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Depends on gfx-rs? #61
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Specifically, in my case, I want to use |
I agree with you. Since |
Maybe we should design a new architecture which people can choose between |
We can add a notice to README about how to set up gfx and let the user do this manually. |
I added notice to both READMEs and removed the Gfx dependency. @coeuvre Would you mind updating piston-examples? I got a problem with Rust nightlies on mac. PistonDevelopers/piston#647 Opened up a new issue for discussing a better architecture PistonDevelopers/piston#648 Closing. |
Sure. You problem must be rust-lang/rust#17192 that you can't get the latest nightly rust on mac. Since it was merged, you can try now. |
I'd like to request that 5bd14ff be reverted. Piston tries to set up an environment where you can choose SDL2 or GLFW separately from the rendering library in question, whether it be opengl_graphics, gfx_graphics, etc, depending on what you want. This commit now forces gfx on everyone who wants to use SDL2 with Piston, breaking this contract Piston is trying to develop.
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