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players_test.go
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/
players_test.go
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package pubg
import (
"github.com/stretchr/testify/require"
"testing"
"time"
)
func TestClient_Player(t *testing.T) {
player, err := cTest.Player(SteamPlatform, testAccountID)
require.Nil(t, err)
require.True(t, len(player.Data.Relationships.Matches.Data) > 0)
require.True(t, player.Data.Attributes.Name != "")
time.Sleep(pause)
}
func TestClient_PlayersByNames(t *testing.T) {
names := []string{testAccountName, testAccountName2}
players, err := cTest.PlayersByNames(SteamPlatform, names...)
require.Nil(t, err)
require.Len(t, players.Data, 2)
// Может вернуть не по порядку
for _, d := range players.Data {
if d.ID == testAccountID {
require.Equal(t, d.ID, testAccountID)
require.Equal(t, d.Attributes.Name, testAccountName)
} else {
require.Equal(t, d.ID, testAccountID2)
require.Equal(t, d.Attributes.Name, testAccountName2)
}
require.Equal(t, d.Attributes.ShardID, SteamPlatform)
}
time.Sleep(pause)
}
func TestClient_PlayersByIDs(t *testing.T) {
players, err := cTest.PlayersByIDs(SteamPlatform, testAccountID, testAccountID2)
require.Nil(t, err)
require.Len(t, players.Data, 2)
// Может вернуть не по порядку
for _, d := range players.Data {
if d.ID == testAccountID {
require.Equal(t, d.ID, testAccountID)
require.Equal(t, d.Attributes.Name, testAccountName)
} else {
require.Equal(t, d.ID, testAccountID2)
require.Equal(t, d.Attributes.Name, testAccountName2)
}
require.Equal(t, d.Attributes.ShardID, SteamPlatform)
}
time.Sleep(pause)
}