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The nice thing is that you can wrap around however many signals you want with the second option with it looking pretty good.
The first one is the same as sleitnick has on its GoodSignal fork, and would mean cross-compatibility with it.
I could also make it work like both, but I really don't wanna do that because you can't decide types or syntax in a good way. I want that FastSignal looks good and readable syntax-wise.
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I plan on adding a method which allows you to wrap a RBXScriptSignal (or any other signal) to a FastSignal ScriptSignal object.
I have two choices when it comes to this.
Have a .Wrap function, which returns a signal which fires when the ScriptSignal passed through it is fired
Have a :Wrap method, which wraps an already existing signal object to when another signal is fired
Example:
The nice thing is that you can wrap around however many signals you want with the second option with it looking pretty good.
The first one is the same as sleitnick has on its GoodSignal fork, and would mean cross-compatibility with it.
I could also make it work like both, but I really don't wanna do that because you can't decide types or syntax in a good way. I want that FastSignal looks good and readable syntax-wise.
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