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Implement death camera #26

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ghost opened this issue Oct 19, 2017 · 6 comments
Open

Implement death camera #26

ghost opened this issue Oct 19, 2017 · 6 comments

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@ghost
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ghost commented Oct 19, 2017

On death, do some cool camera movements, such as looking down on your dead body or following the killer player for a while.

@ghost
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ghost commented Oct 19, 2017

Depends on #27

@0xCiBeR
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0xCiBeR commented Oct 23, 2017

I'll work on this as soon as you clear issue #27

@0xCiBeR 0xCiBeR self-assigned this Oct 23, 2017
@ghost
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ghost commented Oct 23, 2017

@ciber96, Issue #27 has become a bigger thing and you might not want to wait for it.
Go ahead with this, I will fix the conflicts later.

@ghost
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ghost commented Oct 23, 2017

@ciber96, could you not entangle this feature with the rest of the code? You could make this in a separated environment, such as a new file and make the moves happen on a command. That should make easier for both of us to integrate with the rest of the code.

@ghost ghost unassigned 0xCiBeR May 13, 2018
@0xCiBeR
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0xCiBeR commented Jun 4, 2019

This should be implemented here https://github.com/NullSystemWorks/mtabg/blob/master/battlegrounds/class/sPlayer.lua#L528
Maybe use killcam?

@ghost
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ghost commented Jun 4, 2019

It's probably a better idea to move the camera not on the server, but on the client.
What is 'killcam'?

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