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In the first room, there is a cluster of traps in the upper left corner. Setup should be two damage traps and a disarm trap but virtual Gloomhaven board shows 3 damage traps. Work around is to remove the extra damage trap and replace with the correct trap.
2nd room, an Aesther scout appears near the top of the map with ID 6 however there are only 4 in the game. Work around is to remove id 6 and spawn a new one which knows to only allow 1-4.
To Reproduce
Steps to reproduce the behavior:
Load scenario 111
You should see the wrong trap in the upper left corner.
Open north door
Observer scout near top with wrong ID.
Browser : [e.g. Chrome, Firefox]
Safari and Chrome. Did not try Firefox.
The text was updated successfully, but these errors were encountered:
That's annoying, I've literally just done a release 😛
Shouldn't be hard to fix though - I'll have a look and get a fix out for this tomorrow or Wednesday
Affected Scenario(s):
scenario 111 - The Shackels loosen
Describe the bug
In the first room, there is a cluster of traps in the upper left corner. Setup should be two damage traps and a disarm trap but virtual Gloomhaven board shows 3 damage traps. Work around is to remove the extra damage trap and replace with the correct trap.
2nd room, an Aesther scout appears near the top of the map with ID 6 however there are only 4 in the game. Work around is to remove id 6 and spawn a new one which knows to only allow 1-4.
To Reproduce
Steps to reproduce the behavior:
Browser : [e.g. Chrome, Firefox]
Safari and Chrome. Did not try Firefox.
The text was updated successfully, but these errors were encountered: