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telemetry_events.go
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telemetry_events.go
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package pubg
import (
"encoding/json"
"time"
)
type telemetryEvent struct {
DateRaw string `json:"_D"`
Type string `json:"_T"`
Date time.Time `json:"_"`
}
// LogArmorDestroy structure.
type LogArmorDestroy struct {
telemetryEvent
AttackID int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Victim telemetryObjectCharacter `json:"victim"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageReason string `json:"damageReason"`
DamageCauserName string `json:"damageCauserName"`
Item telemetryObjectItem `json:"item"`
Distance float64 `json:"distance"`
}
// NewLogArmorDestroy create new LogArmorDestroy structure.
func NewLogArmorDestroy(raw json.RawMessage) (l *LogArmorDestroy, err error) {
l = &LogArmorDestroy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogBlackZoneEnded structure.
type LogBlackZoneEnded struct {
telemetryEvent
Survivors []telemetryObjectCharacter `json:"survivors"`
}
// NewLogBlackZoneEnded create new LogBlackZoneEnded structure.
func NewLogBlackZoneEnded(raw json.RawMessage) (l *LogBlackZoneEnded, err error) {
l = &LogBlackZoneEnded{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogCarePackageLand structure.
type LogCarePackageLand struct {
telemetryEvent
ItemPackage ItemPackage `json:"itemPackage"`
}
// NewLogCarePackageLand create new LogCarePackageLand structure.
func NewLogCarePackageLand(raw json.RawMessage) (l *LogCarePackageLand, err error) {
l = &LogCarePackageLand{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogCarePackageSpawn structure.
type LogCarePackageSpawn struct {
telemetryEvent
ItemPackage ItemPackage `json:"itemPackage"`
}
// NewLogCarePackageSpawn create new LogCarePackageSpawn structure.
func NewLogCarePackageSpawn(raw json.RawMessage) (l *LogCarePackageSpawn, err error) {
l = &LogCarePackageSpawn{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogCharacterCarry structure.
type LogCharacterCarry struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
CarryState string `json:"carryState"`
}
// NewLogCharacterCarry create new LogCharacterCarry structure.
func NewLogCharacterCarry(raw json.RawMessage) (l *LogCharacterCarry, err error) {
l = &LogCharacterCarry{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogEmPickupLiftOff structure.
type LogEmPickupLiftOff struct {
telemetryEvent
Instigator telemetryObjectCharacter `json:"instigator"`
Riders []telemetryObjectCharacter `json:"riders"`
}
// NewLogEmPickupLiftOff create new LogEmPickupLiftOff structure.
func NewLogEmPickupLiftOff(raw json.RawMessage) (l *LogEmPickupLiftOff, err error) {
l = &LogEmPickupLiftOff{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogGameStatePeriodic structure.
type LogGameStatePeriodic struct {
telemetryEvent
GameState telemetryObjectGameState `json:"gameState"`
}
// NewLogGameStatePeriodic create new LogGameStatePeriodic structure.
func NewLogGameStatePeriodic(raw json.RawMessage) (l *LogGameStatePeriodic, err error) {
l = &LogGameStatePeriodic{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogHeal structure.
type LogHeal struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
HealAmount float64 `json:"healAmount"`
}
// NewLogHeal create new LogHeal structure.
func NewLogHeal(raw json.RawMessage) (l *LogHeal, err error) {
l = &LogHeal{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemAttach structure.
type LogItemAttach struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
ParentItem telemetryObjectItem `json:"parentItem"`
ChildItem telemetryObjectItem `json:"childItem"`
}
// NewLogItemAttach create new LogItemAttach structure.
func NewLogItemAttach(raw json.RawMessage) (l *LogItemAttach, err error) {
l = &LogItemAttach{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemDetach structure.
type LogItemDetach struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
ParentItem telemetryObjectItem `json:"parentItem"`
ChildItem telemetryObjectItem `json:"childItem"`
}
// NewLogItemDetach create new LogItemDetach structure.
func NewLogItemDetach(raw json.RawMessage) (l *LogItemDetach, err error) {
l = &LogItemDetach{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemDrop structure.
type LogItemDrop struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemDrop create new LogItemDrop structure.
func NewLogItemDrop(raw json.RawMessage) (l *LogItemDrop, err error) {
l = &LogItemDrop{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemEquip structure.
type LogItemEquip struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemEquip create new LogItemEquip structure.
func NewLogItemEquip(raw json.RawMessage) (l *LogItemEquip, err error) {
l = &LogItemEquip{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPickup structure.
type LogItemPickup struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemPickup create new LogItemPickup structure.
func NewLogItemPickup(raw json.RawMessage) (l *LogItemPickup, err error) {
l = &LogItemPickup{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPickupFromCarepackage structure.
type LogItemPickupFromCarepackage struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
CarePackageUniqueId float64 `json:"carePackageUniqueId"`
}
// NewLogItemPickupFromCarepackage create new LogItemPickupFromCarepackage structure.
func NewLogItemPickupFromCarepackage(raw json.RawMessage) (l *LogItemPickupFromCarepackage, err error) {
l = &LogItemPickupFromCarepackage{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPickupFromCustomPackage structure.
type LogItemPickupFromCustomPackage struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemPickupFromCustomPackage create new LogItemPickupFromCustomPackage structure.
func NewLogItemPickupFromCustomPackage(raw json.RawMessage) (l *LogItemPickupFromCustomPackage, err error) {
l = &LogItemPickupFromCustomPackage{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPickupFromLootBox structure.
type LogItemPickupFromLootBox struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
OwnerTeamId int `json:"ownerTeamId"`
CreatorAccountId string `json:"creatorAccountId"`
}
// NewLogItemPickupFromLootBox create new LogItemPickupFromLootBox structure.
func NewLogItemPickupFromLootBox(raw json.RawMessage) (l *LogItemPickupFromLootBox, err error) {
l = &LogItemPickupFromLootBox{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPickupFromVehicleRunk structure.
type LogItemPickupFromVehicleRunk struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemPickupFromVehicleRunk create new LogItemPickupFromVehicleRunk structure.
func NewLogItemPickupFromVehicleRunk(raw json.RawMessage) (l *LogItemPickupFromVehicleRunk, err error) {
l = &LogItemPickupFromVehicleRunk{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemPutToVehicleTrunk structure.
type LogItemPutToVehicleTrunk struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemPutToVehicleTrunk create new LogItemPutToVehicleTrunk structure.
func NewLogItemPutToVehicleTrunk(raw json.RawMessage) (l *LogItemPutToVehicleTrunk, err error) {
l = &LogItemPutToVehicleTrunk{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemUnequip structure.
type LogItemUnequip struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemUnequip create new LogItemUnequip structure.
func NewLogItemUnequip(raw json.RawMessage) (l *LogItemUnequip, err error) {
l = &LogItemUnequip{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogItemUse structure.
type LogItemUse struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Item telemetryObjectItem `json:"item"`
}
// NewLogItemUse create new LogItemUse structure.
func NewLogItemUse(raw json.RawMessage) (l *LogItemUse, err error) {
l = &LogItemUse{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogMatchDefinition structure.
type LogMatchDefinition struct {
telemetryEvent
MatchId string `json:"MatchId"`
SeasonState string `json:"SeasonState"`
}
// NewLogMatchDefinition create new LogMatchDefinition structure.
func NewLogMatchDefinition(raw json.RawMessage) (l *LogMatchDefinition, err error) {
l = &LogMatchDefinition{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogMatchEnd structure.
type LogMatchEnd struct {
telemetryEvent
Characters []telemetryObjectCharacterWrapper `json:"characters"`
// Shows winning players only
GameResultOnFinished telemetryObjectGameResultOnFinished `json:"gameResultOnFinished"`
}
// NewLogMatchEnd create new LogMatchEnd structure.
func NewLogMatchEnd(raw json.RawMessage) (l *LogMatchEnd, err error) {
l = &LogMatchEnd{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogMatchStart structure.
type LogMatchStart struct {
telemetryEvent
MapName string `json:"mapName"`
WeatherId string `json:"weatherId"`
Characters []telemetryObjectCharacterWrapper `json:"characters"`
CameraViewBehaviour string `json:"cameraViewBehaviour"`
TeamSize int `json:"teamSize"`
IsCustomGame bool `json:"isCustomGame"`
IsEventMode bool `json:"isEventMode"`
BlueZoneCustomOptions []telemetryObjectBlueZoneCustomOptions `json:"-"`
BlueZoneCustomOptionsRaw string `json:"blueZoneCustomOptions"`
}
// NewLogMatchStart create new LogMatchStart structure.
func NewLogMatchStart(raw json.RawMessage) (l *LogMatchStart, err error) {
l = &LogMatchStart{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
err = json.Unmarshal([]byte(l.BlueZoneCustomOptionsRaw), &l.BlueZoneCustomOptions)
}
return
}
// LogObjectDestroy structure.
type LogObjectDestroy struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
ObjectType string `json:"objectType"`
ObjectLocation telemetryObjectLocation `json:"objectLocation"`
}
// NewLogObjectDestroy create new LogObjectDestroy structure.
func NewLogObjectDestroy(raw json.RawMessage) (l *LogObjectDestroy, err error) {
l = &LogObjectDestroy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogObjectInteraction structure.
type LogObjectInteraction struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
ObjectType string `json:"objectType"`
ObjectTypeStatus string `json:"objectTypeStatus"`
ObjectTypeAdditionalInfo []map[string]interface{} `json:"objectTypeAdditionalInfo"`
Common telemetryObjectCommon `json:"common"`
}
// NewLogObjectInteraction create new LogObjectInteraction structure.
func NewLogObjectInteraction(raw json.RawMessage) (l *LogObjectInteraction, err error) {
l = &LogObjectInteraction{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogParachuteLanding structure.
type LogParachuteLanding struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Distance float64 `json:"distance"`
}
// NewLogParachuteLanding create new LogParachuteLanding structure.
func NewLogParachuteLanding(raw json.RawMessage) (l *LogParachuteLanding, err error) {
l = &LogParachuteLanding{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPhaseChange structure.
type LogPhaseChange struct {
telemetryEvent
Phase int `json:"phase"`
ElapsedTime float64 `json:"elapsedTime"`
}
// NewLogPhaseChange create new LogPhaseChange structure.
func NewLogPhaseChange(raw json.RawMessage) (l *LogPhaseChange, err error) {
l = &LogPhaseChange{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerAttack structure.
type LogPlayerAttack struct {
telemetryEvent
AttackId int `json:"attackId"`
FireWeaponStackCount int `json:"fireWeaponStackCount"`
Attacker telemetryObjectCharacter `json:"attacker"`
AttackType string `json:"attackType"`
Weapon telemetryObjectItem `json:"weapon"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
}
// NewLogPlayerAttack create new LogPlayerAttack structure.
func NewLogPlayerAttack(raw json.RawMessage) (l *LogPlayerAttack, err error) {
l = &LogPlayerAttack{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerCreate structure.
type LogPlayerCreate struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
}
// NewLogPlayerCreate create new LogPlayerCreate structure.
func NewLogPlayerCreate(raw json.RawMessage) (l *LogPlayerCreate, err error) {
l = &LogPlayerCreate{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerDestroyBreachableWall structure.
type LogPlayerDestroyBreachableWall struct {
telemetryEvent
Attacker telemetryObjectCharacter `json:"attacker"`
Weapon telemetryObjectItem `json:"weapon"`
}
// NewLogPlayerDestroyBreachableWall create new LogPlayerDestroyBreachableWall structure.
func NewLogPlayerDestroyBreachableWall(raw json.RawMessage) (l *LogPlayerDestroyBreachableWall, err error) {
l = &LogPlayerDestroyBreachableWall{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerDestroyProp structure.
type LogPlayerDestroyProp struct {
telemetryEvent
Attacker telemetryObjectCharacter `json:"attacker"`
ObjectType string `json:"objectType"`
ObjectLocation telemetryObjectLocation `json:"objectLocation"`
}
// NewLogPlayerDestroyProp create new LogPlayerDestroyProp structure.
func NewLogPlayerDestroyProp(raw json.RawMessage) (l *LogPlayerDestroyProp, err error) {
l = &LogPlayerDestroyProp{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerKill structure.
type LogPlayerKill struct {
telemetryEvent
AttackId int `json:"attackId"`
Killer telemetryObjectCharacter `json:"killer"`
Victim telemetryObjectCharacter `json:"victim"`
Assistant telemetryObjectCharacter `json:"assistant"`
DBNOId int `json:"dBNOId"`
DamageReason string `json:"damageReason"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageCauserName string `json:"damageCauserName"`
DamageCauserAdditionalInfo []string `json:"damageCauserAdditionalInfo"`
VictimWeapon string `json:"VictimWeapon"`
VictimWeaponAdditionalInfo []string `json:"VictimWeaponAdditionalInfo"`
Distance float64 `json:"distance"`
VictimGameResult telemetryObjectGameResult `json:"victimGameResult"`
IsThroughPenetrableWall bool `json:"isThroughPenetrableWall"`
}
// NewLogPlayerKill create new LogPlayerKill structure.
func NewLogPlayerKill(raw json.RawMessage) (l *LogPlayerKill, err error) {
l = &LogPlayerKill{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerKillV2 structure.
type LogPlayerKillV2 struct {
telemetryEvent
AttackId int `json:"attackId"`
DBNOId int `json:"dBNOId"`
VictimGameResult telemetryObjectGameResult `json:"victimGameResult"`
Victim telemetryObjectCharacter `json:"victim"`
VictimWeapon string `json:"VictimWeapon"`
VictimWeaponAdditionalInfo []string `json:"VictimWeaponAdditionalInfo"`
DBNOMaker telemetryObjectCharacter `json:"dBNOMaker"`
DBNODamageInfo telemetryObjectDamageInfo `json:"dBNODamageInfo"`
Finisher telemetryObjectCharacter `json:"finisher"`
FinishDamageInfo telemetryObjectDamageInfo `json:"finishDamageInfo"`
Killer telemetryObjectCharacter `json:"killer"`
KillerDamageInfo telemetryObjectDamageInfo `json:"killerDamageInfo"`
AssistsAccountId []string `json:"assists_AccountId"`
TeamKillersAccountId []string `json:"teamKillers_AccountId"`
IsSuicide bool `json:"isSuicide"`
}
// NewLogPlayerKillV2 create new LogPlayerKillV2 structure.
func NewLogPlayerKillV2(raw json.RawMessage) (l *LogPlayerKillV2, err error) {
l = &LogPlayerKillV2{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerLogin structure.
type LogPlayerLogin struct {
telemetryEvent
AccountId string `json:"accountId"`
}
// NewLogPlayerLogin create new LogPlayerLogin structure.
func NewLogPlayerLogin(raw json.RawMessage) (l *LogPlayerLogin, err error) {
l = &LogPlayerLogin{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerLogout structure.
type LogPlayerLogout struct {
telemetryEvent
AccountId string `json:"accountId"`
}
// NewLogPlayerLogout create new LogPlayerLogout structure.
func NewLogPlayerLogout(raw json.RawMessage) (l *LogPlayerLogout, err error) {
l = &LogPlayerLogout{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerMakeGroggy structure.
type LogPlayerMakeGroggy struct {
telemetryEvent
AttackId int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Victim telemetryObjectCharacter `json:"victim"`
DamageReason string `json:"damageReason"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageCauserName string `json:"damageCauserName"`
DamageCauserAdditionalInfo []string `json:"damageCauserAdditionalInfo"`
VictimWeapon string `json:"VictimWeapon"`
VictimWeaponAdditionalInfo []string `json:"VictimWeaponAdditionalInfo"`
Distance float64 `json:"distance"`
IsAttackerInVehicle bool `json:"isAttackerInVehicle"`
DBNOId int `json:"dBNOId"`
IsThroughPenetrableWall bool `json:"isThroughPenetrableWall"`
}
// NewLogPlayerMakeGroggy create new LogPlayerMakeGroggy structure.
func NewLogPlayerMakeGroggy(raw json.RawMessage) (l *LogPlayerMakeGroggy, err error) {
l = &LogPlayerMakeGroggy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerRedeploy structure.
type LogPlayerRedeploy struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
}
// NewLogPlayerRedeploy create new LogPlayerRedeploy structure.
func NewLogPlayerRedeploy(raw json.RawMessage) (l *LogPlayerRedeploy, err error) {
l = &LogPlayerRedeploy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerRedeployBRStart structure.
type LogPlayerRedeployBRStart struct {
telemetryEvent
Characters []telemetryObjectCharacter `json:"characters"`
}
// NewLogPlayerRedeployBRStart create new LogPlayerRedeployBRStart structure.
func NewLogPlayerRedeployBRStart(raw json.RawMessage) (l *LogPlayerRedeployBRStart, err error) {
l = &LogPlayerRedeployBRStart{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerPosition structure.
type LogPlayerPosition struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
ElapsedTime float64 `json:"elapsedTime"`
NumAlivePlayers int `json:"numAlivePlayers"`
}
// NewLogPlayerPosition create new LogPlayerPosition structure.
func NewLogPlayerPosition(raw json.RawMessage) (l *LogPlayerPosition, err error) {
l = &LogPlayerPosition{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerRevive structure.
type LogPlayerRevive struct {
telemetryEvent
Reviver telemetryObjectCharacter `json:"reviver"`
Victim telemetryObjectCharacter `json:"victim"`
DBNOId int `json:"dBNOId"`
}
// NewLogPlayerRevive create new LogPlayerRevive structure.
func NewLogPlayerRevive(raw json.RawMessage) (l *LogPlayerRevive, err error) {
l = &LogPlayerRevive{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerTakeDamage structure.
type LogPlayerTakeDamage struct {
telemetryEvent
AttackId int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Victim telemetryObjectCharacter `json:"victim"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageReason string `json:"damageReason"`
// 1.0 damage = 1.0 health. Net damage after armor; damage to health
Damage float64 `json:"damage"`
DamageCauserName string `json:"damageCauserName"`
IsThroughPenetrableWall bool `json:"isThroughPenetrableWall"`
}
// NewLogPlayerTakeDamage create new LogPlayerTakeDamage structure.
func NewLogPlayerTakeDamage(raw json.RawMessage) (l *LogPlayerTakeDamage, err error) {
l = &LogPlayerTakeDamage{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerUseFlareGun structure.
type LogPlayerUseFlareGun struct {
telemetryEvent
AttackId int `json:"attackId"`
FireWeaponStackCount int `json:"fireWeaponStackCount"`
Attacker telemetryObjectCharacter `json:"attacker"`
AttackType string `json:"attackType"`
Weapon telemetryObjectItem `json:"weapon"`
}
// NewLogPlayerUseFlareGun create new LogPlayerUseFlareGun structure.
func NewLogPlayerUseFlareGun(raw json.RawMessage) (l *LogPlayerUseFlareGun, err error) {
l = &LogPlayerUseFlareGun{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogPlayerUseThrowable structure.
type LogPlayerUseThrowable struct {
telemetryEvent
AttackId int `json:"attackId"`
FireWeaponStackCount int `json:"fireWeaponStackCount"`
Attacker telemetryObjectCharacter `json:"attacker"`
AttackType string `json:"attackType"`
Weapon telemetryObjectItem `json:"weapon"`
}
// NewLogPlayerUseThrowable create new LogPlayerUseThrowable structure.
func NewLogPlayerUseThrowable(raw json.RawMessage) (l *LogPlayerUseThrowable, err error) {
l = &LogPlayerUseThrowable{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogRedZoneEnded structure.
type LogRedZoneEnded struct {
telemetryEvent
Drivers []telemetryObjectCharacter `json:"drivers"`
}
// NewLogRedZoneEnded create new LogRedZoneEnded structure.
func NewLogRedZoneEnded(raw json.RawMessage) (l *LogRedZoneEnded, err error) {
l = &LogRedZoneEnded{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogSwimEnd structure.
type LogSwimEnd struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
SwimDistance float64 `json:"swimDistance"`
MaxSwimDepthOfWater float64 `json:"maxSwimDepthOfWater"`
}
// NewLogSwimEnd create new LogSwimEnd structure.
func NewLogSwimEnd(raw json.RawMessage) (l *LogSwimEnd, err error) {
l = &LogSwimEnd{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogSwimStart structure.
type LogSwimStart struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
}
// NewLogSwimStart create new LogSwimStart structure.
func NewLogSwimStart(raw json.RawMessage) (l *LogSwimStart, err error) {
l = &LogSwimStart{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogVaultStart structure.
type LogVaultStart struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
IsLedgeGrab bool `json:"isLedgeGrab"`
}
// NewLogVaultStart create new LogVaultStart structure.
func NewLogVaultStart(raw json.RawMessage) (l *LogVaultStart, err error) {
l = &LogVaultStart{}
err = json.Unmarshal(raw, &l)
if err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogVehicleDestroy structure.
type LogVehicleDestroy struct {
telemetryEvent
AttackId int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageCauserName string `json:"damageCauserName"`
Distance float64 `json:"distance"`
}
// NewLogVehicleDestroy create new LogVehicleDestroy structure.
func NewLogVehicleDestroy(raw json.RawMessage) (l *LogVehicleDestroy, err error) {
l = &LogVehicleDestroy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogVehicleDamage structure.
type LogVehicleDamage struct {
telemetryEvent
AttackId int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageCauserName string `json:"damageCauserName"`
Damage float64 `json:"damage"`
Distance float64 `json:"distance"`
}
// NewLogVehicleDamage create new LogVehicleDamage structure.
func NewLogVehicleDamage(raw json.RawMessage) (l *LogVehicleDamage, err error) {
l = &LogVehicleDamage{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogVehicleLeave structure.
type LogVehicleLeave struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
RideDistance float64 `json:"rideDistance"`
SeatIndex int `json:"seatIndex"`
MaxSpeed float64 `json:"maxSpeed"`
FellowPassengers []telemetryObjectCharacter `json:"fellowPassengers"`
}
// NewLogVehicleLeave create new LogVehicleLeave structure.
func NewLogVehicleLeave(raw json.RawMessage) (l *LogVehicleLeave, err error) {
l = &LogVehicleLeave{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogVehicleRide structure.
type LogVehicleRide struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
SeatIndex int `json:"seatIndex"`
FellowPassengers []telemetryObjectCharacter `json:"fellowPassengers"`
}
// NewLogVehicleRide create new LogVehicleRide structure.
func NewLogVehicleRide(raw json.RawMessage) (l *LogVehicleRide, err error) {
l = &LogVehicleRide{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogWeaponFireCount structure.
type LogWeaponFireCount struct {
telemetryEvent
Character telemetryObjectCharacter `json:"character"`
WeaponId string `json:"weaponId"`
// Increments of 10
FireCount int `json:"fireCount"`
}
// NewLogWeaponFireCount create new LogWeaponFireCount structure.
func NewLogWeaponFireCount(raw json.RawMessage) (l *LogWeaponFireCount, err error) {
l = &LogWeaponFireCount{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}
// LogWheelDestroy structure.
type LogWheelDestroy struct {
telemetryEvent
AttackId int `json:"attackId"`
Attacker telemetryObjectCharacter `json:"attacker"`
Vehicle telemetryObjectVehicle `json:"vehicle"`
DamageTypeCategory string `json:"damageTypeCategory"`
DamageCauserName string `json:"damageCauserName"`
}
// NewLogWheelDestroy create new LogWheelDestroy structure.
func NewLogWheelDestroy(raw json.RawMessage) (l *LogWheelDestroy, err error) {
l = &LogWheelDestroy{}
if err = json.Unmarshal(raw, l); err == nil {
l.Date, _ = time.Parse(layoutDateTime, l.DateRaw)
}
return
}