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Tetris_ML

Description

Tetris project that highly ties with ML for this game

Vision

  • Tetris game rule: Classic RNG, bagged RNG, blind Tetris,...

  • Renderer: Text/console renderer, video renderer (OpenGL/Vulkan/Pixel lib)

  • Automated playing: Machine Learning (NEAT, LSTM,...)

  • Main platform: Windows 10 (x86-64)

  • Multi-platform (by priority in implementation): Linux (ARM 32-bit) [I have RPi 2b], Linux, Mac

Purpose

A learning project to develop style in writing in C++ and to apply concepts from my CS classes.