Validate and adjust SkinnedMeshRenderer scales #800
Labels
art bug
bug pertains to art
restock base
content is base restock
restock+
content is part of restock+
squad scope creep
issue derives from KSP updates
In KSP 1.8+, aerodynamic FX do not respect gameobject scale when working off SkinnedMeshRenderers. This results in overscaled aero FX for these case.
The following parts have SMRs and should be examined and validated to ensure none have bad scaling:
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