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Copy pathFort2.userprefs
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Fort2.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\CameraView.cs">
<Files>
<File FileName="Assets\Scripts\CameraView.cs" Line="86" Column="15" />
<File FileName="Assets\Scripts\ScreenTapHandler.cs" Line="147" Column="23" />
<File FileName="Assets\Scripts\MyController.cs" Line="337" Column="40" />
<File FileName="Assets\Scripts\CharManager.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\CharPanel.cs" Line="1" Column="1" />
<File FileName="Assets\BigParticleAdd.shader" Line="1" Column="1" />
<File FileName="Assets\Scripts\TapSphere.cs" Line="36" Column="16" />
<File FileName="Assets\Scripts\CharPanelFace.cs" Line="34" Column="58" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>