- Added support for signing in with username + password in
authenticateEmail
method
- chore: v1.0.0 release 🚀
- Fixed missing session in rpc call
- Added creating a match by match name
- Added missing
vars
to session model - Added
presences
to match
- Breaking: Renamed
ChannelJoinType
enum toChannelType
- Breaking: Renamed
leaderboardId
parameter toleaderboardName
inwriteLeaderboardRecord
anddeleteLeaderboardRecord
- Breaking:
onNotifications
is now aStream<Notification>
instead ofStream<List<Notification>>
- Added
onPartyData
stream to realtime client - Added
listTournamentRecordsAroundOwner
to client
- Breaking: Changed signature of
updateGroup
method to match standard update signature. Instead of passing modified model you now have to pass the changed parameters directly toupdateGroup
- Added rpc request to API client
- Full removed exported references of the underlaying raw datastructures
- Refactored realtime client
- Changed License from MIT to Apache 2.0
- Breaking: Refactored the SDK to use own models instead of returning the underlaying Protobuf objects
- Most of the functionality added to achieve a stable release:
- Authentication (Session refresh, missing drivers, linking and unlinking)
- Leaderboard
- Friends & Groups
- Notifications
- Tournaments
- Matches
- Full storage object support 🎉
- Breaking
readStorageObject()
returns nowFuture<StorageObject?>
instead ofFuture<StorageObject>
. Future resolves withnull
in case there was no element found with given key. - Adds submitting and listing leaderboard records (more WIP)
- Adds
updateAccount()
method - Bumps dependencies and API client to latest versions
- Adds Real-Time chat
- Fixed missing session passing on
writeStorageObject()
(issue with multiple clients)
- Adds
onError()
andonDone()
callbacks toNakamaWebsocketClient
- Fixes that the given server key was ignored
- Fully implements all authentication methods
- Enhanced documentation and adds link to package
- Fixed analyzer issues on web platform
- Breaking Change: use
getNakamaClient()
instead ofNakamaBaseClient.adaptive()
- First release