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Hi, I am working on a private repo for a full rewrite. The new gdextension will be written in C++ for better performace and editor interoperability (an editor main view for the addon is going to be added). All the existing features will stay, but their api will change a bit to make development easier, faster and to give more room to different use cases. There will be a also a new feature which will close #47. Thank you! |
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Some months have passed, but know that I and many other devs are looking forward to this! Edit: https://github.com/OctoD/godot_gameplay_attributes released 4 days ago, is it in GDExtension? |
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I'm so worry that you are not update the feature on Godot Gameplay System now.
When do you update the source code and feature?
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