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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
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I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
No tinctures in game yet.
What is the value from the calculation in Path of Building?
After upgrading from 2.45 to 2.46 my damage increased significantly. After investigation I think found the reason, it's the tincture.
When quality was added to the tinctures in #7894 I think mistake could have been made in line:
Tincture quality, unlike utility flasks, gives more Tincture Effect. Looks like while you may have changed the "increased" to "more", it is behaving like utility flasks (applying to mana burn rate instead of Tincture effect).
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
No tinctures in game yet.
What is the value from the calculation in Path of Building?
After upgrading from 2.45 to 2.46 my damage increased significantly. After investigation I think found the reason, it's the tincture.
When quality was added to the tinctures in #7894 I think mistake could have been made in line:
PathOfBuilding/src/Modules/CalcPerform.lua
Line 1526 in be394d7
It should be multiplication instead of addiction. Now tincture increased effect is always at least duplicated.
When I remove my tincture and add the same stats manually in the custom modifiers fields, then my damage is exactly the same as before update to 2.46.
How to reproduce the issue
No response
Character build code
Screenshots
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