Skip to content

Latest commit

 

History

History
90 lines (70 loc) · 3.23 KB

CHANGELOG.md

File metadata and controls

90 lines (70 loc) · 3.23 KB

0.5.2.2

What's Fixed?

  • Missed two more semicolons.

0.5.2.1

What's Fixed?

  • Missed four semicolons.

0.5.2

What's New?

  • Added option for using old Steam folders with --force-steam and --force-starbound. Use old_linux_default to access these.

What's Changed?

  • Changed folder defaults to the newer version

What's Fixed?

  • Fixed help message justification
  • Handover wouldn't replace update keeping the name of sbmodtester (or whatever it was named to)

What's Removed?

  • Cleaned up whatever was in the end of the last if statement (maybe)
  • Removed the --literal help section from README.md

0.5.1

What's New?

  • Added a changelog viewer to the update function, complete with Markdown support! This was the hardest thing to do.
  • Added automatic version checking at the end of running SMT. You can turn this off with the --no-version-check argument.
  • Added a message when downloading the version number from Github
  • Added an error message if the user inputs an incorrect argument
  • Added extra error messages and sanity checks

What's Changed?

  • Rewrote the main portion of the build function
  • Changed formatting on the help message to make it look nicer on an 80 character width terminal
  • Changed tab length to two instead of four to lower filesize

What's Fixed?

  • Fixed a potential problem where if the user had changed the name of sbmodtester.sh to a name with spaces, updating would target an incorrect file

0.5

What's New?

  • Update from Github with the new --update argument!
  • Added the --version argument which (you guessed it) returns the version.
  • Nicer text with escape codes on errors
  • Added CHANGELOG.md for tracking changes
  • Added VERSION for the new --update argument

What's Changed?

  • The argument --literal has been deprecated. The process is now automatic (i.e. /path/to/mod will package mod in the parent folder /path/to). Just typing in the folder name still works as well.
  • The variable NO_CLEANUP has been deprecated. (it was kinda dumb anyway)
  • If statements now use the more modern styling. Also, in the process...
  • Optimized code by removing whitespace

0.4.3

What's New?

  • Added --force-steam and --force-starbound arguments per request from @biggles5107

0.4.2

What's New?

  • Added the argument --no-cleanup, which disables autocleanup after closing Starbound
  • Added dedicated server mode with the argument --server

What's Changed?

  • Changed --skip-build to --no-build

What's Fixed?

  • Fixed a bug where workshop mods with names other than contents.pak wouldn't load

0.4.1

What's New?

  • Added the STEAM_DIR variable

What's Fixed?

  • Fixed bug #2; target folders can have whitespace now

0.4

What's New?

  • Added Steam Workshop support with the --enable-workshop-mods argument
  • Added support for skipping the build phase with the --skip-build argument

What's Fixed?

  • Fixed bug #1 where SMT wouldn't autocleanup after closing Starbound

0.3

What's New?

  • Did an almost complete rewrite of code, with multiple folder support and argument support being highlights

Before 0.3

What's New?

I can't remember what changed between 0.2 and 0.2.1, or what happened before that. It's not well documented at all.