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CharacterCreation.csproj
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CharacterCreation.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Platform>x64</Platform>
<LangVersion>8.0</LangVersion>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<GameFolder>$(BANNERLORD_GAME_DIR)</GameFolder>
<AssemblyName>CharacterCreation</AssemblyName>
<RunPostBuildEvent>Always</RunPostBuildEvent>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<Version>1.5.8.189</Version>
<Copyright>Copyright © PoPoWanObi 2023</Copyright>
<Authors>PoPoWanObi</Authors>
<NeutralLanguage>en</NeutralLanguage>
<DebugType>embedded</DebugType>
<OutputPath>!Export\Modules\zzCharacterCreation\bin\Win64_Shipping_Client\</OutputPath>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebugType>portable</DebugType>
</PropertyGroup>
<ItemGroup>
<None Remove="!Export\Modules.zip" />
</ItemGroup>
<ItemGroup>
<None Include="!Export\Modules\zzCharacterCreation\ModuleData\project.mbproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Bannerlord.ReferenceAssemblies" Version="1.2.10.42197" />
<PackageReference Include="BUTR.MessageBoxPInvoke" Version="1.0.0.1" />
<PackageReference Include="Bannerlord.MCM" Version="5.10.1" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="cd "$(ProjectDir)!Export\Modules\zzCharacterCreation\bin"
xcopy "Win64_Shipping_Client\" "Gaming.Desktop.x64_Shipping_Client\" /s /y
cd "$(ProjectDir)!Export\Modules\"
xcopy * "$(GameFolder)\Modules\" /s /y" />
</Target>
</Project>