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script.js
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const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const img = new Image();
img.src = './media/flappy-bird-set.png';
//general settings
let gamePlaying = false;
const gravity = .5;
const speed = 6.2;
const size = [51, 36];
const jump = -11.5;
const cTenth = (canvas.width / 10);
//index
let index = 0,
bestScore = 0,
currentScore,
pipes,
flight,
flyHeight;
//pipe settings
const pipeWidth = 78;
const pipeGap = 270;
const pipeLoc = () => (Math.random() * ((canvas.height - (pipeGap + pipeWidth)) - pipeWidth)) + pipeWidth;
//setup
const setup = () => {
currentScore = 0;
flight = jump;
flyHeight = (canvas.height / 2) - (size[1] / 2);
pipes = Array(3).fill().map((a, i) => [canvas.width + (i * (pipeGap + pipeWidth)), pipeLoc()]);
}
//render
const render = () => {
index++;
//background
ctx.drawImage(img, 0, 0, canvas.width, canvas.height, -((index * (speed / 2)) % canvas.width) + canvas.width, 0, canvas.width, canvas.height);
ctx.drawImage(img, 0, 0, canvas.width, canvas.height, -((index * (speed / 2)) % canvas.width), 0, canvas.width, canvas.height);
//pipe display
if(gamePlaying) {
pipes.map(pipe => {
pipe[0] -= speed;
//top pipe
ctx.drawImage(img, 432, 588 - pipe[1], pipeWidth, pipe[1], pipe[0], 0, pipeWidth, pipe[1]);
//bottom pipe
ctx.drawImage(img, 432 + pipeWidth, 108, pipeWidth, canvas.height - pipe[1] + pipeGap, pipe[0], pipe[1] + pipeGap, pipeWidth, canvas.height - pipe[1] + pipeGap);
if(pipe[0] <= -pipeWidth) {
currentScore++;
bestScore = Math.max(bestScore, currentScore);
//remove pipe + create new one
pipes = [...pipes.slice(1), [pipes[pipes.length - 1][0] + pipeGap + pipeWidth, pipeLoc()]];
}
//if hit the pipe = end
if([
pipe[0] <= cTenth + size[0],
pipe[0] + pipeWidth >= cTenth,
pipe[1] > flyHeight || pipe[1] + pipeGap < flyHeight + size[1]
].every(elem => elem))
{
gamePlaying = false;
setup();
}
})
}
//draw bird
if(gamePlaying) {
//in game
ctx.drawImage(img, 432, Math.floor((index % 9) / 3) * size[1], ...size, cTenth, flyHeight, ...size);
flight += gravity;
flyHeight = Math.min(flyHeight + flight, canvas.height - size[1]);
} else {
//start menu
//bird
ctx.drawImage(img, 432, Math.floor((index % 9) / 3) * size[1], ...size, ((canvas.width / 2) - size[0] / 2), flyHeight, ...size);
flyHeight = (canvas.height / 2) - (size[1] / 2);
//text
ctx.font = "bold 30px courier";
ctx.fillText(`Meilleur score : ${bestScore}`, 55, 245);
ctx.fillText("Cliquez pour jouer !", 48, 535);
ctx.font = "bold 16px courier";
ctx.fillText("Créé par Proph", 150, 750);
}
document.getElementById('bestScore').innerHTML = `Meilleur : ${bestScore}`;
document.getElementById('currentScore').innerHTML = `Actuel : ${currentScore}`;
window.requestAnimationFrame(render);
}
//launch setup
setup();
img.onload = render;
//start game
document.addEventListener('click', () => gamePlaying = true);
window.onclick = () => flight = jump;