual(const std::string &text1, const std::string &text2)
Check if two text string are equal.
Definition: Functions.hpp:300
-
raylib::LoadImageFromMemory
static inline ::Image LoadImageFromMemory(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load image from memory buffer, fileType refers to extension like "png".
Definition: Functions.hpp:233
-
raylib::SetWindowTitle
static void SetWindowTitle(const std::string &title)
Set title for window.
Definition: Functions.hpp:31
-
raylib::TextSplit
RLAPI std::vector< std::string > TextSplit(const std::string &text, char delimiter)
Split text into multiple strings.
Definition: Functions.hpp:348
-
raylib::Image
Image type, bpp always RGBA (32bit)
Definition: Image.hpp:16
-
raylib::GetMonitorName
static std::string GetMonitorName(int monitor=0)
Get the human-readable, UTF-8 encoded name of the primary monitor.
Definition: Functions.hpp:38
-
raylib::LoadImageAnim
static inline ::Image LoadImageAnim(const std::string &fileName, int *frames)
Load animated image data.
Definition: Functions.hpp:226
-
raylib::LoadFont
static inline ::Font LoadFont(const std::string &fileName)
Load font from file (filename must include file extension)
Definition: Functions.hpp:279
-
raylib::TextToUpper
RLAPI std::string TextToUpper(const std::string &text)
Get upper case version of provided string.
Definition: Functions.hpp:364
-
raylib::GetFileModTime
static long GetFileModTime(const std::string &fileName)
Get file modification time (last write time)
Definition: Functions.hpp:188
-
raylib::TakeScreenshot
static void TakeScreenshot(const std::string &fileName)
Takes a screenshot of current screen (saved a .png)
Definition: Functions.hpp:59
-
raylib::GetDroppedFiles
static std::vector< std::string > GetDroppedFiles()
Get dropped files names.
Definition: Functions.hpp:174
+
raylib::GetWorkingDirectory
static std::string GetWorkingDirectory()
Get current working directory.
Definition: Functions.hpp:147
+
raylib::TextLength
static unsigned int TextLength(const std::string &text)
Check if two text string are equal.
Definition: Functions.hpp:307
raylib::GetGamepadName
static std::string GetGamepadName(int gamepad)
Get gamepad internal name id.
Definition: Functions.hpp:66
+
raylib::LoadFontEx
static inline ::Font LoadFontEx(const std::string &fileName, int fontSize, int *fontChars, int charsCount)
Load font from file (filename must include file extension)
Definition: Functions.hpp:286
+
raylib::LoadFont
static inline ::Font LoadFont(const std::string &fileName)
Load font from file (filename must include file extension)
Definition: Functions.hpp:279
+
raylib::ExportImage
static bool ExportImage(const Image &image, const std::string &fileName)
Export image data to file.
Definition: Functions.hpp:242
+
raylib::DrawText
static void DrawText(const std::string &text, int posX, int posY, int fontSize, ::Color color)
Draw text (using default font)
Definition: Functions.hpp:256
raylib::TextSubtext
RLAPI std::string TextSubtext(const std::string &text, int position, int length)
Get text length, checks for '\0' ending.
Definition: Functions.hpp:314
-
raylib::InitWindow
static void InitWindow(int width, int height, const std::string &title="raylib")
Initialize window and OpenGL context.
Definition: Functions.hpp:24
-
raylib::ExportImageAsCode
static bool ExportImageAsCode(const Image &image, const std::string &fileName)
Export image as code file (.h) defining an array of bytes.
Definition: Functions.hpp:249
-
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
-
raylib::DirectoryExists
static bool DirectoryExists(const std::string &dirPath)
Check if directory path exists.
Definition: Functions.hpp:98
-
raylib::GetFileNameWithoutExt
static std::string GetFileNameWithoutExt(const std::string &filePath)
Get filename string without extension.
Definition: Functions.hpp:126
-
raylib::GetDirectoryPath
static std::string GetDirectoryPath(const std::string &filePath)
Get full path for a given fileName with path.
Definition: Functions.hpp:133
+
raylib::TextToPascal
RLAPI std::string TextToPascal(const std::string &text)
Get Pascal case notation version of provided string.
Definition: Functions.hpp:378
+
raylib::SaveFileText
static bool SaveFileText(const std::string &fileName, const std::string &text)
Save text data to file (write)
Definition: Functions.hpp:84
raylib::IsFileExtension
static bool IsFileExtension(const std::string &fileName, const std::string &ext)
Check file extension (including point: .png, .wav)
Definition: Functions.hpp:105
-
raylib::FileExists
static bool FileExists(const std::string &fileName)
Check if file exists.
Definition: Functions.hpp:91
-
raylib::GetDirectoryFiles
static std::vector< std::string > GetDirectoryFiles(const std::string &dirPath)
Get filenames in a directory path.
Definition: Functions.hpp:155
-
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
-
raylib::Font
Font type, includes texture and charSet array data.
Definition: Font.hpp:14
-
raylib::ExportImage
static bool ExportImage(const Image &image, const std::string &fileName)
Export image data to file.
Definition: Functions.hpp:242
-
raylib::ChangeDirectory
static bool ChangeDirectory(const std::string &dir)
Change working directory, return true on success.
Definition: Functions.hpp:166
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::TextToInteger
RLAPI int TextToInteger(const std::string &text)
Get integer value from text (negative values not supported)
Definition: Functions.hpp:385
+
raylib::GetFileName
static std::string GetFileName(const std::string &filePath)
Get pointer to filename for a path string.
Definition: Functions.hpp:119
+
raylib::LoadImageFromMemory
static inline ::Image LoadImageFromMemory(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load image from memory buffer, fileType refers to extension like "png".
Definition: Functions.hpp:233
+
raylib::GetMonitorName
static std::string GetMonitorName(int monitor=0)
Get the human-readable, UTF-8 encoded name of the primary monitor.
Definition: Functions.hpp:38
raylib::MeasureText
static int MeasureText(const std::string &text, int fontSize)
Measure string width for default font.
Definition: Functions.hpp:293
raylib::TextReplace
RLAPI std::string TextReplace(const std::string &text, const std::string &replace, const std::string &by)
Replace text string.
Definition: Functions.hpp:321
+
raylib::TakeScreenshot
static void TakeScreenshot(const std::string &fileName)
Takes a screenshot of current screen (saved a .png)
Definition: Functions.hpp:59
raylib::SetClipboardText
static void SetClipboardText(const std::string &text)
Set clipboard text content.
Definition: Functions.hpp:45
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::LoadFontEx
static inline ::Font LoadFontEx(const std::string &fileName, int fontSize, int *fontChars, int charsCount)
Load font from file (filename must include file extension)
Definition: Functions.hpp:286
-
raylib::GetFileExtension
static std::string GetFileExtension(const std::string &fileName)
Get pointer to extension for a filename string (including point: ".png")
Definition: Functions.hpp:112
-
raylib::SaveFileText
static bool SaveFileText(const std::string &fileName, const std::string &text)
Save text data to file (write)
Definition: Functions.hpp:84
-
raylib::TextToLower
RLAPI std::string TextToLower(const std::string &text)
Get lower case version of provided string.
Definition: Functions.hpp:371
-
raylib::DrawText
static void DrawText(const std::string &text, int posX, int posY, int fontSize, ::Color color)
Draw text (using default font)
Definition: Functions.hpp:256
+
raylib::TextInsert
RLAPI std::string TextInsert(const std::string &text, const std::string &insert, int position)
Insert text in a position.
Definition: Functions.hpp:335
+
raylib::SetWindowTitle
static void SetWindowTitle(const std::string &title)
Set title for window.
Definition: Functions.hpp:31
+
raylib::FileExists
static bool FileExists(const std::string &fileName)
Check if file exists.
Definition: Functions.hpp:91
+
raylib::InitWindow
static void InitWindow(int width, int height, const std::string &title="raylib")
Initialize window and OpenGL context.
Definition: Functions.hpp:24
+
raylib::TextSplit
RLAPI std::vector< std::string > TextSplit(const std::string &text, char delimiter)
Split text into multiple strings.
Definition: Functions.hpp:348
+
raylib::LoadImageAnim
static inline ::Image LoadImageAnim(const std::string &fileName, int *frames)
Load animated image data.
Definition: Functions.hpp:226
raylib::LoadFileText
static std::string LoadFileText(const std::string &fileName)
Load text data from file (read)
Definition: Functions.hpp:74
+
raylib::GetFileModTime
static long GetFileModTime(const std::string &fileName)
Get file modification time (last write time)
Definition: Functions.hpp:188
+
raylib::GetFileExtension
static std::string GetFileExtension(const std::string &fileName)
Get pointer to extension for a filename string (including point: ".png")
Definition: Functions.hpp:112
+
raylib::UpdateCamera
static void UpdateCamera(const ::Camera &camera)
Update camera depending on selected mode.
Definition: Functions.hpp:202
raylib::OpenURL
static void OpenURL(const std::string &url)
Open URL with default system browser (if available)
Definition: Functions.hpp:195
-
raylib::TextLength
static unsigned int TextLength(const std::string &text)
Check if two text string are equal.
Definition: Functions.hpp:307
+
raylib::GetFileNameWithoutExt
static std::string GetFileNameWithoutExt(const std::string &filePath)
Get filename string without extension.
Definition: Functions.hpp:126
+
raylib::LoadImageRaw
static inline ::Image LoadImageRaw(const std::string &fileName, int width, int height, int format, int headerSize)
Load an image from RAW file data.
Definition: Functions.hpp:217
+
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
+
raylib::GetPrevDirectoryPath
static std::string GetPrevDirectoryPath(const std::string &dirPath)
Get previous directory path for a given path.
Definition: Functions.hpp:140
raylib::DrawTextEx
static void DrawTextEx(const Font &font, const std::string &text, Vector2 position, float fontSize, float spacing, ::Color tint)
Draw text using font and additional parameters.
Definition: Functions.hpp:263
-
raylib::GetWorkingDirectory
static std::string GetWorkingDirectory()
Get current working directory.
Definition: Functions.hpp:147
-
raylib::TextInsert
RLAPI std::string TextInsert(const std::string &text, const std::string &insert, int position)
Insert text in a position.
Definition: Functions.hpp:335
+
raylib::ChangeDirectory
static bool ChangeDirectory(const std::string &dir)
Change working directory, return true on success.
Definition: Functions.hpp:166
+
raylib::GetDirectoryPath
static std::string GetDirectoryPath(const std::string &filePath)
Get full path for a given fileName with path.
Definition: Functions.hpp:133
+
raylib::TextIsEqual
static bool TextIsEqual(const std::string &text1, const std::string &text2)
Check if two text string are equal.
Definition: Functions.hpp:300
raylib::GetClipboardText
static std::string GetClipboardText()
Get clipboard text content.
Definition: Functions.hpp:52
-
raylib::TextToInteger
RLAPI int TextToInteger(const std::string &text)
Get integer value from text (negative values not supported)
Definition: Functions.hpp:385
+ diff --git a/docs/_gamepad_8hpp_source.html b/docs/_gamepad_8hpp_source.html index 7fd7d746..38294dcf 100644 --- a/docs/_gamepad_8hpp_source.html +++ b/docs/_gamepad_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Gamepad.hpp Source File @@ -32,10 +32,10 @@ - + @@ -88,7 +88,7 @@
17  }
18  int number;
19 
-
20  GETTERSETTER(int, Number, number)
+
20  GETTERSETTER(int, Number, number)
21 
22  Gamepad& operator=(const Gamepad& gamepad) {
23  set(gamepad);
@@ -152,26 +152,25 @@
114  }
115 };
116 } // namespace raylib
-
117 
-
118 #endif // RAYLIB_CPP_INCLUDE_GAMEPAD_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Gamepad::GetAxisMovement
float GetAxisMovement(int axis) const
Return axis movement value for a gamepad axis.
Definition: Gamepad.hpp:107
-
raylib::Gamepad::IsButtonReleased
bool IsButtonReleased(int button) const
Detect if a gamepad button has been released once.
Definition: Gamepad.hpp:79
-
raylib::Gamepad::IsButtonUp
bool IsButtonUp(int button) const
Detect if a gamepad button is NOT being pressed.
Definition: Gamepad.hpp:86
-
raylib::Gamepad::GetName
std::string GetName() const
Return gamepad internal name id.
Definition: Gamepad.hpp:51
+
117 using RGamepad = raylib::Gamepad;
+
118 
+
119 #endif // RAYLIB_CPP_INCLUDE_GAMEPAD_HPP_
raylib::Gamepad
Input-related functions: gamepads.
Definition: Gamepad.hpp:13
-
raylib::Gamepad::IsButtonPressed
bool IsButtonPressed(int button) const
Detect if a gamepad button has been pressed once.
Definition: Gamepad.hpp:65
-
raylib::Gamepad::IsButtonDown
bool IsButtonDown(int button) const
Detect if a gamepad button is being pressed.
Definition: Gamepad.hpp:72
-
raylib::Gamepad::GetButtonPressed
int GetButtonPressed() const
Get the last gamepad button pressed.
Definition: Gamepad.hpp:93
-
raylib::Gamepad::IsAvailable
bool IsAvailable() const
Detect if a gamepad is available.
Definition: Gamepad.hpp:37
+
raylib::Gamepad::IsButtonReleased
bool IsButtonReleased(int button) const
Detect if a gamepad button has been released once.
Definition: Gamepad.hpp:79
raylib::Gamepad::GetAxisCount
int GetAxisCount() const
Return gamepad axis count for a gamepad.
Definition: Gamepad.hpp:100
raylib::Gamepad::IsAvailable
static bool IsAvailable(int number)
Detect if a gamepad is available.
Definition: Gamepad.hpp:44
+
raylib::Gamepad::IsAvailable
bool IsAvailable() const
Detect if a gamepad is available.
Definition: Gamepad.hpp:37
+
raylib::Gamepad::GetButtonPressed
int GetButtonPressed() const
Get the last gamepad button pressed.
Definition: Gamepad.hpp:93
+
raylib::Gamepad::IsButtonDown
bool IsButtonDown(int button) const
Detect if a gamepad button is being pressed.
Definition: Gamepad.hpp:72
+
raylib::Gamepad::GetName
std::string GetName() const
Return gamepad internal name id.
Definition: Gamepad.hpp:51
+
raylib::Gamepad::IsButtonUp
bool IsButtonUp(int button) const
Detect if a gamepad button is NOT being pressed.
Definition: Gamepad.hpp:86
+
raylib::Gamepad::IsButtonPressed
bool IsButtonPressed(int button) const
Detect if a gamepad button has been pressed once.
Definition: Gamepad.hpp:65
+
raylib::Gamepad::GetAxisMovement
float GetAxisMovement(int axis) const
Return axis movement value for a gamepad axis.
Definition: Gamepad.hpp:107
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_image_8hpp_source.html b/docs/_image_8hpp_source.html index 2ffe1f9d..e7cc5c91 100644 --- a/docs/_image_8hpp_source.html +++ b/docs/_image_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Image.hpp Source File @@ -32,10 +32,10 @@ - + @@ -87,8 +87,8 @@
18  Image(void* data = nullptr,
19  int width = 0,
20  int height = 0,
-
21  int mipmaps = 0,
-
22  int format = 0) : ::Image{data, width, height, mipmaps, format} {
+
21  int mipmaps = 1,
+
22  int format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) : ::Image{data, width, height, mipmaps, format} {
23  // Nothing.
24  }
25 
@@ -278,11 +278,11 @@
308  return ::ExportImageAsCode(*this, fileName.c_str());
309  }
310 
-
311  GETTERSETTER(void*, Data, data)
-
312  GETTERSETTER(int, Width, width)
-
313  GETTERSETTER(int, Height, height)
-
314  GETTERSETTER(int, Mipmaps, mipmaps)
-
315  GETTERSETTER(int, Format, format)
+
311  GETTERSETTER(void*, Data, data)
+
312  GETTERSETTER(int, Width, width)
+
313  GETTERSETTER(int, Height, height)
+
314  GETTERSETTER(int, Mipmaps, mipmaps)
+
315  GETTERSETTER(int, Format, format)
316 
320  inline ::Vector2 GetSize() const {
321  return {static_cast<float>(width), static_cast<float>(height)};
@@ -566,84 +566,83 @@
728  }
729 };
730 } // namespace raylib
-
731 
-
732 #endif // RAYLIB_CPP_INCLUDE_IMAGE_HPP_
- +
731 using RImage = raylib::Image;
+
732 
+
733 #endif // RAYLIB_CPP_INCLUDE_IMAGE_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Image
Image type, bpp always RGBA (32bit)
Definition: Image.hpp:16
+
raylib::Image::ResizeCanvas
Image & ResizeCanvas(int newWidth, int newHeight, int offsetX=0, int offsetY=0, ::Color color={255, 255, 255, 255})
Resize canvas and fill with color.
Definition: Image.hpp:441
+
raylib::Image::Format
Image & Format(int newFormat)
Convert image data to desired format.
Definition: Image.hpp:349
+
raylib::Image::ColorTint
Image & ColorTint(::Color color={255, 255, 255, 255})
Modify image color: tint.
Definition: Image.hpp:498
raylib::Image::Dither
Image & Dither(int rBpp, int gBpp, int bBpp, int aBpp)
Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
Definition: Image.hpp:458
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Image::ColorBrightness
Image & ColorBrightness(int brightness)
Modify image color: brightness.
Definition: Image.hpp:534
+
raylib::Image::FlipVertical
Image & FlipVertical()
Flip image vertically.
Definition: Image.hpp:466
raylib::Image::WhiteNoise
::Image WhiteNoise(int width, int height, float factor)
Generate image: white noise.
Definition: Image.hpp:175
-
raylib::LoadImage
static inline ::Image LoadImage(const std::string &fileName)
Load an image.
Definition: Functions.hpp:210
-
raylib::LoadImageRaw
static inline ::Image LoadImageRaw(const std::string &fileName, int width, int height, int format, int headerSize)
Load an image from RAW file data.
Definition: Functions.hpp:217
-
raylib::Image::GradientRadial
::Image GradientRadial(int width, int height, float density, ::Color inner, ::Color outer)
Generate image: radial gradient.
Definition: Image.hpp:159
-
raylib::Image::Image
Image(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load an image from the given file.
Definition: Image.hpp:74
-
raylib::Image::ToPOT
Image & ToPOT(::Color fillColor)
Convert image to POT (power-of-two)
Definition: Image.hpp:341
-
raylib::LoadImageFromMemory
static inline ::Image LoadImageFromMemory(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load image from memory buffer, fileType refers to extension like "png".
Definition: Functions.hpp:233
-
raylib::Image::Format
Image & Format(int newFormat)
Convert image data to desired format.
Definition: Image.hpp:349
-
raylib::Image::Crop
Image & Crop(::Vector2 size)
Crop an image to a new given width and height based on a vector.
Definition: Image.hpp:404
-
raylib::Image::ColorInvert
Image & ColorInvert()
Modify image color: invert.
Definition: Image.hpp:506
-
raylib::Image::ColorGrayscale
Image & ColorGrayscale()
Modify image color: grayscale.
Definition: Image.hpp:514
-
raylib::Image
Image type, bpp always RGBA (32bit)
Definition: Image.hpp:16
-
raylib::Image::Load
bool Load(const ::Texture2D &texture)
Load an image from the given file.
Definition: Image.hpp:281
-
raylib::Image::FromImage
inline ::Image FromImage(::Rectangle rec) const
Create an image from another image piece.
Definition: Image.hpp:334
-
raylib::Image::Crop
Image & Crop(::Rectangle crop)
Crop an image to area defined by a rectangle.
Definition: Image.hpp:389
+
raylib::Image::ResizeNN
Image & ResizeNN(int newWidth, int newHeight)
Resize and image to new size using Nearest-Neighbor scaling algorithm.
Definition: Image.hpp:433
+
raylib::Image::GradientH
::Image GradientH(int width, int height, ::Color left, ::Color right)
Generate image: horizontal gradient.
Definition: Image.hpp:152
raylib::Image::Crop
Image & Crop(int newWidth, int newHeight)
Crop an image to a new given width and height.
Definition: Image.hpp:397
-
raylib::Image::Image
Image(const std::string &fileName)
Load an image from the given file.
Definition: Image.hpp:37
-
raylib::LoadImageAnim
static inline ::Image LoadImageAnim(const std::string &fileName, int *frames)
Load animated image data.
Definition: Functions.hpp:226
-
raylib::Image::ExportAsCode
bool ExportAsCode(const std::string &fileName) const
Export image as code file defining an array of bytes, returns true on success.
Definition: Image.hpp:307
-
raylib::Image::RotateCCW
Image & RotateCCW()
Rotate image counter-clockwise 90deg.
Definition: Image.hpp:490
-
raylib::Image::LoadPalette
inline ::Color * LoadPalette(int maxPaletteSize, int *colorsCount) const
Load colors palette from image as a Color array (RGBA - 32bit)
Definition: Image.hpp:662
-
raylib::Image::FlipVertical
Image & FlipVertical()
Flip image vertically.
Definition: Image.hpp:466
-
raylib::Image::LoadFromScreen
::Image LoadFromScreen()
Get pixel data from screen buffer and return an Image (screenshot)
Definition: Image.hpp:131
+
raylib::Image::Crop
Image & Crop(int offsetX, int offsetY, int newWidth, int newHeight)
Crop an image to area defined by a rectangle.
Definition: Image.hpp:411
+
raylib::Image::ColorBrightness
Image & ColorBrightness(int brightness)
Modify image color: brightness.
Definition: Image.hpp:534
+
raylib::Image::ColorGrayscale
Image & ColorGrayscale()
Modify image color: grayscale.
Definition: Image.hpp:514
+
raylib::Image::Crop
Image & Crop(::Vector2 size)
Crop an image to a new given width and height based on a vector.
Definition: Image.hpp:404
+
raylib::Image::Checked
::Image Checked(int width, int height, int checksX, int checksY, ::Color col1={255, 255, 255, 255}, ::Color col2={0, 0, 0, 255})
Generate image: checked.
Definition: Image.hpp:167
+
raylib::Image::Cellular
::Image Cellular(int width, int height, int tileSize)
Generate image: cellular algorithm.
Definition: Image.hpp:182
+
raylib::Image::Image
Image(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load an image from the given file.
Definition: Image.hpp:74
+
raylib::Image::AlphaClear
Image & AlphaClear(::Color color, float threshold)
Clear alpha channel to desired color.
Definition: Image.hpp:365
+
raylib::Image::AlphaMask
Image & AlphaMask(const ::Image &alphaMask)
Apply alpha mask to image.
Definition: Image.hpp:373
+
raylib::Image::Image
Image(const ::Texture2D &texture)
Load an image from the given file.
Definition: Image.hpp:85
+
raylib::Image::GetAlphaBorder
Rectangle GetAlphaBorder(float threshold) const
Get image alpha border rectangle.
Definition: Image.hpp:552
+
raylib::Image::Copy
inline ::Image Copy() const
Create an image duplicate (useful for transformations)
Definition: Image.hpp:327
raylib::Image::Load
bool Load(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load image from memory buffer, fileType refers to extension: i.e.
Definition: Image.hpp:266
+
raylib::Image::Image
Image(const std::string &fileName, int width, int height, int format, int headerSize)
Load a raw image from the given file, with the provided width, height, and formats.
Definition: Image.hpp:50
+
raylib::Image::GetPixelDataSize
int GetPixelDataSize() const
Returns the pixel data size based on the current image.
Definition: Image.hpp:708
+
raylib::Image::Crop
Image & Crop(::Rectangle crop)
Crop an image to area defined by a rectangle.
Definition: Image.hpp:389
raylib::Image::Export
bool Export(const std::string &fileName) const
Export image data to file, returns true on success.
Definition: Image.hpp:299
-
raylib::Image::Load
bool Load(const std::string &fileName, int width, int height, int format, int headerSize)
Load image from RAW file data.
Definition: Image.hpp:242
-
raylib::Image::ColorContrast
Image & ColorContrast(float contrast)
Modify image color: contrast.
Definition: Image.hpp:524
+
raylib::Image::GradientV
::Image GradientV(int width, int height, ::Color top, ::Color bottom)
Generate image: vertical gradient.
Definition: Image.hpp:145
+
raylib::Image::AlphaCrop
Image & AlphaCrop(float threshold)
Crop image depending on alpha value.
Definition: Image.hpp:357
raylib::Image::IsReady
bool IsReady() const
Retrieve whether or not the Image has been loaded.
Definition: Image.hpp:717
-
raylib::Image::AlphaClear
Image & AlphaClear(::Color color, float threshold)
Clear alpha channel to desired color.
Definition: Image.hpp:365
-
raylib::Image::LoadTexture
inline ::Texture2D LoadTexture() const
Load texture from image data.
Definition: Image.hpp:683
-
raylib::Image::AlphaPremultiply
Image & AlphaPremultiply()
Premultiply alpha channel.
Definition: Image.hpp:381
-
raylib::Image::Crop
Image & Crop(int offsetX, int offsetY, int newWidth, int newHeight)
Crop an image to area defined by a rectangle.
Definition: Image.hpp:411
+
raylib::Image::FlipHorizontal
Image & FlipHorizontal()
Flip image horizontally.
Definition: Image.hpp:474
+
raylib::Image::FromImage
inline ::Image FromImage(::Rectangle rec) const
Create an image from another image piece.
Definition: Image.hpp:334
+
raylib::Image::Resize
Image & Resize(int newWidth, int newHeight)
Resize and image to new size.
Definition: Image.hpp:425
+
raylib::Image::Load
bool Load(const std::string &fileName, int width, int height, int format, int headerSize)
Load image from RAW file data.
Definition: Image.hpp:242
raylib::Image::DrawPixel
Image & DrawPixel(int posX, int posY, ::Color color={255, 255, 255, 255})
Draw pixel within an image.
Definition: Image.hpp:567
-
raylib::Image::Mipmaps
Image & Mipmaps()
Generate all mipmap levels for a provided image.
Definition: Image.hpp:450
-
raylib::Image::Image
Image(const std::string &fileName, int width, int height, int format, int headerSize)
Load a raw image from the given file, with the provided width, height, and formats.
Definition: Image.hpp:50
-
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
-
raylib::Image::Load
bool Load(const std::string &fileName, int *frames)
Load image sequence from file (frames appended to image.data).
Definition: Image.hpp:254
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Image::GradientV
::Image GradientV(int width, int height, ::Color top, ::Color bottom)
Generate image: vertical gradient.
Definition: Image.hpp:145
-
raylib::Image::ColorTint
Image & ColorTint(::Color color={255, 255, 255, 255})
Modify image color: tint.
Definition: Image.hpp:498
-
raylib::Image::GetAlphaBorder
Rectangle GetAlphaBorder(float threshold) const
Get image alpha border rectangle.
Definition: Image.hpp:552
-
raylib::Image::Load
bool Load(const std::string &fileName)
Load image from file into CPU memory (RAM)
Definition: Image.hpp:230
-
raylib::Image::ResizeCanvas
Image & ResizeCanvas(int newWidth, int newHeight, int offsetX=0, int offsetY=0, ::Color color={255, 255, 255, 255})
Resize canvas and fill with color.
Definition: Image.hpp:441
-
raylib::Image::UnloadPalette
void UnloadPalette(::Color *colors) const
Unload colors palette loaded with LoadImagePalette()
Definition: Image.hpp:676
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Image::GradientH
::Image GradientH(int width, int height, ::Color left, ::Color right)
Generate image: horizontal gradient.
Definition: Image.hpp:152
raylib::Image::LoadColors
inline ::Color * LoadColors() const
Load color data from image as a Color array (RGBA - 32bit)
Definition: Image.hpp:655
raylib::Image::Image
Image(const std::string &fileName, int *frames)
Load an animation image from the given file.
Definition: Image.hpp:63
+
raylib::Image::Image
Image(const std::string &fileName)
Load an image from the given file.
Definition: Image.hpp:37
+
raylib::Image::LoadPalette
inline ::Color * LoadPalette(int maxPaletteSize, int *colorsCount) const
Load colors palette from image as a Color array (RGBA - 32bit)
Definition: Image.hpp:662
+
raylib::Image::Load
bool Load(const ::Texture2D &texture)
Load an image from the given file.
Definition: Image.hpp:281
raylib::Image::Color
::Image Color(int width, int height, ::Color color={255, 255, 255, 255})
Generate image: plain color.
Definition: Image.hpp:138
-
raylib::Image::GetSize
inline ::Vector2 GetSize() const
Retrieve the width and height of the image.
Definition: Image.hpp:320
-
raylib::Image::GetPixelDataSize
int GetPixelDataSize() const
Returns the pixel data size based on the current image.
Definition: Image.hpp:708
-
raylib::Image::UnloadColors
void UnloadColors(::Color *colors) const
Unload color data loaded with LoadImageColors()
Definition: Image.hpp:669
-
raylib::Image::AlphaCrop
Image & AlphaCrop(float threshold)
Crop image depending on alpha value.
Definition: Image.hpp:357
-
raylib::Image::Resize
Image & Resize(int newWidth, int newHeight)
Resize and image to new size.
Definition: Image.hpp:425
-
raylib::Image::Checked
::Image Checked(int width, int height, int checksX, int checksY, ::Color col1={255, 255, 255, 255}, ::Color col2={0, 0, 0, 255})
Generate image: checked.
Definition: Image.hpp:167
-
raylib::Image::Image
Image(const ::Texture2D &texture)
Load an image from the given file.
Definition: Image.hpp:85
+
raylib::Image::RotateCCW
Image & RotateCCW()
Rotate image counter-clockwise 90deg.
Definition: Image.hpp:490
+
raylib::Image::LoadTexture
inline ::Texture2D LoadTexture() const
Load texture from image data.
Definition: Image.hpp:683
raylib::Image::GetPixelDataSize
static int GetPixelDataSize(int width, int height, int format=PIXELFORMAT_UNCOMPRESSED_R32G32B32A32)
Get pixel data size in bytes for certain format.
Definition: Image.hpp:699
+
raylib::Image::GradientRadial
::Image GradientRadial(int width, int height, float density, ::Color inner, ::Color outer)
Generate image: radial gradient.
Definition: Image.hpp:159
+
raylib::Image::Mipmaps
Image & Mipmaps()
Generate all mipmap levels for a provided image.
Definition: Image.hpp:450
+
raylib::Image::LoadFromScreen
::Image LoadFromScreen()
Get pixel data from screen buffer and return an Image (screenshot)
Definition: Image.hpp:131
+
raylib::Image::Load
bool Load(const std::string &fileName)
Load image from file into CPU memory (RAM)
Definition: Image.hpp:230
+
raylib::Image::GetSize
inline ::Vector2 GetSize() const
Retrieve the width and height of the image.
Definition: Image.hpp:320
raylib::Image::Unload
void Unload()
Unload image from CPU memory (RAM)
Definition: Image.hpp:289
-
raylib::Image::FlipHorizontal
Image & FlipHorizontal()
Flip image horizontally.
Definition: Image.hpp:474
-
raylib::Image::ResizeNN
Image & ResizeNN(int newWidth, int newHeight)
Resize and image to new size using Nearest-Neighbor scaling algorithm.
Definition: Image.hpp:433
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
-
raylib::Image::Cellular
::Image Cellular(int width, int height, int tileSize)
Generate image: cellular algorithm.
Definition: Image.hpp:182
-
raylib::Image::ClearBackground
Image & ClearBackground(::Color color={0, 0, 0, 255})
Clear image background with given color.
Definition: Image.hpp:559
+
raylib::Image::UnloadColors
void UnloadColors(::Color *colors) const
Unload color data loaded with LoadImageColors()
Definition: Image.hpp:669
+
raylib::Image::Load
bool Load(const std::string &fileName, int *frames)
Load image sequence from file (frames appended to image.data).
Definition: Image.hpp:254
+
raylib::Image::AlphaPremultiply
Image & AlphaPremultiply()
Premultiply alpha channel.
Definition: Image.hpp:381
+
raylib::Image::ExportAsCode
bool ExportAsCode(const std::string &fileName) const
Export image as code file defining an array of bytes, returns true on success.
Definition: Image.hpp:307
+
raylib::Image::UnloadPalette
void UnloadPalette(::Color *colors) const
Unload colors palette loaded with LoadImagePalette()
Definition: Image.hpp:676
+
raylib::Image::ToPOT
Image & ToPOT(::Color fillColor)
Convert image to POT (power-of-two)
Definition: Image.hpp:341
raylib::Image::RotateCW
Image & RotateCW()
Rotate image clockwise 90deg.
Definition: Image.hpp:482
-
raylib::Image::AlphaMask
Image & AlphaMask(const ::Image &alphaMask)
Apply alpha mask to image.
Definition: Image.hpp:373
+
raylib::Image::ClearBackground
Image & ClearBackground(::Color color={0, 0, 0, 255})
Clear image background with given color.
Definition: Image.hpp:559
+
raylib::Image::ColorContrast
Image & ColorContrast(float contrast)
Modify image color: contrast.
Definition: Image.hpp:524
+
raylib::Image::ColorInvert
Image & ColorInvert()
Modify image color: invert.
Definition: Image.hpp:506
raylib::Image::ColorReplace
Image & ColorReplace(::Color color, ::Color replace)
Modify image color: replace color.
Definition: Image.hpp:542
-
raylib::Image::Copy
inline ::Image Copy() const
Create an image duplicate (useful for transformations)
Definition: Image.hpp:327
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::LoadImage
static inline ::Image LoadImage(const std::string &fileName)
Load an image.
Definition: Functions.hpp:210
+
raylib::LoadImageFromMemory
static inline ::Image LoadImageFromMemory(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load image from memory buffer, fileType refers to extension like "png".
Definition: Functions.hpp:233
+
raylib::LoadImageAnim
static inline ::Image LoadImageAnim(const std::string &fileName, int *frames)
Load animated image data.
Definition: Functions.hpp:226
+
raylib::LoadImageRaw
static inline ::Image LoadImageRaw(const std::string &fileName, int width, int height, int format, int headerSize)
Load an image from RAW file data.
Definition: Functions.hpp:217
+ diff --git a/docs/_material_8hpp_source.html b/docs/_material_8hpp_source.html index e1e084a3..1c2f1534 100644 --- a/docs/_material_8hpp_source.html +++ b/docs/_material_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Material.hpp Source File @@ -32,10 +32,10 @@ - + @@ -112,8 +112,8 @@
47  return std::vector<Material>(materials, materials + count);
48  }
49 
-
50  GETTERSETTER(::Shader, Shader, shader)
-
51  GETTERSETTER(::MaterialMap*, Maps, maps)
+
50  GETTERSETTER(::Shader, Shader, shader)
+
51  GETTERSETTER(::MaterialMap*, Maps, maps)
52  // TODO(RobLoach): Resolve the Material params being a float[4].
53  // GETTERSETTER(float[4], Params, params)
54 
@@ -171,24 +171,23 @@
118  }
119 };
120 } // namespace raylib
-
121 
-
122 #endif // RAYLIB_CPP_INCLUDE_MATERIAL_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
-
raylib::Material::Load
static std::vector< Material > Load(const std::string &fileName)
Load materials from model file.
Definition: Material.hpp:43
+
121 using RMaterial = raylib::Material;
+
122 
+
123 #endif // RAYLIB_CPP_INCLUDE_MATERIAL_HPP_
+
raylib::Material
Material type (generic)
Definition: Material.hpp:14
+
raylib::Material::DrawMesh
const Material & DrawMesh(const ::Mesh &mesh, ::Matrix *transforms, int instances) const
Draw multiple mesh instances with material and different transforms.
Definition: Material.hpp:105
raylib::Material::SetTexture
Material & SetTexture(int mapType, const ::Texture2D &texture)
Set texture for a material map type (MAP_DIFFUSE, MAP_SPECULAR...)
Definition: Material.hpp:89
+
raylib::Material::DrawMesh
const Material & DrawMesh(const ::Mesh &mesh, ::Matrix transform) const
Draw a 3d mesh with material and transform.
Definition: Material.hpp:97
+
raylib::Material::Unload
void Unload()
Unload material from memory.
Definition: Material.hpp:79
raylib::Material::Material
Material()
Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
Definition: Material.hpp:23
+
raylib::Material::Load
static std::vector< Material > Load(const std::string &fileName)
Load materials from model file.
Definition: Material.hpp:43
+
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
raylib::Shader
Shader type (generic)
Definition: Shader.hpp:14
-
raylib::Material::Unload
void Unload()
Unload material from memory.
Definition: Material.hpp:79
-
raylib::Material::DrawMesh
const Material & DrawMesh(const ::Mesh &mesh, ::Matrix *transforms, int instances) const
Draw multiple mesh instances with material and different transforms.
Definition: Material.hpp:105
-
raylib::Material
Material type (generic)
Definition: Material.hpp:14
-
raylib::Material::DrawMesh
const Material & DrawMesh(const ::Mesh &mesh, ::Matrix transform) const
Draw a 3d mesh with material and transform.
Definition: Material.hpp:97
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_matrix_8hpp_source.html b/docs/_matrix_8hpp_source.html index 4c8a1d26..ba0420ff 100644 --- a/docs/_matrix_8hpp_source.html +++ b/docs/_matrix_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Matrix.hpp Source File @@ -32,10 +32,10 @@ - + @@ -96,22 +96,22 @@
25  float m12 = 0, float m13 = 0, float m14 = 0,
26  float m15 = 0) : ::Matrix{m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11, m12, m13, m14, m15} {}
27 
-
28  GETTERSETTER(float, M0, m0)
-
29  GETTERSETTER(float, M1, m1)
-
30  GETTERSETTER(float, M2, m2)
-
31  GETTERSETTER(float, M3, m3)
-
32  GETTERSETTER(float, M4, m4)
-
33  GETTERSETTER(float, M5, m5)
-
34  GETTERSETTER(float, M6, m6)
-
35  GETTERSETTER(float, M7, m7)
-
36  GETTERSETTER(float, M8, m8)
-
37  GETTERSETTER(float, M9, m9)
-
38  GETTERSETTER(float, M10, m10)
-
39  GETTERSETTER(float, M11, m11)
-
40  GETTERSETTER(float, M12, m12)
-
41  GETTERSETTER(float, M13, m13)
-
42  GETTERSETTER(float, M14, m14)
-
43  GETTERSETTER(float, M15, m15)
+
28  GETTERSETTER(float, M0, m0)
+
29  GETTERSETTER(float, M1, m1)
+
30  GETTERSETTER(float, M2, m2)
+
31  GETTERSETTER(float, M3, m3)
+
32  GETTERSETTER(float, M4, m4)
+
33  GETTERSETTER(float, M5, m5)
+
34  GETTERSETTER(float, M6, m6)
+
35  GETTERSETTER(float, M7, m7)
+
36  GETTERSETTER(float, M8, m8)
+
37  GETTERSETTER(float, M9, m9)
+
38  GETTERSETTER(float, M10, m10)
+
39  GETTERSETTER(float, M11, m11)
+
40  GETTERSETTER(float, M12, m12)
+
41  GETTERSETTER(float, M13, m13)
+
42  GETTERSETTER(float, M14, m14)
+
43  GETTERSETTER(float, M15, m15)
44 
45  Matrix& operator=(const ::Matrix& matrix) {
46  set(matrix);
@@ -147,7 +147,6 @@
76  }
77 
78 #ifndef RAYLIB_CPP_NO_MATH
-
79 
82  inline float Trace() const {
83  return ::MatrixTrace(*this);
84  }
@@ -274,21 +273,19 @@
211  }
212 };
213 } // namespace raylib
-
214 
+
214 using RMatrix = raylib::Matrix;
215 
-
216 #endif // RAYLIB_CPP_INCLUDE_MATRIX_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Matrix::Transpose
Matrix Transpose() const
Transposes provided matrix.
Definition: Matrix.hpp:89
+
216 #endif // RAYLIB_CPP_INCLUDE_MATRIX_HPP_
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
raylib::Matrix::SetShaderValue
Matrix & SetShaderValue(::Shader shader, int uniformLoc)
Set shader uniform value (matrix 4x4)
Definition: Matrix.hpp:186
-
raylib::Shader
Shader type (generic)
Definition: Shader.hpp:14
raylib::Matrix::Trace
float Trace() const
Returns the trace of the matrix (sum of the values along the diagonal)
Definition: Matrix.hpp:82
+
raylib::Matrix::Transpose
Matrix Transpose() const
Transposes provided matrix.
Definition: Matrix.hpp:89
+
raylib::Shader
Shader type (generic)
Definition: Shader.hpp:14
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_mesh_8hpp_source.html b/docs/_mesh_8hpp_source.html index bc589c22..6f3f7a51 100644 --- a/docs/_mesh_8hpp_source.html +++ b/docs/_mesh_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Mesh.hpp Source File @@ -32,10 +32,10 @@ - + @@ -114,7 +114,7 @@
46  // return std::vector<Mesh>(meshes, meshes + count);
47  // }
48 
-
49  Mesh(const Mesh&) = delete;
+
49  Mesh(const Mesh&) = delete;
50 
51  Mesh(Mesh&& other) {
52  set(other);
@@ -176,21 +176,21 @@
138  return ::GenMeshCubicmap(cubicmap, cubeSize);
139  }
140 
-
141  GETTERSETTER(int, VertexCount, vertexCount)
-
142  GETTERSETTER(int, TriangleCount, triangleCount)
-
143  GETTERSETTER(float*, Vertices, vertices)
-
144  GETTERSETTER(float *, TexCoords, texcoords)
-
145  GETTERSETTER(float *, TexCoords2, texcoords2)
-
146  GETTERSETTER(float *, Normals, normals)
-
147  GETTERSETTER(float *, Tangents, tangents)
-
148  GETTERSETTER(unsigned char *, Colors, colors)
-
149  GETTERSETTER(unsigned short *, Indices, indices) // NOLINT
-
150  GETTERSETTER(float *, AnimVertices, animVertices)
-
151  GETTERSETTER(float *, AnimNormals, animNormals)
-
152  GETTERSETTER(unsigned char *, BoneIds, boneIds)
-
153  GETTERSETTER(float *, BoneWeights, boneWeights)
-
154  GETTERSETTER(unsigned int, VaoId, vaoId)
-
155  GETTERSETTER(unsigned int *, VboId, vboId)
+
141  GETTERSETTER(int, VertexCount, vertexCount)
+
142  GETTERSETTER(int, TriangleCount, triangleCount)
+
143  GETTERSETTER(float*, Vertices, vertices)
+
144  GETTERSETTER(float *, TexCoords, texcoords)
+
145  GETTERSETTER(float *, TexCoords2, texcoords2)
+
146  GETTERSETTER(float *, Normals, normals)
+
147  GETTERSETTER(float *, Tangents, tangents)
+
148  GETTERSETTER(unsigned char *, Colors, colors)
+
149  GETTERSETTER(unsigned short *, Indices, indices) // NOLINT
+
150  GETTERSETTER(float *, AnimVertices, animVertices)
+
151  GETTERSETTER(float *, AnimNormals, animNormals)
+
152  GETTERSETTER(unsigned char *, BoneIds, boneIds)
+
153  GETTERSETTER(float *, BoneWeights, boneWeights)
+
154  GETTERSETTER(unsigned int, VaoId, vaoId)
+
155  GETTERSETTER(unsigned int *, VboId, vboId)
156 
157  Mesh& operator=(const ::Mesh& mesh) {
158  set(mesh);
@@ -304,40 +304,40 @@
302  }
303 };
304 } // namespace raylib
-
305 
-
306 #endif // RAYLIB_CPP_INCLUDE_MESH_HPP_
- -
raylib::Mesh::Cube
::Mesh Cube(float width, float height, float length)
Generate cuboid mesh.
Definition: Mesh.hpp:88
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
305 using RMesh = raylib::Mesh;
+
306 
+
307 #endif // RAYLIB_CPP_INCLUDE_MESH_HPP_
+
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
-
raylib::Mesh::Export
bool Export(const std::string &fileName)
Export mesh data to file.
Definition: Mesh.hpp:226
+
raylib::Mesh
Vertex data definning a mesh.
Definition: Mesh.hpp:16
+
raylib::Mesh::GenBinormals
Mesh & GenBinormals()
Compute mesh binormals (aka bitangent)
Definition: Mesh.hpp:266
raylib::Mesh::BoundingBox
raylib::BoundingBox BoundingBox() const
Compute mesh bounding box limits.
Definition: Mesh.hpp:244
+
raylib::Mesh::Mesh
Mesh(const Mesh &)=delete
Load meshes from model file.
+
raylib::Mesh::Draw
void Draw(const ::Material &material, const ::Matrix &transform)
Draw a 3d mesh with material and transform.
Definition: Mesh.hpp:212
+
raylib::Mesh::LoadModelFrom
raylib::Model LoadModelFrom() const
Load model from generated mesh.
Definition: Mesh.hpp:274
+
raylib::Mesh::Sphere
::Mesh Sphere(float radius, int rings, int slices)
Generate sphere mesh (standard sphere)
Definition: Mesh.hpp:95
+
raylib::Mesh::Knot
::Mesh Knot(float radius, float size, int radSeg, int sides)
Generate trefoil knot mesh.
Definition: Mesh.hpp:123
+
raylib::Mesh::Unload
void Unload()
Unload mesh from memory (RAM and/or VRAM)
Definition: Mesh.hpp:234
+
raylib::Mesh::GenTangents
Mesh & GenTangents()
Compute mesh tangents.
Definition: Mesh.hpp:258
+
raylib::Mesh::UpdateBuffer
void UpdateBuffer(int index, void *data, int dataSize, int offset=0)
Upload mesh vertex data to GPU (VRAM)
Definition: Mesh.hpp:205
+
raylib::Mesh::Cube
::Mesh Cube(float width, float height, float length)
Generate cuboid mesh.
Definition: Mesh.hpp:88
+
raylib::Mesh::Plane
::Mesh Plane(float width, float length, int resX, int resZ)
Generate plane mesh (with subdivisions)
Definition: Mesh.hpp:81
raylib::Mesh::Poly
::Mesh Poly(int sides, float radius)
Generate polygonal mesh.
Definition: Mesh.hpp:74
-
raylib::Mesh::Torus
::Mesh Torus(float radius, float size, int radSeg, int sides)
Generate torus mesh.
Definition: Mesh.hpp:116
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
raylib::Mesh::HemiSphere
::Mesh HemiSphere(float radius, int rings, int slices)
Generate half-sphere mesh (no bottom cap)
Definition: Mesh.hpp:102
-
raylib::Mesh::GenTangents
Mesh & GenTangents()
Compute mesh tangents.
Definition: Mesh.hpp:258
+
raylib::Mesh::Torus
::Mesh Torus(float radius, float size, int radSeg, int sides)
Generate torus mesh.
Definition: Mesh.hpp:116
raylib::Mesh::Upload
void Upload(bool dynamic=false)
Upload mesh vertex data to GPU (VRAM)
Definition: Mesh.hpp:198
-
raylib::Mesh::Unload
void Unload()
Unload mesh from memory (RAM and/or VRAM)
Definition: Mesh.hpp:234
-
raylib::Mesh
Vertex data definning a mesh.
Definition: Mesh.hpp:16
+
raylib::Mesh::Export
bool Export(const std::string &fileName)
Export mesh data to file.
Definition: Mesh.hpp:226
raylib::Mesh::Heightmap
::Mesh Heightmap(const ::Image &heightmap, ::Vector3 size)
Generate heightmap mesh from image data.
Definition: Mesh.hpp:130
-
raylib::Mesh::Knot
::Mesh Knot(float radius, float size, int radSeg, int sides)
Generate trefoil knot mesh.
Definition: Mesh.hpp:123
+
raylib::Mesh::Cylinder
::Mesh Cylinder(float radius, float height, int slices)
Generate cylinder mesh.
Definition: Mesh.hpp:109
raylib::Mesh::Cubicmap
::Mesh Cubicmap(const ::Image &cubicmap, ::Vector3 cubeSize)
Generate cubes-based map mesh from image data.
Definition: Mesh.hpp:137
-
raylib::Mesh::Sphere
::Mesh Sphere(float radius, int rings, int slices)
Generate sphere mesh (standard sphere)
Definition: Mesh.hpp:95
-
raylib::Mesh::GenBinormals
Mesh & GenBinormals()
Compute mesh binormals (aka bitangent)
Definition: Mesh.hpp:266
-
raylib::Model
Model type.
Definition: Model.hpp:15
raylib::Mesh::Draw
void Draw(const ::Material &material, ::Matrix *transforms, int instances)
Draw multiple mesh instances with material and different transforms.
Definition: Mesh.hpp:219
-
raylib::Mesh::Cylinder
::Mesh Cylinder(float radius, float height, int slices)
Generate cylinder mesh.
Definition: Mesh.hpp:109
-
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
-
raylib::Mesh::LoadModelFrom
raylib::Model LoadModelFrom() const
Load model from generated mesh.
Definition: Mesh.hpp:274
-
raylib::Mesh::Draw
void Draw(const ::Material &material, const ::Matrix &transform)
Draw a 3d mesh with material and transform.
Definition: Mesh.hpp:212
-
raylib::Mesh::UpdateBuffer
void UpdateBuffer(int index, void *data, int dataSize, int offset=0)
Upload mesh vertex data to GPU (VRAM)
Definition: Mesh.hpp:205
-
raylib::Mesh::Plane
::Mesh Plane(float width, float length, int resX, int resZ)
Generate plane mesh (with subdivisions)
Definition: Mesh.hpp:81
+
raylib::Model
Model type.
Definition: Model.hpp:15
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_model_8hpp_source.html b/docs/_model_8hpp_source.html index 533bc414..cc05d018 100644 --- a/docs/_model_8hpp_source.html +++ b/docs/_model_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Model.hpp Source File @@ -32,10 +32,10 @@ - + @@ -85,212 +85,226 @@
11 namespace raylib {
15 class Model : public ::Model {
16  public:
-
17  Model(const ::Model& model) {
-
18  set(model);
+
17  Model() {
+
18  // Nothing.
19  }
20 
-
21  Model(const std::string& fileName) {
-
22  if (!Load(fileName)) {
-
23  throw RaylibException("Failed to load Model from filename");
-
24  }
-
25  }
-
26 
-
27  Model(const ::Mesh& mesh) {
-
28  if (!Load(mesh)) {
-
29  throw RaylibException("Failed to load Model from Mesh");
-
30  }
-
31  }
-
32 
-
33  ~Model() {
-
34  Unload();
-
35  }
-
36 
-
37  Model(const Model&) = delete;
-
38 
-
39  Model(Model&& other) {
-
40  set(other);
+
21  /*
+
22  * Copy a model from another model.
+
23  */
+
24  Model(const ::Model& model) {
+
25  set(model);
+
26  }
+
27 
+
28  /*
+
29  * Load a model from a file.
+
30  */
+
31  Model(const std::string& fileName) {
+
32  Load(fileName);
+
33  }
+
34 
+
35  /*
+
36  * Load a model from a mesh.
+
37  */
+
38  Model(const ::Mesh& mesh) {
+
39  Load(mesh);
+
40  }
41 
-
42  other.bones = nullptr;
-
43  other.boneCount = 0;
-
44  other.materials = nullptr;
-
45  other.materialCount = 0;
-
46  other.meshes = nullptr;
-
47  other.meshCount = 0;
-
48  other.bindPose = nullptr;
-
49  }
+
42  ~Model() {
+
43  Unload();
+
44  }
+
45 
+
46  Model(const Model&) = delete;
+
47 
+
48  Model(Model&& other) {
+
49  set(other);
50 
-
51  GETTERSETTER(::Matrix, Transform, transform)
-
52  GETTERSETTER(int, MeshCount, meshCount)
-
53  GETTERSETTER(int, MaterialCount, materialCount)
-
54  GETTERSETTER(::Mesh *, Meshes, meshes)
-
55  GETTERSETTER(::Material *, Materials, materials)
-
56  GETTERSETTER(int *, MeshMaterial, meshMaterial)
-
57  GETTERSETTER(int, BoneCount, boneCount)
-
58  GETTERSETTER(::BoneInfo *, Bones, bones)
-
59  GETTERSETTER(::Transform *, BindPoe, bindPose)
-
60 
-
61  Model& operator=(const ::Model& model) {
-
62  set(model);
-
63  return *this;
-
64  }
-
65 
-
66  Model& operator=(const Model&) = delete;
-
67 
-
68  Model& operator=(Model&& other) noexcept {
-
69  if (this == &other) {
-
70  return *this;
-
71  }
-
72 
-
73  Unload();
-
74  set(other);
-
75 
-
76  other.bones = nullptr;
-
77  other.boneCount = 0;
-
78  other.materials = nullptr;
-
79  other.materialCount = 0;
-
80  other.meshes = nullptr;
-
81  other.meshCount = 0;
-
82  other.bindPose = nullptr;
-
83 
-
84  return *this;
-
85  }
-
86 
-
90  inline void Unload() {
-
91  if (meshes != nullptr || materials != nullptr) {
-
92  ::UnloadModel(*this);
-
93  meshes = nullptr;
-
94  materials = nullptr;
-
95  }
-
96  }
-
97 
-
101  inline Model& UnloadKeepMeshes() {
-
102  ::UnloadModelKeepMeshes(*this);
-
103  return *this;
-
104  }
-
105 
-
109  inline Model& SetMeshMaterial(int meshId, int materialId) {
-
110  ::SetModelMeshMaterial(this, meshId, materialId);
-
111  return *this;
-
112  }
-
113 
-
117  inline RayCollision GetCollision(const ::Ray& ray) const {
-
118  return ::GetRayCollisionModel(ray, *this);
-
119  }
-
120 
-
124  inline Model& UpdateAnimation(const ::ModelAnimation& anim, int frame) {
-
125  ::UpdateModelAnimation(*this, anim, frame);
-
126  return *this;
-
127  }
-
128 
-
132  inline bool IsModelAnimationValid(const ::ModelAnimation& anim) const {
-
133  return ::IsModelAnimationValid(*this, anim);
-
134  }
-
135 
-
139  inline Model& Draw(::Vector3 position,
-
140  float scale = 1.0f,
-
141  ::Color tint = {255, 255, 255, 255}) {
-
142  ::DrawModel(*this, position, scale, tint);
-
143  return *this;
-
144  }
-
145 
-
149  inline Model& Draw(
-
150  ::Vector3 position,
-
151  ::Vector3 rotationAxis,
-
152  float rotationAngle = 0.0f,
-
153  ::Vector3 scale = {1.0f, 1.0f, 1.0f},
-
154  ::Color tint = {255, 255, 255, 255}) {
-
155  ::DrawModelEx(*this, position, rotationAxis, rotationAngle, scale, tint);
-
156  return *this;
-
157  }
-
158 
-
162  inline Model& DrawWires(::Vector3 position,
-
163  float scale = 1.0f,
-
164  ::Color tint = {255, 255, 255, 255}) {
-
165  ::DrawModelWires(*this, position, scale, tint);
-
166  return *this;
-
167  }
-
168 
-
172  inline Model& DrawWires(
-
173  ::Vector3 position,
-
174  ::Vector3 rotationAxis,
-
175  float rotationAngle = 0.0f,
-
176  ::Vector3 scale = {1.0f, 1.0f, 1.0f},
-
177  ::Color tint = {255, 255, 255, 255}) {
-
178  ::DrawModelWiresEx(*this, position, rotationAxis, rotationAngle, scale, tint);
-
179  return *this;
-
180  }
-
181 
-
185  inline BoundingBox GetBoundingBox() const {
-
186  return ::GetModelBoundingBox(*this);
-
187  }
-
188 
-
192  operator BoundingBox() const {
-
193  return ::GetModelBoundingBox(*this);
-
194  }
-
195 
-
199  bool IsReady() const {
-
200  return meshCount > 0 || materialCount > 0 || boneCount > 0;
-
201  }
-
202 
-
208  bool Load(const std::string& fileName) {
-
209  set(::LoadModel(fileName.c_str()));
-
210  return IsReady();
-
211  }
-
212 
-
218  bool Load(const ::Mesh& mesh) {
-
219  set(::LoadModelFromMesh(mesh));
-
220  return IsReady();
-
221  }
-
222 
-
223  private:
-
224  void set(const ::Model& model) {
-
225  transform = model.transform;
-
226 
-
227  meshCount = model.meshCount;
-
228  materialCount = model.materialCount;
-
229  meshes = model.meshes;
-
230  materials = model.materials;
-
231  meshMaterial = model.meshMaterial;
-
232 
-
233  boneCount = model.boneCount;
-
234  bones = model.bones;
-
235  bindPose = model.bindPose;
+
51  other.materials = nullptr;
+
52  other.materialCount = 0;
+
53  other.meshes = nullptr;
+
54  other.meshCount = 0;
+
55  other.bones = nullptr;
+
56  other.boneCount = 0;
+
57  other.bindPose = nullptr;
+
58  }
+
59 
+
60  GETTERSETTER(::Matrix, Transform, transform)
+
61  GETTERSETTER(int, MeshCount, meshCount)
+
62  GETTERSETTER(int, MaterialCount, materialCount)
+
63  GETTERSETTER(::Mesh*, Meshes, meshes)
+
64  GETTERSETTER(::Material*, Materials, materials)
+
65  GETTERSETTER(int*, MeshMaterial, meshMaterial)
+
66  GETTERSETTER(int, BoneCount, boneCount)
+
67  GETTERSETTER(::BoneInfo*, Bones, bones)
+
68  GETTERSETTER(::Transform*, BindPose, bindPose)
+
69 
+
70  Model& operator=(const ::Model& model) {
+
71  set(model);
+
72  return *this;
+
73  }
+
74 
+
75  Model& operator=(const Model&) = delete;
+
76 
+
77  Model& operator=(Model&& other) noexcept {
+
78  if (this == &other) {
+
79  return *this;
+
80  }
+
81 
+
82  Unload();
+
83  set(other);
+
84 
+
85  other.bones = nullptr;
+
86  other.boneCount = 0;
+
87  other.materials = nullptr;
+
88  other.materialCount = 0;
+
89  other.meshes = nullptr;
+
90  other.meshCount = 0;
+
91  other.bindPose = nullptr;
+
92 
+
93  return *this;
+
94  }
+
95 
+
99  inline void Unload() {
+
100  if (meshes != nullptr || materials != nullptr) {
+
101  ::UnloadModel(*this);
+
102  meshes = nullptr;
+
103  materials = nullptr;
+
104  }
+
105  }
+
106 
+
110  inline Model& UnloadKeepMeshes() {
+
111  ::UnloadModelKeepMeshes(*this);
+
112  return *this;
+
113  }
+
114 
+
118  inline Model& SetMeshMaterial(int meshId, int materialId) {
+
119  ::SetModelMeshMaterial(this, meshId, materialId);
+
120  return *this;
+
121  }
+
122 
+
126  inline RayCollision GetCollision(const ::Ray& ray) const {
+
127  return ::GetRayCollisionModel(ray, *this);
+
128  }
+
129 
+
133  inline Model& UpdateAnimation(const ::ModelAnimation& anim, int frame) {
+
134  ::UpdateModelAnimation(*this, anim, frame);
+
135  return *this;
+
136  }
+
137 
+
141  inline bool IsModelAnimationValid(const ::ModelAnimation& anim) const {
+
142  return ::IsModelAnimationValid(*this, anim);
+
143  }
+
144 
+
148  inline Model& Draw(::Vector3 position,
+
149  float scale = 1.0f,
+
150  ::Color tint = {255, 255, 255, 255}) {
+
151  ::DrawModel(*this, position, scale, tint);
+
152  return *this;
+
153  }
+
154 
+
158  inline Model& Draw(
+
159  ::Vector3 position,
+
160  ::Vector3 rotationAxis,
+
161  float rotationAngle = 0.0f,
+
162  ::Vector3 scale = {1.0f, 1.0f, 1.0f},
+
163  ::Color tint = {255, 255, 255, 255}) {
+
164  ::DrawModelEx(*this, position, rotationAxis, rotationAngle, scale, tint);
+
165  return *this;
+
166  }
+
167 
+
171  inline Model& DrawWires(::Vector3 position,
+
172  float scale = 1.0f,
+
173  ::Color tint = {255, 255, 255, 255}) {
+
174  ::DrawModelWires(*this, position, scale, tint);
+
175  return *this;
+
176  }
+
177 
+
181  inline Model& DrawWires(
+
182  ::Vector3 position,
+
183  ::Vector3 rotationAxis,
+
184  float rotationAngle = 0.0f,
+
185  ::Vector3 scale = {1.0f, 1.0f, 1.0f},
+
186  ::Color tint = {255, 255, 255, 255}) {
+
187  ::DrawModelWiresEx(*this, position, rotationAxis, rotationAngle, scale, tint);
+
188  return *this;
+
189  }
+
190 
+
194  inline BoundingBox GetBoundingBox() const {
+
195  return ::GetModelBoundingBox(*this);
+
196  }
+
197 
+
201  operator BoundingBox() const {
+
202  return ::GetModelBoundingBox(*this);
+
203  }
+
204 
+
208  bool IsReady() const {
+
209  return meshCount > 0 || materialCount > 0 || boneCount > 0;
+
210  }
+
211 
+
217  bool Load(const std::string& fileName) {
+
218  set(::LoadModel(fileName.c_str()));
+
219  if (!IsReady()) {
+
220  throw RaylibException("Failed to load Model from " + fileName);
+
221  }
+
222  return IsReady();
+
223  }
+
224 
+
230  bool Load(const ::Mesh& mesh) {
+
231  set(::LoadModelFromMesh(mesh));
+
232  if (!IsReady()) {
+
233  throw RaylibException("Failed to load Model from Mesh");
+
234  }
+
235  return IsReady();
236  }
-
237 };
-
238 
-
239 } // namespace raylib
-
240 
-
241 #endif // RAYLIB_CPP_INCLUDE_MODEL_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
237 
+
238  private:
+
239  void set(const ::Model& model) {
+
240  transform = model.transform;
+
241 
+
242  meshCount = model.meshCount;
+
243  materialCount = model.materialCount;
+
244  meshes = model.meshes;
+
245  materials = model.materials;
+
246  meshMaterial = model.meshMaterial;
+
247 
+
248  boneCount = model.boneCount;
+
249  bones = model.bones;
+
250  bindPose = model.bindPose;
+
251  }
+
252 };
+
253 
+
254 } // namespace raylib
+
255 using RModel = raylib::Model;
+
256 
+
257 #endif // RAYLIB_CPP_INCLUDE_MODEL_HPP_
+
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Material
Material type (generic)
Definition: Material.hpp:14
raylib::Matrix
Matrix type (OpenGL style 4x4 - right handed, column major)
Definition: Matrix.hpp:16
-
raylib::Model::DrawWires
Model & DrawWires(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})
Draw a model wires (with texture if set)
Definition: Model.hpp:162
-
raylib::Model::DrawWires
Model & DrawWires(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})
Draw a model wires (with texture if set) with extended parameters.
Definition: Model.hpp:172
-
raylib::Model::SetMeshMaterial
Model & SetMeshMaterial(int meshId, int materialId)
Set material for a mesh.
Definition: Model.hpp:109
-
raylib::Model::Draw
Model & Draw(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})
Draw a model (with texture if set)
Definition: Model.hpp:139
-
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
-
raylib::Model::Draw
Model & Draw(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})
Draw a model with extended parameters.
Definition: Model.hpp:149
-
raylib::Model::IsModelAnimationValid
bool IsModelAnimationValid(const ::ModelAnimation &anim) const
Check model animation skeleton match.
Definition: Model.hpp:132
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::Model::UpdateAnimation
Model & UpdateAnimation(const ::ModelAnimation &anim, int frame)
Update model animation pose.
Definition: Model.hpp:124
-
raylib::Model::IsReady
bool IsReady() const
Determines whether or not the Model has data in it.
Definition: Model.hpp:199
-
raylib::Model::Load
bool Load(const ::Mesh &mesh)
Loads a Model from the given Mesh.
Definition: Model.hpp:218
raylib::Mesh
Vertex data definning a mesh.
Definition: Mesh.hpp:16
-
raylib::Model::Load
bool Load(const std::string &fileName)
Loads a Model from the given file.
Definition: Model.hpp:208
-
raylib::Model::GetBoundingBox
BoundingBox GetBoundingBox() const
Compute model bounding box limits (considers all meshes)
Definition: Model.hpp:185
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
raylib::Model
Model type.
Definition: Model.hpp:15
-
raylib::Model::GetCollision
RayCollision GetCollision(const ::Ray &ray) const
Get collision info between ray and model.
Definition: Model.hpp:117
-
raylib::BoundingBox
Bounding box type.
Definition: BoundingBox.hpp:11
+
raylib::Model::IsReady
bool IsReady() const
Determines whether or not the Model has data in it.
Definition: Model.hpp:208
+
raylib::Model::DrawWires
Model & DrawWires(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})
Draw a model wires (with texture if set)
Definition: Model.hpp:171
+
raylib::Model::Draw
Model & Draw(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})
Draw a model with extended parameters.
Definition: Model.hpp:158
+
raylib::Model::UnloadKeepMeshes
Model & UnloadKeepMeshes()
Unload model (but not meshes) from memory (RAM and/or VRAM)
Definition: Model.hpp:110
+
raylib::Model::Unload
void Unload()
Unload model (including meshes) from memory (RAM and/or VRAM)
Definition: Model.hpp:99
+
raylib::Model::IsModelAnimationValid
bool IsModelAnimationValid(const ::ModelAnimation &anim) const
Check model animation skeleton match.
Definition: Model.hpp:141
+
raylib::Model::UpdateAnimation
Model & UpdateAnimation(const ::ModelAnimation &anim, int frame)
Update model animation pose.
Definition: Model.hpp:133
+
raylib::Model::DrawWires
Model & DrawWires(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})
Draw a model wires (with texture if set) with extended parameters.
Definition: Model.hpp:181
+
raylib::Model::Draw
Model & Draw(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})
Draw a model (with texture if set)
Definition: Model.hpp:148
+
raylib::Model::Load
bool Load(const ::Mesh &mesh)
Loads a Model from the given Mesh.
Definition: Model.hpp:230
+
raylib::Model::Load
bool Load(const std::string &fileName)
Loads a Model from the given file.
Definition: Model.hpp:217
+
raylib::Model::SetMeshMaterial
Model & SetMeshMaterial(int meshId, int materialId)
Set material for a mesh.
Definition: Model.hpp:118
+
raylib::Model::GetCollision
RayCollision GetCollision(const ::Ray &ray) const
Get collision info between ray and model.
Definition: Model.hpp:126
+
raylib::Model::GetBoundingBox
BoundingBox GetBoundingBox() const
Compute model bounding box limits (considers all meshes)
Definition: Model.hpp:194
+
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
-
raylib::Material
Material type (generic)
Definition: Material.hpp:14
-
raylib::Model::Unload
void Unload()
Unload model (including meshes) from memory (RAM and/or VRAM)
Definition: Model.hpp:90
-
raylib::Model::UnloadKeepMeshes
Model & UnloadKeepMeshes()
Unload model (but not meshes) from memory (RAM and/or VRAM)
Definition: Model.hpp:101
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_model_animation_8hpp_source.html b/docs/_model_animation_8hpp_source.html index 5f950d74..44e1e448 100644 --- a/docs/_model_animation_8hpp_source.html +++ b/docs/_model_animation_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: ModelAnimation.hpp Source File @@ -32,10 +32,10 @@ - + @@ -114,10 +114,10 @@
46  return mats;
47  }
48 
-
49  GETTERSETTER(int, BoneCount, boneCount)
-
50  GETTERSETTER(::BoneInfo*, Bones, bones)
-
51  GETTERSETTER(int, FrameCount, frameCount)
-
52  GETTERSETTER(::Transform**, FramePoses, framePoses)
+
49  GETTERSETTER(int, BoneCount, boneCount)
+
50  GETTERSETTER(::BoneInfo*, Bones, bones)
+
51  GETTERSETTER(int, FrameCount, frameCount)
+
52  GETTERSETTER(::Transform**, FramePoses, framePoses)
53 
54  ModelAnimation& operator=(const ::ModelAnimation& model) {
55  set(model);
@@ -164,20 +164,19 @@
105  }
106 };
107 } // namespace raylib
-
108 
-
109 #endif // RAYLIB_CPP_INCLUDE_MODELANIMATION_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
108 using RModelAnimation = raylib::ModelAnimation;
+
109 
+
110 #endif // RAYLIB_CPP_INCLUDE_MODELANIMATION_HPP_
+
raylib::ModelAnimation
Model animation.
Definition: ModelAnimation.hpp:15
+
raylib::ModelAnimation::IsValid
bool IsValid(const ::Model &model) const
Check model animation skeleton match.
Definition: ModelAnimation.hpp:95
raylib::ModelAnimation::Update
ModelAnimation & Update(const ::Model &model, int frame)
Update model animation pose.
Definition: ModelAnimation.hpp:87
raylib::ModelAnimation::Load
static std::vector< ModelAnimation > Load(const std::string &fileName)
Load model animations from file.
Definition: ModelAnimation.hpp:39
raylib::ModelAnimation::Unload
void Unload()
Unload animation data.
Definition: ModelAnimation.hpp:80
-
raylib::ModelAnimation::IsValid
bool IsValid(const ::Model &model) const
Check model animation skeleton match.
Definition: ModelAnimation.hpp:95
-
raylib::ModelAnimation
Model animation.
Definition: ModelAnimation.hpp:15
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_mouse_8hpp_source.html b/docs/_mouse_8hpp_source.html index ab739774..4d0b0bdf 100644 --- a/docs/_mouse_8hpp_source.html +++ b/docs/_mouse_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Mouse.hpp Source File @@ -32,10 +32,10 @@ - + @@ -162,24 +162,23 @@
114  }
115 };
116 } // namespace raylib
-
117 
-
118 #endif // RAYLIB_CPP_INCLUDE_MOUSE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
117 using RMouse = raylib::Mouse;
+
118 
+
119 #endif // RAYLIB_CPP_INCLUDE_MOUSE_HPP_
raylib::Mouse
Input-related functions: mouse.
Definition: Mouse.hpp:11
+
raylib::Mouse::GetTouchX
static int GetTouchX()
Get touch position X for touch point 0 (relative to screen size)
Definition: Mouse.hpp:98
raylib::Mouse::IsButtonDown
static bool IsButtonDown(int button)
Detect if a mouse button is being pressed.
Definition: Mouse.hpp:23
-
raylib::Mouse::IsButtonPressed
static bool IsButtonPressed(int button)
Detect if a mouse button has been pressed once.
Definition: Mouse.hpp:16
+
raylib::Mouse::GetTouchY
static int GetTouchY()
Get touch position Y for touch point 0 (relative to screen size)
Definition: Mouse.hpp:105
raylib::Mouse::GetTouchPosition
static Vector2 GetTouchPosition(int index)
Get touch position XY for a touch point index (relative to screen size)
Definition: Mouse.hpp:112
raylib::Mouse::SetCursor
static void SetCursor(int cursor=MOUSE_CURSOR_DEFAULT)
Sets the current mouse cursor icon.
Definition: Mouse.hpp:91
-
raylib::Mouse::GetTouchX
static int GetTouchX()
Get touch position X for touch point 0 (relative to screen size)
Definition: Mouse.hpp:98
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Mouse::GetTouchY
static int GetTouchY()
Get touch position Y for touch point 0 (relative to screen size)
Definition: Mouse.hpp:105
raylib::Mouse::IsButtonReleased
static bool IsButtonReleased(int button)
Detect if a mouse button has been released once.
Definition: Mouse.hpp:30
+
raylib::Mouse::IsButtonPressed
static bool IsButtonPressed(int button)
Detect if a mouse button has been pressed once.
Definition: Mouse.hpp:16
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_music_8hpp_source.html b/docs/_music_8hpp_source.html index ef1db515..690bc918 100644 --- a/docs/_music_8hpp_source.html +++ b/docs/_music_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Music.hpp Source File @@ -32,10 +32,10 @@ - + @@ -124,11 +124,11 @@
69  Unload();
70  }
71 
-
72  GETTERSETTER(::AudioStream, Stream, stream)
-
73  GETTERSETTER(unsigned int, FrameCount, frameCount)
-
74  GETTERSETTER(bool, Looping, looping)
-
75  GETTERSETTER(int, CtxType, ctxType)
-
76  GETTERSETTER(void*, CtxData, ctxData)
+
72  GETTERSETTER(::AudioStream, Stream, stream)
+
73  GETTERSETTER(unsigned int, FrameCount, frameCount)
+
74  GETTERSETTER(bool, Looping, looping)
+
75  GETTERSETTER(int, CtxType, ctxType)
+
76  GETTERSETTER(void*, CtxData, ctxData)
77 
78  Music& operator=(const ::Music& music) {
79  set(music);
@@ -234,37 +234,36 @@
226  }
227 };
228 } // namespace raylib
-
229 
-
230 #endif // RAYLIB_CPP_INCLUDE_MUSIC_HPP_
- -
raylib::Music::Music
Music(const std::string &fileType, unsigned char *data, int dataSize)
Load music stream from memory.
Definition: Music.hpp:47
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Music::SetPitch
Music & SetPitch(float pitch)
Set pitch for music.
Definition: Music.hpp:175
-
raylib::Music::Stop
Music & Stop()
Stop music playing.
Definition: Music.hpp:128
-
raylib::Music::SetVolume
Music & SetVolume(float volume)
Set volume for music.
Definition: Music.hpp:167
-
raylib::Music::Resume
Music & Resume()
Resume music playing.
Definition: Music.hpp:144
-
raylib::Music::Play
Music & Play()
Start music playing.
Definition: Music.hpp:112
-
raylib::Music::Pause
Music & Pause()
Pause music playing.
Definition: Music.hpp:136
+
229 using RMusic = raylib::Music;
+
230 
+
231 #endif // RAYLIB_CPP_INCLUDE_MUSIC_HPP_
+
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
+
raylib::Music
Music stream type (audio file streaming from memory)
Definition: Music.hpp:14
raylib::Music::IsPlaying
bool IsPlaying() const
Check if music is playing.
Definition: Music.hpp:160
+
raylib::Music::Update
Music & Update()
Updates buffers for music streaming.
Definition: Music.hpp:120
+
raylib::Music::Load
bool Load(const std::string &fileType, unsigned char *data, int dataSize)
Load music stream from memory.
Definition: Music.hpp:205
+
raylib::Music::Music
Music(const std::string &fileName)
Load music stream from file.
Definition: Music.hpp:36
raylib::Music::IsReady
bool IsReady() const
Retrieve whether or not the Music has been loaded.
Definition: Music.hpp:215
+
raylib::Music::GetTimePlayed
float GetTimePlayed() const
Get current music time played (in seconds)
Definition: Music.hpp:190
+
raylib::Music::Resume
Music & Resume()
Resume music playing.
Definition: Music.hpp:144
+
raylib::Music::Stop
Music & Stop()
Stop music playing.
Definition: Music.hpp:128
raylib::Music::~Music
~Music()
Unload music stream.
Definition: Music.hpp:68
-
raylib::Music::Music
Music(const std::string &fileName)
Load music stream from file.
Definition: Music.hpp:36
+
raylib::Music::Pause
Music & Pause()
Pause music playing.
Definition: Music.hpp:136
+
raylib::Music::SetPitch
Music & SetPitch(float pitch)
Set pitch for music.
Definition: Music.hpp:175
+
raylib::Music::Music
Music(const std::string &fileType, unsigned char *data, int dataSize)
Load music stream from memory.
Definition: Music.hpp:47
+
raylib::Music::Play
Music & Play()
Start music playing.
Definition: Music.hpp:112
+
raylib::Music::Seek
Music & Seek(float position)
Seek music to a position (in seconds)
Definition: Music.hpp:152
+
raylib::Music::SetVolume
Music & SetVolume(float volume)
Set volume for music.
Definition: Music.hpp:167
+
raylib::Music::Load
bool Load(const std::string &fileName)
Load music stream from file.
Definition: Music.hpp:197
+
raylib::Music::GetTimeLength
float GetTimeLength() const
Get music time length (in seconds)
Definition: Music.hpp:183
raylib::Music::Unload
void Unload()
Unload music stream.
Definition: Music.hpp:105
-
raylib::Music::Load
bool Load(const std::string &fileType, unsigned char *data, int dataSize)
Load music stream from memory.
Definition: Music.hpp:205
raylib::Music::Music
Music()
Default Music constructor to build an empty Music object.
Definition: Music.hpp:19
-
raylib::Music
Music stream type (audio file streaming from memory)
Definition: Music.hpp:14
-
raylib::Music::Load
bool Load(const std::string &fileName)
Load music stream from file.
Definition: Music.hpp:197
-
raylib::Music::Seek
Music & Seek(float position)
Seek music to a position (in seconds)
Definition: Music.hpp:152
-
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
-
raylib::Music::Update
Music & Update()
Updates buffers for music streaming.
Definition: Music.hpp:120
-
raylib::Music::GetTimeLength
float GetTimeLength() const
Get music time length (in seconds)
Definition: Music.hpp:183
-
raylib::Music::GetTimePlayed
float GetTimePlayed() const
Get current music time played (in seconds)
Definition: Music.hpp:190
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_physics_8hpp_source.html b/docs/_physics_8hpp_source.html index 8632486b..4a8da163 100644 --- a/docs/_physics_8hpp_source.html +++ b/docs/_physics_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Physics.hpp Source File @@ -32,10 +32,10 @@ - + @@ -188,17 +188,16 @@
117  }
118 };
119 } // namespace raylib
-
120 
-
121 #endif // RAYLIB_CPP_INCLUDE_PHYSICS_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
120 using RPhysics = raylib::Physics;
+
121 
+
122 #endif // RAYLIB_CPP_INCLUDE_PHYSICS_HPP_
raylib::Physics
2D Physics library for videogames
Definition: Physics.hpp:12
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_ray_8hpp_source.html b/docs/_ray_8hpp_source.html index a44b7705..3fde58fd 100644 --- a/docs/_ray_8hpp_source.html +++ b/docs/_ray_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Ray.hpp Source File @@ -32,10 +32,10 @@ - + @@ -99,8 +99,8 @@
28  return *this;
29  }
30 
-
31  GETTERSETTER(::Vector3, Position, position)
-
32  GETTERSETTER(::Vector3, Direction, direction)
+
31  GETTERSETTER(::Vector3, Position, position)
+
32  GETTERSETTER(::Vector3, Direction, direction)
33 
37  inline Ray& Draw(::Color color) {
38  DrawRay(*this, color);
@@ -142,29 +142,28 @@
95  }
96 };
97 } // namespace raylib
-
98 
-
99 #endif // RAYLIB_CPP_INCLUDE_RAY_HPP_
- -
raylib::Ray::Draw
Ray & Draw(::Color color)
Draw a ray line.
Definition: Ray.hpp:37
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Ray::CheckCollision
bool CheckCollision(const ::BoundingBox &box) const
Detect collision between ray and box.
Definition: Ray.hpp:59
+
98 using RRay = raylib::Ray;
+
99 
+
100 #endif // RAYLIB_CPP_INCLUDE_RAY_HPP_
+
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
raylib::Ray
Ray type (useful for raycast)
Definition: Ray.hpp:12
+
raylib::Ray::GetCollision
RayCollision GetCollision(const ::Model &model) const
Get collision info between ray and model.
Definition: Ray.hpp:66
raylib::Ray::CheckCollisionSphere
bool CheckCollisionSphere(::Vector3 center, float radius) const
Detect collision between ray and sphere.
Definition: Ray.hpp:45
-
raylib::Ray::GetCollision
RayCollision GetCollision(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) const
Get collision info between ray and quad.
Definition: Ray.hpp:87
-
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
+
raylib::Ray::GetCollision
RayCollision GetCollision(::Vector3 center, float radius) const
Get collision information between ray and sphere.
Definition: Ray.hpp:52
+
raylib::Ray::Draw
Ray & Draw(::Color color)
Draw a ray line.
Definition: Ray.hpp:37
raylib::Ray::GetCollision
RayCollision GetCollision(::Vector3 p1, ::Vector3 p2, ::Vector3 p3) const
Get collision info between ray and triangle.
Definition: Ray.hpp:80
raylib::Ray::GetCollision
RayCollision GetCollision(const ::Mesh &mesh, const ::Matrix &transform) const
Get collision information between ray and mesh.
Definition: Ray.hpp:73
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::Ray::GetCollision
RayCollision GetCollision(::Vector3 center, float radius) const
Get collision information between ray and sphere.
Definition: Ray.hpp:52
-
raylib::Camera3D
Camera type, defines a camera position/orientation in 3d space.
Definition: Camera3D.hpp:12
+
raylib::Ray::CheckCollision
bool CheckCollision(const ::BoundingBox &box) const
Detect collision between ray and box.
Definition: Ray.hpp:59
+
raylib::Ray::GetCollision
RayCollision GetCollision(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) const
Get collision info between ray and quad.
Definition: Ray.hpp:87
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Ray::GetCollision
RayCollision GetCollision(const ::Model &model) const
Get collision info between ray and model.
Definition: Ray.hpp:66
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_ray_collision_8hpp_source.html b/docs/_ray_collision_8hpp_source.html index cf4a7ff1..aa4fc1ed 100644 --- a/docs/_ray_collision_8hpp_source.html +++ b/docs/_ray_collision_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: RayCollision.hpp Source File @@ -32,10 +32,10 @@ - + @@ -119,10 +119,10 @@
66  return *this;
67  }
68 
-
69  GETTERSETTER(bool, Hit, hit)
-
70  GETTERSETTER(float, Distance, distance)
-
71  GETTERSETTER(::Vector3, Position, point)
-
72  GETTERSETTER(::Vector3, Normal, normal)
+
69  GETTERSETTER(bool, Hit, hit)
+
70  GETTERSETTER(float, Distance, distance)
+
71  GETTERSETTER(::Vector3, Position, point)
+
72  GETTERSETTER(::Vector3, Normal, normal)
73 
74  private:
75  void set(const ::RayCollision& ray) {
@@ -133,23 +133,22 @@
80  }
81 };
82 } // namespace raylib
-
83 
-
84 #endif // RAYLIB_CPP_INCLUDE_RAYCOLLISION_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, ::Vector3 center, float radius)
Get collision info between ray and sphere.
Definition: RayCollision.hpp:53
+
83 using RRayCollision = raylib::RayCollision;
+
84 
+
85 #endif // RAYLIB_CPP_INCLUDE_RAYCOLLISION_HPP_
raylib::RayCollision
Raycast hit information.
Definition: RayCollision.hpp:11
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, ::Vector3 p1, ::Vector3 p2, ::Vector3 p3, ::Vector3 p4)
Get collision info between ray and quad.
Definition: RayCollision.hpp:46
-
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, const ::BoundingBox &box)
Get collision info between ray and bounding box.
Definition: RayCollision.hpp:25
+
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, const ::Mesh &mesh, const ::Matrix &transform)
Get collision info between ray and mesh.
Definition: RayCollision.hpp:32
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, ::Vector3 p1, ::Vector3 p2, ::Vector3 p3)
Get collision info between ray and triangle.
Definition: RayCollision.hpp:60
+
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, const ::BoundingBox &box)
Get collision info between ray and bounding box.
Definition: RayCollision.hpp:25
+
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, ::Vector3 p1, ::Vector3 p2, ::Vector3 p3, ::Vector3 p4)
Get collision info between ray and quad.
Definition: RayCollision.hpp:46
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, const ::Model &model)
Get collision info between ray and model.
Definition: RayCollision.hpp:39
-
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, const ::Mesh &mesh, const ::Matrix &transform)
Get collision info between ray and mesh.
Definition: RayCollision.hpp:32
+
raylib::RayCollision::RayCollision
RayCollision(const ::Ray &ray, ::Vector3 center, float radius)
Get collision info between ray and sphere.
Definition: RayCollision.hpp:53
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_raylib_exception_8hpp_source.html b/docs/_raylib_exception_8hpp_source.html index f78f34d7..095acc75 100644 --- a/docs/_raylib_exception_8hpp_source.html +++ b/docs/_raylib_exception_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: RaylibException.hpp Source File @@ -32,10 +32,10 @@ - + @@ -93,18 +93,17 @@
32 };
33 
34 } // namespace raylib
-
35 
-
36 #endif // RAYLIB_CPP_INCLUDE_RAYLIBEXCEPTION_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::RaylibException::RaylibException
RaylibException(std::string message)
Construct a runtime exception with the given message.
Definition: RaylibException.hpp:20
+
35 using RRaylibException = raylib::RaylibException;
+
36 
+
37 #endif // RAYLIB_CPP_INCLUDE_RAYLIBEXCEPTION_HPP_
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::RaylibException::RaylibException
RaylibException(std::string message)
Construct a runtime exception with the given message.
Definition: RaylibException.hpp:20
raylib::RaylibException::TraceLog
void TraceLog(int logLevel=LOG_ERROR)
Outputs the exception message to TraceLog().
Definition: RaylibException.hpp:29
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_rectangle_8hpp_source.html b/docs/_rectangle_8hpp_source.html index 9a2899f0..72ca1135 100644 --- a/docs/_rectangle_8hpp_source.html +++ b/docs/_rectangle_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Rectangle.hpp Source File @@ -32,10 +32,10 @@ - + @@ -97,10 +97,10 @@
26  Rectangle(::Vector2 size) : ::Rectangle{0, 0, size.x, size.y} {}
27  Rectangle(::Vector4 rect) : ::Rectangle{rect.x, rect.y, rect.z, rect.w} {}
28 
-
29  GETTERSETTER(float, X, x)
-
30  GETTERSETTER(float, Y, y)
-
31  GETTERSETTER(float, Width, width)
-
32  GETTERSETTER(float, Height, height)
+
29  GETTERSETTER(float, X, x)
+
30  GETTERSETTER(float, Y, y)
+
31  GETTERSETTER(float, Width, width)
+
32  GETTERSETTER(float, Height, height)
33 
34  Rectangle& operator=(const ::Rectangle& rect) {
35  set(rect);
@@ -223,24 +223,23 @@
167  }
168 };
169 } // namespace raylib
-
170 
-
171 #endif // RAYLIB_CPP_INCLUDE_RECTANGLE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
-
raylib::Rectangle::CheckCollision
bool CheckCollision(::Vector2 point) const
Check if point is inside rectangle.
Definition: Rectangle.hpp:117
-
raylib::Rectangle::CheckCollision
bool CheckCollision(::Vector2 center, float radius)
Check collision between circle and rectangle.
Definition: Rectangle.hpp:124
-
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
170 using RRectangle = raylib::Rectangle;
+
171 
+
172 #endif // RAYLIB_CPP_INCLUDE_RECTANGLE_HPP_
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Rectangle::GetCollision
inline ::Rectangle GetCollision(::Rectangle rec2) const
Get collision rectangle for two rectangles collision.
Definition: Rectangle.hpp:110
-
raylib::Rectangle::CheckCollision
bool CheckCollision(::Rectangle rec2) const
Check collision between two rectangles.
Definition: Rectangle.hpp:103
+
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
raylib::Rectangle::Draw
Rectangle & Draw(::Color color)
Draw a color-filled rectangle.
Definition: Rectangle.hpp:50
+
raylib::Rectangle::CheckCollision
bool CheckCollision(::Rectangle rec2) const
Check collision between two rectangles.
Definition: Rectangle.hpp:103
+
raylib::Rectangle::GetCollision
inline ::Rectangle GetCollision(::Rectangle rec2) const
Get collision rectangle for two rectangles collision.
Definition: Rectangle.hpp:110
+
raylib::Rectangle::CheckCollision
bool CheckCollision(::Vector2 center, float radius)
Check collision between circle and rectangle.
Definition: Rectangle.hpp:124
+
raylib::Rectangle::CheckCollision
bool CheckCollision(::Vector2 point) const
Check if point is inside rectangle.
Definition: Rectangle.hpp:117
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_render_texture_8hpp_source.html b/docs/_render_texture_8hpp_source.html index f3a95604..d9be1112 100644 --- a/docs/_render_texture_8hpp_source.html +++ b/docs/_render_texture_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: RenderTexture.hpp Source File @@ -32,10 +32,10 @@ - + @@ -108,9 +108,9 @@
40  other.depth = {};
41  }
42 
-
43  GETTERSETTER(unsigned int, Id, id)
-
44  GETTERSETTER(::Texture2D, Texture, texture)
-
45  GETTERSETTER(::Texture2D, Depth, depth)
+
43  GETTERSETTER(unsigned int, Id, id)
+
44  GETTERSETTER(::Texture2D, Texture, texture)
+
45  GETTERSETTER(::Texture2D, Depth, depth)
46 
47  RenderTexture& operator=(const ::RenderTexture& texture) {
48  set(texture);
@@ -170,22 +170,22 @@
114 };
115 typedef RenderTexture RenderTexture2D;
116 } // namespace raylib
-
117 
-
118 #endif // RAYLIB_CPP_INCLUDE_RENDERTEXTURE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::RenderTexture::RenderTexture
RenderTexture()
Default constructor to build an empty RenderTexture.
Definition: RenderTexture.hpp:17
-
raylib::RenderTexture::IsReady
bool IsReady() const
Retrieves whether or not the render texture is ready.
Definition: RenderTexture.hpp:104
+
117 using RRenderTexture = raylib::RenderTexture;
+
118 using RRenderTexture2D = raylib::RenderTexture2D;
+
119 
+
120 #endif // RAYLIB_CPP_INCLUDE_RENDERTEXTURE_HPP_
raylib::RenderTexture
RenderTexture type, for texture rendering.
Definition: RenderTexture.hpp:12
-
raylib::RenderTexture::Load
bool Load(int width, int height)
Loads a render texture at the given width and height.
Definition: RenderTexture.hpp:96
raylib::RenderTexture::EndMode
RenderTexture & EndMode()
Ends drawing to render texture.
Definition: RenderTexture.hpp:88
+
raylib::RenderTexture::IsReady
bool IsReady() const
Retrieves whether or not the render texture is ready.
Definition: RenderTexture.hpp:104
raylib::RenderTexture::BeginMode
RenderTexture & BeginMode()
Initializes render texture for drawing.
Definition: RenderTexture.hpp:80
+
raylib::RenderTexture::Load
bool Load(int width, int height)
Loads a render texture at the given width and height.
Definition: RenderTexture.hpp:96
+
raylib::RenderTexture::RenderTexture
RenderTexture()
Default constructor to build an empty RenderTexture.
Definition: RenderTexture.hpp:17
raylib::Texture
Texture type.
Definition: Texture.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_shader_8hpp_source.html b/docs/_shader_8hpp_source.html index 99eeffe0..8e71f171 100644 --- a/docs/_shader_8hpp_source.html +++ b/docs/_shader_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Shader.hpp Source File @@ -32,10 +32,10 @@ - + @@ -115,8 +115,8 @@
54  return ::LoadShaderFromMemory(vsCode.c_str(), fsCode.c_str());
55  }
56 
-
57  GETTERSETTER(unsigned int, Id, id)
-
58  GETTERSETTER(int*, Locs, locs)
+
57  GETTERSETTER(unsigned int, Id, id)
+
58  GETTERSETTER(int*, Locs, locs)
59 
60  Shader& operator=(const ::Shader& shader) {
61  set(shader);
@@ -198,27 +198,26 @@
176  }
177 };
178 } // namespace raylib
-
179 
-
180 #endif // RAYLIB_CPP_INCLUDE_SHADER_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
179 using RShader = raylib::Shader;
+
180 
+
181 #endif // RAYLIB_CPP_INCLUDE_SHADER_HPP_
+
raylib::Shader
Shader type (generic)
Definition: Shader.hpp:14
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const void *value, int uniformType, int count)
Set shader uniform value vector.
Definition: Shader.hpp:140
-
raylib::Shader::LoadFromMemory
::Shader LoadFromMemory(const std::string &vsCode, const std::string &fsCode)
Load a shader from memory.
Definition: Shader.hpp:53
-
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const ::Matrix &mat)
Set shader uniform value (matrix 4x4)
Definition: Shader.hpp:150
-
raylib::Shader::GetLocation
int GetLocation(const std::string &uniformName) const
Get shader uniform location.
Definition: Shader.hpp:112
raylib::Shader::EndMode
Shader & EndMode()
End custom shader drawing (use default shader).
Definition: Shader.hpp:102
-
raylib::Shader
Shader type (generic)
Definition: Shader.hpp:14
raylib::Shader::BeginMode
Shader & BeginMode()
Begin custom shader drawing.
Definition: Shader.hpp:94
-
raylib::Shader::GetLocationAttrib
int GetLocationAttrib(const std::string &attribName) const
Get shader attribute location.
Definition: Shader.hpp:121
raylib::Shader::Load
::Shader Load(const std::string &vsFileName, const std::string &fsFileName)
Load shader from files and bind default locations.
Definition: Shader.hpp:44
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const ::Texture2D &texture)
Set shader uniform value for texture.
Definition: Shader.hpp:160
-
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const void *value, int uniformType)
Set shader uniform value.
Definition: Shader.hpp:130
+
raylib::Shader::LoadFromMemory
::Shader LoadFromMemory(const std::string &vsCode, const std::string &fsCode)
Load a shader from memory.
Definition: Shader.hpp:53
+
raylib::Shader::GetLocation
int GetLocation(const std::string &uniformName) const
Get shader uniform location.
Definition: Shader.hpp:112
+
raylib::Shader::GetLocationAttrib
int GetLocationAttrib(const std::string &attribName) const
Get shader attribute location.
Definition: Shader.hpp:121
raylib::Shader::IsReady
bool IsReady() const
Retrieves whether or not the shader is ready.
Definition: Shader.hpp:168
+
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const ::Matrix &mat)
Set shader uniform value (matrix 4x4)
Definition: Shader.hpp:150
+
raylib::Shader::SetValue
Shader & SetValue(int uniformLoc, const void *value, int uniformType)
Set shader uniform value.
Definition: Shader.hpp:130
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_sound_8hpp_source.html b/docs/_sound_8hpp_source.html index 9594f299..ad8bb0aa 100644 --- a/docs/_sound_8hpp_source.html +++ b/docs/_sound_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Sound.hpp Source File @@ -32,10 +32,10 @@ - + @@ -119,8 +119,8 @@
63  Unload();
64  }
65 
-
66  GETTERSETTER(unsigned int, FrameCount, frameCount)
-
67  GETTERSETTER(::AudioStream, Stream, stream)
+
66  GETTERSETTER(unsigned int, FrameCount, frameCount)
+
67  GETTERSETTER(::AudioStream, Stream, stream)
68 
69  Sound& operator=(Sound&& other) noexcept {
70  if (this == &other) {
@@ -215,35 +215,34 @@
208  }
209 };
210 } // namespace raylib
-
211 
-
212 #endif // RAYLIB_CPP_INCLUDE_SOUND_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Sound::Load
bool Load(const ::Wave &wave)
Loads the given Wave object into the Sound.
Definition: Sound.hpp:189
-
raylib::Sound::StopMulti
Sound & StopMulti()
Stop any sound playing (using multichannel buffer pool)
Definition: Sound.hpp:148
-
raylib::Sound::SetVolume
Sound & SetVolume(float volume)
Set volume for a sound (1.0 is max level)
Definition: Sound.hpp:163
-
raylib::Sound::Update
Sound & Update(const void *data, int samplesCount)
Update sound buffer with new data.
Definition: Sound.hpp:85
+
211 using RSound = raylib::Sound;
+
212 
+
213 #endif // RAYLIB_CPP_INCLUDE_SOUND_HPP_
+
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
raylib::Sound
Wave/Sound management functions.
Definition: Sound.hpp:19
-
raylib::Sound::Pause
Sound & Pause()
Pause a sound.
Definition: Sound.hpp:124
-
raylib::Sound::IsReady
bool IsReady() const
Retrieve whether or not the Sound buffer is loaded.
Definition: Sound.hpp:200
+
raylib::Sound::SetVolume
Sound & SetVolume(float volume)
Set volume for a sound (1.0 is max level)
Definition: Sound.hpp:163
raylib::Sound::Resume
Sound & Resume()
Resume a paused sound.
Definition: Sound.hpp:132
-
raylib::Sound::Stop
Sound & Stop()
Stop playing a sound.
Definition: Sound.hpp:116
-
raylib::Sound::Load
bool Load(const std::string &fileName)
Load a sound from the given file.
Definition: Sound.hpp:181
-
raylib::Sound::IsPlaying
bool IsPlaying() const
Check if a sound is currently playing.
Definition: Sound.hpp:156
+
raylib::Sound::Sound
Sound(const std::string &fileName)
Loads a sound from the given file.
Definition: Sound.hpp:45
raylib::Sound::Unload
void Unload()
Unload sound.
Definition: Sound.hpp:101
-
raylib::AudioStream
AudioStream management functions.
Definition: AudioStream.hpp:12
-
raylib::Sound::Sound
Sound(const ::Wave &wave)
Loads a sound from the given Wave.
Definition: Sound.hpp:56
-
raylib::Sound::Update
Sound & Update(const void *data)
Update sound buffer with new data, assuming it's the same sample count.
Definition: Sound.hpp:93
-
raylib::Sound::SetPitch
Sound & SetPitch(float pitch)
Set pitch for a sound (1.0 is base level)
Definition: Sound.hpp:171
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::Sound::Load
bool Load(const std::string &fileName)
Load a sound from the given file.
Definition: Sound.hpp:181
raylib::Sound::Play
Sound & Play()
Play a sound.
Definition: Sound.hpp:108
+
raylib::Sound::SetPitch
Sound & SetPitch(float pitch)
Set pitch for a sound (1.0 is base level)
Definition: Sound.hpp:171
+
raylib::Sound::Pause
Sound & Pause()
Pause a sound.
Definition: Sound.hpp:124
+
raylib::Sound::StopMulti
Sound & StopMulti()
Stop any sound playing (using multichannel buffer pool)
Definition: Sound.hpp:148
+
raylib::Sound::IsReady
bool IsReady() const
Retrieve whether or not the Sound buffer is loaded.
Definition: Sound.hpp:200
+
raylib::Sound::Update
Sound & Update(const void *data)
Update sound buffer with new data, assuming it's the same sample count.
Definition: Sound.hpp:93
+
raylib::Sound::IsPlaying
bool IsPlaying() const
Check if a sound is currently playing.
Definition: Sound.hpp:156
+
raylib::Sound::Update
Sound & Update(const void *data, int samplesCount)
Update sound buffer with new data.
Definition: Sound.hpp:85
raylib::Sound::PlayMulti
Sound & PlayMulti()
Play a sound (using multichannel buffer pool)
Definition: Sound.hpp:140
-
raylib::Sound::Sound
Sound(const std::string &fileName)
Loads a sound from the given file.
Definition: Sound.hpp:45
+
raylib::Sound::Sound
Sound(const ::Wave &wave)
Loads a sound from the given Wave.
Definition: Sound.hpp:56
+
raylib::Sound::Stop
Sound & Stop()
Stop playing a sound.
Definition: Sound.hpp:116
+
raylib::Sound::Load
bool Load(const ::Wave &wave)
Loads the given Wave object into the Sound.
Definition: Sound.hpp:189
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_text_8hpp_source.html b/docs/_text_8hpp_source.html index 2f9a5b81..c462c7f1 100644 --- a/docs/_text_8hpp_source.html +++ b/docs/_text_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Text.hpp Source File @@ -32,10 +32,10 @@ - + @@ -122,11 +122,11 @@
84  // Nothing.
85  }
86 
-
87  GETTERSETTER(std::string, Text, text)
-
88  GETTERSETTER(float, FontSize, fontSize)
-
89  GETTERSETTER(::Font, Font, font)
-
90  GETTERSETTER(::Color, Color, color)
-
91  GETTERSETTER(float, Spacing, spacing)
+
87  GETTERSETTER(std::string, Text, text)
+
88  GETTERSETTER(float, FontSize, fontSize)
+
89  GETTERSETTER(::Font, Font, font)
+
90  GETTERSETTER(::Color, Color, color)
+
91  GETTERSETTER(float, Spacing, spacing)
92 
96  inline void Draw(const ::Vector2& position) {
97  ::DrawTextEx(font, text.c_str(), position, fontSize, spacing, color);
@@ -207,38 +207,37 @@
206  }
207 };
208 } // namespace raylib
-
209 
-
210 #endif // RAYLIB_CPP_INCLUDE_TEXT_HPP_
- -
raylib::Text::Draw
static void Draw(const std::string &text, const int posX, const int posY, const int fontSize, const ::Color &color)
Draw text using font and color.
Definition: Text.hpp:154
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Text::Measure
int Measure()
Measure string width for default font.
Definition: Text.hpp:124
-
raylib::Text::MeasureEx
Vector2 MeasureEx()
Measure string size for Font.
Definition: Text.hpp:131
-
raylib::Text::Text
Text(const ::Font &font, const std::string &text="", float fontSize=10, float spacing=0, const ::Color &color=WHITE)
Initializes a new Text object with a custom font.
Definition: Text.hpp:73
-
raylib::Text::text
std::string text
The internal text.
Definition: Text.hpp:19
-
raylib::Text::fontSize
float fontSize
The size of the text.
Definition: Text.hpp:24
-
raylib::Text::spacing
float spacing
The character spacing for the text.
Definition: Text.hpp:39
-
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
+
209 using RText = raylib::Text;
+
210 
+
211 #endif // RAYLIB_CPP_INCLUDE_TEXT_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
raylib::Font
Font type, includes texture and charSet array data.
Definition: Font.hpp:14
+
raylib::Text
Text Functions.
Definition: Text.hpp:14
+
raylib::Text::Draw
void Draw(const ::Vector2 &position)
Draw text with values in class.
Definition: Text.hpp:96
+
raylib::Text::fontSize
float fontSize
The size of the text.
Definition: Text.hpp:24
+
raylib::Text::Draw
void Draw(int posX, int posY)
Draw text with values in class.
Definition: Text.hpp:103
+
raylib::Text::Text
Text(const ::Font &font, const std::string &text="", float fontSize=10, float spacing=0, const ::Color &color=WHITE)
Initializes a new Text object with a custom font.
Definition: Text.hpp:73
+
raylib::Text::Draw
static void Draw(const std::string &text, const ::Vector2 &pos, const int fontSize, const ::Color &color)
Draw text using font and color, with position defined as Vector2.
Definition: Text.hpp:168
raylib::Text::Draw
static void Draw(const ::Font &font, const std::string &text, const ::Vector2 &position, const float fontSize, const float spacing, const ::Color &color)
Draw text using font, color, position, font size and spacing.
Definition: Text.hpp:181
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::Text::spacing
float spacing
The character spacing for the text.
Definition: Text.hpp:39
+
raylib::Text::Measure
int Measure()
Measure string width for default font.
Definition: Text.hpp:124
raylib::Text::Draw
void Draw(const ::Vector2 &position, float rotation, const Vector2 &origin={0, 0})
Draw text using Font and pro parameters (rotation).
Definition: Text.hpp:117
-
raylib::Text::Draw
void Draw(int posX, int posY)
Draw text with values in class.
Definition: Text.hpp:103
-
raylib::Text::color
::Color color
The color of the text.
Definition: Text.hpp:29
-
raylib::Text::Draw
void Draw(const ::Vector2 &position)
Draw text with values in class.
Definition: Text.hpp:96
+
raylib::Text::font
::Font font
The internal raylib font to use for the text.
Definition: Text.hpp:34
raylib::Text::Text
Text(const std::string &text="", float fontSize=10, const ::Color &color=WHITE, const ::Font &font=::GetFontDefault(), float spacing=0)
Initializes a new Text object.
Definition: Text.hpp:50
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Text::Draw
static void Draw(const std::string &text, const ::Vector2 &pos, const int fontSize, const ::Color &color)
Draw text using font and color, with position defined as Vector2.
Definition: Text.hpp:168
-
raylib::DrawText
static void DrawText(const std::string &text, int posX, int posY, int fontSize, ::Color color)
Draw text (using default font)
Definition: Functions.hpp:256
-
raylib::Text
Text Functions.
Definition: Text.hpp:14
+
raylib::Text::Draw
static void Draw(const std::string &text, const int posX, const int posY, const int fontSize, const ::Color &color)
Draw text using font and color.
Definition: Text.hpp:154
+
raylib::Text::MeasureEx
Vector2 MeasureEx()
Measure string size for Font.
Definition: Text.hpp:131
+
raylib::Text::color
::Color color
The color of the text.
Definition: Text.hpp:29
+
raylib::Text::text
std::string text
The internal text.
Definition: Text.hpp:19
raylib::Text::Draw
static void Draw(const ::Font &font, const std::string &text, const ::Vector2 &position, const ::Vector2 &origin, const float rotation, const float fontSize, const float spacing, const ::Color &color)
Draw text using font, color, position, origin, font size and spacing.
Definition: Text.hpp:196
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::DrawText
static void DrawText(const std::string &text, int posX, int posY, int fontSize, ::Color color)
Draw text (using default font)
Definition: Functions.hpp:256
+
raylib::DrawTextPro
static void DrawTextPro(const Font &font, const std::string &text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, ::Color tint)
Draw text using Font and pro parameters (rotation)
Definition: Functions.hpp:271
raylib::DrawTextEx
static void DrawTextEx(const Font &font, const std::string &text, Vector2 position, float fontSize, float spacing, ::Color tint)
Draw text using font and additional parameters.
Definition: Functions.hpp:263
-
raylib::Text::font
::Font font
The internal raylib font to use for the text.
Definition: Text.hpp:34
+ diff --git a/docs/_texture_8hpp_source.html b/docs/_texture_8hpp_source.html index 51bf56ae..f3a031c9 100644 --- a/docs/_texture_8hpp_source.html +++ b/docs/_texture_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Texture.hpp Source File @@ -32,10 +32,10 @@ - + @@ -86,272 +86,276 @@
12 namespace raylib {
16 class Texture : public ::Texture {
17  public:
-
21  Texture(unsigned int id = 0,
-
22  int width = 0,
-
23  int height = 0,
-
24  int mipmaps = 0,
-
25  int format = 0) : ::Texture{id, width, height, mipmaps, format} {
-
26  // Nothing.
-
27  }
-
28 
-
32  Texture(const ::Texture& texture) {
-
33  set(texture);
-
34  }
-
35 
-
41  Texture(const ::Image& image) {
-
42  if (!Load(image)) {
-
43  throw RaylibException("Failed to load Texture from Image");
-
44  }
-
45  }
-
46 
-
54  Texture(const ::Image& image, int layout) {
-
55  if (!Load(image, layout)) {
-
56  throw RaylibException("Failed to load Texture from Cubemap");
-
57  }
-
58  }
-
59 
-
65  Texture(const std::string& fileName) {
-
66  if (!Load(fileName)) {
-
67  throw RaylibException(TextFormat("Failed to load Texture from file: %s", fileName.c_str()));
-
68  }
-
69  }
-
70 
-
71  Texture(const Texture&) = delete;
-
72 
-
73  Texture(Texture&& other) {
-
74  set(other);
-
75 
-
76  other.id = 0;
-
77  other.width = 0;
-
78  other.height = 0;
-
79  other.mipmaps = 0;
-
80  other.format = 0;
-
81  }
-
82 
-
83  ~Texture() {
-
84  Unload();
-
85  }
-
86 
-
87  GETTERSETTER(unsigned int, Id, id)
-
88  GETTERSETTER(int, Width, width)
-
89  GETTERSETTER(int, Height, height)
-
90  GETTERSETTER(int, Mipmaps, mipmaps)
-
91  GETTERSETTER(int, Format, format)
-
92 
-
93  Texture& operator=(const ::Texture& texture) {
-
94  set(texture);
-
95  return *this;
-
96  }
-
97 
-
98  Texture& operator=(const Texture&) = delete;
-
99 
-
100  Texture& operator=(Texture&& other) noexcept {
-
101  if (this == &other) {
-
102  return *this;
-
103  }
-
104 
-
105  Unload();
-
106  set(other);
-
107 
-
108  other.id = 0;
-
109  other.width = 0;
-
110  other.height = 0;
-
111  other.mipmaps = 0;
-
112  other.format = 0;
-
113 
-
114  return *this;
-
115  }
-
116 
-
120  inline ::Vector2 GetSize() const {
-
121  return {static_cast<float>(width), static_cast<float>(height)};
-
122  }
-
123 
-
127  bool Load(const ::Image& image) {
-
128  set(::LoadTextureFromImage(image));
-
129  return IsReady();
-
130  }
-
131 
-
135  bool Load(const ::Image& image, int layoutType) {
-
136  set(::LoadTextureCubemap(image, layoutType));
-
137  return IsReady();
-
138  }
-
139 
-
143  bool Load(const std::string& fileName) {
-
144  set(::LoadTexture(fileName.c_str()));
-
145  return IsReady();
-
146  }
-
147 
-
151  inline void Unload() {
-
152  ::UnloadTexture(*this);
-
153  }
-
154 
-
158  inline Texture& Update(const void *pixels) {
-
159  ::UpdateTexture(*this, pixels);
-
160  return *this;
-
161  }
-
162 
-
166  inline Texture& Update(::Rectangle rec, const void *pixels) {
-
167  UpdateTextureRec(*this, rec, pixels);
-
168  return *this;
-
169  }
-
170 
-
174  inline ::Image GetData() const {
-
175  return ::LoadImageFromTexture(*this);
-
176  }
-
177 
-
181  inline operator raylib::Image() {
-
182  return GetData();
-
183  }
-
184 
-
188  inline Texture& GenMipmaps() {
-
189  ::GenTextureMipmaps(this);
-
190  return *this;
-
191  }
-
192 
-
196  inline Texture& SetFilter(int filterMode) {
-
197  ::SetTextureFilter(*this, filterMode);
-
198  return *this;
-
199  }
-
200 
-
204  inline Texture& SetWrap(int wrapMode) {
-
205  ::SetTextureWrap(*this, wrapMode);
-
206  return *this;
-
207  }
-
208 
-
212  inline Texture& Draw(int posX = 0, int posY = 0, ::Color tint = {255, 255, 255, 255}) {
-
213  ::DrawTexture(*this, posX, posY, tint);
-
214  return *this;
-
215  }
-
216 
-
217  inline Texture& Draw(::Vector2 position, ::Color tint = {255, 255, 255, 255}) {
-
218  ::DrawTextureV(*this, position, tint);
+
21  Texture() : ::Texture{0, 0, 0, 0, 0} {
+
22  // Nothing.
+
23  }
+
24 
+
28  Texture(unsigned int id, int width, int height,
+
29  int mipmaps = 1, int format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
+
30  : ::Texture{id, width, height, mipmaps, format} {
+
31  // Nothing.
+
32  }
+
33 
+
37  Texture(const ::Texture& texture) {
+
38  set(texture);
+
39  }
+
40 
+
46  Texture(const ::Image& image) {
+
47  Load(image);
+
48  }
+
49 
+
57  Texture(const ::Image& image, int layout) {
+
58  Load(image, layout);
+
59  }
+
60 
+
66  Texture(const std::string& fileName) {
+
67  Load(fileName);
+
68  }
+
69 
+
70  Texture(const Texture&) = delete;
+
71 
+
72  Texture(Texture&& other) {
+
73  set(other);
+
74 
+
75  other.id = 0;
+
76  other.width = 0;
+
77  other.height = 0;
+
78  other.mipmaps = 0;
+
79  other.format = 0;
+
80  }
+
81 
+
82  ~Texture() {
+
83  Unload();
+
84  }
+
85 
+
86  GETTERSETTER(unsigned int, Id, id)
+
87  GETTERSETTER(int, Width, width)
+
88  GETTERSETTER(int, Height, height)
+
89  GETTERSETTER(int, Mipmaps, mipmaps)
+
90  GETTERSETTER(int, Format, format)
+
91 
+
92  Texture& operator=(const ::Texture& texture) {
+
93  set(texture);
+
94  return *this;
+
95  }
+
96 
+
97  Texture& operator=(const Texture&) = delete;
+
98 
+
99  Texture& operator=(Texture&& other) noexcept {
+
100  if (this == &other) {
+
101  return *this;
+
102  }
+
103 
+
104  Unload();
+
105  set(other);
+
106 
+
107  other.id = 0;
+
108  other.width = 0;
+
109  other.height = 0;
+
110  other.mipmaps = 0;
+
111  other.format = 0;
+
112 
+
113  return *this;
+
114  }
+
115 
+
119  inline ::Vector2 GetSize() const {
+
120  return {static_cast<float>(width), static_cast<float>(height)};
+
121  }
+
122 
+
126  void Load(const ::Image& image) {
+
127  set(::LoadTextureFromImage(image));
+
128  if (!IsReady()) {
+
129  throw RaylibException("Failed to load Texture from Image");
+
130  }
+
131  }
+
132 
+
136  void Load(const ::Image& image, int layoutType) {
+
137  set(::LoadTextureCubemap(image, layoutType));
+
138  if (!IsReady()) {
+
139  throw RaylibException("Failed to load Texture from Cubemap");
+
140  }
+
141  }
+
142 
+
146  void Load(const std::string& fileName) {
+
147  set(::LoadTexture(fileName.c_str()));
+
148  if (!IsReady()) {
+
149  throw RaylibException("Failed to load Texture from file: " + fileName);
+
150  }
+
151  }
+
152 
+
156  inline void Unload() {
+
157  ::UnloadTexture(*this);
+
158  }
+
159 
+
163  inline Texture& Update(const void *pixels) {
+
164  ::UpdateTexture(*this, pixels);
+
165  return *this;
+
166  }
+
167 
+
171  inline Texture& Update(::Rectangle rec, const void *pixels) {
+
172  UpdateTextureRec(*this, rec, pixels);
+
173  return *this;
+
174  }
+
175 
+
179  inline ::Image GetData() const {
+
180  return ::LoadImageFromTexture(*this);
+
181  }
+
182 
+
186  inline operator raylib::Image() {
+
187  return GetData();
+
188  }
+
189 
+
193  inline Texture& GenMipmaps() {
+
194  ::GenTextureMipmaps(this);
+
195  return *this;
+
196  }
+
197 
+
201  inline Texture& SetFilter(int filterMode) {
+
202  ::SetTextureFilter(*this, filterMode);
+
203  return *this;
+
204  }
+
205 
+
209  inline Texture& SetWrap(int wrapMode) {
+
210  ::SetTextureWrap(*this, wrapMode);
+
211  return *this;
+
212  }
+
213 
+
217  inline Texture& Draw(int posX = 0, int posY = 0, ::Color tint = {255, 255, 255, 255}) {
+
218  ::DrawTexture(*this, posX, posY, tint);
219  return *this;
220  }
221 
-
222  inline Texture& Draw(::Vector2 position, float rotation, float scale = 1.0f,
-
223  ::Color tint = {255, 255, 255, 255}) {
-
224  ::DrawTextureEx(*this, position, rotation, scale, tint);
-
225  return *this;
-
226  }
-
227 
-
228  inline Texture& Draw(::Rectangle sourceRec, ::Vector2 position = {0, 0},
-
229  ::Color tint = {255, 255, 255, 255}) {
-
230  ::DrawTextureRec(*this, sourceRec, position, tint);
-
231  return *this;
-
232  }
-
233 
-
234  inline Texture& Draw(::Vector2 tiling, ::Vector2 offset, ::Rectangle quad,
-
235  ::Color tint = {255, 255, 255, 255}) {
-
236  ::DrawTextureQuad(*this, tiling, offset, quad, tint);
-
237  return *this;
-
238  }
-
239 
-
240  inline Texture& Draw(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0, 0},
-
241  float rotation = 0, ::Color tint = {255, 255, 255, 255}) {
-
242  ::DrawTexturePro(*this, sourceRec, destRec, origin, rotation, tint);
-
243  return *this;
-
244  }
-
245 
-
246  inline Texture& Draw(::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin = {0, 0},
-
247  float rotation = 0, ::Color tint = {255, 255, 255, 255}) {
-
248  ::DrawTextureNPatch(*this, nPatchInfo, destRec, origin, rotation, tint);
-
249  return *this;
-
250  }
-
251 
-
252  inline Texture& Draw(::Vector3 position, float width, float height, float length,
-
253  ::Color tint = {255, 255, 255, 255}) {
-
254  ::DrawCubeTexture(*this, position, width, height, length, tint);
-
255  return *this;
-
256  }
-
257 
-
258  inline Texture& DrawTiled(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0, 0},
-
259  float rotation = 0, float scale = 1, Color tint = {255, 255, 255, 255}) {
-
260  ::DrawTextureTiled(*this, sourceRec, destRec, origin, rotation, scale, tint);
-
261  return *this;
-
262  }
-
263 
-
264  inline Texture& DrawPoly(Vector2 center, Vector2 *points,
-
265  Vector2 *texcoords, int pointsCount,
-
266  Color tint = {255, 255, 255, 255}) {
-
267  ::DrawTexturePoly(*this, center, points, texcoords, pointsCount, tint);
-
268  return *this;
-
269  }
-
270 
-
274  inline Texture& SetMaterial(::Material *material, int mapType = MATERIAL_MAP_NORMAL) {
-
275  ::SetMaterialTexture(material, mapType, *this);
-
276  return *this;
-
277  }
-
278 
-
279  inline Texture& SetMaterial(const ::Material& material, int mapType = MATERIAL_MAP_NORMAL) {
-
280  ::SetMaterialTexture((::Material*)(&material), mapType, *this);
+
222  inline Texture& Draw(::Vector2 position, ::Color tint = {255, 255, 255, 255}) {
+
223  ::DrawTextureV(*this, position, tint);
+
224  return *this;
+
225  }
+
226 
+
227  inline Texture& Draw(::Vector2 position, float rotation, float scale = 1.0f,
+
228  ::Color tint = {255, 255, 255, 255}) {
+
229  ::DrawTextureEx(*this, position, rotation, scale, tint);
+
230  return *this;
+
231  }
+
232 
+
233  inline Texture& Draw(::Rectangle sourceRec, ::Vector2 position = {0, 0},
+
234  ::Color tint = {255, 255, 255, 255}) {
+
235  ::DrawTextureRec(*this, sourceRec, position, tint);
+
236  return *this;
+
237  }
+
238 
+
239  inline Texture& Draw(::Vector2 tiling, ::Vector2 offset, ::Rectangle quad,
+
240  ::Color tint = {255, 255, 255, 255}) {
+
241  ::DrawTextureQuad(*this, tiling, offset, quad, tint);
+
242  return *this;
+
243  }
+
244 
+
245  inline Texture& Draw(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0, 0},
+
246  float rotation = 0, ::Color tint = {255, 255, 255, 255}) {
+
247  ::DrawTexturePro(*this, sourceRec, destRec, origin, rotation, tint);
+
248  return *this;
+
249  }
+
250 
+
251  inline Texture& Draw(::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin = {0, 0},
+
252  float rotation = 0, ::Color tint = {255, 255, 255, 255}) {
+
253  ::DrawTextureNPatch(*this, nPatchInfo, destRec, origin, rotation, tint);
+
254  return *this;
+
255  }
+
256 
+
257  inline Texture& Draw(::Vector3 position, float width, float height, float length,
+
258  ::Color tint = {255, 255, 255, 255}) {
+
259  ::DrawCubeTexture(*this, position, width, height, length, tint);
+
260  return *this;
+
261  }
+
262 
+
263  inline Texture& DrawTiled(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0, 0},
+
264  float rotation = 0, float scale = 1, Color tint = {255, 255, 255, 255}) {
+
265  ::DrawTextureTiled(*this, sourceRec, destRec, origin, rotation, scale, tint);
+
266  return *this;
+
267  }
+
268 
+
269  inline Texture& DrawPoly(Vector2 center, Vector2 *points,
+
270  Vector2 *texcoords, int pointsCount,
+
271  Color tint = {255, 255, 255, 255}) {
+
272  ::DrawTexturePoly(*this, center, points, texcoords, pointsCount, tint);
+
273  return *this;
+
274  }
+
275 
+
279  inline Texture& SetMaterial(::Material *material, int mapType = MATERIAL_MAP_NORMAL) {
+
280  ::SetMaterialTexture(material, mapType, *this);
281  return *this;
282  }
283 
-
287  inline Texture& SetShapes(const ::Rectangle& source) {
-
288  ::SetShapesTexture(*this, source);
-
289  return *this;
-
290  }
-
291 
-
295  inline Texture& SetShaderValue(const ::Shader& shader, int locIndex) {
-
296  ::SetShaderValueTexture(shader, locIndex, *this);
-
297  return *this;
-
298  }
-
299 
-
305  bool IsReady() const {
-
306  return id != 0;
-
307  }
-
308 
-
309  private:
-
310  void set(const ::Texture& texture) {
-
311  id = texture.id;
-
312  width = texture.width;
-
313  height = texture.height;
-
314  mipmaps = texture.mipmaps;
-
315  format = texture.format;
-
316  }
-
317 };
-
318 
-
319 // Create the Texture aliases.
-
320 typedef Texture Texture2D;
-
321 typedef Texture TextureCubemap;
-
322 
-
323 } // namespace raylib
-
324 
-
325 #endif // RAYLIB_CPP_INCLUDE_TEXTURE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Texture::SetWrap
Texture & SetWrap(int wrapMode)
Set texture wrapping mode.
Definition: Texture.hpp:204
-
raylib::Texture::Load
bool Load(const ::Image &image)
Load texture from image data.
Definition: Texture.hpp:127
+
284  inline Texture& SetMaterial(const ::Material& material, int mapType = MATERIAL_MAP_NORMAL) {
+
285  ::SetMaterialTexture((::Material*)(&material), mapType, *this);
+
286  return *this;
+
287  }
+
288 
+
292  inline Texture& SetShapes(const ::Rectangle& source) {
+
293  ::SetShapesTexture(*this, source);
+
294  return *this;
+
295  }
+
296 
+
300  inline Texture& SetShaderValue(const ::Shader& shader, int locIndex) {
+
301  ::SetShaderValueTexture(shader, locIndex, *this);
+
302  return *this;
+
303  }
+
304 
+
310  bool IsReady() const {
+
311  return id != 0;
+
312  }
+
313 
+
314  private:
+
315  void set(const ::Texture& texture) {
+
316  id = texture.id;
+
317  width = texture.width;
+
318  height = texture.height;
+
319  mipmaps = texture.mipmaps;
+
320  format = texture.format;
+
321  }
+
322 };
+
323 
+
324 // Create the Texture aliases.
+
325 typedef Texture Texture2D;
+
326 typedef Texture TextureCubemap;
+
327 
+
328 } // namespace raylib
+
329 using RTexture = raylib::Texture;
+
330 using RTexture2D = raylib::Texture2D;
+
331 using RTextureCubemap = raylib::TextureCubemap;
+
332 
+
333 #endif // RAYLIB_CPP_INCLUDE_TEXTURE_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
raylib::Image
Image type, bpp always RGBA (32bit)
Definition: Image.hpp:16
-
raylib::Texture::GetSize
inline ::Vector2 GetSize() const
Retrieve the width and height of the texture.
Definition: Texture.hpp:120
-
raylib::Texture::Texture
Texture(const ::Image &image)
Creates a texture from the given Image.
Definition: Texture.hpp:41
-
raylib::Texture::IsReady
bool IsReady() const
Determines whether or not the Texture has been loaded and is ready.
Definition: Texture.hpp:305
-
raylib::Texture::SetShapes
Texture & SetShapes(const ::Rectangle &source)
Set texture and rectangle to be used on shapes drawing.
Definition: Texture.hpp:287
+
raylib::Material
Material type (generic)
Definition: Material.hpp:14
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
-
raylib::Texture::Draw
Texture & Draw(int posX=0, int posY=0, ::Color tint={255, 255, 255, 255})
Draw a Texture2D.
Definition: Texture.hpp:212
-
raylib::Texture::Texture
Texture(const std::string &fileName)
Load texture from file into GPU memory (VRAM)
Definition: Texture.hpp:65
-
raylib::Texture::Texture
Texture(const ::Image &image, int layout)
Load cubemap from image, multiple image cubemap layouts supported.
Definition: Texture.hpp:54
-
raylib::Texture::SetFilter
Texture & SetFilter(int filterMode)
Set texture scaling filter mode.
Definition: Texture.hpp:196
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Texture::Load
bool Load(const std::string &fileName)
Load texture from file into GPU memory (VRAM)
Definition: Texture.hpp:143
-
raylib::Texture::GetData
inline ::Image GetData() const
Get pixel data from GPU texture and return an Image.
Definition: Texture.hpp:174
-
raylib::Texture::Load
bool Load(const ::Image &image, int layoutType)
Load cubemap from image, multiple image cubemap layouts supported.
Definition: Texture.hpp:135
-
raylib::Texture::SetMaterial
Texture & SetMaterial(::Material *material, int mapType=MATERIAL_MAP_NORMAL)
Set texture for a material map type (MAP_DIFFUSE, MAP_SPECULAR...)
Definition: Texture.hpp:274
raylib::Texture
Texture type.
Definition: Texture.hpp:16
-
raylib::Texture::Unload
void Unload()
Unload texture from GPU memory (VRAM)
Definition: Texture.hpp:151
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
-
raylib::Texture::GenMipmaps
Texture & GenMipmaps()
Generate GPU mipmaps for a texture.
Definition: Texture.hpp:188
-
raylib::Texture::Texture
Texture(unsigned int id=0, int width=0, int height=0, int mipmaps=0, int format=0)
Default constructor to create an empty Texture object.
Definition: Texture.hpp:21
-
raylib::Texture::Texture
Texture(const ::Texture &texture)
Creates a texture object based on the given Texture struct data.
Definition: Texture.hpp:32
-
raylib::Material
Material type (generic)
Definition: Material.hpp:14
-
raylib::Texture::SetShaderValue
Texture & SetShaderValue(const ::Shader &shader, int locIndex)
Set shader uniform value for texture (sampler2d)
Definition: Texture.hpp:295
-
raylib::Texture::Update
Texture & Update(::Rectangle rec, const void *pixels)
Update GPU texture rectangle with new data.
Definition: Texture.hpp:166
-
raylib::Texture::Update
Texture & Update(const void *pixels)
Update GPU texture with new data.
Definition: Texture.hpp:158
+
raylib::Texture::Unload
void Unload()
Unload texture from GPU memory (VRAM)
Definition: Texture.hpp:156
+
raylib::Texture::Load
void Load(const ::Image &image, int layoutType)
Load cubemap from image, multiple image cubemap layouts supported.
Definition: Texture.hpp:136
+
raylib::Texture::Texture
Texture(const ::Texture &texture)
Creates a texture object based on the given Texture struct data.
Definition: Texture.hpp:37
+
raylib::Texture::SetWrap
Texture & SetWrap(int wrapMode)
Set texture wrapping mode.
Definition: Texture.hpp:209
+
raylib::Texture::Texture
Texture(unsigned int id, int width, int height, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
Move/Create a texture structure manually.
Definition: Texture.hpp:28
+
raylib::Texture::Load
void Load(const ::Image &image)
Load texture from image data.
Definition: Texture.hpp:126
+
raylib::Texture::SetFilter
Texture & SetFilter(int filterMode)
Set texture scaling filter mode.
Definition: Texture.hpp:201
+
raylib::Texture::GenMipmaps
Texture & GenMipmaps()
Generate GPU mipmaps for a texture.
Definition: Texture.hpp:193
+
raylib::Texture::GetSize
inline ::Vector2 GetSize() const
Retrieve the width and height of the texture.
Definition: Texture.hpp:119
+
raylib::Texture::GetData
inline ::Image GetData() const
Get pixel data from GPU texture and return an Image.
Definition: Texture.hpp:179
+
raylib::Texture::Texture
Texture(const ::Image &image)
Creates a texture from the given Image.
Definition: Texture.hpp:46
+
raylib::Texture::Draw
Texture & Draw(int posX=0, int posY=0, ::Color tint={255, 255, 255, 255})
Draw a Texture2D.
Definition: Texture.hpp:217
+
raylib::Texture::Load
void Load(const std::string &fileName)
Load texture from file into GPU memory (VRAM)
Definition: Texture.hpp:146
+
raylib::Texture::SetShapes
Texture & SetShapes(const ::Rectangle &source)
Set texture and rectangle to be used on shapes drawing.
Definition: Texture.hpp:292
+
raylib::Texture::IsReady
bool IsReady() const
Determines whether or not the Texture has been loaded and is ready.
Definition: Texture.hpp:310
+
raylib::Texture::Texture
Texture()
Default texture constructor.
Definition: Texture.hpp:21
+
raylib::Texture::SetMaterial
Texture & SetMaterial(::Material *material, int mapType=MATERIAL_MAP_NORMAL)
Set texture for a material map type (MAP_DIFFUSE, MAP_SPECULAR...)
Definition: Texture.hpp:279
+
raylib::Texture::Texture
Texture(const ::Image &image, int layout)
Load cubemap from image, multiple image cubemap layouts supported.
Definition: Texture.hpp:57
+
raylib::Texture::Texture
Texture(const std::string &fileName)
Load texture from file into GPU memory (VRAM)
Definition: Texture.hpp:66
+
raylib::Texture::Update
Texture & Update(const void *pixels)
Update GPU texture with new data.
Definition: Texture.hpp:163
+
raylib::Texture::Update
Texture & Update(::Rectangle rec, const void *pixels)
Update GPU texture rectangle with new data.
Definition: Texture.hpp:171
+
raylib::Texture::SetShaderValue
Texture & SetShaderValue(const ::Shader &shader, int locIndex)
Set shader uniform value for texture (sampler2d)
Definition: Texture.hpp:300
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_vector2_8hpp_source.html b/docs/_vector2_8hpp_source.html index 80cf8195..91fb7001 100644 --- a/docs/_vector2_8hpp_source.html +++ b/docs/_vector2_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Vector2.hpp Source File @@ -32,10 +32,10 @@ - + @@ -94,8 +94,8 @@
23  Vector2(float x) : ::Vector2{x, 0} {}
24  Vector2() : ::Vector2{0, 0} {}
25 
-
26  GETTERSETTER(float, X, x)
-
27  GETTERSETTER(float, Y, y)
+
26  GETTERSETTER(float, X, x)
+
27  GETTERSETTER(float, Y, y)
28 
32  Vector2& operator=(const ::Vector2& vector2) {
33  set(vector2);
@@ -112,7 +112,6 @@
50  }
51 
52 #ifndef RAYLIB_CPP_NO_MATH
-
53 
56  inline Vector2 Add(const ::Vector2& vector2) const {
57  return Vector2Add(*this, vector2);
58  }
@@ -334,60 +333,59 @@
391 };
392 
393 } // namespace raylib
-
394 
-
395 #endif // RAYLIB_CPP_INCLUDE_VECTOR2_HPP_
- +
394 using RVector2 = raylib::Vector2;
+
395 
+
396 #endif // RAYLIB_CPP_INCLUDE_VECTOR2_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
raylib::Vector2::CheckCollision
bool CheckCollision(::Vector2 p1, ::Vector2 p2, ::Vector2 p3) const
Check if point is inside a triangle.
Definition: Vector2.hpp:372
-
raylib::Vector2::operator+=
Vector2 & operator+=(const ::Vector2 &vector2)
Add two vectors (v1 + v2)
Definition: Vector2.hpp:70
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Vector2::Reflect
Vector2 Reflect(const ::Vector2 &normal) const
Calculate reflected vector to normal.
Definition: Vector2.hpp:258
raylib::Vector2::MoveTowards
Vector2 MoveTowards(const ::Vector2 &target, float maxDistance) const
Move Vector towards target.
Definition: Vector2.hpp:272
-
raylib::Vector2::operator/=
Vector2 & operator/=(const ::Vector2 &vector2)
Divide vector by vector.
Definition: Vector2.hpp:176
-
raylib::Vector2::Length
float Length() const
Calculate vector length.
Definition: Vector2.hpp:209
raylib::Vector2::Subtract
Vector2 Subtract(const ::Vector2 &vector2) const
Subtract two vectors (v1 - v2)
Definition: Vector2.hpp:79
-
raylib::Vector2::Scale
Vector2 Scale(const float scale) const
Scale vector (multiply by value)
Definition: Vector2.hpp:139
-
raylib::Vector2::operator/=
Vector2 & operator/=(const float div)
Divide vector by value.
Definition: Vector2.hpp:199
-
raylib::Vector2::operator==
bool operator==(const ::Vector2 &other)
Determine whether or not the vectors are equal.
Definition: Vector2.hpp:40
-
raylib::Vector2::Normalize
Vector2 Normalize() const
Normalize provided vector.
Definition: Vector2.hpp:223
-
raylib::Vector2::Zero
static Vector2 Zero()
Vector with components value 0.0f.
Definition: Vector2.hpp:279
-
raylib::Vector2::Multiply
Vector2 Multiply(const ::Vector2 &vector2) const
Multiply vector by vector.
Definition: Vector2.hpp:116
-
raylib::Vector2::operator!=
bool operator!=(const ::Vector2 &other)
Determines if the vectors are not equal.
Definition: Vector2.hpp:48
-
raylib::Vector2::CheckCollision
bool CheckCollision(::Rectangle rec) const
Check if point is inside rectangle.
Definition: Vector2.hpp:358
-
raylib::Vector2::CheckCollision
bool CheckCollision(::Vector2 center, float radius) const
Check if point is inside circle.
Definition: Vector2.hpp:365
raylib::Vector2::operator*
Vector2 operator*(const float scale) const
Scale vector (multiply by value)
Definition: Vector2.hpp:146
-
raylib::Vector2::operator/
Vector2 operator/(const ::Vector2 &vector2) const
Divide vector by vector.
Definition: Vector2.hpp:169
-
raylib::Vector2::operator-=
Vector2 & operator-=(const ::Vector2 &vector2)
Add two vectors (v1 + v2)
Definition: Vector2.hpp:93
-
raylib::Vector2::operator-
Vector2 operator-(const ::Vector2 &vector2) const
Subtract two vectors (v1 - v2)
Definition: Vector2.hpp:86
+
raylib::Vector2::CheckCollision
bool CheckCollision(::Rectangle rec) const
Check if point is inside rectangle.
Definition: Vector2.hpp:358
+
raylib::Vector2::operator*=
Vector2 & operator*=(const float scale)
Scale vector (multiply by value)
Definition: Vector2.hpp:153
raylib::Vector2::Lerp
Vector2 Lerp(const ::Vector2 &vector2, float amount) const
Calculate linear interpolation between two vectors.
Definition: Vector2.hpp:251
-
raylib::Vector2::One
static Vector2 One()
Vector with components value 1.0f.
Definition: Vector2.hpp:286
+
raylib::Vector2::Length
float Length() const
Calculate vector length.
Definition: Vector2.hpp:209
+
raylib::Vector2::DotProduct
float DotProduct(const ::Vector2 &vector2) const
Calculate two vectors dot product.
Definition: Vector2.hpp:230
+
raylib::Vector2::Rotate
Vector2 Rotate(float degrees) const
Rotate Vector by float in Degrees.
Definition: Vector2.hpp:265
raylib::Vector2::LengthSqr
float LengthSqr() const
Calculate vector square length.
Definition: Vector2.hpp:216
-
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
-
raylib::Vector2::operator-
Vector2 operator-() const
Negate vector.
Definition: Vector2.hpp:109
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::Vector2::operator*=
Vector2 & operator*=(const ::Vector2 &vector2)
Multiply vector by vector.
Definition: Vector2.hpp:130
+
raylib::Vector2::operator-=
Vector2 & operator-=(const ::Vector2 &vector2)
Add two vectors (v1 + v2)
Definition: Vector2.hpp:93
+
raylib::Vector2::Distance
float Distance(const ::Vector2 &vector2) const
Calculate distance between two vectors.
Definition: Vector2.hpp:244
+
raylib::Vector2::CheckCollision
bool CheckCollision(::Vector2 center, float radius) const
Check if point is inside circle.
Definition: Vector2.hpp:365
+
raylib::Vector2::Divide
Vector2 Divide(const ::Vector2 &vector2) const
Divide vector by vector.
Definition: Vector2.hpp:162
+
raylib::Vector2::CheckCollisionCircle
bool CheckCollisionCircle(float radius, ::Rectangle rec) const
Check collision between circle and rectangle.
Definition: Vector2.hpp:351
+
raylib::Vector2::Zero
static Vector2 Zero()
Vector with components value 0.0f.
Definition: Vector2.hpp:279
raylib::Vector2::DrawLineBezierQuad
Vector2 & DrawLineBezierQuad(::Vector2 endPos, ::Vector2 controlPos, float thick, ::Color color)
Draw line using quadratic bezier curves with a control point.
Definition: Vector2.hpp:314
raylib::Vector2::CheckCollisionCircle
bool CheckCollisionCircle(float radius1, ::Vector2 center2, float radius2) const
Check collision between two circles.
Definition: Vector2.hpp:344
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
-
raylib::Vector2::Add
Vector2 Add(const ::Vector2 &vector2) const
Add two vectors (v1 + v2)
Definition: Vector2.hpp:56
-
raylib::Vector2::CheckCollisionCircle
bool CheckCollisionCircle(float radius, ::Rectangle rec) const
Check collision between circle and rectangle.
Definition: Vector2.hpp:351
+
raylib::Vector2::Reflect
Vector2 Reflect(const ::Vector2 &normal) const
Calculate reflected vector to normal.
Definition: Vector2.hpp:258
+
raylib::Vector2::operator/=
Vector2 & operator/=(const float div)
Divide vector by value.
Definition: Vector2.hpp:199
+
raylib::Vector2::Multiply
Vector2 Multiply(const ::Vector2 &vector2) const
Multiply vector by vector.
Definition: Vector2.hpp:116
+
raylib::Vector2::operator+
Vector2 operator+(const ::Vector2 &vector2) const
Add two vectors (v1 + v2)
Definition: Vector2.hpp:63
+
raylib::Vector2::operator/
Vector2 operator/(const ::Vector2 &vector2) const
Divide vector by vector.
Definition: Vector2.hpp:169
+
raylib::Vector2::operator==
bool operator==(const ::Vector2 &other)
Determine whether or not the vectors are equal.
Definition: Vector2.hpp:40
+
raylib::Vector2::operator/=
Vector2 & operator/=(const ::Vector2 &vector2)
Divide vector by vector.
Definition: Vector2.hpp:176
raylib::Vector2::Negate
Vector2 Negate() const
Negate vector.
Definition: Vector2.hpp:102
-
raylib::Vector2::Rotate
Vector2 Rotate(float degrees) const
Rotate Vector by float in Degrees.
Definition: Vector2.hpp:265
-
raylib::Vector2::operator*=
Vector2 & operator*=(const float scale)
Scale vector (multiply by value)
Definition: Vector2.hpp:153
-
raylib::Vector2::Distance
float Distance(const ::Vector2 &vector2) const
Calculate distance between two vectors.
Definition: Vector2.hpp:244
-
raylib::Vector2::Divide
Vector2 Divide(const ::Vector2 &vector2) const
Divide vector by vector.
Definition: Vector2.hpp:162
-
raylib::Vector2::operator*=
Vector2 & operator*=(const ::Vector2 &vector2)
Multiply vector by vector.
Definition: Vector2.hpp:130
-
raylib::Vector2::operator/
Vector2 operator/(const float div) const
Divide vector by value.
Definition: Vector2.hpp:192
-
raylib::Vector2::Angle
float Angle(const ::Vector2 &vector2) const
Calculate angle from two vectors in X-axis.
Definition: Vector2.hpp:237
+
raylib::Vector2::Scale
Vector2 Scale(const float scale) const
Scale vector (multiply by value)
Definition: Vector2.hpp:139
+
raylib::Vector2::Add
Vector2 Add(const ::Vector2 &vector2) const
Add two vectors (v1 + v2)
Definition: Vector2.hpp:56
raylib::Vector2::operator*
Vector2 operator*(const ::Vector2 &vector2) const
Multiply vector by vector.
Definition: Vector2.hpp:123
-
raylib::Vector2::DotProduct
float DotProduct(const ::Vector2 &vector2) const
Calculate two vectors dot product.
Definition: Vector2.hpp:230
+
raylib::Vector2::operator/
Vector2 operator/(const float div) const
Divide vector by value.
Definition: Vector2.hpp:192
+
raylib::Vector2::operator+=
Vector2 & operator+=(const ::Vector2 &vector2)
Add two vectors (v1 + v2)
Definition: Vector2.hpp:70
raylib::Vector2::DrawCircle
Vector2 & DrawCircle(float radius, ::Color color)
Draw a color-filled circle (Vector version)
Definition: Vector2.hpp:326
-
raylib::Vector2::operator+
Vector2 operator+(const ::Vector2 &vector2) const
Add two vectors (v1 + v2)
Definition: Vector2.hpp:63
-
raylib::Vector2::Divide
Vector2 Divide(const float div) const
Divide vector by value.
Definition: Vector2.hpp:185
raylib::Vector2::CheckCollisionLines
bool CheckCollisionLines(::Vector2 endPos1, ::Vector2 startPos2, ::Vector2 endPos2, ::Vector2 *collisionPoint) const
Check the collision between two lines defined by two points each, returns collision point by referenc...
Definition: Vector2.hpp:379
+
raylib::Vector2::One
static Vector2 One()
Vector with components value 1.0f.
Definition: Vector2.hpp:286
+
raylib::Vector2::operator!=
bool operator!=(const ::Vector2 &other)
Determines if the vectors are not equal.
Definition: Vector2.hpp:48
+
raylib::Vector2::Normalize
Vector2 Normalize() const
Normalize provided vector.
Definition: Vector2.hpp:223
+
raylib::Vector2::operator-
Vector2 operator-() const
Negate vector.
Definition: Vector2.hpp:109
+
raylib::Vector2::operator-
Vector2 operator-(const ::Vector2 &vector2) const
Subtract two vectors (v1 - v2)
Definition: Vector2.hpp:86
+
raylib::Vector2::Angle
float Angle(const ::Vector2 &vector2) const
Calculate angle from two vectors in X-axis.
Definition: Vector2.hpp:237
+
raylib::Vector2::Divide
Vector2 Divide(const float div) const
Divide vector by value.
Definition: Vector2.hpp:185
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_vector3_8hpp_source.html b/docs/_vector3_8hpp_source.html index 87634f3d..b9a415fa 100644 --- a/docs/_vector3_8hpp_source.html +++ b/docs/_vector3_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Vector3.hpp Source File @@ -32,10 +32,10 @@ - + @@ -99,9 +99,9 @@
28  set(ColorToHSV(color));
29  }
30 
-
31  GETTERSETTER(float, X, x)
-
32  GETTERSETTER(float, Y, y)
-
33  GETTERSETTER(float, Z, z)
+
31  GETTERSETTER(float, X, x)
+
32  GETTERSETTER(float, Y, y)
+
33  GETTERSETTER(float, Z, z)
34 
35  Vector3& operator=(const ::Vector3& vector3) {
36  set(vector3);
@@ -119,7 +119,6 @@
48  }
49 
50 #ifndef RAYLIB_CPP_NO_MATH
-
51 
54  inline Vector3 Add(const ::Vector3& vector3) {
55  return Vector3Add(*this, vector3);
56  }
@@ -374,37 +373,36 @@
362  }
363 };
364 } // namespace raylib
-
365 
-
366 #endif // RAYLIB_CPP_INCLUDE_VECTOR3_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Vector3::operator*
Vector3 operator*(const ::Vector3 &vector3) const
Multiply vector by vector.
Definition: Vector3.hpp:115
-
raylib::Vector3::Divide
Vector3 Divide(const ::Vector3 &vector3) const
Divide vector by vector.
Definition: Vector3.hpp:154
-
raylib::Vector3::operator/
Vector3 operator/(const float div) const
Divide a vector by a value.
Definition: Vector3.hpp:186
-
raylib::Vector3::Multiply
Vector3 Multiply(const ::Vector3 &vector3) const
Multiply vector by vector.
Definition: Vector3.hpp:108
-
raylib::Vector3::operator*
Vector3 operator*(const float scaler) const
Multiply vector by scalar.
Definition: Vector3.hpp:138
+
365 using RVector3 = raylib::Vector3;
+
366 
+
367 #endif // RAYLIB_CPP_INCLUDE_VECTOR3_HPP_
+
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib::Vector3::operator/
Vector3 operator/(const ::Vector3 &vector3) const
Divide vector by vector.
Definition: Vector3.hpp:161
+
raylib::Vector3::operator*
Vector3 operator*(const ::Vector3 &vector3) const
Multiply vector by vector.
Definition: Vector3.hpp:115
+
raylib::Vector3::operator/=
Vector3 & operator/=(const ::Vector3 &vector3)
Divide vector by vector.
Definition: Vector3.hpp:168
raylib::Vector3::operator*=
Vector3 & operator*=(const ::Vector3 &vector3)
Multiply vector by vector.
Definition: Vector3.hpp:122
-
raylib::Vector3::operator-
Vector3 operator-(const ::Vector3 &vector3)
Subtract two vectors.
Definition: Vector3.hpp:81
-
raylib::Vector3::Length
float Length() const
Calculate vector length.
Definition: Vector3.hpp:204
-
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Vector3::operator/
Vector3 operator/(const float div) const
Divide a vector by a value.
Definition: Vector3.hpp:186
+
raylib::Vector3::operator+
Vector3 operator+(const ::Vector3 &vector3)
Add two vectors.
Definition: Vector3.hpp:61
+
raylib::Vector3::Negate
Vector3 Negate()
Negate provided vector (invert direction)
Definition: Vector3.hpp:94
+
raylib::Vector3::Add
Vector3 Add(const ::Vector3 &vector3)
Add two vectors.
Definition: Vector3.hpp:54
raylib::Vector3::CheckCollision
bool CheckCollision(float radius1, const ::Vector3 &center2, float radius2)
Detect collision between two spheres.
Definition: Vector3.hpp:353
raylib::Vector3::Scale
Vector3 Scale(const float scaler) const
Multiply vector by scalar.
Definition: Vector3.hpp:131
-
raylib::Vector3::operator*=
Vector3 & operator*=(const float scaler)
Multiply vector by scalar.
Definition: Vector3.hpp:145
-
raylib::Vector3::Negate
Vector3 Negate()
Negate provided vector (invert direction)
Definition: Vector3.hpp:94
-
raylib::Vector3::Subtract
Vector3 Subtract(const ::Vector3 &vector3)
Subtract two vectors.
Definition: Vector3.hpp:74
+
raylib::Vector3::operator-
Vector3 operator-(const ::Vector3 &vector3)
Subtract two vectors.
Definition: Vector3.hpp:81
+
raylib::Vector3::Length
float Length() const
Calculate vector length.
Definition: Vector3.hpp:204
+
raylib::Vector3::Divide
Vector3 Divide(const ::Vector3 &vector3) const
Divide vector by vector.
Definition: Vector3.hpp:154
+
raylib::Vector3::operator-
Vector3 operator-()
Negate provided vector (invert direction)
Definition: Vector3.hpp:101
raylib::Vector3::Divide
Vector3 Divide(const float div) const
Divide a vector by a value.
Definition: Vector3.hpp:179
-
raylib::Vector3::operator/
Vector3 operator/(const ::Vector3 &vector3) const
Divide vector by vector.
Definition: Vector3.hpp:161
raylib::Vector3::operator/=
Vector3 & operator/=(const float div)
Divide a vector by a value.
Definition: Vector3.hpp:193
-
raylib::Vector3::operator+
Vector3 operator+(const ::Vector3 &vector3)
Add two vectors.
Definition: Vector3.hpp:61
-
raylib::Vector3::operator/=
Vector3 & operator/=(const ::Vector3 &vector3)
Divide vector by vector.
Definition: Vector3.hpp:168
-
raylib::Vector3::operator-
Vector3 operator-()
Negate provided vector (invert direction)
Definition: Vector3.hpp:101
-
raylib::Vector3::Add
Vector3 Add(const ::Vector3 &vector3)
Add two vectors.
Definition: Vector3.hpp:54
+
raylib::Vector3::operator*=
Vector3 & operator*=(const float scaler)
Multiply vector by scalar.
Definition: Vector3.hpp:145
+
raylib::Vector3::Multiply
Vector3 Multiply(const ::Vector3 &vector3) const
Multiply vector by vector.
Definition: Vector3.hpp:108
+
raylib::Vector3::Subtract
Vector3 Subtract(const ::Vector3 &vector3)
Subtract two vectors.
Definition: Vector3.hpp:74
+
raylib::Vector3::operator*
Vector3 operator*(const float scaler) const
Multiply vector by scalar.
Definition: Vector3.hpp:138
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_vector4_8hpp_source.html b/docs/_vector4_8hpp_source.html index 35c8a09f..206717d9 100644 --- a/docs/_vector4_8hpp_source.html +++ b/docs/_vector4_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Vector4.hpp Source File @@ -32,10 +32,10 @@ - + @@ -102,10 +102,10 @@
31  set(ColorNormalize(color));
32  }
33 
-
34  GETTERSETTER(float, X, x)
-
35  GETTERSETTER(float, Y, y)
-
36  GETTERSETTER(float, Z, z)
-
37  GETTERSETTER(float, W, w)
+
34  GETTERSETTER(float, X, x)
+
35  GETTERSETTER(float, Y, y)
+
36  GETTERSETTER(float, Z, z)
+
37  GETTERSETTER(float, W, w)
38 
39  Vector4& operator=(const ::Vector4& vector4) {
40  set(vector4);
@@ -233,20 +233,20 @@
165 // Alias the Vector4 as Quaternion.
166 typedef Vector4 Quaternion;
167 } // namespace raylib
-
168 
-
169 #endif // RAYLIB_CPP_INCLUDE_VECTOR4_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Vector4::ToAxisAngle
std::pair< Vector3, float > ToAxisAngle()
Get the rotation angle and axis for a given quaternion.
Definition: Vector4.hpp:107
-
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
-
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
-
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
+
168 using RVector4 = raylib::Vector4;
+
169 using RQuaternion = raylib::Quaternion;
+
170 
+
171 #endif // RAYLIB_CPP_INCLUDE_VECTOR4_HPP_
raylib::Color
Color type, RGBA (32bit)
Definition: Color.hpp:14
+
raylib::Rectangle
Rectangle type.
Definition: Rectangle.hpp:12
+
raylib::Vector3
Vector3 type.
Definition: Vector3.hpp:16
+
raylib::Vector4
Vector4 type.
Definition: Vector4.hpp:17
+
raylib::Vector4::ToAxisAngle
std::pair< Vector3, float > ToAxisAngle()
Get the rotation angle and axis for a given quaternion.
Definition: Vector4.hpp:107
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_vr_stereo_config_8hpp_source.html b/docs/_vr_stereo_config_8hpp_source.html index 5dd9a560..f875a95f 100644 --- a/docs/_vr_stereo_config_8hpp_source.html +++ b/docs/_vr_stereo_config_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: VrStereoConfig.hpp Source File @@ -32,10 +32,10 @@ - + @@ -128,21 +128,20 @@
72  }
73 };
74 } // namespace raylib
-
75 
-
76 #endif // RAYLIB_CPP_INCLUDE_VRSTEREOCONFIG_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::VrStereoConfig::Init
void Init(const ::VrDeviceInfo &info)
Load VR stereo config for VR simulator device parameters.
Definition: VrStereoConfig.hpp:20
-
raylib::VrStereoConfig::Unload
void Unload()
Unload VR stereo config.
Definition: VrStereoConfig.hpp:50
-
raylib::VrStereoConfig::BeginMode
VrStereoConfig & BeginMode()
Begin stereo rendering.
Definition: VrStereoConfig.hpp:34
+
75 using RVrStereoConfig = raylib::VrStereoConfig;
+
76 
+
77 #endif // RAYLIB_CPP_INCLUDE_VRSTEREOCONFIG_HPP_
raylib::VrStereoConfig
VR stereo config functions for VR simulator.
Definition: VrStereoConfig.hpp:11
raylib::VrStereoConfig::EndDrawing
VrStereoConfig & EndDrawing()
End stereo rendering.
Definition: VrStereoConfig.hpp:42
+
raylib::VrStereoConfig::Init
void Init(const ::VrDeviceInfo &info)
Load VR stereo config for VR simulator device parameters.
Definition: VrStereoConfig.hpp:20
+
raylib::VrStereoConfig::BeginMode
VrStereoConfig & BeginMode()
Begin stereo rendering.
Definition: VrStereoConfig.hpp:34
+
raylib::VrStereoConfig::Unload
void Unload()
Unload VR stereo config.
Definition: VrStereoConfig.hpp:50
raylib::VrStereoConfig::~VrStereoConfig
~VrStereoConfig()
Unload VR stereo config.
Definition: VrStereoConfig.hpp:27
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_wave_8hpp_source.html b/docs/_wave_8hpp_source.html index 9e40e49e..dec8416a 100644 --- a/docs/_wave_8hpp_source.html +++ b/docs/_wave_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Wave.hpp Source File @@ -32,10 +32,10 @@ - + @@ -127,11 +127,11 @@
65  Unload();
66  }
67 
-
68  GETTERSETTER(unsigned int, FrameCount, frameCount)
-
69  GETTERSETTER(unsigned int, SampleRate, sampleRate)
-
70  GETTERSETTER(unsigned int, SampleSize, sampleSize)
-
71  GETTERSETTER(unsigned int, Channels, channels)
-
72  GETTERSETTER(void *, Data, data)
+
68  GETTERSETTER(unsigned int, FrameCount, frameCount)
+
69  GETTERSETTER(unsigned int, SampleRate, sampleRate)
+
70  GETTERSETTER(unsigned int, SampleSize, sampleSize)
+
71  GETTERSETTER(unsigned int, Channels, channels)
+
72  GETTERSETTER(void *, Data, data)
73 
74  Wave& operator=(const ::Wave& wave) {
75  set(wave);
@@ -238,32 +238,31 @@
221 };
222 
223 } // namespace raylib
-
224 
-
225 #endif // RAYLIB_CPP_INCLUDE_WAVE_HPP_
- -
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Wave::Load
bool Load(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load wave from memory buffer, fileType refers to extension: i.e.
Definition: Wave.hpp:199
+
224 using RWave = raylib::Wave;
+
225 
+
226 #endif // RAYLIB_CPP_INCLUDE_WAVE_HPP_
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
raylib::Wave
Wave type, defines audio wave data.
Definition: Wave.hpp:14
-
raylib::Wave::Crop
Wave & Crop(int initSample, int finalSample)
Crop a wave to defined samples range.
Definition: Wave.hpp:125
-
raylib::Wave::Unload
void Unload()
Unload wave data.
Definition: Wave.hpp:163
-
raylib::Wave::LoadSamples
float * LoadSamples()
Load samples data from wave as a floats array.
Definition: Wave.hpp:133
raylib::Wave::Load
bool Load(const std::string &fileName)
Load wave data from file.
Definition: Wave.hpp:189
-
raylib::Wave::Export
bool Export(const std::string &fileName)
Export wave data to file, returns true on success.
Definition: Wave.hpp:147
-
raylib::Wave::~Wave
~Wave()
Unload wave data.
Definition: Wave.hpp:64
-
raylib::Wave::Wave
Wave(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load wave from memory buffer, fileType refers to extension: i.e.
Definition: Wave.hpp:41
+
raylib::Wave::Crop
Wave & Crop(int initSample, int finalSample)
Crop a wave to defined samples range.
Definition: Wave.hpp:125
raylib::Wave::Copy
inline ::Wave Copy() const
Copy a wave to a new wave.
Definition: Wave.hpp:118
-
raylib::Wave::Wave
Wave(const std::string &fileName)
Load wave data from file.
Definition: Wave.hpp:32
+
raylib::Wave::Wave
Wave(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load wave from memory buffer, fileType refers to extension: i.e.
Definition: Wave.hpp:41
raylib::Wave::ExportAsCode
bool ExportAsCode(const std::string &fileName)
Export wave sample data to code (.h), returns true on success.
Definition: Wave.hpp:155
-
raylib::Wave::UnloadSamples
void UnloadSamples(float *samples)
Unload samples data loaded with LoadWaveSamples()
Definition: Wave.hpp:140
-
raylib::Wave::IsReady
bool IsReady() const
Retrieve whether or not the Wave data has been loaded.
Definition: Wave.hpp:209
raylib::Wave::Format
Wave & Format(int SampleRate, int SampleSize, int Channels=2)
Convert wave data to desired format.
Definition: Wave.hpp:110
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::Wave::~Wave
~Wave()
Unload wave data.
Definition: Wave.hpp:64
+
raylib::Wave::Unload
void Unload()
Unload wave data.
Definition: Wave.hpp:163
raylib::Wave::LoadSound
inline ::Sound LoadSound()
Load sound from wave data.
Definition: Wave.hpp:173
+
raylib::Wave::IsReady
bool IsReady() const
Retrieve whether or not the Wave data has been loaded.
Definition: Wave.hpp:209
+
raylib::Wave::Export
bool Export(const std::string &fileName)
Export wave data to file, returns true on success.
Definition: Wave.hpp:147
+
raylib::Wave::LoadSamples
float * LoadSamples()
Load samples data from wave as a floats array.
Definition: Wave.hpp:133
+
raylib::Wave::Wave
Wave(const std::string &fileName)
Load wave data from file.
Definition: Wave.hpp:32
+
raylib::Wave::UnloadSamples
void UnloadSamples(float *samples)
Unload samples data loaded with LoadWaveSamples()
Definition: Wave.hpp:140
+
raylib::Wave::Load
bool Load(const std::string &fileType, const unsigned char *fileData, int dataSize)
Load wave from memory buffer, fileType refers to extension: i.e.
Definition: Wave.hpp:199
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+ diff --git a/docs/_window_8hpp_source.html b/docs/_window_8hpp_source.html index 40f87d80..6fd06cfa 100644 --- a/docs/_window_8hpp_source.html +++ b/docs/_window_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: Window.hpp Source File @@ -32,10 +32,10 @@ - + @@ -83,22 +83,23 @@
9 namespace raylib {
13 class Window {
14  public:
-
20  Window(int width = 800, int height = 450, const std::string& title = "raylib",
-
21  bool lateInit = false) {
-
22  if (!lateInit) {
-
23  if (!Init(width, height, title)) {
-
24  throw RaylibException("Failed to create Window");
-
25  }
-
26  }
-
27  }
-
28 
-
32  ~Window() {
-
33  Close();
-
34  }
-
35 
-
41  bool Init(int width = 800, int height = 450, const std::string& title = "raylib") {
-
42  ::InitWindow(width, height, title.c_str());
-
43  return IsWindowReady();
+
15  Window() {
+
16  // need to create it manually with Init().
+
17  }
+
18 
+
22  Window(int width, int height, const std::string& title) {
+
23  Init(width, height, title);
+
24  }
+
25 
+
29  ~Window() {
+
30  Close();
+
31  }
+
32 
+
39  void Init(int width = 800, int height = 450, const std::string& title = "raylib") {
+
40  ::InitWindow(width, height, title.c_str());
+
41  if (!IsWindowReady()) {
+
42  throw RaylibException("Failed to create Window");
+
43  }
44  }
45 
49  inline bool ShouldClose() const {
@@ -294,64 +295,63 @@
359  }
360 };
361 } // namespace raylib
-
362 
-
363 #endif // RAYLIB_CPP_INCLUDE_WINDOW_HPP_
- -
raylib::Window::GetWidth
int GetWidth() const
Get current screen width.
Definition: Window.hpp:299
+
362 using RWindow = raylib::Window;
+
363 
+
364 #endif // RAYLIB_CPP_INCLUDE_WINDOW_HPP_
+
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
+
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
+
raylib::Window
Window and Graphics Device Functions.
Definition: Window.hpp:13
+
raylib::Window::GetHeight
int GetHeight() const
Get current screen height.
Definition: Window.hpp:306
raylib::Window::GetHandle
void * GetHandle() const
Get native window handle.
Definition: Window.hpp:276
-
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
-
raylib::Window::SetMonitor
Window & SetMonitor(int monitor)
Set monitor for the current window.
Definition: Window.hpp:230
-
raylib::Window::GetTime
double GetTime() const
Returns elapsed time in seconds since InitWindow()
Definition: Window.hpp:357
-
raylib::Window::~Window
~Window()
Close window and unload OpenGL context.
Definition: Window.hpp:32
-
raylib::Window::IsHidden
bool IsHidden() const
Check if window is currently hidden.
Definition: Window.hpp:84
-
raylib::SetWindowTitle
static void SetWindowTitle(const std::string &title)
Set title for window.
Definition: Functions.hpp:31
+
raylib::Window::Minimize
Window & Minimize()
Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
Definition: Window.hpp:183
+
raylib::Window::SetTargetFPS
Window & SetTargetFPS(int fps)
Set target FPS (maximum)
Definition: Window.hpp:327
+
raylib::Window::GetWidth
int GetWidth() const
Get current screen width.
Definition: Window.hpp:299
+
raylib::Window::SetTitle
Window & SetTitle(const std::string &title)
Set title for window.
Definition: Window.hpp:207
+
raylib::Window::ClearState
Window & ClearState(unsigned int flag)
Clear window configuration state flags.
Definition: Window.hpp:134
+
raylib::Window::GetPosition
inline ::Vector2 GetPosition() const
Get window position XY on monitor.
Definition: Window.hpp:313
+
raylib::Window::DrawFPS
Window & DrawFPS(int posX=10, int posY=10)
Draw current FPS.
Definition: Window.hpp:342
+
raylib::Window::EndDrawing
Window & EndDrawing()
End canvas drawing and swap buffers (double buffering)
Definition: Window.hpp:291
+
raylib::Window::ToggleFullscreen
Window & ToggleFullscreen()
Toggle window state: fullscreen/windowed.
Definition: Window.hpp:150
+
raylib::Window::SetIcon
Window & SetIcon(const ::Image &image)
Set icon for window.
Definition: Window.hpp:199
+
raylib::Window::SetSize
Window & SetSize(const ::Vector2 &size)
Set window dimensions.
Definition: Window.hpp:262
+
raylib::Window::IsFullscreen
bool IsFullscreen() const
Check if window is currently fullscreen.
Definition: Window.hpp:77
raylib::Window::Close
void Close()
Close window and unload OpenGL context.
Definition: Window.hpp:56
+
raylib::Window::IsState
bool IsState(unsigned int flag) const
Check if one specific window flag is enabled.
Definition: Window.hpp:119
+
raylib::Window::ShouldClose
bool ShouldClose() const
Check if KEY_ESCAPE pressed or Close icon pressed.
Definition: Window.hpp:49
+
raylib::Window::~Window
~Window()
Close window and unload OpenGL context.
Definition: Window.hpp:29
+
raylib::Window::GetTime
double GetTime() const
Returns elapsed time in seconds since InitWindow()
Definition: Window.hpp:357
+
raylib::Window::SetPosition
Window & SetPosition(int x, int y)
Set window position on screen.
Definition: Window.hpp:215
+
raylib::Window::SetMonitor
Window & SetMonitor(int monitor)
Set monitor for the current window.
Definition: Window.hpp:230
raylib::Window::ClearBackground
Window & ClearBackground(const ::Color &color=BLACK)
Clear window with given color.
Definition: Window.hpp:142
-
raylib::Window::SetMinSize
Window & SetMinSize(int width, int height)
Set window minimum dimensions.
Definition: Window.hpp:238
+
raylib::Window::Window
Window(int width, int height, const std::string &title)
Initialize window and OpenGL context.
Definition: Window.hpp:22
+
raylib::Window::SetPosition
Window & SetPosition(const ::Vector2 &position)
Set window position on screen.
Definition: Window.hpp:223
+
raylib::Window::GetFPS
int GetFPS() const
Returns current FPS.
Definition: Window.hpp:335
+
raylib::Window::BeginDrawing
Window & BeginDrawing()
Setup canvas (framebuffer) to start drawing.
Definition: Window.hpp:283
raylib::Window::SetState
Window & SetState(unsigned int flag)
Set window configuration state using flags.
Definition: Window.hpp:126
+
raylib::Window::Init
void Init(int width=800, int height=450, const std::string &title="raylib")
Initializes the window.
Definition: Window.hpp:39
+
raylib::Window::Restore
Window & Restore()
Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
Definition: Window.hpp:191
+
raylib::Window::IsReady
static bool IsReady()
Check if window has been initialized successfully.
Definition: Window.hpp:70
+
raylib::Window::SetSize
Window & SetSize(int width, int height)
Set window dimensions.
Definition: Window.hpp:254
raylib::Window::GetFrameTime
float GetFrameTime() const
Returns time in seconds for last frame drawn.
Definition: Window.hpp:350
-
raylib::Window::ShouldClose
bool ShouldClose() const
Check if KEY_ESCAPE pressed or Close icon pressed.
Definition: Window.hpp:49
-
raylib::InitWindow
static void InitWindow(int width, int height, const std::string &title="raylib")
Initialize window and OpenGL context.
Definition: Functions.hpp:24
-
raylib::Window::SetFullscreen
Window & SetFullscreen(bool fullscreen)
Set whether or not the application should be fullscreen.
Definition: Window.hpp:158
-
raylib::Window::SetPosition
Window & SetPosition(int x, int y)
Set window position on screen.
Definition: Window.hpp:215
-
raylib::Window::SetSize
Window & SetSize(const ::Vector2 &size)
Set window dimensions.
Definition: Window.hpp:262
-
raylib::Window::IsMaximized
bool IsMaximized() const
Check if window is currently minimized.
Definition: Window.hpp:98
+
raylib::Window::IsCursorOnScreen
bool IsCursorOnScreen() const
Check if cursor is on the current screen.
Definition: Window.hpp:63
+
raylib::Window::GetSize
Vector2 GetSize() const
Get the screen's width and height.
Definition: Window.hpp:269
+
raylib::Window::IsHidden
bool IsHidden() const
Check if window is currently hidden.
Definition: Window.hpp:84
raylib::Window::GetScaleDPI
inline ::Vector2 GetScaleDPI() const
Get window scale DPI factor.
Definition: Window.hpp:320
-
raylib::Window::Window
Window(int width=800, int height=450, const std::string &title="raylib", bool lateInit=false)
Initialize window and OpenGL context.
Definition: Window.hpp:20
-
raylib::Window::IsFocused
bool IsFocused() const
Check if window is currently focused.
Definition: Window.hpp:105
raylib::Window::IsResized
bool IsResized() const
Check if window has been resized last frame.
Definition: Window.hpp:112
-
raylib::Window::GetHeight
int GetHeight() const
Get current screen height.
Definition: Window.hpp:306
-
raylib::Window::Init
bool Init(int width=800, int height=450, const std::string &title="raylib")
Initializes the window.
Definition: Window.hpp:41
-
raylib::Window::EndDrawing
Window & EndDrawing()
End canvas drawing and swap buffers (double buffering)
Definition: Window.hpp:291
-
raylib::Window::SetSize
Window & SetSize(int width, int height)
Set window dimensions.
Definition: Window.hpp:254
-
raylib::Vector2
Vector2 type.
Definition: Vector2.hpp:16
-
raylib::Window::GetFPS
int GetFPS() const
Returns current FPS.
Definition: Window.hpp:335
-
raylib::Window::Minimize
Window & Minimize()
Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
Definition: Window.hpp:183
-
raylib::Window::ToggleFullscreen
Window & ToggleFullscreen()
Toggle window state: fullscreen/windowed.
Definition: Window.hpp:150
-
raylib::Window::Maximize
Window & Maximize()
Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
Definition: Window.hpp:175
+
raylib::Window::SetMinSize
Window & SetMinSize(int width, int height)
Set window minimum dimensions.
Definition: Window.hpp:238
raylib::Window::SetMinSize
Window & SetMinSize(const ::Vector2 &size)
Set window minimum dimensions.
Definition: Window.hpp:246
-
raylib::Window::SetTitle
Window & SetTitle(const std::string &title)
Set title for window.
Definition: Window.hpp:207
-
raylib::Window::IsCursorOnScreen
bool IsCursorOnScreen() const
Check if cursor is on the current screen.
Definition: Window.hpp:63
-
raylib::Window::IsFullscreen
bool IsFullscreen() const
Check if window is currently fullscreen.
Definition: Window.hpp:77
-
raylib::Window::IsReady
static bool IsReady()
Check if window has been initialized successfully.
Definition: Window.hpp:70
-
raylib::Window::BeginDrawing
Window & BeginDrawing()
Setup canvas (framebuffer) to start drawing.
Definition: Window.hpp:283
-
raylib::Window::ClearState
Window & ClearState(unsigned int flag)
Clear window configuration state flags.
Definition: Window.hpp:134
-
raylib::Window::DrawFPS
Window & DrawFPS(int posX=10, int posY=10)
Draw current FPS.
Definition: Window.hpp:342
-
raylib::Window::GetSize
Vector2 GetSize() const
Get the screen's width and height.
Definition: Window.hpp:269
-
raylib::Window::IsState
bool IsState(unsigned int flag) const
Check if one specific window flag is enabled.
Definition: Window.hpp:119
-
raylib::Window::SetPosition
Window & SetPosition(const ::Vector2 &position)
Set window position on screen.
Definition: Window.hpp:223
-
raylib::RaylibException
Exception used for most raylib-related exceptions.
Definition: RaylibException.hpp:13
-
raylib::Window::SetTargetFPS
Window & SetTargetFPS(int fps)
Set target FPS (maximum)
Definition: Window.hpp:327
-
raylib::Window::GetPosition
inline ::Vector2 GetPosition() const
Get window position XY on monitor.
Definition: Window.hpp:313
+
raylib::Window::IsFocused
bool IsFocused() const
Check if window is currently focused.
Definition: Window.hpp:105
+
raylib::Window::IsMaximized
bool IsMaximized() const
Check if window is currently minimized.
Definition: Window.hpp:98
+
raylib::Window::SetFullscreen
Window & SetFullscreen(bool fullscreen)
Set whether or not the application should be fullscreen.
Definition: Window.hpp:158
+
raylib::Window::Maximize
Window & Maximize()
Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
Definition: Window.hpp:175
raylib::Window::IsMinimized
bool IsMinimized() const
Check if window is currently minimized.
Definition: Window.hpp:91
-
raylib::Window::Restore
Window & Restore()
Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
Definition: Window.hpp:191
-
raylib::Window::SetIcon
Window & SetIcon(const ::Image &image)
Set icon for window.
Definition: Window.hpp:199
-
raylib::Window
Window and Graphics Device Functions.
Definition: Window.hpp:13
+
raylib
All raylib-cpp classes and functions appear in the raylib namespace.
Definition: AudioDevice.hpp:8
+
raylib::SetWindowTitle
static void SetWindowTitle(const std::string &title)
Set title for window.
Definition: Functions.hpp:31
+
raylib::InitWindow
static void InitWindow(int width, int height, const std::string &title="raylib")
Initialize window and OpenGL context.
Definition: Functions.hpp:24
+ diff --git a/docs/annotated.html b/docs/annotated.html index 8ca7eb04..4d43ac41 100644 --- a/docs/annotated.html +++ b/docs/annotated.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class List @@ -32,10 +32,10 @@ - + @@ -108,9 +108,7 @@ diff --git a/docs/classes.html b/docs/classes.html index ec7a2527..fc86214f 100644 --- a/docs/classes.html +++ b/docs/classes.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Index @@ -32,10 +32,10 @@ - + @@ -68,87 +68,52 @@
Class Index
-
a | b | c | f | g | i | m | p | r | s | t | v | w
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  a  
-
  f  
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Matrix (raylib)   RayCollision (raylib)   
  v  
-
Mesh (raylib)   RaylibException (raylib)   
AudioDevice (raylib)   Font (raylib)   Model (raylib)   Rectangle (raylib)   Vector2 (raylib)   
AudioStream (raylib)   
  g  
-
ModelAnimation (raylib)   RenderTexture (raylib)   Vector3 (raylib)   
  b  
-
Mouse (raylib)   
  s  
-
Vector4 (raylib)   
Gamepad (raylib)   Music (raylib)   VrStereoConfig (raylib)   
BoundingBox (raylib)   
  i  
-
  p  
-
Shader (raylib)   
  w  
-
  c  
-
Sound (raylib)   
Image (raylib)   Physics (raylib)   
  t  
-
Wave (raylib)   
Camera2D (raylib)   
  m  
-
  r  
-
Window (raylib)   
Camera3D (raylib)   Text (raylib)   
Color (raylib)   Material (raylib)   Ray (raylib)   Texture (raylib)   
-
a | b | c | f | g | i | m | p | r | s | t | v | w
+
A | B | C | F | G | I | M | P | R | S | T | V | W
+
+
+
A
+
AudioDevice (raylib)
AudioStream (raylib)
+
+
B
+
BoundingBox (raylib)
+
+
C
+
Camera2D (raylib)
Camera3D (raylib)
Color (raylib)
+
+
F
+
Font (raylib)
+
+
G
+
Gamepad (raylib)
+
+
I
+
Image (raylib)
+
+
M
+
Material (raylib)
Matrix (raylib)
Mesh (raylib)
Model (raylib)
ModelAnimation (raylib)
Mouse (raylib)
Music (raylib)
+
+
P
+
Physics (raylib)
+
+
R
+
Ray (raylib)
RayCollision (raylib)
RaylibException (raylib)
Rectangle (raylib)
RenderTexture (raylib)
+
+
S
+
Shader (raylib)
Sound (raylib)
+
+
T
+
Text (raylib)
Texture (raylib)
+
+
V
+
Vector2 (raylib)
Vector3 (raylib)
Vector4 (raylib)
VrStereoConfig (raylib)
+
+
W
+
Wave (raylib)
Window (raylib)
+
diff --git a/docs/classraylib_1_1_audio_device-members.html b/docs/classraylib_1_1_audio_device-members.html index 4dd6f540..67422889 100644 --- a/docs/classraylib_1_1_audio_device-members.html +++ b/docs/classraylib_1_1_audio_device-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -84,9 +84,7 @@ diff --git a/docs/classraylib_1_1_audio_device.html b/docs/classraylib_1_1_audio_device.html index 06fadf31..f8dab72c 100644 --- a/docs/classraylib_1_1_audio_device.html +++ b/docs/classraylib_1_1_audio_device.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::AudioDevice Class Reference @@ -32,10 +32,10 @@ - + @@ -193,9 +193,7 @@

diff --git a/docs/classraylib_1_1_audio_stream-members.html b/docs/classraylib_1_1_audio_stream-members.html index 6b2b091b..dec396ff 100644 --- a/docs/classraylib_1_1_audio_stream-members.html +++ b/docs/classraylib_1_1_audio_stream-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -108,9 +108,7 @@ diff --git a/docs/classraylib_1_1_audio_stream.html b/docs/classraylib_1_1_audio_stream.html index be1d5a1f..62c3c137 100644 --- a/docs/classraylib_1_1_audio_stream.html +++ b/docs/classraylib_1_1_audio_stream.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::AudioStream Class Reference @@ -32,10 +32,10 @@ - + @@ -563,9 +563,7 @@

diff --git a/docs/classraylib_1_1_bounding_box-members.html b/docs/classraylib_1_1_bounding_box-members.html index 91933475..49d67c68 100644 --- a/docs/classraylib_1_1_bounding_box-members.html +++ b/docs/classraylib_1_1_bounding_box-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -75,26 +75,25 @@

This is the complete list of members for raylib::BoundingBox, including all inherited members.

- - - - - - - - - - - - - - + + + + + + + + + + + + + + +
BoundingBox(const ::BoundingBox &box) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
BoundingBox(const ::Mesh &mesh)raylib::BoundingBoxinline
BoundingBox(::Vector3 minMax) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
BoundingBox(::Vector3 min, ::Vector3 max) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
CheckCollision(const ::BoundingBox &box2) constraylib::BoundingBoxinline
CheckCollision(::Vector3 center, float radius) constraylib::BoundingBoxinline
CheckCollision(const ::Ray &ray) constraylib::BoundingBoxinline
Draw(::Color color={255, 255, 255, 255})raylib::BoundingBoxinline
GetCollision(const ::Ray &ray) constraylib::BoundingBoxinline
GetMax() constraylib::BoundingBoxinline
GetMin() constraylib::BoundingBoxinline
operator=(const ::BoundingBox &box) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
SetMax(::Vector3 value)raylib::BoundingBoxinline
SetMin(::Vector3 value)raylib::BoundingBoxinline
BoundingBox() (defined in raylib::BoundingBox)raylib::BoundingBoxinline
BoundingBox(const ::BoundingBox &box) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
BoundingBox(const ::Mesh &mesh)raylib::BoundingBoxinline
BoundingBox(::Vector3 minMax) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
BoundingBox(::Vector3 min, ::Vector3 max) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
CheckCollision(const ::BoundingBox &box2) constraylib::BoundingBoxinline
CheckCollision(::Vector3 center, float radius) constraylib::BoundingBoxinline
CheckCollision(const ::Ray &ray) constraylib::BoundingBoxinline
Draw(::Color color={255, 255, 255, 255})raylib::BoundingBoxinline
GetCollision(const ::Ray &ray) constraylib::BoundingBoxinline
GetMax() constraylib::BoundingBoxinline
GetMin() constraylib::BoundingBoxinline
operator=(const ::BoundingBox &box) (defined in raylib::BoundingBox)raylib::BoundingBoxinline
SetMax(::Vector3 value)raylib::BoundingBoxinline
SetMin(::Vector3 value)raylib::BoundingBoxinline
diff --git a/docs/classraylib_1_1_bounding_box.html b/docs/classraylib_1_1_bounding_box.html index 0694ad76..709a3209 100644 --- a/docs/classraylib_1_1_bounding_box.html +++ b/docs/classraylib_1_1_bounding_box.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::BoundingBox Class Reference @@ -32,10 +32,10 @@ - + @@ -161,7 +161,7 @@

Returns
The max value of the object.
-

Definition at line 28 of file BoundingBox.hpp.

+

Definition at line 38 of file BoundingBox.hpp.

@@ -191,7 +191,7 @@

Returns
The min value of the object.
-

Definition at line 27 of file BoundingBox.hpp.

+

Definition at line 37 of file BoundingBox.hpp.

@@ -227,7 +227,7 @@

Definition at line 28 of file BoundingBox.hpp.

+

Definition at line 38 of file BoundingBox.hpp.

@@ -263,16 +263,14 @@

Definition at line 27 of file BoundingBox.hpp.

+

Definition at line 37 of file BoundingBox.hpp.

diff --git a/docs/classraylib_1_1_camera2_d-members.html b/docs/classraylib_1_1_camera2_d-members.html index 5bf39082..bd02d732 100644 --- a/docs/classraylib_1_1_camera2_d-members.html +++ b/docs/classraylib_1_1_camera2_d-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -95,9 +95,7 @@ diff --git a/docs/classraylib_1_1_camera2_d.html b/docs/classraylib_1_1_camera2_d.html index 21618e2e..93b3d6f4 100644 --- a/docs/classraylib_1_1_camera2_d.html +++ b/docs/classraylib_1_1_camera2_d.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Camera2D Class Reference @@ -32,10 +32,10 @@ - + @@ -405,9 +405,7 @@

diff --git a/docs/classraylib_1_1_camera3_d-members.html b/docs/classraylib_1_1_camera3_d-members.html index ebe016da..968c1bbc 100644 --- a/docs/classraylib_1_1_camera3_d-members.html +++ b/docs/classraylib_1_1_camera3_d-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -104,9 +104,7 @@ diff --git a/docs/classraylib_1_1_camera3_d.html b/docs/classraylib_1_1_camera3_d.html index ac61c3ae..1de3129c 100644 --- a/docs/classraylib_1_1_camera3_d.html +++ b/docs/classraylib_1_1_camera3_d.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Camera3D Class Reference @@ -32,10 +32,10 @@ - + @@ -576,9 +576,7 @@

diff --git a/docs/classraylib_1_1_color-members.html b/docs/classraylib_1_1_color-members.html index 73a8ac7b..8e308f46 100644 --- a/docs/classraylib_1_1_color-members.html +++ b/docs/classraylib_1_1_color-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -144,9 +144,7 @@ diff --git a/docs/classraylib_1_1_color.html b/docs/classraylib_1_1_color.html index 6c056018..453c7a7c 100644 --- a/docs/classraylib_1_1_color.html +++ b/docs/classraylib_1_1_color.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Color Class Reference @@ -32,10 +32,10 @@ - + @@ -571,9 +571,7 @@

diff --git a/docs/classraylib_1_1_font-members.html b/docs/classraylib_1_1_font-members.html index 4bb75f0f..620c8176 100644 --- a/docs/classraylib_1_1_font-members.html +++ b/docs/classraylib_1_1_font-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -114,9 +114,7 @@ diff --git a/docs/classraylib_1_1_font.html b/docs/classraylib_1_1_font.html index 423a8312..28c90301 100644 --- a/docs/classraylib_1_1_font.html +++ b/docs/classraylib_1_1_font.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Font Class Reference @@ -32,10 +32,10 @@ - + @@ -944,9 +944,7 @@

diff --git a/docs/classraylib_1_1_gamepad-members.html b/docs/classraylib_1_1_gamepad-members.html index bd533217..4dda5c0b 100644 --- a/docs/classraylib_1_1_gamepad-members.html +++ b/docs/classraylib_1_1_gamepad-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -96,9 +96,7 @@ diff --git a/docs/classraylib_1_1_gamepad.html b/docs/classraylib_1_1_gamepad.html index 9283bf61..ea038506 100644 --- a/docs/classraylib_1_1_gamepad.html +++ b/docs/classraylib_1_1_gamepad.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Gamepad Class Reference @@ -32,10 +32,10 @@ - + @@ -229,9 +229,7 @@

diff --git a/docs/classraylib_1_1_image-members.html b/docs/classraylib_1_1_image-members.html index af95b9fe..e34444ef 100644 --- a/docs/classraylib_1_1_image-members.html +++ b/docs/classraylib_1_1_image-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -127,7 +127,7 @@ GradientH(int width, int height, ::Color left, ::Color right)raylib::Imageinlinestatic GradientRadial(int width, int height, float density, ::Color inner, ::Color outer)raylib::Imageinlinestatic GradientV(int width, int height, ::Color top, ::Color bottom)raylib::Imageinlinestatic - Image(void *data=nullptr, int width=0, int height=0, int mipmaps=0, int format=0) (defined in raylib::Image)raylib::Imageinline + Image(void *data=nullptr, int width=0, int height=0, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) (defined in raylib::Image)raylib::Imageinline Image(const ::Image &image) (defined in raylib::Image)raylib::Imageinline Image(const std::string &fileName)raylib::Imageinline Image(const std::string &fileName, int width, int height, int format, int headerSize)raylib::Imageinline @@ -175,9 +175,7 @@ diff --git a/docs/classraylib_1_1_image.html b/docs/classraylib_1_1_image.html index c921bdd8..b76515ad 100644 --- a/docs/classraylib_1_1_image.html +++ b/docs/classraylib_1_1_image.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Image Class Reference @@ -32,10 +32,10 @@ - + @@ -115,9 +115,9 @@  Image (int width, int height, ::Color color={255, 255, 255, 255})   -Image (void *data=nullptr, int width=0, int height=0, int mipmaps=0, int format=0) -  +Image (void *data=nullptr, int width=0, int height=0, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) +  ImageAlphaClear (::Color color, float threshold)  Clear alpha channel to desired color.
@@ -1481,9 +1481,7 @@

diff --git a/docs/classraylib_1_1_material-members.html b/docs/classraylib_1_1_material-members.html index 69bc5db9..f284e147 100644 --- a/docs/classraylib_1_1_material-members.html +++ b/docs/classraylib_1_1_material-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -95,9 +95,7 @@ diff --git a/docs/classraylib_1_1_material.html b/docs/classraylib_1_1_material.html index 7e8a1760..0f231b9a 100644 --- a/docs/classraylib_1_1_material.html +++ b/docs/classraylib_1_1_material.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Material Class Reference @@ -32,10 +32,10 @@ - + @@ -280,9 +280,7 @@

diff --git a/docs/classraylib_1_1_matrix-members.html b/docs/classraylib_1_1_matrix-members.html index 0917d1c2..752352d5 100644 --- a/docs/classraylib_1_1_matrix-members.html +++ b/docs/classraylib_1_1_matrix-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -141,9 +141,7 @@ diff --git a/docs/classraylib_1_1_matrix.html b/docs/classraylib_1_1_matrix.html index 85201ccd..221dd206 100644 --- a/docs/classraylib_1_1_matrix.html +++ b/docs/classraylib_1_1_matrix.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Matrix Class Reference @@ -32,10 +32,10 @@ - + @@ -1342,9 +1342,7 @@

diff --git a/docs/classraylib_1_1_mesh-members.html b/docs/classraylib_1_1_mesh-members.html index 75d16628..04315402 100644 --- a/docs/classraylib_1_1_mesh-members.html +++ b/docs/classraylib_1_1_mesh-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -138,9 +138,7 @@ diff --git a/docs/classraylib_1_1_mesh.html b/docs/classraylib_1_1_mesh.html index b3d3cdba..5fe02ceb 100644 --- a/docs/classraylib_1_1_mesh.html +++ b/docs/classraylib_1_1_mesh.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Mesh Class Reference @@ -32,10 +32,10 @@ - + @@ -1284,9 +1284,7 @@

diff --git a/docs/classraylib_1_1_model-members.html b/docs/classraylib_1_1_model-members.html index 0d20eae5..d671efc5 100644 --- a/docs/classraylib_1_1_model-members.html +++ b/docs/classraylib_1_1_model-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -79,7 +79,7 @@ Draw(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})raylib::Modelinline DrawWires(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})raylib::Modelinline DrawWires(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})raylib::Modelinline - GetBindPoe() constraylib::Modelinline + GetBindPose() constraylib::Modelinline GetBoneCount() constraylib::Modelinline GetBones() constraylib::Modelinline GetBoundingBox() constraylib::Modelinline @@ -94,35 +94,34 @@ IsReady() constraylib::Modelinline Load(const std::string &fileName)raylib::Modelinline Load(const ::Mesh &mesh)raylib::Modelinline - Model(const ::Model &model) (defined in raylib::Model)raylib::Modelinline - Model(const std::string &fileName) (defined in raylib::Model)raylib::Modelinline - Model(const ::Mesh &mesh) (defined in raylib::Model)raylib::Modelinline - Model(const Model &)=delete (defined in raylib::Model)raylib::Model - Model(Model &&other) (defined in raylib::Model)raylib::Modelinline - operator BoundingBox() constraylib::Modelinline - operator=(const ::Model &model) (defined in raylib::Model)raylib::Modelinline - operator=(const Model &)=delete (defined in raylib::Model)raylib::Model - operator=(Model &&other) noexcept (defined in raylib::Model)raylib::Modelinline - SetBindPoe(::Transform *value)raylib::Modelinline - SetBoneCount(int value)raylib::Modelinline - SetBones(::BoneInfo *value)raylib::Modelinline - SetMaterialCount(int value)raylib::Modelinline - SetMaterials(::Material *value)raylib::Modelinline - SetMeshCount(int value)raylib::Modelinline - SetMeshes(::Mesh *value)raylib::Modelinline - SetMeshMaterial(int *value)raylib::Modelinline - SetMeshMaterial(int meshId, int materialId)raylib::Modelinline - SetTransform(::Matrix value)raylib::Modelinline - Unload()raylib::Modelinline - UnloadKeepMeshes()raylib::Modelinline - UpdateAnimation(const ::ModelAnimation &anim, int frame)raylib::Modelinline - ~Model() (defined in raylib::Model)raylib::Modelinline + Model() (defined in raylib::Model)raylib::Modelinline + Model(const ::Model &model) (defined in raylib::Model)raylib::Modelinline + Model(const std::string &fileName) (defined in raylib::Model)raylib::Modelinline + Model(const ::Mesh &mesh) (defined in raylib::Model)raylib::Modelinline + Model(const Model &)=delete (defined in raylib::Model)raylib::Model + Model(Model &&other) (defined in raylib::Model)raylib::Modelinline + operator BoundingBox() constraylib::Modelinline + operator=(const ::Model &model) (defined in raylib::Model)raylib::Modelinline + operator=(const Model &)=delete (defined in raylib::Model)raylib::Model + operator=(Model &&other) noexcept (defined in raylib::Model)raylib::Modelinline + SetBindPose(::Transform *value)raylib::Modelinline + SetBoneCount(int value)raylib::Modelinline + SetBones(::BoneInfo *value)raylib::Modelinline + SetMaterialCount(int value)raylib::Modelinline + SetMaterials(::Material *value)raylib::Modelinline + SetMeshCount(int value)raylib::Modelinline + SetMeshes(::Mesh *value)raylib::Modelinline + SetMeshMaterial(int *value)raylib::Modelinline + SetMeshMaterial(int meshId, int materialId)raylib::Modelinline + SetTransform(::Matrix value)raylib::Modelinline + Unload()raylib::Modelinline + UnloadKeepMeshes()raylib::Modelinline + UpdateAnimation(const ::ModelAnimation &anim, int frame)raylib::Modelinline + ~Model() (defined in raylib::Model)raylib::Modelinline diff --git a/docs/classraylib_1_1_model.html b/docs/classraylib_1_1_model.html index c371990f..476c4765 100644 --- a/docs/classraylib_1_1_model.html +++ b/docs/classraylib_1_1_model.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Model Class Reference @@ -32,10 +32,10 @@ - + @@ -112,9 +112,9 @@ ModelDrawWires (::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})  Draw a model wires (with texture if set)
  -::Transform * GetBindPoe () const - Retrieves the bindPose value for the object. More...
-  +::Transform * GetBindPose () const + Retrieves the bindPose value for the object. More...
+  int GetBoneCount () const  Retrieves the boneCount value for the object. More...
  @@ -174,9 +174,9 @@ Modeloperator= (Model &&other) noexcept   -void SetBindPoe (::Transform *value) - Sets the bindPose value for the object. More...
-  +void SetBindPose (::Transform *value) + Sets the bindPose value for the object. More...
+  void SetBoneCount (int value)  Sets the boneCount value for the object. More...
  @@ -223,8 +223,8 @@

Definition at line 15 of file Model.hpp.

Member Function Documentation

- -

◆ GetBindPoe()

+ +

◆ GetBindPose()

@@ -233,7 +233,7 @@

- + @@ -249,7 +249,7 @@

Returns
The bindPose value of the object.
-

Definition at line 59 of file Model.hpp.

+

Definition at line 68 of file Model.hpp.

@@ -279,7 +279,7 @@

Returns
The boneCount value of the object.
-

Definition at line 57 of file Model.hpp.

+

Definition at line 66 of file Model.hpp.

@@ -309,7 +309,7 @@

Returns
The bones value of the object.
-

Definition at line 58 of file Model.hpp.

+

Definition at line 67 of file Model.hpp.

@@ -339,7 +339,7 @@

Returns
The materialCount value of the object.
-

Definition at line 53 of file Model.hpp.

+

Definition at line 62 of file Model.hpp.

@@ -369,7 +369,7 @@

Returns
The materials value of the object.
-

Definition at line 55 of file Model.hpp.

+

Definition at line 64 of file Model.hpp.

@@ -399,7 +399,7 @@

Returns
The meshCount value of the object.
-

Definition at line 52 of file Model.hpp.

+

Definition at line 61 of file Model.hpp.

@@ -429,7 +429,7 @@

Returns
The meshes value of the object.
-

Definition at line 54 of file Model.hpp.

+

Definition at line 63 of file Model.hpp.

@@ -459,7 +459,7 @@

Returns
The meshMaterial value of the object.
-

Definition at line 56 of file Model.hpp.

+

Definition at line 65 of file Model.hpp.

@@ -489,7 +489,7 @@

Returns
The transform value of the object.
-

Definition at line 51 of file Model.hpp.

+

Definition at line 60 of file Model.hpp.

@@ -520,9 +520,9 @@

Model from the given Mesh.

Returns
True of false depending on whether or not the model was successfully loaded.
-

Definition at line 218 of file Model.hpp.

+

Definition at line 230 of file Model.hpp.

-

References IsReady().

+

References IsReady().

@@ -553,14 +553,14 @@

Model from the given file.

Returns
True of false depending on whether or not the model was successfully loaded.
-

Definition at line 208 of file Model.hpp.

+

Definition at line 217 of file Model.hpp.

-

References IsReady().

+

References IsReady().

- -

◆ SetBindPoe()

+ +

◆ SetBindPose()

@@ -569,7 +569,7 @@

::Transform* raylib::Model::GetBindPoe ::Transform* raylib::Model::GetBindPose ( ) const
- + @@ -591,7 +591,7 @@

Definition at line 59 of file Model.hpp.

+

Definition at line 68 of file Model.hpp.

@@ -627,7 +627,7 @@

Definition at line 57 of file Model.hpp.

+

Definition at line 66 of file Model.hpp.

@@ -663,7 +663,7 @@

Definition at line 58 of file Model.hpp.

+

Definition at line 67 of file Model.hpp.

@@ -699,7 +699,7 @@

Definition at line 53 of file Model.hpp.

+

Definition at line 62 of file Model.hpp.

@@ -735,7 +735,7 @@

Definition at line 55 of file Model.hpp.

+

Definition at line 64 of file Model.hpp.

@@ -771,7 +771,7 @@

Definition at line 52 of file Model.hpp.

+

Definition at line 61 of file Model.hpp.

@@ -807,7 +807,7 @@

Definition at line 54 of file Model.hpp.

+

Definition at line 63 of file Model.hpp.

@@ -843,7 +843,7 @@

Definition at line 56 of file Model.hpp.

+

Definition at line 65 of file Model.hpp.

@@ -879,16 +879,14 @@

Definition at line 51 of file Model.hpp.

+

Definition at line 60 of file Model.hpp.

diff --git a/docs/classraylib_1_1_model_animation-members.html b/docs/classraylib_1_1_model_animation-members.html index fafbdff6..bdf4e7f7 100644 --- a/docs/classraylib_1_1_model_animation-members.html +++ b/docs/classraylib_1_1_model_animation-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@

void raylib::Model::SetBindPoe void raylib::Model::SetBindPose ( ::Transform *  value)

- + @@ -97,9 +97,7 @@
diff --git a/docs/classraylib_1_1_model_animation.html b/docs/classraylib_1_1_model_animation.html index ff31a6ad..2d097323 100644 --- a/docs/classraylib_1_1_model_animation.html +++ b/docs/classraylib_1_1_model_animation.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::ModelAnimation Class Reference @@ -32,10 +32,10 @@ - + @@ -416,9 +416,7 @@

diff --git a/docs/classraylib_1_1_mouse-members.html b/docs/classraylib_1_1_mouse-members.html index 9f60b726..1b550d7c 100644 --- a/docs/classraylib_1_1_mouse-members.html +++ b/docs/classraylib_1_1_mouse-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -98,9 +98,7 @@ diff --git a/docs/classraylib_1_1_mouse.html b/docs/classraylib_1_1_mouse.html index 5df753e5..b3bd390b 100644 --- a/docs/classraylib_1_1_mouse.html +++ b/docs/classraylib_1_1_mouse.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Mouse Class Reference @@ -32,10 +32,10 @@ - + @@ -187,9 +187,7 @@

diff --git a/docs/classraylib_1_1_music-members.html b/docs/classraylib_1_1_music-members.html index a08b729d..ddf1db7a 100644 --- a/docs/classraylib_1_1_music-members.html +++ b/docs/classraylib_1_1_music-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -113,9 +113,7 @@ diff --git a/docs/classraylib_1_1_music.html b/docs/classraylib_1_1_music.html index a7e4dd79..db39747d 100644 --- a/docs/classraylib_1_1_music.html +++ b/docs/classraylib_1_1_music.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Music Class Reference @@ -32,10 +32,10 @@ - + @@ -666,9 +666,7 @@

diff --git a/docs/classraylib_1_1_physics-members.html b/docs/classraylib_1_1_physics-members.html index 4bd7b273..59e2e452 100644 --- a/docs/classraylib_1_1_physics-members.html +++ b/docs/classraylib_1_1_physics-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -101,9 +101,7 @@ diff --git a/docs/classraylib_1_1_physics.html b/docs/classraylib_1_1_physics.html index b0fcc393..e4b7db20 100644 --- a/docs/classraylib_1_1_physics.html +++ b/docs/classraylib_1_1_physics.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Physics Class Reference @@ -32,10 +32,10 @@ - + @@ -152,9 +152,7 @@ diff --git a/docs/classraylib_1_1_ray-members.html b/docs/classraylib_1_1_ray-members.html index 3a6c8d3d..7ff40cd3 100644 --- a/docs/classraylib_1_1_ray-members.html +++ b/docs/classraylib_1_1_ray-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -94,9 +94,7 @@ diff --git a/docs/classraylib_1_1_ray.html b/docs/classraylib_1_1_ray.html index 1b6f29aa..472859e3 100644 --- a/docs/classraylib_1_1_ray.html +++ b/docs/classraylib_1_1_ray.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Ray Class Reference @@ -32,10 +32,10 @@ - + @@ -278,9 +278,7 @@

diff --git a/docs/classraylib_1_1_ray_collision-members.html b/docs/classraylib_1_1_ray_collision-members.html index 3f793a2b..2cba4e3f 100644 --- a/docs/classraylib_1_1_ray_collision-members.html +++ b/docs/classraylib_1_1_ray_collision-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -95,9 +95,7 @@ diff --git a/docs/classraylib_1_1_ray_collision.html b/docs/classraylib_1_1_ray_collision.html index 28f23d92..dae3aeb6 100644 --- a/docs/classraylib_1_1_ray_collision.html +++ b/docs/classraylib_1_1_ray_collision.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::RayCollision Class Reference @@ -32,10 +32,10 @@ - + @@ -411,9 +411,7 @@

diff --git a/docs/classraylib_1_1_raylib_exception-members.html b/docs/classraylib_1_1_raylib_exception-members.html index 389845ae..f91adbb6 100644 --- a/docs/classraylib_1_1_raylib_exception-members.html +++ b/docs/classraylib_1_1_raylib_exception-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -80,9 +80,7 @@ diff --git a/docs/classraylib_1_1_raylib_exception.html b/docs/classraylib_1_1_raylib_exception.html index e9ece749..a1a27697 100644 --- a/docs/classraylib_1_1_raylib_exception.html +++ b/docs/classraylib_1_1_raylib_exception.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::RaylibException Class Reference @@ -32,10 +32,10 @@ - + @@ -175,9 +175,7 @@

diff --git a/docs/classraylib_1_1_rectangle-members.html b/docs/classraylib_1_1_rectangle-members.html index fdf59ce0..94b748d1 100644 --- a/docs/classraylib_1_1_rectangle-members.html +++ b/docs/classraylib_1_1_rectangle-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -118,9 +118,7 @@ diff --git a/docs/classraylib_1_1_rectangle.html b/docs/classraylib_1_1_rectangle.html index 4304a81b..3eb094cd 100644 --- a/docs/classraylib_1_1_rectangle.html +++ b/docs/classraylib_1_1_rectangle.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Rectangle Class Reference @@ -32,10 +32,10 @@ - + @@ -476,9 +476,7 @@

diff --git a/docs/classraylib_1_1_render_texture-members.html b/docs/classraylib_1_1_render_texture-members.html index 6286103c..88449a17 100644 --- a/docs/classraylib_1_1_render_texture-members.html +++ b/docs/classraylib_1_1_render_texture-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -99,9 +99,7 @@ diff --git a/docs/classraylib_1_1_render_texture.html b/docs/classraylib_1_1_render_texture.html index c8b8610d..7954c656 100644 --- a/docs/classraylib_1_1_render_texture.html +++ b/docs/classraylib_1_1_render_texture.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::RenderTexture Class Reference @@ -32,10 +32,10 @@ - + @@ -353,9 +353,7 @@

diff --git a/docs/classraylib_1_1_shader-members.html b/docs/classraylib_1_1_shader-members.html index c150a03d..c206a4bb 100644 --- a/docs/classraylib_1_1_shader-members.html +++ b/docs/classraylib_1_1_shader-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -104,9 +104,7 @@ diff --git a/docs/classraylib_1_1_shader.html b/docs/classraylib_1_1_shader.html index bc865f93..44e80f9f 100644 --- a/docs/classraylib_1_1_shader.html +++ b/docs/classraylib_1_1_shader.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Shader Class Reference @@ -32,10 +32,10 @@ - + @@ -630,9 +630,7 @@

diff --git a/docs/classraylib_1_1_sound-members.html b/docs/classraylib_1_1_sound-members.html index 6190226a..e67a2619 100644 --- a/docs/classraylib_1_1_sound-members.html +++ b/docs/classraylib_1_1_sound-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -106,9 +106,7 @@ diff --git a/docs/classraylib_1_1_sound.html b/docs/classraylib_1_1_sound.html index 6d108545..9a7f196c 100644 --- a/docs/classraylib_1_1_sound.html +++ b/docs/classraylib_1_1_sound.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Sound Class Reference @@ -32,10 +32,10 @@ - + @@ -177,6 +177,7 @@

Wave/Sound management functions.

raylib::Sound boom("boom.wav");
boom.Play();
+
Wave/Sound management functions.
Definition: Sound.hpp:19

Definition at line 19 of file Sound.hpp.

Constructor & Destructor Documentation

@@ -315,6 +316,8 @@

Definition at line 67 of file Sound.hpp.

+

References Unload().

+ @@ -454,17 +457,12 @@

Definition at line 67 of file Sound.hpp.

-

References Unload().

- -
Wave/Sound management functions.
Definition: Sound.hpp:19
diff --git a/docs/classraylib_1_1_text-members.html b/docs/classraylib_1_1_text-members.html index 80e43bed..608cc2c7 100644 --- a/docs/classraylib_1_1_text-members.html +++ b/docs/classraylib_1_1_text-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -99,15 +99,13 @@ SetSpacing(float value)raylib::Textinline SetText(std::string value)raylib::Textinline spacingraylib::Text - Text(const std::string &text="", float fontSize=10, const ::Color &color=WHITE, const ::Font &font=::GetFontDefault(), float spacing=0)raylib::Textinline - Text(const ::Font &font, const std::string &text="", float fontSize=10, float spacing=0, const ::Color &color=WHITE)raylib::Textinline textraylib::Text + Text(const std::string &text="", float fontSize=10, const ::Color &color=WHITE, const ::Font &font=::GetFontDefault(), float spacing=0)raylib::Textinline + Text(const ::Font &font, const std::string &text="", float fontSize=10, float spacing=0, const ::Color &color=WHITE)raylib::Textinline diff --git a/docs/classraylib_1_1_text.html b/docs/classraylib_1_1_text.html index c68b7809..c83ddf61 100644 --- a/docs/classraylib_1_1_text.html +++ b/docs/classraylib_1_1_text.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Text Class Reference @@ -32,10 +32,10 @@ - + @@ -964,9 +964,7 @@

diff --git a/docs/classraylib_1_1_texture-members.html b/docs/classraylib_1_1_texture-members.html index 33f20498..d6db1ca9 100644 --- a/docs/classraylib_1_1_texture-members.html +++ b/docs/classraylib_1_1_texture-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -94,9 +94,9 @@ GetSize() constraylib::Textureinline GetWidth() constraylib::Textureinline IsReady() constraylib::Textureinline - Load(const ::Image &image)raylib::Textureinline - Load(const ::Image &image, int layoutType)raylib::Textureinline - Load(const std::string &fileName)raylib::Textureinline + Load(const ::Image &image)raylib::Textureinline + Load(const ::Image &image, int layoutType)raylib::Textureinline + Load(const std::string &fileName)raylib::Textureinline operator raylib::Image()raylib::Textureinline operator=(const ::Texture &texture) (defined in raylib::Texture)raylib::Textureinline operator=(const Texture &)=delete (defined in raylib::Texture)raylib::Texture @@ -112,23 +112,22 @@ SetShapes(const ::Rectangle &source)raylib::Textureinline SetWidth(int value)raylib::Textureinline SetWrap(int wrapMode)raylib::Textureinline - Texture(unsigned int id=0, int width=0, int height=0, int mipmaps=0, int format=0)raylib::Textureinline - Texture(const ::Texture &texture)raylib::Textureinline - Texture(const ::Image &image)raylib::Textureinline - Texture(const ::Image &image, int layout)raylib::Textureinline - Texture(const std::string &fileName)raylib::Textureinline - Texture(const Texture &)=delete (defined in raylib::Texture)raylib::Texture - Texture(Texture &&other) (defined in raylib::Texture)raylib::Textureinline - Unload()raylib::Textureinline - Update(const void *pixels)raylib::Textureinline - Update(::Rectangle rec, const void *pixels)raylib::Textureinline - ~Texture() (defined in raylib::Texture)raylib::Textureinline + Texture()raylib::Textureinline + Texture(unsigned int id, int width, int height, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)raylib::Textureinline + Texture(const ::Texture &texture)raylib::Textureinline + Texture(const ::Image &image)raylib::Textureinline + Texture(const ::Image &image, int layout)raylib::Textureinline + Texture(const std::string &fileName)raylib::Textureinline + Texture(const Texture &)=delete (defined in raylib::Texture)raylib::Texture + Texture(Texture &&other) (defined in raylib::Texture)raylib::Textureinline + Unload()raylib::Textureinline + Update(const void *pixels)raylib::Textureinline + Update(::Rectangle rec, const void *pixels)raylib::Textureinline + ~Texture() (defined in raylib::Texture)raylib::Textureinline diff --git a/docs/classraylib_1_1_texture.html b/docs/classraylib_1_1_texture.html index af7e41cd..d3d36cb5 100644 --- a/docs/classraylib_1_1_texture.html +++ b/docs/classraylib_1_1_texture.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Texture Class Reference @@ -32,10 +32,10 @@ - + @@ -81,6 +81,10 @@ + + + @@ -100,10 +104,10 @@ - - - + + + @@ -165,18 +169,18 @@ - - - - - - - - - + + + + + + + + + @@ -278,9 +282,9 @@

Definition at line 41 of file Texture.hpp.

+

Definition at line 46 of file Texture.hpp.

-

References Load().

+

References Load().

@@ -327,9 +331,9 @@

See also
LoadTextureCubemap()
-

Definition at line 54 of file Texture.hpp.

+

Definition at line 57 of file Texture.hpp.

-

References Load().

+

References Load().

@@ -365,9 +369,9 @@

Definition at line 65 of file Texture.hpp.

+

Definition at line 66 of file Texture.hpp.

-

References Load().

+

References Load().

@@ -398,7 +402,7 @@

Returns
The format value of the object.
-

Definition at line 91 of file Texture.hpp.

+

Definition at line 90 of file Texture.hpp.

@@ -428,7 +432,7 @@

Returns
The height value of the object.
-

Definition at line 89 of file Texture.hpp.

+

Definition at line 88 of file Texture.hpp.

@@ -458,7 +462,7 @@

Returns
The id value of the object.
-

Definition at line 87 of file Texture.hpp.

+

Definition at line 86 of file Texture.hpp.

@@ -488,7 +492,7 @@

Returns
The mipmaps value of the object.
-

Definition at line 90 of file Texture.hpp.

+

Definition at line 89 of file Texture.hpp.

@@ -518,7 +522,7 @@

Returns
The width value of the object.
-

Definition at line 88 of file Texture.hpp.

+

Definition at line 87 of file Texture.hpp.

@@ -548,9 +552,9 @@

Texture has been loaded and is ready.

Returns
True or false depending on whether the Texture has data.
-

Definition at line 305 of file Texture.hpp.

+

Definition at line 310 of file Texture.hpp.

-

Referenced by Load().

+

Referenced by Load().

@@ -586,7 +590,7 @@

Definition at line 91 of file Texture.hpp.

+

Definition at line 90 of file Texture.hpp.

@@ -622,7 +626,7 @@

Definition at line 89 of file Texture.hpp.

+

Definition at line 88 of file Texture.hpp.

@@ -658,7 +662,7 @@

Definition at line 87 of file Texture.hpp.

+

Definition at line 86 of file Texture.hpp.

@@ -694,7 +698,7 @@

Definition at line 90 of file Texture.hpp.

+

Definition at line 89 of file Texture.hpp.

@@ -730,16 +734,14 @@

Definition at line 88 of file Texture.hpp.

+

Definition at line 87 of file Texture.hpp.

diff --git a/docs/classraylib_1_1_vector2-members.html b/docs/classraylib_1_1_vector2-members.html index f6dc4db0..15bb53ab 100644 --- a/docs/classraylib_1_1_vector2-members.html +++ b/docs/classraylib_1_1_vector2-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@

Public Member Functions

Texture ()
 Default texture constructor.
 
 Texture (const ::Image &image)
 Creates a texture from the given Image. More...
 
 Texture (Texture &&other)
 
Texture (unsigned int id=0, int width=0, int height=0, int mipmaps=0, int format=0)
 Default constructor to create an empty Texture object.
 
Texture (unsigned int id, int width, int height, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
 Move/Create a texture structure manually.
 
TextureDraw (::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin={0, 0}, float rotation=0, ::Color tint={255, 255, 255, 255})
 
bool IsReady () const
 Determines whether or not the Texture has been loaded and is ready. More...
 
-bool Load (const ::Image &image)
 Load texture from image data.
 
-bool Load (const ::Image &image, int layoutType)
 Load cubemap from image, multiple image cubemap layouts supported.
 
-bool Load (const std::string &fileName)
 Load texture from file into GPU memory (VRAM)
 
+void Load (const ::Image &image)
 Load texture from image data.
 
+void Load (const ::Image &image, int layoutType)
 Load cubemap from image, multiple image cubemap layouts supported.
 
+void Load (const std::string &fileName)
 Load texture from file into GPU memory (VRAM)
 
 operator raylib::Image ()
 Get pixel data from GPU texture and return an Image.
- + @@ -135,9 +135,7 @@ diff --git a/docs/classraylib_1_1_vector2.html b/docs/classraylib_1_1_vector2.html index 56de285c..fe9c6eac 100644 --- a/docs/classraylib_1_1_vector2.html +++ b/docs/classraylib_1_1_vector2.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Vector2 Class Reference @@ -32,10 +32,10 @@ - + @@ -437,9 +437,7 @@

diff --git a/docs/classraylib_1_1_vector3-members.html b/docs/classraylib_1_1_vector3-members.html index b838e670..890f368d 100644 --- a/docs/classraylib_1_1_vector3-members.html +++ b/docs/classraylib_1_1_vector3-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -144,9 +144,7 @@ diff --git a/docs/classraylib_1_1_vector3.html b/docs/classraylib_1_1_vector3.html index 20ded36e..6ab8e139 100644 --- a/docs/classraylib_1_1_vector3.html +++ b/docs/classraylib_1_1_vector3.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Vector3 Class Reference @@ -32,10 +32,10 @@ - + @@ -507,9 +507,7 @@

diff --git a/docs/classraylib_1_1_vector4-members.html b/docs/classraylib_1_1_vector4-members.html index 21788f00..92008b88 100644 --- a/docs/classraylib_1_1_vector4-members.html +++ b/docs/classraylib_1_1_vector4-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -120,9 +120,7 @@ diff --git a/docs/classraylib_1_1_vector4.html b/docs/classraylib_1_1_vector4.html index bc89a294..51861fb3 100644 --- a/docs/classraylib_1_1_vector4.html +++ b/docs/classraylib_1_1_vector4.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Vector4 Class Reference @@ -32,10 +32,10 @@ - + @@ -482,9 +482,7 @@

diff --git a/docs/classraylib_1_1_vr_stereo_config-members.html b/docs/classraylib_1_1_vr_stereo_config-members.html index f125ce68..818bd465 100644 --- a/docs/classraylib_1_1_vr_stereo_config-members.html +++ b/docs/classraylib_1_1_vr_stereo_config-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -84,9 +84,7 @@ diff --git a/docs/classraylib_1_1_vr_stereo_config.html b/docs/classraylib_1_1_vr_stereo_config.html index 087d4671..0df25d78 100644 --- a/docs/classraylib_1_1_vr_stereo_config.html +++ b/docs/classraylib_1_1_vr_stereo_config.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::VrStereoConfig Class Reference @@ -32,10 +32,10 @@ - + @@ -112,9 +112,7 @@ diff --git a/docs/classraylib_1_1_wave-members.html b/docs/classraylib_1_1_wave-members.html index 75054e6f..54dcdb14 100644 --- a/docs/classraylib_1_1_wave-members.html +++ b/docs/classraylib_1_1_wave-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -111,9 +111,7 @@ diff --git a/docs/classraylib_1_1_wave.html b/docs/classraylib_1_1_wave.html index cbe829ff..a6e0ba2e 100644 --- a/docs/classraylib_1_1_wave.html +++ b/docs/classraylib_1_1_wave.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Wave Class Reference @@ -32,10 +32,10 @@ - + @@ -698,9 +698,7 @@

diff --git a/docs/classraylib_1_1_window-members.html b/docs/classraylib_1_1_window-members.html index dc57d48a..918b5474 100644 --- a/docs/classraylib_1_1_window-members.html +++ b/docs/classraylib_1_1_window-members.html @@ -3,7 +3,7 @@ - + raylib-cpp: Member List @@ -32,10 +32,10 @@ - + @@ -90,7 +90,7 @@ GetSize() constraylib::Windowinline GetTime() constraylib::Windowinline GetWidth() constraylib::Windowinline - Init(int width=800, int height=450, const std::string &title="raylib")raylib::Windowinline + Init(int width=800, int height=450, const std::string &title="raylib")raylib::Windowinline IsCursorOnScreen() constraylib::Windowinline IsFocused() constraylib::Windowinline IsFullscreen() constraylib::Windowinline @@ -117,14 +117,13 @@ SetTitle(const std::string &title)raylib::Windowinline ShouldClose() constraylib::Windowinline ToggleFullscreen()raylib::Windowinline - Window(int width=800, int height=450, const std::string &title="raylib", bool lateInit=false)raylib::Windowinline - ~Window()raylib::Windowinline + Window() (defined in raylib::Window)raylib::Windowinline + Window(int width, int height, const std::string &title)raylib::Windowinline + ~Window()raylib::Windowinline diff --git a/docs/classraylib_1_1_window.html b/docs/classraylib_1_1_window.html index 70b05523..5977f540 100644 --- a/docs/classraylib_1_1_window.html +++ b/docs/classraylib_1_1_window.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib::Window Class Reference @@ -32,10 +32,10 @@ - + @@ -82,9 +82,10 @@ - - - + + + @@ -149,9 +150,9 @@ int  - - - + + + @@ -264,9 +265,9 @@

Window and Graphics Device Functions.

Definition at line 13 of file Window.hpp.

-

Constructor & Destructor Documentation

- -

◆ Window()

+

Member Function Documentation

+ +

◆ Init()

@@ -275,7 +276,7 @@

Public Member Functions

 Window (int width=800, int height=450, const std::string &title="raylib", bool lateInit=false)
 Initialize window and OpenGL context. More...
 
Window (int width, int height, const std::string &title)
 Initialize window and OpenGL context.
 
 ~Window ()
 Close window and unload OpenGL context.
GetWidth () const
 Get current screen width.
 
bool Init (int width=800, int height=450, const std::string &title="raylib")
 Initializes the window. More...
 
void Init (int width=800, int height=450, const std::string &title="raylib")
 Initializes the window. More...
 
bool IsCursorOnScreen () const
 Check if cursor is on the current screen.
- + @@ -290,13 +291,7 @@

- - - - - - - + @@ -311,78 +306,27 @@

-

Initialize window and OpenGL context.

+

Initializes the window.

Exceptions

raylib::Window::Window void raylib::Window::Init ( int  width = 800, const std::string & title = "raylib",
bool lateInit = false title = "raylib" 
raylib::RaylibExceptionThrown if the window failed to initiate.
- -

Definition at line 20 of file Window.hpp.

- -

References Init().

- - - -

Member Function Documentation

- -

◆ Init()

- -
-
- - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - -
bool raylib::Window::Init (int width = 800,
int height = 450,
const std::string & title = "raylib" 
)
-
-inline
-
- -

Initializes the window.

Returns
True or false, depending on if the Window initialized properly.
-

Definition at line 41 of file Window.hpp.

+

Definition at line 39 of file Window.hpp.

References raylib::InitWindow().

-

Referenced by Window().

+

Referenced by Window().

diff --git a/docs/dir_d44c64559bbebec7f509842c48db8b23.html b/docs/dir_d44c64559bbebec7f509842c48db8b23.html index a5dfdf94..5d13d6c2 100644 --- a/docs/dir_d44c64559bbebec7f509842c48db8b23.html +++ b/docs/dir_d44c64559bbebec7f509842c48db8b23.html @@ -3,7 +3,7 @@ - + raylib-cpp: include Directory Reference @@ -32,10 +32,10 @@ - + @@ -75,9 +75,7 @@ diff --git a/docs/doxygen.css b/docs/doxygen.css index 73ecbb2c..ffbff022 100644 --- a/docs/doxygen.css +++ b/docs/doxygen.css @@ -1,4 +1,4 @@ -/* The standard CSS for doxygen 1.8.17 */ +/* The standard CSS for doxygen 1.9.1 */ body, table, div, p, dl { font: 400 14px/22px Roboto,sans-serif; @@ -66,7 +66,7 @@ p.startli, p.startdd { margin-top: 2px; } -th p.starttd, p.intertd, p.endtd { +th p.starttd, th p.intertd, th p.endtd { font-size: 100%; font-weight: 700; } @@ -103,30 +103,96 @@ caption { } span.legend { - font-size: 70%; - text-align: center; + font-size: 70%; + text-align: center; } h3.version { - font-size: 90%; - text-align: center; + font-size: 90%; + text-align: center; } -div.qindex, div.navtab{ - background-color: #EBEFF6; - border: 1px solid #A3B4D7; - text-align: center; +div.navtab { + border-right: 1px solid #A3B4D7; + padding-right: 15px; + text-align: right; + line-height: 110%; +} + +div.navtab table { + border-spacing: 0; } -div.qindex, div.navpath { +td.navtab { + padding-right: 6px; + padding-left: 6px; +} +td.navtabHL { + background-image: url('tab_a.png'); + background-repeat:repeat-x; + padding-right: 6px; + padding-left: 6px; +} + +td.navtabHL a, td.navtabHL a:visited { + color: #fff; + text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); +} + +a.navtab { + font-weight: bold; +} + +div.qindex{ + text-align: center; width: 100%; line-height: 140%; + font-size: 130%; + color: #A0A0A0; } -div.navtab { - margin-right: 15px; +dt.alphachar{ + font-size: 180%; + font-weight: bold; +} + +.alphachar a{ + color: black; +} + +.alphachar a:hover, .alphachar a:visited{ + text-decoration: none; +} + +.classindex dl { + padding: 25px; + column-count:1 +} + +.classindex dd { + display:inline-block; + margin-left: 50px; + width: 90%; + line-height: 1.15em; +} + +.classindex dl.odd { + background-color: #F8F9FC; +} + +@media(min-width: 1120px) { + .classindex dl { + column-count:2 + } +} + +@media(min-width: 1320px) { + .classindex dl { + column-count:3 + } } + /* @group Link Styling */ a { @@ -143,17 +209,6 @@ a:hover { text-decoration: underline; } -a.qindex { - font-weight: bold; -} - -a.qindexHL { - font-weight: bold; - background-color: #9CAFD4; - color: #FFFFFF; - border: 1px double #869DCA; -} - .contents a.qindexHL:visited { color: #FFFFFF; } @@ -1358,10 +1413,12 @@ dl.citelist dt { font-weight:bold; margin-right:10px; padding:5px; + text-align:right; + width:52px; } dl.citelist dd { - margin:2px 0; + margin:2px 0 2px 72px; padding:5px 0; } @@ -1424,6 +1481,12 @@ div.toc li.level4 { margin-left: 45px; } +span.emoji { + /* font family used at the site: https://unicode.org/emoji/charts/full-emoji-list.html + * font-family: "Noto Color Emoji", "Apple Color Emoji", "Segoe UI Emoji", Times, Symbola, Aegyptus, Code2000, Code2001, Code2002, Musica, serif, LastResort; + */ +} + .PageDocRTL-title div.toc li.level1 { margin-left: 0 !important; margin-right: 0; @@ -1661,47 +1724,6 @@ tr.heading h2 { /* @group Markdown */ -/* -table.markdownTable { - border-collapse:collapse; - margin-top: 4px; - margin-bottom: 4px; -} - -table.markdownTable td, table.markdownTable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -table.markdownTableHead tr { -} - -table.markdownTableBodyLeft td, table.markdownTable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -th.markdownTableHeadLeft th.markdownTableHeadRight th.markdownTableHeadCenter th.markdownTableHeadNone { - background-color: #374F7F; - color: #FFFFFF; - font-size: 110%; - padding-bottom: 4px; - padding-top: 5px; -} - -th.markdownTableHeadLeft { - text-align: left -} - -th.markdownTableHeadRight { - text-align: right -} - -th.markdownTableHeadCenter { - text-align: center -} -*/ - table.markdownTable { border-collapse:collapse; margin-top: 4px; diff --git a/docs/doxygen.svg b/docs/doxygen.svg index 3f5ebcb6..d42dad52 100644 --- a/docs/doxygen.svg +++ b/docs/doxygen.svg @@ -2,15 +2,15 @@ - - + + - - + + @@ -19,7 +19,7 @@ - + diff --git a/docs/dynsections.js b/docs/dynsections.js index c8e84aaa..88f2c27e 100644 --- a/docs/dynsections.js +++ b/docs/dynsections.js @@ -1,25 +1,26 @@ /* - @licstart The following is the entire license notice for the - JavaScript code in this file. + @licstart The following is the entire license notice for the JavaScript code in this file. - Copyright (C) 1997-2017 by Dimitri van Heesch + The MIT License (MIT) - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. + Copyright (C) 1997-2020 by Dimitri van Heesch - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software + and associated documentation files (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, publish, distribute, + sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + The above copyright notice and this permission notice shall be included in all copies or + substantial portions of the Software. - @licend The above is the entire license notice - for the JavaScript code in this file + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + @licend The above is the entire license notice for the JavaScript code in this file */ function toggleVisibility(linkObj) { diff --git a/docs/functions.html b/docs/functions.html index a5534ca0..94501f53 100644 --- a/docs/functions.html +++ b/docs/functions.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -102,9 +102,7 @@

- a -

    diff --git a/docs/functions_b.html b/docs/functions_b.html index d4da1a5c..8cbdee16 100644 --- a/docs/functions_b.html +++ b/docs/functions_b.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -84,9 +84,7 @@

    - b -

      diff --git a/docs/functions_c.html b/docs/functions_c.html index 8771a299..bf89d9b6 100644 --- a/docs/functions_c.html +++ b/docs/functions_c.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -76,7 +76,7 @@

      - c -

      • CheckCollision() : raylib::BoundingBox , raylib::Ray -, raylib::Rectangle +, raylib::Rectangle , raylib::Vector2 , raylib::Vector3
      • @@ -105,7 +105,7 @@

        - c -

          , raylib::Window
        • Color() -: raylib::Color +: raylib::Color , raylib::Image
        • color @@ -134,7 +134,7 @@

          - c -

            , raylib::Wave
          • Crop() -: raylib::Image +: raylib::Image , raylib::Wave
          • Cube() @@ -150,9 +150,7 @@

            - c -

              diff --git a/docs/functions_d.html b/docs/functions_d.html index de15eea3..cf3a1ea6 100644 --- a/docs/functions_d.html +++ b/docs/functions_d.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -74,7 +74,7 @@

              - d -

                : raylib::Image
              • Divide() -: raylib::Vector2 +: raylib::Vector2 , raylib::Vector3
              • DotProduct() @@ -86,7 +86,7 @@

                - d -

                  , raylib::Model , raylib::Ray , raylib::Rectangle -, raylib::Text +, raylib::Text , raylib::Texture
                • DrawBillboard() @@ -115,15 +115,13 @@

                  - d -

                  diff --git a/docs/functions_e.html b/docs/functions_e.html index df6e8dab..03ab54f1 100644 --- a/docs/functions_e.html +++ b/docs/functions_e.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -89,9 +89,7 @@

                  - e -

                    diff --git a/docs/functions_f.html b/docs/functions_f.html index 7032c3e4..f951fea7 100644 --- a/docs/functions_f.html +++ b/docs/functions_f.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -99,9 +99,7 @@

                    - f -

                      diff --git a/docs/functions_func.html b/docs/functions_func.html index 56661d23..0bcaa275 100644 --- a/docs/functions_func.html +++ b/docs/functions_func.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -102,9 +102,7 @@

                      - a -

                        diff --git a/docs/functions_func_b.html b/docs/functions_func_b.html index 604d521f..4dfc9d08 100644 --- a/docs/functions_func_b.html +++ b/docs/functions_func_b.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -84,9 +84,7 @@

                        - b -

                          diff --git a/docs/functions_func_c.html b/docs/functions_func_c.html index 6b18e450..e439c7b1 100644 --- a/docs/functions_func_c.html +++ b/docs/functions_func_c.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -76,7 +76,7 @@

                          - c -

                          • CheckCollision() : raylib::BoundingBox , raylib::Ray -, raylib::Rectangle +, raylib::Rectangle , raylib::Vector2 , raylib::Vector3
                          • @@ -105,7 +105,7 @@

                            - c -

                              , raylib::Window
                            • Color() -: raylib::Color +: raylib::Color , raylib::Image
                            • ColorBrightness() @@ -131,7 +131,7 @@

                              - c -

                                , raylib::Wave
                              • Crop() -: raylib::Image +: raylib::Image , raylib::Wave
                              • Cube() @@ -147,9 +147,7 @@

                                - c -

                                  diff --git a/docs/functions_func_d.html b/docs/functions_func_d.html index aba8e788..b0305764 100644 --- a/docs/functions_func_d.html +++ b/docs/functions_func_d.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -74,7 +74,7 @@

                                  - d -

                                    : raylib::Image
                                  • Divide() -: raylib::Vector2 +: raylib::Vector2 , raylib::Vector3
                                  • DotProduct() @@ -86,7 +86,7 @@

                                    - d -

                                      , raylib::Model , raylib::Ray , raylib::Rectangle -, raylib::Text +, raylib::Text , raylib::Texture
                                    • DrawBillboard() @@ -115,15 +115,13 @@

                                      - d -

                                      diff --git a/docs/functions_func_e.html b/docs/functions_func_e.html index e8b80f03..9701f99b 100644 --- a/docs/functions_func_e.html +++ b/docs/functions_func_e.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -89,9 +89,7 @@

                                      - e -

                                        diff --git a/docs/functions_func_f.html b/docs/functions_func_f.html index 624f9a6b..56fd0960 100644 --- a/docs/functions_func_f.html +++ b/docs/functions_func_f.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -93,9 +93,7 @@

                                        - f -

                                          diff --git a/docs/functions_func_g.html b/docs/functions_func_g.html index 34acbcc9..f0c5df8b 100644 --- a/docs/functions_func_g.html +++ b/docs/functions_func_g.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -100,8 +100,8 @@

                                          - g -

                                          • GetBaseSize() : raylib::Font
                                          • -
                                          • GetBindPoe() -: raylib::Model +
                                          • GetBindPose() +: raylib::Model
                                          • GetBoneCount() : raylib::Model @@ -133,7 +133,7 @@

                                            - g -

                                            • GetCollision() : raylib::BoundingBox , raylib::Model -, raylib::Ray +, raylib::Ray , raylib::Rectangle
                                            • GetColor() @@ -489,9 +489,7 @@

                                              - g -

                                                diff --git a/docs/functions_func_h.html b/docs/functions_func_h.html index 4ee71cf5..3c84321d 100644 --- a/docs/functions_func_h.html +++ b/docs/functions_func_h.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -77,9 +77,7 @@

                                                - h -

                                                  diff --git a/docs/functions_func_i.html b/docs/functions_func_i.html index aace75cc..39b95426 100644 --- a/docs/functions_func_i.html +++ b/docs/functions_func_i.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -68,7 +68,7 @@

                                                  - i -

                                                  • Image() -: raylib::Image +: raylib::Image
                                                  • ImageText() : raylib::Font @@ -76,7 +76,7 @@

                                                    - i -

                                                    • Init() : raylib::AudioDevice , raylib::VrStereoConfig -, raylib::Window +, raylib::Window
                                                    • IsAvailable() : raylib::Gamepad @@ -151,9 +151,7 @@

                                                      - i -

                                                        diff --git a/docs/functions_func_k.html b/docs/functions_func_k.html index e943e10b..39564e54 100644 --- a/docs/functions_func_k.html +++ b/docs/functions_func_k.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -74,9 +74,7 @@

                                                        - k -

                                                          diff --git a/docs/functions_func_l.html b/docs/functions_func_l.html index 16e36df4..8ae90365 100644 --- a/docs/functions_func_l.html +++ b/docs/functions_func_l.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -84,11 +84,11 @@

                                                          - l -

                                                            , raylib::Material , raylib::Model , raylib::ModelAnimation -, raylib::Music +, raylib::Music , raylib::RenderTexture , raylib::Shader , raylib::Sound -, raylib::Texture +, raylib::Texture , raylib::Wave
                                                          • LoadColors() @@ -119,9 +119,7 @@

                                                            - l -

                                                              diff --git a/docs/functions_func_m.html b/docs/functions_func_m.html index 691ef013..5ddc58d7 100644 --- a/docs/functions_func_m.html +++ b/docs/functions_func_m.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -99,15 +99,13 @@

                                                              - m -

                                                              diff --git a/docs/functions_func_n.html b/docs/functions_func_n.html index d78951cf..b11277f9 100644 --- a/docs/functions_func_n.html +++ b/docs/functions_func_n.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -79,9 +79,7 @@

                                                              - n -

                                                                diff --git a/docs/functions_func_o.html b/docs/functions_func_o.html index 3b00c992..0eddfff1 100644 --- a/docs/functions_func_o.html +++ b/docs/functions_func_o.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -97,7 +97,7 @@

                                                                - o -

                                                                • operator*=() : raylib::Vector2 -, raylib::Vector3 +, raylib::Vector3
                                                                • operator+() : raylib::Vector2 @@ -107,18 +107,18 @@

                                                                  - o -

                                                                    : raylib::Vector2
                                                                  • operator-() -: raylib::Vector2 -, raylib::Vector3 +: raylib::Vector2 +, raylib::Vector3
                                                                  • operator-=() : raylib::Vector2
                                                                  • operator/() : raylib::Vector2 -, raylib::Vector3 +, raylib::Vector3
                                                                  • operator/=() -: raylib::Vector2 +: raylib::Vector2 , raylib::Vector3
                                                                  • operator::Sound() @@ -137,9 +137,7 @@

                                                                    - o -

                                                                      diff --git a/docs/functions_func_p.html b/docs/functions_func_p.html index 4f57bfb6..b1223099 100644 --- a/docs/functions_func_p.html +++ b/docs/functions_func_p.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -90,9 +90,7 @@

                                                                      - p -

                                                                        diff --git a/docs/functions_func_r.html b/docs/functions_func_r.html index 5bdf8837..63b10cad 100644 --- a/docs/functions_func_r.html +++ b/docs/functions_func_r.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -68,7 +68,7 @@

                                                                        - r -

                                                                        • RayCollision() -: raylib::RayCollision +: raylib::RayCollision
                                                                        • RaylibException() : raylib::RaylibException @@ -109,9 +109,7 @@

                                                                          - r -

                                                                            diff --git a/docs/functions_func_s.html b/docs/functions_func_s.html index a44d0799..143190d0 100644 --- a/docs/functions_func_s.html +++ b/docs/functions_func_s.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -92,8 +92,8 @@

                                                                            - s -

                                                                            • SetBaseSize() : raylib::Font
                                                                            • -
                                                                            • SetBindPoe() -: raylib::Model +
                                                                            • SetBindPose() +: raylib::Model
                                                                            • SetBoneCount() : raylib::Model @@ -324,7 +324,7 @@

                                                                              - s -

                                                                                : raylib::Camera3D , raylib::Ray , raylib::RayCollision -, raylib::Window +, raylib::Window
                                                                              • SetProjection() : raylib::Camera3D @@ -357,7 +357,7 @@

                                                                                - s -

                                                                                  : raylib::Texture
                                                                                • SetSize() -: raylib::Window +: raylib::Window
                                                                                • SetSmoothZoomControl() : raylib::Camera3D @@ -463,7 +463,7 @@

                                                                                  - s -

                                                                                    : raylib::Window
                                                                                  • Sound() -: raylib::Sound +: raylib::Sound
                                                                                  • Sphere() : raylib::Mesh @@ -484,9 +484,7 @@

                                                                                    - s -

                                                                                      diff --git a/docs/functions_func_t.html b/docs/functions_func_t.html index 54b08e99..1931753e 100644 --- a/docs/functions_func_t.html +++ b/docs/functions_func_t.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -68,10 +68,10 @@

                                                                                      - t -

                                                                                      • Text() -: raylib::Text +: raylib::Text
                                                                                      • Texture() -: raylib::Texture +: raylib::Texture
                                                                                      • ToAxisAngle() : raylib::Vector4 @@ -104,9 +104,7 @@

                                                                                        - t -

                                                                                          diff --git a/docs/functions_func_u.html b/docs/functions_func_u.html index 04a9bcd9..96482c3a 100644 --- a/docs/functions_func_u.html +++ b/docs/functions_func_u.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -98,7 +98,7 @@

                                                                                          - u -

                                                                                            , raylib::ModelAnimation , raylib::Music , raylib::Sound -, raylib::Texture +, raylib::Texture
                                                                                          • UpdateAnimation() : raylib::Model @@ -113,9 +113,7 @@

                                                                                            - u -

                                                                                              diff --git a/docs/functions_func_w.html b/docs/functions_func_w.html index 2068ef63..c24dfa98 100644 --- a/docs/functions_func_w.html +++ b/docs/functions_func_w.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -74,15 +74,13 @@

                                                                                              - w -

                                                                                              diff --git a/docs/functions_func_z.html b/docs/functions_func_z.html index 56f611ce..e4ab0c69 100644 --- a/docs/functions_func_z.html +++ b/docs/functions_func_z.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -74,9 +74,7 @@

                                                                                              - z -

                                                                                                diff --git a/docs/functions_func_~.html b/docs/functions_func_~.html index 914313b8..cefa8b0b 100644 --- a/docs/functions_func_~.html +++ b/docs/functions_func_~.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Functions @@ -32,10 +32,10 @@ - + @@ -86,9 +86,7 @@

                                                                                                - ~ -

                                                                                                  diff --git a/docs/functions_g.html b/docs/functions_g.html index bb2145ba..2ce4a5b3 100644 --- a/docs/functions_g.html +++ b/docs/functions_g.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -100,8 +100,8 @@

                                                                                                  - g -

                                                                                                  • GetBaseSize() : raylib::Font
                                                                                                  • -
                                                                                                  • GetBindPoe() -: raylib::Model +
                                                                                                  • GetBindPose() +: raylib::Model
                                                                                                  • GetBoneCount() : raylib::Model @@ -133,7 +133,7 @@

                                                                                                    - g -

                                                                                                    • GetCollision() : raylib::BoundingBox , raylib::Model -, raylib::Ray +, raylib::Ray , raylib::Rectangle
                                                                                                    • GetColor() @@ -489,9 +489,7 @@

                                                                                                      - g -

                                                                                                        diff --git a/docs/functions_h.html b/docs/functions_h.html index e443f86c..3ad65676 100644 --- a/docs/functions_h.html +++ b/docs/functions_h.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -77,9 +77,7 @@

                                                                                                        - h -

                                                                                                          diff --git a/docs/functions_i.html b/docs/functions_i.html index 1f6b4dab..ec47f902 100644 --- a/docs/functions_i.html +++ b/docs/functions_i.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -68,7 +68,7 @@

                                                                                                          - i -

                                                                                                          • Image() -: raylib::Image +: raylib::Image
                                                                                                          • ImageText() : raylib::Font @@ -76,7 +76,7 @@

                                                                                                            - i -

                                                                                                            • Init() : raylib::AudioDevice , raylib::VrStereoConfig -, raylib::Window +, raylib::Window
                                                                                                            • IsAvailable() : raylib::Gamepad @@ -151,9 +151,7 @@

                                                                                                              - i -

                                                                                                                diff --git a/docs/functions_k.html b/docs/functions_k.html index 1bf6a996..bedcc585 100644 --- a/docs/functions_k.html +++ b/docs/functions_k.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -74,9 +74,7 @@

                                                                                                                - k -

                                                                                                                  diff --git a/docs/functions_l.html b/docs/functions_l.html index ca67f8c7..59901965 100644 --- a/docs/functions_l.html +++ b/docs/functions_l.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -84,11 +84,11 @@

                                                                                                                  - l -

                                                                                                                    , raylib::Material , raylib::Model , raylib::ModelAnimation -, raylib::Music +, raylib::Music , raylib::RenderTexture , raylib::Shader , raylib::Sound -, raylib::Texture +, raylib::Texture , raylib::Wave
                                                                                                                  • LoadColors() @@ -119,9 +119,7 @@

                                                                                                                    - l -

                                                                                                                      diff --git a/docs/functions_m.html b/docs/functions_m.html index cd1acc37..87a9ee99 100644 --- a/docs/functions_m.html +++ b/docs/functions_m.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -99,15 +99,13 @@

                                                                                                                      - m -

                                                                                                                      diff --git a/docs/functions_n.html b/docs/functions_n.html index 67e88bb6..5d74ac1e 100644 --- a/docs/functions_n.html +++ b/docs/functions_n.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -79,9 +79,7 @@

                                                                                                                      - n -

                                                                                                                        diff --git a/docs/functions_o.html b/docs/functions_o.html index e0308f99..4e1fe0d0 100644 --- a/docs/functions_o.html +++ b/docs/functions_o.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -97,7 +97,7 @@

                                                                                                                        - o -

                                                                                                                        • operator*=() : raylib::Vector2 -, raylib::Vector3 +, raylib::Vector3
                                                                                                                        • operator+() : raylib::Vector2 @@ -107,18 +107,18 @@

                                                                                                                          - o -

                                                                                                                            : raylib::Vector2
                                                                                                                          • operator-() -: raylib::Vector2 -, raylib::Vector3 +: raylib::Vector2 +, raylib::Vector3
                                                                                                                          • operator-=() : raylib::Vector2
                                                                                                                          • operator/() : raylib::Vector2 -, raylib::Vector3 +, raylib::Vector3
                                                                                                                          • operator/=() -: raylib::Vector2 +: raylib::Vector2 , raylib::Vector3
                                                                                                                          • operator::Sound() @@ -137,9 +137,7 @@

                                                                                                                            - o -

                                                                                                                              diff --git a/docs/functions_p.html b/docs/functions_p.html index 265e51a6..451981ac 100644 --- a/docs/functions_p.html +++ b/docs/functions_p.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -90,9 +90,7 @@

                                                                                                                              - p -

                                                                                                                                diff --git a/docs/functions_r.html b/docs/functions_r.html index c46997be..9a5ca101 100644 --- a/docs/functions_r.html +++ b/docs/functions_r.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -68,7 +68,7 @@

                                                                                                                                - r -

                                                                                                                                • RayCollision() -: raylib::RayCollision +: raylib::RayCollision
                                                                                                                                • RaylibException() : raylib::RaylibException @@ -109,9 +109,7 @@

                                                                                                                                  - r -

                                                                                                                                    diff --git a/docs/functions_s.html b/docs/functions_s.html index 56280e50..26a73e93 100644 --- a/docs/functions_s.html +++ b/docs/functions_s.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -92,8 +92,8 @@

                                                                                                                                    - s -

                                                                                                                                    • SetBaseSize() : raylib::Font
                                                                                                                                    • -
                                                                                                                                    • SetBindPoe() -: raylib::Model +
                                                                                                                                    • SetBindPose() +: raylib::Model
                                                                                                                                    • SetBoneCount() : raylib::Model @@ -357,7 +357,7 @@

                                                                                                                                      - s -

                                                                                                                                        : raylib::Texture
                                                                                                                                      • SetSize() -: raylib::Window +: raylib::Window
                                                                                                                                      • SetSmoothZoomControl() : raylib::Camera3D @@ -463,7 +463,7 @@

                                                                                                                                        - s -

                                                                                                                                          : raylib::Window
                                                                                                                                        • Sound() -: raylib::Sound +: raylib::Sound
                                                                                                                                        • spacing : raylib::Text @@ -487,9 +487,7 @@

                                                                                                                                          - s -

                                                                                                                                            diff --git a/docs/functions_t.html b/docs/functions_t.html index 825dfdc7..605c6458 100644 --- a/docs/functions_t.html +++ b/docs/functions_t.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -67,14 +67,14 @@
                                                                                                                                            Here is a list of all documented class members with links to the class documentation for each member:

                                                                                                                                            - t -

                                                                                                                                              -
                                                                                                                                            • text -: raylib::Text -
                                                                                                                                            • Text() : raylib::Text
                                                                                                                                            • +
                                                                                                                                            • text +: raylib::Text +
                                                                                                                                            • Texture() -: raylib::Texture +: raylib::Texture
                                                                                                                                            • ToAxisAngle() : raylib::Vector4 @@ -107,9 +107,7 @@

                                                                                                                                              - t -

                                                                                                                                                diff --git a/docs/functions_u.html b/docs/functions_u.html index c2d7b550..e56299d7 100644 --- a/docs/functions_u.html +++ b/docs/functions_u.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -98,7 +98,7 @@

                                                                                                                                                - u -

                                                                                                                                                  , raylib::ModelAnimation , raylib::Music , raylib::Sound -, raylib::Texture +, raylib::Texture
                                                                                                                                                • UpdateAnimation() : raylib::Model @@ -113,9 +113,7 @@

                                                                                                                                                  - u -

                                                                                                                                                    diff --git a/docs/functions_vars.html b/docs/functions_vars.html index 9984d800..bd7d7987 100644 --- a/docs/functions_vars.html +++ b/docs/functions_vars.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members - Variables @@ -32,10 +32,10 @@ - + @@ -84,9 +84,7 @@ diff --git a/docs/functions_w.html b/docs/functions_w.html index 9fc9943e..10ec58d7 100644 --- a/docs/functions_w.html +++ b/docs/functions_w.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -74,15 +74,13 @@

                                                                                                                                                    - w -

                                                                                                                                                    diff --git a/docs/functions_z.html b/docs/functions_z.html index a6533946..ac151353 100644 --- a/docs/functions_z.html +++ b/docs/functions_z.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -74,9 +74,7 @@

                                                                                                                                                    - z -

                                                                                                                                                      diff --git a/docs/functions_~.html b/docs/functions_~.html index 94451d47..59bae4bd 100644 --- a/docs/functions_~.html +++ b/docs/functions_~.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Members @@ -32,10 +32,10 @@ - + @@ -86,9 +86,7 @@

                                                                                                                                                      - ~ -

                                                                                                                                                        diff --git a/docs/hierarchy.html b/docs/hierarchy.html index 0fd695bb..c9284175 100644 --- a/docs/hierarchy.html +++ b/docs/hierarchy.html @@ -3,7 +3,7 @@ - + raylib-cpp: Class Hierarchy @@ -32,10 +32,10 @@ - + @@ -109,9 +109,7 @@ diff --git a/docs/index.html b/docs/index.html index eb892370..9bcf5836 100644 --- a/docs/index.html +++ b/docs/index.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib-cpp @@ -32,10 +32,10 @@ - + @@ -124,6 +124,8 @@
                                                                                                                                                        return 0;
                                                                                                                                                        }
                                                                                                                                                        +
                                                                                                                                                        Color type, RGBA (32bit)
                                                                                                                                                        Definition: Color.hpp:14
                                                                                                                                                        +
                                                                                                                                                        Window and Graphics Device Functions.
                                                                                                                                                        Definition: Window.hpp:13
                                                                                                                                                        Author
                                                                                                                                                        Rob Loach (RobLoach)

                                                                                                                                                        raylib-cpp is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software:

                                                                                                                                                        @@ -137,13 +139,9 @@ -
                                                                                                                                                        Color type, RGBA (32bit)
                                                                                                                                                        Definition: Color.hpp:14
                                                                                                                                                        -
                                                                                                                                                        Window and Graphics Device Functions.
                                                                                                                                                        Definition: Window.hpp:13
                                                                                                                                                        diff --git a/docs/menu.js b/docs/menu.js index 433c15b8..2fe2214f 100644 --- a/docs/menu.js +++ b/docs/menu.js @@ -1,25 +1,26 @@ /* - @licstart The following is the entire license notice for the - JavaScript code in this file. + @licstart The following is the entire license notice for the JavaScript code in this file. - Copyright (C) 1997-2017 by Dimitri van Heesch + The MIT License (MIT) - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. + Copyright (C) 1997-2020 by Dimitri van Heesch - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software + and associated documentation files (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, publish, distribute, + sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + The above copyright notice and this permission notice shall be included in all copies or + substantial portions of the Software. - @licend The above is the entire license notice - for the JavaScript code in this file + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + @licend The above is the entire license notice for the JavaScript code in this file */ function initMenu(relPath,searchEnabled,serverSide,searchPage,search) { function makeTree(data,relPath) { @@ -40,9 +41,9 @@ function initMenu(relPath,searchEnabled,serverSide,searchPage,search) { $('#main-nav').children(':first').addClass('sm sm-dox').attr('id','main-menu'); if (searchEnabled) { if (serverSide) { - $('#main-menu').append('
                                                                                                                                                      • '); + $('#main-menu').append('
                                                                                                                                                      • '); } else { - $('#main-menu').append('
                                                                                                                                                      • '); + $('#main-menu').append('
                                                                                                                                                      • '); } } $('#main-menu').smartmenus(); diff --git a/docs/menudata.js b/docs/menudata.js index c3b7de7b..1afff3bd 100644 --- a/docs/menudata.js +++ b/docs/menudata.js @@ -1,24 +1,26 @@ /* -@licstart The following is the entire license notice for the -JavaScript code in this file. + @licstart The following is the entire license notice for the JavaScript code in this file. -Copyright (C) 1997-2019 by Dimitri van Heesch + The MIT License (MIT) -This program is free software; you can redistribute it and/or modify -it under the terms of version 2 of the GNU General Public License as published by -the Free Software Foundation + Copyright (C) 1997-2020 by Dimitri van Heesch -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software + and associated documentation files (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, publish, distribute, + sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + The above copyright notice and this permission notice shall be included in all copies or + substantial portions of the Software. -@licend The above is the entire license notice -for the JavaScript code in this file + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + @licend The above is the entire license notice for the JavaScript code in this file */ var menudata={children:[ {text:"Main Page",url:"index.html"}, diff --git a/docs/namespacemembers.html b/docs/namespacemembers.html index 12941c60..3b45534b 100644 --- a/docs/namespacemembers.html +++ b/docs/namespacemembers.html @@ -3,7 +3,7 @@ - + raylib-cpp: Namespace Members @@ -32,10 +32,10 @@ - + @@ -256,9 +256,7 @@

                                                                                                                                                        - u -

                                                                                                                                                          diff --git a/docs/namespacemembers_func.html b/docs/namespacemembers_func.html index 3e0a7bf9..b187b5c0 100644 --- a/docs/namespacemembers_func.html +++ b/docs/namespacemembers_func.html @@ -3,7 +3,7 @@ - + raylib-cpp: Namespace Members @@ -32,10 +32,10 @@ - + @@ -256,9 +256,7 @@

                                                                                                                                                          - u -

                                                                                                                                                            diff --git a/docs/namespaceraylib.html b/docs/namespaceraylib.html index 1f79369c..73a75ec8 100644 --- a/docs/namespaceraylib.html +++ b/docs/namespaceraylib.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib Namespace Reference @@ -32,10 +32,10 @@ - + @@ -389,9 +389,7 @@ diff --git a/docs/namespaces.html b/docs/namespaces.html index 86654435..9e087e62 100644 --- a/docs/namespaces.html +++ b/docs/namespaces.html @@ -3,7 +3,7 @@ - + raylib-cpp: Namespace List @@ -32,10 +32,10 @@ - + @@ -69,16 +69,46 @@
                                                                                                                                                            Here is a list of all documented namespaces with brief descriptions:
                                                                                                                                                            - - +
                                                                                                                                                            [detail level 12]
                                                                                                                                                             NraylibAll raylib-cpp classes and functions appear in the raylib namespace
                                                                                                                                                            + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
                                                                                                                                                             NraylibAll raylib-cpp classes and functions appear in the raylib namespace
                                                                                                                                                             CAudioDeviceAudio device management functions
                                                                                                                                                             CAudioStreamAudioStream management functions
                                                                                                                                                             CBoundingBoxBounding box type
                                                                                                                                                             CCamera2DCamera2D type, defines a 2d camera
                                                                                                                                                             CCamera3DCamera type, defines a camera position/orientation in 3d space
                                                                                                                                                             CColorColor type, RGBA (32bit)
                                                                                                                                                             CFontFont type, includes texture and charSet array data
                                                                                                                                                             CGamepadInput-related functions: gamepads
                                                                                                                                                             CImageImage type, bpp always RGBA (32bit)
                                                                                                                                                             CMaterialMaterial type (generic)
                                                                                                                                                             CMatrixMatrix type (OpenGL style 4x4 - right handed, column major)
                                                                                                                                                             CMeshVertex data definning a mesh
                                                                                                                                                             CModelModel type
                                                                                                                                                             CModelAnimationModel animation
                                                                                                                                                             CMouseInput-related functions: mouse
                                                                                                                                                             CMusicMusic stream type (audio file streaming from memory)
                                                                                                                                                             CPhysics2D Physics library for videogames
                                                                                                                                                             CRayRay type (useful for raycast)
                                                                                                                                                             CRayCollisionRaycast hit information
                                                                                                                                                             CRaylibExceptionException used for most raylib-related exceptions
                                                                                                                                                             CRectangleRectangle type
                                                                                                                                                             CRenderTextureRenderTexture type, for texture rendering
                                                                                                                                                             CShaderShader type (generic)
                                                                                                                                                             CSoundWave/Sound management functions
                                                                                                                                                             CTextText Functions
                                                                                                                                                             CTextureTexture type
                                                                                                                                                             CVector2Vector2 type
                                                                                                                                                             CVector3Vector3 type
                                                                                                                                                             CVector4Vector4 type
                                                                                                                                                             CVrStereoConfigVR stereo config functions for VR simulator
                                                                                                                                                             CWaveWave type, defines audio wave data
                                                                                                                                                             CWindowWindow and Graphics Device Functions
                                                                                                                                                            diff --git a/docs/physac_8hpp_source.html b/docs/physac_8hpp_source.html index 5397bfb1..20223750 100644 --- a/docs/physac_8hpp_source.html +++ b/docs/physac_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: physac.hpp Source File @@ -32,10 +32,10 @@ - + @@ -84,13 +84,11 @@
                                                                                                                                                            12 }
                                                                                                                                                            13 #endif
                                                                                                                                                            14 
                                                                                                                                                            -
                                                                                                                                                            15 #endif // RAYLIB_CPP_INCLUDE_PHYSAC_HPP_
                                                                                                                                                            +
                                                                                                                                                            15 #endif // RAYLIB_CPP_INCLUDE_PHYSAC_HPP_
                                                                                                                                                            diff --git a/docs/raylib-cpp-utils_8hpp_source.html b/docs/raylib-cpp-utils_8hpp_source.html index 81f746b2..be91a017 100644 --- a/docs/raylib-cpp-utils_8hpp_source.html +++ b/docs/raylib-cpp-utils_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib-cpp-utils.hpp Source File @@ -32,10 +32,10 @@ - + @@ -77,7 +77,6 @@
                                                                                                                                                            5 #define RAYLIB_CPP_INCLUDE_RAYLIB_CPP_UTILS_HPP_
                                                                                                                                                            6 
                                                                                                                                                            7 #ifndef GETTERSETTER
                                                                                                                                                            -
                                                                                                                                                            8 
                                                                                                                                                            15 #define GETTERSETTER(type, method, name) \
                                                                                                                                                            16  \
                                                                                                                                                            17  inline type Get##method() const { return name; } \
                                                                                                                                                            @@ -85,13 +84,11 @@
                                                                                                                                                            19  inline void Set##method(type value) { name = value; }
                                                                                                                                                            20 #endif
                                                                                                                                                            21 
                                                                                                                                                            -
                                                                                                                                                            22 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_UTILS_HPP_
                                                                                                                                                            +
                                                                                                                                                            22 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_UTILS_HPP_
                                                                                                                                                            diff --git a/docs/raylib-cpp_8hpp_source.html b/docs/raylib-cpp_8hpp_source.html index 98dd12bf..556981f1 100644 --- a/docs/raylib-cpp_8hpp_source.html +++ b/docs/raylib-cpp_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib-cpp.hpp Source File @@ -32,10 +32,10 @@ - + @@ -113,14 +113,12 @@
                                                                                                                                                            71  // Nothing.
                                                                                                                                                            72 } // namespace raylib
                                                                                                                                                            73 
                                                                                                                                                            -
                                                                                                                                                            74 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_HPP_
                                                                                                                                                            - +
                                                                                                                                                            74 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_HPP_
                                                                                                                                                            All raylib-cpp classes and functions appear in the raylib namespace.
                                                                                                                                                            Definition: AudioDevice.hpp:8
                                                                                                                                                            + diff --git a/docs/raylib_8hpp_source.html b/docs/raylib_8hpp_source.html index 8b8e3a80..222059e9 100644 --- a/docs/raylib_8hpp_source.html +++ b/docs/raylib_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: raylib.hpp Source File @@ -32,10 +32,10 @@ - + @@ -84,13 +84,11 @@
                                                                                                                                                            12 }
                                                                                                                                                            13 #endif
                                                                                                                                                            14 
                                                                                                                                                            -
                                                                                                                                                            15 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_HPP_
                                                                                                                                                            +
                                                                                                                                                            15 #endif // RAYLIB_CPP_INCLUDE_RAYLIB_HPP_
                                                                                                                                                            diff --git a/docs/raymath_8hpp_source.html b/docs/raymath_8hpp_source.html index 90764ae2..f69e12f5 100644 --- a/docs/raymath_8hpp_source.html +++ b/docs/raymath_8hpp_source.html @@ -3,7 +3,7 @@ - + raylib-cpp: raymath.hpp Source File @@ -32,10 +32,10 @@ - + @@ -83,22 +83,24 @@
                                                                                                                                                            11 #ifndef RAYMATH_STATIC_INLINE
                                                                                                                                                            12 #define RAYMATH_STATIC_INLINE
                                                                                                                                                            13 #endif
                                                                                                                                                            -
                                                                                                                                                            14 #pragma GCC diagnostic push
                                                                                                                                                            -
                                                                                                                                                            15 #pragma GCC diagnostic ignored "-Wmissing-field-initializers"
                                                                                                                                                            -
                                                                                                                                                            16 #include "raymath.h" // NOLINT
                                                                                                                                                            -
                                                                                                                                                            17 #pragma GCC diagnostic pop
                                                                                                                                                            -
                                                                                                                                                            18 #endif
                                                                                                                                                            -
                                                                                                                                                            19 #ifdef __cplusplus
                                                                                                                                                            -
                                                                                                                                                            20 }
                                                                                                                                                            +
                                                                                                                                                            14 #ifdef __GNUC__
                                                                                                                                                            +
                                                                                                                                                            15 #pragma GCC diagnostic push // These throw a warnings on visual studio, need to check if __GNUC__ is defined to use it.
                                                                                                                                                            +
                                                                                                                                                            16 #pragma GCC diagnostic ignored "-Wmissing-field-initializers"
                                                                                                                                                            +
                                                                                                                                                            17 #endif
                                                                                                                                                            +
                                                                                                                                                            18 #include "raymath.h" // NOLINT
                                                                                                                                                            +
                                                                                                                                                            19 #ifdef __GNUC__
                                                                                                                                                            +
                                                                                                                                                            20 #pragma GCC diagnostic pop
                                                                                                                                                            21 #endif
                                                                                                                                                            -
                                                                                                                                                            22 
                                                                                                                                                            -
                                                                                                                                                            23 #endif // RAYLIB_CPP_INCLUDE_RAYMATH_HPP_
                                                                                                                                                            +
                                                                                                                                                            22 #endif
                                                                                                                                                            +
                                                                                                                                                            23 #ifdef __cplusplus
                                                                                                                                                            +
                                                                                                                                                            24 }
                                                                                                                                                            +
                                                                                                                                                            25 #endif
                                                                                                                                                            +
                                                                                                                                                            26 
                                                                                                                                                            +
                                                                                                                                                            27 #endif // RAYLIB_CPP_INCLUDE_RAYMATH_HPP_
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                                                                                                                                                            diff --git a/docs/search/pages_0.js b/docs/search/pages_0.js index 98ab1fba..64726b61 100644 --- a/docs/search/pages_0.js +++ b/docs/search/pages_0.js @@ -1,4 +1,4 @@ var searchData= [ - ['raylib_2dcpp_996',['raylib-cpp',['../index.html',1,'']]] + ['raylib_2dcpp_1002',['raylib-cpp',['../index.html',1,'']]] ]; diff --git a/docs/search/search.css b/docs/search/search.css index 3cf9df94..9074198f 100644 --- a/docs/search/search.css +++ b/docs/search/search.css @@ -1,98 +1,82 @@ /*---------------- Search Box */ -#FSearchBox { - float: left; -} - #MSearchBox { white-space : nowrap; - float: none; - margin-top: 8px; - right: 0px; - width: 170px; - height: 24px; + background: white; + border-radius: 0.65em; + box-shadow: inset 0.5px 0.5px 3px 0px #555; z-index: 102; } -#MSearchBox .left -{ - display:block; - position:absolute; - left:10px; - width:20px; - height:19px; - background:url('search_l.png') no-repeat; - background-position:right; +#MSearchBox .left { + display: inline-block; + vertical-align: middle; + height: 1.4em; } #MSearchSelect { - display:block; - position:absolute; - width:20px; - height:19px; -} - -.left #MSearchSelect { - left:4px; -} - -.right #MSearchSelect { - right:5px; + display: inline-block; + vertical-align: middle; + height: 1.4em; + padding: 0 0 0 0.3em; + margin: 0; } #MSearchField { - display:block; - position:absolute; - height:19px; - background:url('search_m.png') repeat-x; + display: inline-block; + vertical-align: middle; + width: 7.5em; + height: 1.1em; + margin: 0 0.15em; + padding: 0; + line-height: 1em; border:none; - width:115px; - margin-left:20px; - padding-left:4px; color: #909090; outline: none; - font: 9pt Arial, Verdana, sans-serif; + font-family: Arial, Verdana, sans-serif; -webkit-border-radius: 0px; + border-radius: 0px; + background: none; } -#FSearchBox #MSearchField { - margin-left:15px; -} #MSearchBox .right { - display:block; - position:absolute; - right:10px; - top:8px; - width:20px; - height:19px; - background:url('search_r.png') no-repeat; - background-position:left; + display: inline-block; + vertical-align: middle; + width: 1.4em; + height: 1.4em; } #MSearchClose { display: none; - position: absolute; - top: 4px; + font-size: inherit; background : none; border: none; - margin: 0px 4px 0px 0px; - padding: 0px 0px; + margin: 0; + padding: 0; outline: none; -} -.left #MSearchClose { - left: 6px; } -.right #MSearchClose { - right: 2px; +#MSearchCloseImg { + height: 1.4em; + padding: 0.3em; + margin: 0; } .MSearchBoxActive #MSearchField { color: #000000; } +#main-menu > li:last-child { + /* This
                                                                                                                                                          • object is the parent of the search bar */ + display: flex; + justify-content: center; + align-items: center; + height: 36px; + margin-right: 1em; +} + /*---------------- Search filter selection */ #MSearchSelectWindow { @@ -220,19 +204,21 @@ a.SRScope:focus, a.SRScope:active { span.SRScope { padding-left: 4px; + font-family: Arial, Verdana, sans-serif; } .SRPage .SRStatus { padding: 2px 5px; font-size: 8pt; font-style: italic; + font-family: Arial, Verdana, sans-serif; } .SRResult { display: none; } -DIV.searchresults { +div.searchresults { margin-left: 10px; margin-right: 10px; } diff --git a/docs/search/search.js b/docs/search/search.js index a554ab9c..fb226f73 100644 --- a/docs/search/search.js +++ b/docs/search/search.js @@ -1,25 +1,26 @@ /* - @licstart The following is the entire license notice for the - JavaScript code in this file. + @licstart The following is the entire license notice for the JavaScript code in this file. - Copyright (C) 1997-2017 by Dimitri van Heesch + The MIT License (MIT) - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. + Copyright (C) 1997-2020 by Dimitri van Heesch - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software + and associated documentation files (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, publish, distribute, + sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + The above copyright notice and this permission notice shall be included in all copies or + substantial portions of the Software. - @licend The above is the entire license notice - for the JavaScript code in this file + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + @licend The above is the entire license notice for the JavaScript code in this file */ function convertToId(search) { @@ -79,9 +80,10 @@ function getYPos(item) storing this instance. Is needed to be able to set timeouts. resultPath - path to use for external files */ -function SearchBox(name, resultsPath, inFrame, label) +function SearchBox(name, resultsPath, inFrame, label, extension) { if (!name || !resultsPath) { alert("Missing parameters to SearchBox."); } + if (!extension || extension == "") { extension = ".html"; } // ---------- Instance variables this.name = name; @@ -96,6 +98,7 @@ function SearchBox(name, resultsPath, inFrame, label) this.searchActive = false; this.insideFrame = inFrame; this.searchLabel = label; + this.extension = extension; // ----------- DOM Elements @@ -200,10 +203,9 @@ function SearchBox(name, resultsPath, inFrame, label) } return; } - else if (window.frames.MSearchResults.searchResults) + else { - var elem = window.frames.MSearchResults.searchResults.NavNext(0); - if (elem) elem.focus(); + window.frames.MSearchResults.postMessage("take_focus", "*"); } } else if (e.keyCode==27) // Escape out of the search field @@ -347,13 +349,13 @@ function SearchBox(name, resultsPath, inFrame, label) if (idx!=-1) { var hexCode=idx.toString(16); - resultsPage = this.resultsPath + '/' + indexSectionNames[this.searchIndex] + '_' + hexCode + '.html'; + resultsPage = this.resultsPath + '/' + indexSectionNames[this.searchIndex] + '_' + hexCode + this.extension; resultsPageWithSearch = resultsPage+'?'+escape(searchValue); hasResultsPage = true; } else // nothing available for this search term { - resultsPage = this.resultsPath + '/nomatches.html'; + resultsPage = this.resultsPath + '/nomatches' + this.extension; resultsPageWithSearch = resultsPage; hasResultsPage = false; } @@ -364,7 +366,7 @@ function SearchBox(name, resultsPath, inFrame, label) if (domPopupSearchResultsWindow.style.display!='block') { var domSearchBox = this.DOMSearchBox(); - this.DOMSearchClose().style.display = 'inline'; + this.DOMSearchClose().style.display = 'inline-block'; if (this.insideFrame) { var domPopupSearchResults = this.DOMPopupSearchResults(); @@ -439,12 +441,12 @@ function SearchResults(name) while (element && element!=parentElement) { - if (element.nodeName == 'DIV' && element.className == 'SRChildren') + if (element.nodeName.toLowerCase() == 'div' && element.className == 'SRChildren') { return element; } - if (element.nodeName == 'DIV' && element.hasChildNodes()) + if (element.nodeName.toLowerCase() == 'div' && element.hasChildNodes()) { element = element.firstChild; } diff --git a/docs/search/variables_0.html b/docs/search/variables_0.html index bf3eba5c..1e477c08 100644 --- a/docs/search/variables_0.html +++ b/docs/search/variables_0.html @@ -1,7 +1,8 @@ - + + - + @@ -10,21 +11,27 @@
                                                                                                                                                            Loading...
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                                                                                                                                                            diff --git a/docs/search/variables_0.js b/docs/search/variables_0.js index f433b2fa..9f2d352f 100644 --- a/docs/search/variables_0.js +++ b/docs/search/variables_0.js @@ -1,4 +1,4 @@ var searchData= [ - ['color_991',['color',['../classraylib_1_1_text.html#ac379780ee0cc613cca6f8aaa07cf83db',1,'raylib::Text']]] + ['color_997',['color',['../classraylib_1_1_text.html#ac379780ee0cc613cca6f8aaa07cf83db',1,'raylib::Text']]] ]; diff --git a/docs/search/variables_1.html b/docs/search/variables_1.html index 49fe59a1..ea73d9a4 100644 --- a/docs/search/variables_1.html +++ b/docs/search/variables_1.html @@ -1,7 +1,8 @@ - + + - + @@ -10,21 +11,27 @@
                                                                                                                                                            Loading...
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                                                                                                                                                            diff --git a/docs/search/variables_1.js b/docs/search/variables_1.js index fe03fcb6..c5df8a50 100644 --- a/docs/search/variables_1.js +++ b/docs/search/variables_1.js @@ -1,5 +1,5 @@ var searchData= [ - ['font_992',['font',['../classraylib_1_1_text.html#a8a99e50ad71f0f18c56ecc20681703ba',1,'raylib::Text']]], - ['fontsize_993',['fontSize',['../classraylib_1_1_text.html#a1638fd4886e46c564b4cac9c912aed4e',1,'raylib::Text']]] + ['font_998',['font',['../classraylib_1_1_text.html#a8a99e50ad71f0f18c56ecc20681703ba',1,'raylib::Text']]], + ['fontsize_999',['fontSize',['../classraylib_1_1_text.html#a1638fd4886e46c564b4cac9c912aed4e',1,'raylib::Text']]] ]; diff --git a/docs/search/variables_2.html b/docs/search/variables_2.html index 0c8a18cf..0580462e 100644 --- a/docs/search/variables_2.html +++ b/docs/search/variables_2.html @@ -1,7 +1,8 @@ - + + - + @@ -10,21 +11,27 @@
                                                                                                                                                            Loading...
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                                                                                                                                                            diff --git a/docs/search/variables_2.js b/docs/search/variables_2.js index 77951c2b..011556ed 100644 --- a/docs/search/variables_2.js +++ b/docs/search/variables_2.js @@ -1,4 +1,4 @@ var searchData= [ - ['spacing_994',['spacing',['../classraylib_1_1_text.html#a489d962f442b9d4f0bc9a2927f4515c0',1,'raylib::Text']]] + ['spacing_1000',['spacing',['../classraylib_1_1_text.html#a489d962f442b9d4f0bc9a2927f4515c0',1,'raylib::Text']]] ]; diff --git a/docs/search/variables_3.html b/docs/search/variables_3.html index 19a31fc2..0d69e761 100644 --- a/docs/search/variables_3.html +++ b/docs/search/variables_3.html @@ -1,7 +1,8 @@ - + + - + @@ -10,21 +11,27 @@
                                                                                                                                                            Loading...
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                                                                                                                                                            diff --git a/docs/search/variables_3.js b/docs/search/variables_3.js index a9dacbd0..997622fa 100644 --- a/docs/search/variables_3.js +++ b/docs/search/variables_3.js @@ -1,4 +1,4 @@ var searchData= [ - ['text_995',['text',['../classraylib_1_1_text.html#ac7e1846f0d3d23a43e020dcf402213fe',1,'raylib::Text']]] + ['text_1001',['text',['../classraylib_1_1_text.html#ac7e1846f0d3d23a43e020dcf402213fe',1,'raylib::Text']]] ];