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Copy pathProjet-Pokemon-Regimys.cbp
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Projet-Pokemon-Regimys.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Projet-Pokemon-Regimys" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option platforms="Windows;" />
<Option output="exe/Projet-Pokemon-Regimys-Debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="exe/" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-m32" />
<Add option="-g" />
</Compiler>
<Linker>
<Add option="-m32" />
</Linker>
</Target>
<Target title="Release">
<Option platforms="Windows;" />
<Option output="exe/Projet-Pokemon-Regimys" prefix_auto="1" extension_auto="1" />
<Option working_dir="exe/" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-m32" />
<Add directory="src/jlppc/regimys/gui" />
</Compiler>
<Linker>
<Add option="-m32" />
</Linker>
</Target>
<Target title="Launcher">
<Option output="Projet-Pokemon-Regimys" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-w" />
<Add option="-D_WIN32" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="lib/libmingw32.a" />
<Add library="lib/libSDL2main.a" />
<Add library="lib/libSDL2.dll.a" />
<Add library="lib/libSDL2_image.dll.a" />
<Add library="lib/libSDL2_ttf.dll.a" />
<Add library="lib/libSDL2_mixer.dll.a" />
<Add directory="lib" />
</Linker>
<Unit filename="resources.rc">
<Option compilerVar="WINDRES" />
<Option target="Debug" />
<Option target="Release" />
</Unit>
<Unit filename="src/jlppc/regimys/enums/Caractere.cpp" />
<Unit filename="src/jlppc/regimys/enums/Caractere.hpp" />
<Unit filename="src/jlppc/regimys/enums/Enums.cpp" />
<Unit filename="src/jlppc/regimys/enums/Enums.hpp" />
<Unit filename="src/jlppc/regimys/enums/enumsInclude.hxx" />
<Unit filename="src/jlppc/regimys/evolution/EItem.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ELand.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ELevel.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ELove.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ENope.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ETrade.cpp" />
<Unit filename="src/jlppc/regimys/evolution/ETradeItem.cpp" />
<Unit filename="src/jlppc/regimys/evolution/Evolution.cpp" />
<Unit filename="src/jlppc/regimys/evolution/Evolution.hpp" />
<Unit filename="src/jlppc/regimys/evolution/evolutionInclude.hxx" />
<Unit filename="src/jlppc/regimys/evolution/evolutions.hpp" />
<Unit filename="src/jlppc/regimys/gui/Elements.cpp" />
<Unit filename="src/jlppc/regimys/gui/Elements.hpp" />
<Unit filename="src/jlppc/regimys/gui/MainFrame.cpp" />
<Unit filename="src/jlppc/regimys/gui/MainFrame.hpp" />
<Unit filename="src/jlppc/regimys/objects/Attaque.cpp" />
<Unit filename="src/jlppc/regimys/objects/Attaque.hpp" />
<Unit filename="src/jlppc/regimys/objects/Attaques.cpp" />
<Unit filename="src/jlppc/regimys/objects/Attaques.hpp" />
<Unit filename="src/jlppc/regimys/objects/Espece.cpp" />
<Unit filename="src/jlppc/regimys/objects/Espece.hpp" />
<Unit filename="src/jlppc/regimys/objects/Pokemon.cpp" />
<Unit filename="src/jlppc/regimys/objects/Pokemon.hpp" />
<Unit filename="src/jlppc/regimys/objects/item/CT.cpp" />
<Unit filename="src/jlppc/regimys/objects/item/CT.hpp" />
<Unit filename="src/jlppc/regimys/objects/item/IHeal.cpp" />
<Unit filename="src/jlppc/regimys/objects/item/IHeal.hpp" />
<Unit filename="src/jlppc/regimys/objects/item/IPokeball.cpp" />
<Unit filename="src/jlppc/regimys/objects/item/IPokeball.hpp" />
<Unit filename="src/jlppc/regimys/objects/item/Item.cpp" />
<Unit filename="src/jlppc/regimys/objects/item/Item.hpp" />
<Unit filename="src/jlppc/regimys/objects/item/itemInclude.hxx" />
<Unit filename="src/jlppc/regimys/objects/objectsInclude.hxx" />
<Unit filename="src/jlppc/regimys/playercore/Equipe.cpp" />
<Unit filename="src/jlppc/regimys/playercore/Equipe.hpp" />
<Unit filename="src/jlppc/regimys/playercore/Player.cpp" />
<Unit filename="src/jlppc/regimys/playercore/Player.hpp" />
<Unit filename="src/jlppc/regimys/playercore/playercoreInclude.hxx" />
<Unit filename="src/jlppc/regimys/regimysInclude.hxx" />
<Unit filename="src/jlppc/regimys/start/Initializer.cpp" />
<Unit filename="src/jlppc/regimys/start/Initializer.hpp" />
<Unit filename="src/jlppc/regimys/start/StringKeys.cpp" />
<Unit filename="src/jlppc/regimys/start/StringKeys.hpp" />
<Unit filename="src/jlppc/regimys/start/main.cpp" />
<Unit filename="src/jlppc/regimys/start/main.hpp" />
<Unit filename="src/jlppc/regimys/start/startInclude.hxx" />
<Unit filename="src/jlppc/utils/Class.cpp" />
<Unit filename="src/jlppc/utils/Class.hpp" />
<Unit filename="src/jlppc/utils/Comparaisons.cpp" />
<Unit filename="src/jlppc/utils/Comparaisons.hpp" />
<Unit filename="src/jlppc/utils/File.cpp" />
<Unit filename="src/jlppc/utils/File.hpp" />
<Unit filename="src/jlppc/utils/NumberedArray.cpp" />
<Unit filename="src/jlppc/utils/NumberedArray.hpp" />
<Unit filename="src/jlppc/utils/Utils.cpp" />
<Unit filename="src/jlppc/utils/Utils.hpp" />
<Unit filename="src/jlppc/utils/utilsInclude.hxx" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>