You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is this issue has already been addressed in documentation?
I have read the readme file
Describe the bug/issue
The app works on the phone fine, it connects to the pc but after a few seconds it disconnects.
The steam environment or game doesn't show on the phone but it tracks on the computer.
it's stuck in a loop of connecting and disconnecting
Local (your) Time when Issue has occurred
24-Jul-2024, 10:00 AM
How To Reproduce your issue
1-launch the app on both devices.
2-launch steamvr.
3-wait for it to connect.
4-it keeps disconnecting and reconnecting
Expected behaviour
I expected the app to connect me to the Computer and stream the environment from the computer to my phone.
Screenshots
No response
Environment (please complete the following information)
Windows 11
android 13
phone model is Redmi Note 11 Pro+ 5G
ALVR 20.8.0
phoneVR 2.0.0
Additional context
No response
Attached Logs
10:00:45.226721100 WARN Chosen refresh rate not supported. Using 60.000004Hz
10:00:45.284975700 INFO Initial socket buffer size: send: 65536B, recv: 65536B
10:00:45.285005900 INFO Set socket send buffer succeeded: 18446744073709551615
10:00:45.285012400 INFO Set socket recv buffer succeeded: 18446744073709551615
10:00:45.287364400 INFO Render Target: 3712 1824
10:00:45.287392600 INFO Refresh Rate: 60
10:00:48.805441300 INFO Client disconnected. Cause: An existing connection was forcibly closed by the remote host. (os error 10054)
10:00:52.209680600 INFO Initial socket buffer size: send: 65536B, recv: 65536B
The text was updated successfully, but these errors were encountered:
I am currently trying to figure out if it's an issue from my phone or from my computer.
my hunch is that my laptop is messing up with the streaming the screen part but i am not sure how to diagnose that.
I can confirm the same behavior on the Standard Redmi Note 11 model.
Also the phone has issues to decode any Stream in a non-standard resolution or fps in the Moonlight App;
1080p60 works fine but 1080p90 or it's native Display Resolution all bug out with "video stream establishment (error -5)"
Environment (please complete the following information)
Linux CachyOs
android 13
phone model is Redmi Note 11 (the standard model without 5G)
ALVR 20.11.1
phoneVR 2.0.0
Is there an existing issue for this?
Is this issue has already been addressed in documentation?
Describe the bug/issue
The app works on the phone fine, it connects to the pc but after a few seconds it disconnects.
The steam environment or game doesn't show on the phone but it tracks on the computer.
it's stuck in a loop of connecting and disconnecting
Local (your) Time when Issue has occurred
24-Jul-2024, 10:00 AM
How To Reproduce your issue
1-launch the app on both devices.
2-launch steamvr.
3-wait for it to connect.
4-it keeps disconnecting and reconnecting
Expected behaviour
I expected the app to connect me to the Computer and stream the environment from the computer to my phone.
Screenshots
No response
Environment (please complete the following information)
Windows 11
android 13
phone model is Redmi Note 11 Pro+ 5G
ALVR 20.8.0
phoneVR 2.0.0
Additional context
No response
Attached Logs
10:00:45.226721100 WARN Chosen refresh rate not supported. Using 60.000004Hz
10:00:45.284975700 INFO Initial socket buffer size: send: 65536B, recv: 65536B
10:00:45.285005900 INFO Set socket send buffer succeeded: 18446744073709551615
10:00:45.285012400 INFO Set socket recv buffer succeeded: 18446744073709551615
10:00:45.287364400 INFO Render Target: 3712 1824
10:00:45.287392600 INFO Refresh Rate: 60
10:00:48.805441300 INFO Client disconnected. Cause: An existing connection was forcibly closed by the remote host. (os error 10054)
10:00:52.209680600 INFO Initial socket buffer size: send: 65536B, recv: 65536B
The text was updated successfully, but these errors were encountered: