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Nattie-G edited this page Apr 6, 2020 · 15 revisions

Welcome to the Hypermine wiki! This project is about making a Minecraft-like game that is playable in a hyperbolic geometry. Hyperbolic geometry has many fascinating consequences that impact navigation in the space, the generation of large structures, and the dispersal of energy.

Hypermine is programmed in Rust, and you can compile and run Hypermine if you install Rust following these instructions. The Beta toolchain is recommended for Hypermine. After installing Rust, clone the repository, navigate to its directory, and run the command cargo run --bin client --release. After about 10--15 minutes, the executable will build and automatically start. Alternatively more detailed instructions are for windows users available here

Check out the #hypermine-dev channel on the official HyperRogue Discord Server!

Feel free to contribute to this wiki! If there are any disputes, discuss them on the discord.

Index

Gallery is a repository for miscellaneous pictures, with concept art and dev screenshots.

Gameplay Concepts has ideas that may or may not be implemented at a later time. If you have any ideas for the direction of the game, post them here.

Theory Describes the quirks and challenges of designing a game in 3D hyperbolic geometry.

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