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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Push and Fork</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="A puzzle game in which you carry a fork, push blocks, and go back in time.">
<link href="css/bootstrap.min.css" rel="stylesheet">
<link href="css/octocarina.css" rel="stylesheet">
</head>
<body>
<div id="content">
<div id="splash">
<h1>Push and Fork</h1>
<noscript>This is an HTML5 game about a fork which helps you solve block-pushing puzzles. Javascript is required.</noscript>
<script>document.writeln('Loading...');</script>
</div>
</div>
<div id="footer">Stuck? Watch the <a href="http://www.youtube.com/watch?v=g122TdLjRSs">walkthrough</a> video.</div>
<div class="sprite preloader"></div>
<a href="https://github.com/Octocarina/game-off-2012/"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://s3.amazonaws.com/github/ribbons/forkme_right_green_007200.png" alt="Fork me on GitHub"></a>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script>
<script src="js/underscore.js"></script>
<script src="js/jquery.transit.min.js"></script>
<script src="js/EventQueue.js"></script>
<script src="js/ActionQueue.js"></script>
<script src="js/Pos.js"></script>
<script src="js/Table.js"></script>
<script src="js/Tile.js"></script>
<script src="js/Moveable.js"></script>
<script src="js/Tracker.js"></script>
<script src="js/Room.js"></script>
<script src="js/Multiroom.js"></script>
<script src="js/Multi.js"></script>
<script src="js/World.js"></script>
<script src="js/Sprite.js"></script>
<script src="js/Layer.js"></script>
<script src="js/Scene.js"></script>
<script src="js/Theatre.js"></script>
<script src="js/Button.js"></script>
<script src="js/Buttons.js"></script>
<script src="js/Multibuttons.js"></script>
<script src="js/Shadows.js"></script>
<script src="js/ForkedBlock.js"></script>
<script src="js/Keycode.js"></script>
<script src="js/octocarina.js"></script>
<script type="text/javascript">
//To Do : move in apropriate place
Array.prototype.remove = function (from, to) {
var rest = this.slice((to || from) + 1 || this.length);
this.length = from < 0 ? this.length + from : from;
return this.push.apply(this, rest);
};
var _gaq = _gaq || [];
_gaq.push(['_setAccount', 'UA-7465014-3']);
_gaq.push(['_trackPageview']);
(function() {
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
})();
</script>
<div id="hidden">
<div id="credits">
<h3>CREDITS</h3>
<h4>Lead Programmer</h4>
<ul>
<li>Samuel Gélineau</li>
</ul>
<h4>Programmers</h4>
<ul>
<li>Matan Nassau</li>
<li>Alexis Leroux-Chartré</li>
<li>Jimmy Lahaie</li>
</ul>
<h4>Advice</h4>
<ul>
<li>Bob Quenneville</li>
</ul>
<h4>Game Art</h4>
<ul>
<li>Daniel Cook's free <a href="http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html">PlanetCute</a> tileset</li>
<li><a href="http://doctor-gus.deviantart.com/">Doctor-Gus</a>'s fork art (the monster)</li>
<li>Nadezda Ershova</li>
<li>Samuel Gélineau</li>
</ul>
<h4>Quality Assurance</h4>
<ul>
<li>Keegan George</li>
</ul>
<h4>Beta Testers</h4>
<ul>
<li>Bob Quenneville</li>
<li>Catherine Villeneuve</li>
<li>Jonathan Primeau</li>
<li>Nadezda Ershova</li>
<li>Stéphanie Simard</li>
<li>Stéphane Beaudry</li>
<li>Pascal Jetté</li>
</ul>
<h4>Special Thanks</h4>
<ul>
<li>Github for their inspiring contest rules</li>
</ul>
</div>
<div id="thanks">
<h3>Thanks for playing!</h3>
</div>
<div id="congratulations">
<div class="message">You have unlocked a new bonus level.</div>
<div class="continue">(Press any key to continue)</div>
</div>
</div>
</body>
</html>