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Subcraft functionality is implemented badly #63

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Pulverizer opened this issue Nov 23, 2020 · 1 comment
Open

Subcraft functionality is implemented badly #63

Pulverizer opened this issue Nov 23, 2020 · 1 comment
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bug Issues causing negative effects for end users code health Issues that don't necessarily pertain to end users but instead relate to code related issues help wanted These are complicated issues, help is appreciated

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@Pulverizer
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@Pulverizer Pulverizer added the bug Issues causing negative effects for end users label Nov 23, 2020
@Pulverizer Pulverizer changed the title Subcrafts are not rotating Subcrafts are disconnecting from parent craft Nov 24, 2020
@Pulverizer Pulverizer changed the title Subcrafts are disconnecting from parent craft Subcraft functionality is implemented badly Nov 24, 2020
@Pulverizer Pulverizer added code health Issues that don't necessarily pertain to end users but instead relate to code related issues help wanted These are complicated issues, help is appreciated bug Issues causing negative effects for end users and removed bug Issues causing negative effects for end users labels Nov 24, 2020
@Pulverizer
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Rotation and disconnecting from parent craft (turrets) is now fixed.
Fighter type subcrafts can no longer take off from piloted crafts.

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Labels
bug Issues causing negative effects for end users code health Issues that don't necessarily pertain to end users but instead relate to code related issues help wanted These are complicated issues, help is appreciated
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